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/**
 * Copyright (C) 2011, BMW AG
 *
 * GeniviAudioMananger AudioManagerDaemon
 *
 * \file sockethandlerTest.cpp
 *
 * \date 20-Oct-2011 3:42:04 PM
 * \author Christian Mueller (christian.ei.mueller@bmw.de)
 *
 * \section License
 * GNU Lesser General Public License, version 2.1, with special exception (GENIVI clause)
 * Copyright (C) 2011, BMW AG Christian Mueller  Christian.ei.mueller@bmw.de
 *
 * This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License, version 2.1, as published by the Free Software Foundation.
 * This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License, version 2.1, for more details.
 * You should have received a copy of the GNU Lesser General Public License, version 2.1, along with this program; if not, see <http://www.gnu.org/licenses/lgpl-2.1.html>.
 * Note that the copyright holders assume that the GNU Lesser General Public License, version 2.1, may also be applicable to programs even in cases in which the program is not a library in the technical sense.
 * Linking AudioManager statically or dynamically with other modules is making a combined work based on AudioManager. You may license such other modules under the GNU Lesser General Public License, version 2.1. If you do not want to license your linked modules under the GNU Lesser General Public License, version 2.1, you may use the program under the following exception.
 * As a special exception, the copyright holders of AudioManager give you permission to combine AudioManager with software programs or libraries that are released under any license unless such a combination is not permitted by the license of such a software program or library. You may copy and distribute such a system following the terms of the GNU Lesser General Public License, version 2.1, including this special exception, for AudioManager and the licenses of the other code concerned.
 * Note that people who make modified versions of AudioManager are not obligated to grant this special exception for their modified versions; it is their choice whether to do so. The GNU Lesser General Public License, version 2.1, gives permission to release a modified version without this exception; this exception also makes it possible to release a modified version which carries forward this exception.
 *
 * THIS CODE HAS BEEN GENERATED BY ENTERPRISE ARCHITECT GENIVI MODEL. PLEASE CHANGE ONLY IN ENTERPRISE ARCHITECT AND GENERATE AGAIN
 */

#include "sockethandlerTest.h"
#include <stdio.h>
#include <sys/socket.h> /* for socket(), connect(), (), and recv() */
#include <arpa/inet.h>  /* for sockaddr_in and inet_addr() */
#include <sys/ioctl.h>
#include <string.h>
#include <netdb.h>
#include <fcntl.h>
#include <sys/un.h>

//todo: expand test, implement more usecases
//todo: test removeFD

#define SOCK_PATH "/tmp/mysock"

using namespace testing;
using namespace am;

sockethandlerTest::sockethandlerTest()
{
}

sockethandlerTest::~sockethandlerTest()
{
}

timerCallBack::timerCallBack(SocketHandler *myHandler) :
        pTimer1Callback(this, &timerCallBack::timer1Callback), //
        pTimer2Callback(this, &timerCallBack::timer2Callback), //
        pTimer3Callback(this, &timerCallBack::timer3Callback), //
        pTimer4Callback(this, &timerCallBack::timer4Callback), //
        mSocketHandler(myHandler)

{
}

am::timerCallBack::~timerCallBack()
{
}

void am::timerCallBack::timer1Callback(sh_timerHandle_t handle, void* userData)
{
    (void) handle;
    (void) userData;
    std::cout << "callback1 called" << std::endl;
    timespec timeout;
    timeout.tv_nsec = 0;
    timeout.tv_sec = 1;
    shTimerCallBack *buf = &pTimer1Callback;
    sh_timerHandle_t handle_;
    mSocketHandler->addTimer(timeout, buf, handle_, NULL);
}

void am::timerCallBack::timer2Callback(sh_timerHandle_t handle, void* userData)
{
    (void) handle;
    (void) userData;
    std::cout << "callback2 called" << std::endl;
    timespec timeout;
    timeout.tv_nsec = 0;
    timeout.tv_sec = 1;
    shTimerCallBack *buf = &pTimer2Callback;
    sh_timerHandle_t handle_;
    mSocketHandler->addTimer(timeout, buf, handle_, NULL);
}

void am::timerCallBack::timer3Callback(sh_timerHandle_t, void* userData)
{
    (void) userData;
    std::cout << "callback3 called" << std::endl;
}

void am::timerCallBack::timer4Callback(sh_timerHandle_t, void* userData)
{
    (void) userData;
    std::cout << "callback4 called" << std::endl;
    mSocketHandler->stop_listening();
}

void* playWithSocketServer(void* data)
{
    (void) data;
    SocketHandler myHandler;
    SamplePlugin::sockType_e type = SamplePlugin::INET;
    SamplePlugin myplugin(&myHandler, type);
    myHandler.start_listenting();
    return (NULL);
}

void* playWithUnixSocketServer(void* data)
{
    (void) data;
    SocketHandler myHandler;
    SamplePlugin::sockType_e type = SamplePlugin::UNIX;
    SamplePlugin myplugin(&myHandler, type);
    myHandler.start_listenting();
    return (NULL);
}

TEST(sockethandlerTest,playWithUNIXSockets)
{
    pthread_t serverThread;
    struct sockaddr_un servAddr;
    int socket_;

    //creates a thread that handles the serverpart
    pthread_create(&serverThread, NULL, playWithUnixSocketServer, NULL);

    sleep(1); //we need that here because the port needs to be opened
    if ((socket_ = socket(AF_UNIX, SOCK_STREAM, 0)) < 0)
    {
        std::cout << "socket problem" << std::endl;

    }

    memset(&servAddr, 0, sizeof(servAddr));
    strcpy(servAddr.sun_path, SOCK_PATH);
    servAddr.sun_family = AF_UNIX;
    if (connect(socket_, (struct sockaddr *) &servAddr, sizeof(servAddr)) < 0)
    {
        std::cout << "ERROR: connect() failed\n" << std::endl;
    }

    for (int i = 0; i <= 1000; i++)
    {
        std::string string("Got It?");
        send(socket_, string.c_str(), string.size(), 0);
    }
    std::string string("finish!");
    send(socket_, string.c_str(), string.size(), 0);

    pthread_join(serverThread, NULL);
}

TEST(sockethandlerTest,playWithSockets)
{
    pthread_t serverThread;
    struct sockaddr_in servAddr;
    unsigned short servPort = 6060;
    struct hostent *host;
    int socket_;

    //creates a thread that handles the serverpart
    pthread_create(&serverThread, NULL, playWithSocketServer, NULL);

    sleep(1); //we need that here because the port needs to be opened
    if ((socket_ = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
    {
        std::cout << "socket problem" << std::endl;

    }

    if ((host = (struct hostent*) gethostbyname("localhost")) == 0)
    {
        std::cout << "ERROR: gethostbyname() failed\n" << std::endl;
        exit(1);
    }

    memset(&servAddr, 0, sizeof(servAddr));
    servAddr.sin_family = AF_INET;
    servAddr.sin_addr.s_addr = inet_addr(inet_ntoa(*(struct in_addr*) (host->h_addr_list[0])));
    servAddr.sin_port = htons(servPort);

    if (connect(socket_, (struct sockaddr *) &servAddr, sizeof(servAddr)) < 0)
    {
        std::cout << "ERROR: connect() failed\n" << std::endl;
    }

    for (int i = 0; i <= 1000; i++)
    {
        std::string string("Got It?");
        send(socket_, string.c_str(), string.size(), 0);
    }
    std::string string("finish!");
    send(socket_, string.c_str(), string.size(), 0);

    pthread_join(serverThread, NULL);
}

TEST(sockethandlerTest,playWithTimers)
{
    gDispatchDone = 0;
    SocketHandler myHandler;
    timerCallBack testCallback(&myHandler);
    timespec timeoutTime, timeout2, timeout3, timeout4;
    timeoutTime.tv_sec = 3;
    timeoutTime.tv_nsec = 0;
    timeout2.tv_nsec = 0;
    timeout2.tv_sec = 1;
    timeout3.tv_nsec = 000000000;
    timeout3.tv_sec = 2;
    timeout4.tv_nsec = 0;
    timeout4.tv_sec = 13;
    shTimerCallBack* buf = &testCallback.pTimer1Callback;
    shTimerCallBack* buf2 = &testCallback.pTimer2Callback;
    shTimerCallBack* buf3 = &testCallback.pTimer3Callback;
    shTimerCallBack* buf4 = &testCallback.pTimer4Callback;
    sh_timerHandle_t handle;
    myHandler.addTimer(timeoutTime, buf, handle, NULL);
    myHandler.addTimer(timeout2, buf2, handle, NULL);
    myHandler.addTimer(timeout3, buf3, handle, NULL);
    myHandler.addTimer(timeout4, buf4, handle, NULL);
    myHandler.start_listenting();

}

void sockethandlerTest::SetUp()
{
}

void sockethandlerTest::TearDown()
{
}

int main(int argc, char **argv)
{
    ::testing::InitGoogleTest(&argc, argv);
    return RUN_ALL_TESTS();
}

am::SamplePlugin::SamplePlugin(SocketHandler *mySocketHandler, sockType_e socketType) :
        connectFiredCB(this, &SamplePlugin::connectSocket), //
        receiveFiredCB(this, &SamplePlugin::receiveData), //
        sampleDispatchCB(this, &SamplePlugin::dispatchData), //
        sampleCheckCB(this, &SamplePlugin::check), //
        mSocketHandler(mySocketHandler), //
        mConnecthandle(), //
        mReceiveHandle(), //
        msgList()
{
    int yes = 1;

    int socketHandle;
    struct sockaddr_in servAddr;
    struct sockaddr_un unixAddr;
    unsigned int servPort = 6060;

    switch (socketType)
    {
    case UNIX:
        socketHandle = socket(AF_UNIX, SOCK_STREAM, 0);
        unixAddr.sun_family = AF_UNIX;
        strcpy(unixAddr.sun_path, SOCK_PATH);
        unlink(unixAddr.sun_path);
        bind(socketHandle, (struct sockaddr *) &unixAddr, strlen(unixAddr.sun_path) + sizeof(unixAddr.sun_family));
        break;
    case INET:
        socketHandle = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
        setsockopt(socketHandle, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int));
        memset(&servAddr, 0, sizeof(servAddr));
        servAddr.sin_family = AF_INET;
        servAddr.sin_addr.s_addr = INADDR_ANY;
        servAddr.sin_port = htons(servPort);
        bind(socketHandle, (struct sockaddr *) &servAddr, sizeof(servAddr));
        break;
    default:
        break;
    }

    if (listen(socketHandle, 3) < 0)
    {
        std::cout << "listen ok" << std::endl;
    } /* if */

    int a = 1;
    ioctl(socketHandle, FIONBIO, (char *) &a);
    setsockopt(socketHandle, SOL_SOCKET, SO_KEEPALIVE, (char *) &a, sizeof(a));

    short events = 0;
    events |= POLLIN;
    mySocketHandler->addFDPoll(socketHandle, events, NULL, &connectFiredCB, NULL, NULL, NULL, mConnecthandle);
    std::cout << "setup server - listening" << std::endl;
}

void am::SamplePlugin::connectSocket(const pollfd pollfd1, const sh_pollHandle_t handle, void *userData)
{
    (void) handle;
    (void) userData;
    //first, accept the connection, create a new filedescriptor
    std::cout << "Got a connection request !" << std::endl;
    struct sockaddr answer;
    socklen_t len = sizeof(answer);
    int receiveFD = accept(pollfd1.fd, (struct sockaddr*) &answer, &len);

    //set the correct event:
    short event = 0;
    event |= POLLIN;

    //aded the filedescriptor to the sockethandler and register the callbacks for receiving the data
    mSocketHandler->addFDPoll(receiveFD, event, NULL, &receiveFiredCB, &sampleCheckCB, &sampleDispatchCB, NULL, mReceiveHandle);

}

void am::SamplePlugin::receiveData(const pollfd pollfd, const sh_pollHandle_t handle, void *userData)
{
    (void) handle;
    (void) userData;
    //initialize buffer
    char buffer[10];
    //read until buffer is full or no more data is there
    int read = recv(pollfd.fd, buffer, 7, NULL);
    if (read > 1)
    {
        //read the message and store it in a queue
        std::string msg = std::string(buffer, read);
        msgList.push(msg);
        std::cout << "Got a message !" << std::endl;
    }
}

bool am::SamplePlugin::dispatchData(const sh_pollHandle_t handle, void *userData)
{
    (void) handle;
    (void) userData;
    //read data from the queue
    std::cout << "Data:" << msgList.front() << std::endl;

    //if the message was our finish message, we quit the poll loop
    if (msgList.front().compare("finish!") == 0)
    {
        mSocketHandler->stop_listening();
    }
    //remove the message from the queue and return false if there is no more message to read.
    msgList.pop();
    if (msgList.size() != 0)
        return true;
    return false;
}

bool am::SamplePlugin::check(const sh_pollHandle_t handle, void *userData)
{
    (void) handle;
    (void) userData;
    //checks if there is data to dispatch
    std::cout << "check!:" << std::endl;
    if (msgList.size() != 0)
        return true;
    return false;
}