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/**
* Copyright (C) 2012 - 2014, BMW AG
*
* This file is part of GENIVI Project AudioManager.
*
* Contributions are licensed to the GENIVI Alliance under one or more
* Contribution License Agreements.
*
* \copyright
* This Source Code Form is subject to the terms of the
* Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with
* this file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
*
* \author Christian Linke, christian.linke@bmw.de BMW 2011 - 2014
*
* \file
* For further information see http://projects.genivi.org/audio-manager
*
* THIS CODE HAS BEEN GENERATED BY ENTERPRISE ARCHITECT GENIVI MODEL.
* PLEASE CHANGE ONLY IN ENTERPRISE ARCHITECT AND GENERATE AGAIN.
*/
#if !defined(EA_D9D48C0D_77EC_4fa7_B861_1827740C7ECA__INCLUDED_)
#define EA_D9D48C0D_77EC_4fa7_B861_1827740C7ECA__INCLUDED_
#include <vector>
#include <string>
#include "audiomanagertypes.h"
namespace am {
class CAmDbusWrapper;
class CAmSocketHandler;
}
#include "audiomanagertypes.h"
#define CommandVersion "4.0"
namespace am {
/**
* The interface towards the Controlling Instance (e.g HMI). It handles the
* communication towards the HMI and other system components who need to interact
* with the audiomanagement.
* There are two rules that have to be kept in mind when implementing against this
* interface:\n
* \warning
* 1. CALLS TO THIS INTERFACE ARE NOT THREAD SAFE !!!! \n
* 2. YOU MAY NOT CALL THE CALLING INTERFACE DURING AN SYNCHRONOUS OR ASYNCHRONOUS
* CALL THAT EXPECTS A RETURN VALUE.\n
* \details
* Violation these rules may lead to unexpected behavior! Nevertheless you can
* implement thread safe by using the deferred-call pattern described on the wiki
* which also helps to implement calls that are forbidden.\n
* For more information, please check CAmSerializer
*/
class IAmCommandReceive
{
public:
IAmCommandReceive() {
}
virtual ~IAmCommandReceive() {
}
/**
* This function returns the version of the interface.
*/
virtual void getInterfaceVersion(std::string& version) const =0;
/**
* connects a source to sink
* @return E_OK on success, E_NOT_POSSIBLE on failure, E_ALREADY_EXISTS if the
* connection does already exists
*/
virtual am_Error_e connect(const am_sourceID_t sourceID, const am_sinkID_t sinkID, am_mainConnectionID_t& mainConnectionID) =0;
/**
* disconnects a mainConnection
* @return E_OK on successes, E_NON_EXISTENT if the connection does not exist,
* E_NOT_POSSIBLE on error.
*/
virtual am_Error_e disconnect(const am_mainConnectionID_t mainConnectionID) =0;
/**
* sets the volume for a sink
* @return E_OK on success, E_UNKOWN on error, E_OUT_OF_RANGE in case the value is
* out of range
*/
virtual am_Error_e setVolume(const am_sinkID_t sinkID, const am_mainVolume_t volume) =0;
/**
* This function is used to increment or decrement the current volume for a sink.
* @return E_OK on success, E_UNKNOWN on error and E_OUT_OF_RANGE if the value is
* not in the given volume range.
*/
virtual am_Error_e volumeStep(const am_sinkID_t sinkID, const int16_t volumeStep) =0;
/**
* sets the mute state of a sink
* @return E_OK on success, E_UNKNOWN on error. If the mute state is already the
* desired one, the Daemon will return E_OK.
*/
virtual am_Error_e setSinkMuteState(const am_sinkID_t sinkID, const am_MuteState_e muteState) =0;
/**
* This method is used to set sound properties, e.g. Equalizer Values. Since the
* capabilities of the system can differ, the exact key value pairs can be
* extended in each product
* @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in
* case of an error
*/
virtual am_Error_e setMainSinkSoundProperty(const am_MainSoundProperty_s& soundProperty, const am_sinkID_t sinkID) =0;
/**
* This method is used to set sound properties, e.g. Equalizer Values. Since the
* capabilities of the system can differ, the exact key value pairs can be
* extended in each product
* @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in
* case of an error
*/
virtual am_Error_e setMainSourceSoundProperty(const am_MainSoundProperty_s& soundProperty, const am_sourceID_t sourceID) =0;
/**
* is used to set a specific system property.
* @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in
* case of an error
*/
virtual am_Error_e setSystemProperty(const am_SystemProperty_s& property) =0;
/**
* returns the actual list of MainConnections
* @return E_OK on success, E_DATABASE_ERROR on error
*/
virtual am_Error_e getListMainConnections(std::vector<am_MainConnectionType_s>& listConnections) const =0;
/**
* returns the actual list of Sinks
* @return E_OK on success, E_DATABASE_ERROR on error
*/
virtual am_Error_e getListMainSinks(std::vector<am_SinkType_s>& listMainSinks) const =0;
/**
* returns the actual list of Sources
* @return E_OK on success, E_DATABASE_ERROR on error
*/
virtual am_Error_e getListMainSources(std::vector<am_SourceType_s>& listMainSources) const =0;
/**
* This is used to retrieve all source sound properties related to a source.
* Returns a vector of the sound properties and values as pair
* @return E_OK on success, E_DATABASE_ERROR on error
*/
virtual am_Error_e getListMainSinkSoundProperties(const am_sinkID_t sinkID, std::vector<am_MainSoundProperty_s>& listSoundProperties) const =0;
/**
* This is used to retrieve all source sound properties related to a source.
* @return E_OK on success, E_DATABASE_ERROR on error
*/
virtual am_Error_e getListMainSourceSoundProperties(const am_sourceID_t sourceID, std::vector<am_MainSoundProperty_s>& listSourceProperties) const =0;
/**
* This is used to retrieve SourceClass Information of all source classes
* @return E_OK on success, E_DATABASE_ERROR on error
*/
virtual am_Error_e getListSourceClasses(std::vector<am_SourceClass_s>& listSourceClasses) const =0;
/**
* This is used to retrieve SinkClass Information of all sink classes
* @return E_OK on success, E_DATABASE_ERROR on error
*/
virtual am_Error_e getListSinkClasses(std::vector<am_SinkClass_s>& listSinkClasses) const =0;
/**
* Retrieves a complete list of all systemProperties.
* @return E_OK on success, E_DATABASE_ERROR on error
*/
virtual am_Error_e getListSystemProperties(std::vector<am_SystemProperty_s>& listSystemProperties) const =0;
/**
* returns the delay in ms that the audiopath for the given mainConnection has
* @return E_OK on success, E_NOT_POSSIBLE if timing information is not yet
* retrieved, E_DATABASE_ERROR on read error on the database
*/
virtual am_Error_e getTimingInformation(const am_mainConnectionID_t mainConnectionID, am_timeSync_t& delay) const =0;
/**
* this function is used to retrieve a pointer to the dBusConnectionWrapper
* @return E_OK if pointer is valid, E_UKNOWN if AudioManager was compiled without
* DBus Support
*/
virtual am_Error_e getDBusConnectionWrapper(CAmDbusWrapper*& dbusConnectionWrapper) const =0;
/**
* This function returns the pointer to the socketHandler. This can be used to
* integrate socket-based activites like communication with the mainloop of the
* AudioManager.
* returns E_OK if pointer is valid, E_UNKNOWN in case AudioManager was compiled
* without socketHandler support,
*/
virtual am_Error_e getSocketHandler(CAmSocketHandler*& socketHandler) const =0;
/**
* asynchronous confirmation of setCommandReady.
*/
virtual void confirmCommandReady(const uint16_t handle, const am_Error_e error) =0;
/**
* asynchronous confirmation of setCommandRundown
*/
virtual void confirmCommandRundown(const uint16_t handle, const am_Error_e error) =0;
/**
* Retrieves the list of MainNotifications for a sink. Does not return the
* possible ones.
*/
virtual am_Error_e getListMainSinkNotificationConfigurations(const am_sinkID_t sinkID, std::vector<am_NotificationConfiguration_s>& listMainNotificationConfigurations) const =0;
/**
* Retrieves the list of MainNotifications for a source. Does not return the
* possible ones.
*/
virtual am_Error_e getListMainSourceNotificationConfigurations(const am_sourceID_t sourceID, std::vector<am_NotificationConfiguration_s>& listMainNotificationConfigurations) const =0;
/**
* sets a MainNotificationConfiuration. This can be used to turn on an off
* notifications an to change the mode of the configuration.
* @return E_OK on success, E_NON_EXISTENT if sinkID does not exists,
* E_DATABASE_ERROR on error
*/
virtual am_Error_e setMainSinkNotificationConfiguration(const am_sinkID_t sinkID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0;
/**
* sets a MainNotificationConfiuration. This can be used to turn on an off
* notifications an to change the mode of the configuration.
* @return E_OK on success, E_NON_EXISTENT if sourceID does not exists,
* E_DATABASE_ERROR on error
*/
virtual am_Error_e setMainSourceNotificationConfiguration(const am_sourceID_t sourceID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0;
/**
* Returns the current volume for the sink directly out of the database.
*/
virtual am_Error_e getVolume(const am_sinkID_t sinkID, am_mainVolume_t& mainVolume) const =0;
};
/**
* This interface handles all communication from the AudioManagerDaemon towards
* the system. It is designed in such a way that only callbacks with no return
* types are implemented. So when the CommandInterfacePlugins are designed in such
* a way that they broadcast signals to any node who is interested in the
* particular information (like signals on Dbus for example), more information can
* be retrieved via the CommandReceiveInterface.
* There are two rules that have to be kept in mind when implementing against this
* interface:\n
* \warning
* 1. CALLS TO THIS INTERFACE ARE NOT THREAD SAFE !!!! \n
* 2. YOU MAY NOT CALL THE CALLING INTERFACE DURING AN SYNCHRONOUS OR ASYNCHRONOUS
* CALL THAT EXPECTS A RETURN VALUE.\n
* \details
* Violation these rules may lead to unexpected behavior! Nevertheless you can
* implement thread safe by using the deferred-call pattern described on the wiki
* which also helps to implement calls that are forbidden.\n
* For more information, please check CAmSerializer
*/
class IAmCommandSend
{
public:
IAmCommandSend() {
}
virtual ~IAmCommandSend() {
}
/**
* returns the interface version as string.
*/
virtual void getInterfaceVersion(std::string& version) const =0;
/**
* This command starts the interface, the plugin itself. This is not meant to
* start communication with the HMI itself. It is a good idea to implement here
* everything that sets up the basic communication like DbusCommunication etc...
* Be aware of side effects with systemd and socketbased communication!
* @return E_OK on success, E_UNKNOWN on error
*/
virtual am_Error_e startupInterface(IAmCommandReceive* commandreceiveinterface) =0;
/**
* This function will indirectly be called by the Controller and is used to start
* the Communication. Before this command, all communication will be ignored by
* the AudioManager.
* After the Plugin is ready, it will asynchronously answer with
* condfirmCommandReady, the handle that is handed over must be returned.
*/
virtual void setCommandReady(const uint16_t handle) =0;
/**
* This function will indirectly be called by the Controller and is used to stop
* the Communication. After this command, all communication will be ignored by the
* AudioManager. The plugin has to be prepared that either the power will be
* switched off or the Interface is started again with setCommandReady
* After the Plugin is ready to rundown, it will asynchronously answer with
* condfirmCommandRundown, the handle that is handed over must be returned.
*/
virtual void setCommandRundown(const uint16_t handle) =0;
/**
* Callback that is called when the number of connections change
*/
virtual void cbNewMainConnection(const am_MainConnectionType_s& mainConnection) =0;
/**
* Callback that is called when the number of connections change
*/
virtual void cbRemovedMainConnection(const am_mainConnectionID_t mainConnection) =0;
/**
* Callback that is called when the number of sinks change
*/
virtual void cbNewSink(const am_SinkType_s& sink) =0;
/**
* Callback that is called when the number of sinks change
*/
virtual void cbRemovedSink(const am_sinkID_t sinkID) =0;
/**
* Callback that is called when the number of sources change
*/
virtual void cbNewSource(const am_SourceType_s& source) =0;
/**
* Callback that is called when the number of sources change
*/
virtual void cbRemovedSource(const am_sourceID_t source) =0;
/**
* this callback is fired if the number of sink classes changed
*/
virtual void cbNumberOfSinkClassesChanged() =0;
/**
* this callback is fired if the number of source classes changed
*/
virtual void cbNumberOfSourceClassesChanged() =0;
/**
* This callback is called when the ConnectionState of a connection changed.
*/
virtual void cbMainConnectionStateChanged(const am_mainConnectionID_t connectionID, const am_ConnectionState_e connectionState) =0;
/**
* this callback indicates that a sinkSoundProperty has changed.
*/
virtual void cbMainSinkSoundPropertyChanged(const am_sinkID_t sinkID, const am_MainSoundProperty_s& soundProperty) =0;
/**
* this callback indicates that a sourceSoundProperty has changed.
*/
virtual void cbMainSourceSoundPropertyChanged(const am_sourceID_t sourceID, const am_MainSoundProperty_s& soundProperty) =0;
/**
* this callback is called when the availability of a sink has changed
*/
virtual void cbSinkAvailabilityChanged(const am_sinkID_t sinkID, const am_Availability_s& availability) =0;
/**
* this callback is called when the availability of source has changed.
*/
virtual void cbSourceAvailabilityChanged(const am_sourceID_t sourceID, const am_Availability_s& availability) =0;
/**
* this callback indicates a volume change on the indicated sink
*/
virtual void cbVolumeChanged(const am_sinkID_t sinkID, const am_mainVolume_t volume) =0;
/**
* this callback indicates a mute state change on a sink.
*/
virtual void cbSinkMuteStateChanged(const am_sinkID_t sinkID, const am_MuteState_e muteState) =0;
/**
* is fired if a systemProperty changed
*/
virtual void cbSystemPropertyChanged(const am_SystemProperty_s& systemProperty) =0;
/**
* This callback is fired if the timinginformation for a mainConnectionID changed
*/
virtual void cbTimingInformationChanged(const am_mainConnectionID_t mainConnectionID, const am_timeSync_t time) =0;
/**
* This callback is called when a sink is updated.
*/
virtual void cbSinkUpdated(const am_sinkID_t sinkID, const am_sinkClass_t sinkClassID, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) =0;
/**
* This callback is called when a source is updated.
*/
virtual void cbSourceUpdated(const am_sourceID_t sourceID, const am_sourceClass_t sourceClassID, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) =0;
/**
* This callback is called when a notificated value of a sink changes.
*/
virtual void cbSinkNotification(const am_sinkID_t sinkID, const am_NotificationPayload_s& notification) =0;
/**
* This callback is called when a notifcated value of a source changes.
*/
virtual void cbSourceNotification(const am_sourceID_t sourceID, const am_NotificationPayload_s& notification) =0;
/**
* This callback is triggered when a mainNotificationConfiguration is changed.
*/
virtual void cbMainSinkNotificationConfigurationChanged(const am_sinkID_t sinkID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0;
/**
* This callback is triggered when a mainNotificationConfiguration is changed.
*/
virtual void cbMainSourceNotificationConfigurationChanged(const am_sourceID_t sourceID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0;
};
}
#endif // !defined(EA_D9D48C0D_77EC_4fa7_B861_1827740C7ECA__INCLUDED_)
|