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/**
* Copyright (C) 2012, BMW AG
*
* This file is part of GENIVI Project AudioManager.
*
* Contributions are licensed to the GENIVI Alliance under one or more
* Contribution License Agreements.
*
* \copyright
* This Source Code Form is subject to the terms of the
* Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with
* this file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
*
* \author Christian Mueller, christian.ei.mueller@bmw.de BMW 2011,2012
*
* For further information see http://www.genivi.org/.
*
*/
#include "CAmSocketHandlerTest.h"
#include <stdio.h>
#include <sys/socket.h>
#include <arpa/inet.h>
#include <sys/ioctl.h>
#include <string.h>
#include <netdb.h>
#include <fcntl.h>
#include <sys/un.h>
#include <sys/poll.h>
#include "shared/CAmSocketHandler.h"
//todo: expand test, implement more usecases
//todo: test removeFD
#define SOCK_PATH "/tmp/mysock"
using namespace testing;
using namespace am;
CAmSocketHandlerTest::CAmSocketHandlerTest()
{
}
CAmSocketHandlerTest::~CAmSocketHandlerTest()
{
}
CAmTimerCb::CAmTimerCb(CAmSocketHandler *myHandler) :
pTimer1Callback(this, &CAmTimerCb::timer1Callback), //
pTimer2Callback(this, &CAmTimerCb::timer2Callback), //
pTimer3Callback(this, &CAmTimerCb::timer3Callback), //
pTimer4Callback(this, &CAmTimerCb::timer4Callback), //
mSocketHandler(myHandler)
{
}
am::CAmTimerCb::~CAmTimerCb()
{
}
void am::CAmTimerCb::timer1Callback(sh_timerHandle_t handle, void* userData)
{
(void) handle;
(void) userData;
std::cout << "callback1 called" << std::endl;
timespec timeout;
timeout.tv_nsec = 0;
timeout.tv_sec = 1;
mSocketHandler->restartTimer(handle,timeout);
}
void am::CAmTimerCb::timer2Callback(sh_timerHandle_t handle, void* userData)
{
(void) handle;
(void) userData;
// std::cout << "callback2 called" << std::endl;
timespec timeout;
timeout.tv_nsec = 011110000;
timeout.tv_sec = 0;
mSocketHandler->restartTimer(handle,timeout);
}
void am::CAmTimerCb::timer3Callback(sh_timerHandle_t, void* userData)
{
(void) userData;
std::cout << "callback3 called" << std::endl;
}
void am::CAmTimerCb::timer4Callback(sh_timerHandle_t, void* userData)
{
(void) userData;
std::cout << "callback4 called" << std::endl;
mSocketHandler->stop_listening();
}
void* playWithSocketServer(void* data)
{
(void) data;
CAmSocketHandler myHandler;
CAmSamplePlugin::sockType_e type = CAmSamplePlugin::INET;
CAmSamplePlugin myplugin(&myHandler, type);
myHandler.start_listenting();
return (NULL);
}
void* playWithUnixSocketServer(void* data)
{
(void) data;
CAmSocketHandler myHandler;
CAmSamplePlugin::sockType_e type = CAmSamplePlugin::UNIX;
CAmSamplePlugin myplugin(&myHandler, type);
myHandler.start_listenting();
return (NULL);
}
TEST(CAmSocketHandlerTest,playWithTimers)
{
gDispatchDone = 0;
CAmSocketHandler myHandler;
CAmTimerCb testCallback(&myHandler);
timespec timeoutTime, timeout2, timeout3, timeout4;
timeoutTime.tv_sec = 1;
timeoutTime.tv_nsec = 02223234;
timeout2.tv_nsec = 333000;
timeout2.tv_sec = 0;
timeout3.tv_nsec = 333;
timeout3.tv_sec = 3;
timeout4.tv_nsec = 0;
timeout4.tv_sec = 20;
IAmShTimerCallBack* buf = &testCallback.pTimer1Callback;
IAmShTimerCallBack* buf2 = &testCallback.pTimer2Callback;
IAmShTimerCallBack* buf3 = &testCallback.pTimer3Callback;
IAmShTimerCallBack* buf4 = &testCallback.pTimer4Callback;
sh_timerHandle_t handle;
myHandler.addTimer(timeoutTime, buf, handle, NULL);
myHandler.addTimer(timeout2, buf2, handle, NULL);
myHandler.addTimer(timeout3, buf3, handle, NULL);
myHandler.addTimer(timeout4, buf4, handle, NULL);
myHandler.start_listenting();
}
TEST(CAmSocketHandlerTest,playWithUNIXSockets)
{
pthread_t serverThread;
struct sockaddr_un servAddr;
int socket_;
//creates a thread that handles the serverpart
pthread_create(&serverThread, NULL, playWithUnixSocketServer, NULL);
sleep(1); //we need that here because the port needs to be opened
if ((socket_ = socket(AF_UNIX, SOCK_STREAM, 0)) < 0)
{
std::cout << "socket problem" << std::endl;
}
memset(&servAddr, 0, sizeof(servAddr));
strcpy(servAddr.sun_path, SOCK_PATH);
servAddr.sun_family = AF_UNIX;
if (connect(socket_, (struct sockaddr *) &servAddr, sizeof(servAddr)) < 0)
{
std::cout << "ERROR: connect() failed\n" << std::endl;
}
for (int i = 0; i <= 1000; i++)
{
std::string string("Got It?");
send(socket_, string.c_str(), string.size(), 0);
}
std::string string("finish!");
send(socket_, string.c_str(), string.size(), 0);
pthread_join(serverThread, NULL);
}
TEST(CAmSocketHandlerTest,playWithSockets)
{
pthread_t serverThread;
struct sockaddr_in servAddr;
unsigned short servPort = 6060;
struct hostent *host;
int socket_;
//creates a thread that handles the serverpart
pthread_create(&serverThread, NULL, playWithSocketServer, NULL);
sleep(1); //we need that here because the port needs to be opened
if ((socket_ = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP)) < 0)
{
std::cout << "socket problem" << std::endl;
}
if ((host = (struct hostent*) gethostbyname("localhost")) == 0)
{
std::cout << "ERROR: gethostbyname() failed\n" << std::endl;
exit(1);
}
memset(&servAddr, 0, sizeof(servAddr));
servAddr.sin_family = AF_INET;
servAddr.sin_addr.s_addr = inet_addr(inet_ntoa(*(struct in_addr*) (host->h_addr_list[0])));
servAddr.sin_port = htons(servPort);
if (connect(socket_, (struct sockaddr *) &servAddr, sizeof(servAddr)) < 0)
{
std::cout << "ERROR: connect() failed\n" << std::endl;
}
for (int i = 0; i <= 1000; i++)
{
std::string string("Got It?");
send(socket_, string.c_str(), string.size(), 0);
}
std::string string("finish!");
send(socket_, string.c_str(), string.size(), 0);
pthread_join(serverThread, NULL);
}
void CAmSocketHandlerTest::SetUp()
{
}
void CAmSocketHandlerTest::TearDown()
{
}
int main(int argc, char **argv)
{
::testing::InitGoogleTest(&argc, argv);
return RUN_ALL_TESTS();
}
am::CAmSamplePlugin::CAmSamplePlugin(CAmSocketHandler *mySocketHandler, sockType_e socketType) :
connectFiredCB(this, &CAmSamplePlugin::connectSocket), //
receiveFiredCB(this, &CAmSamplePlugin::receiveData), //
sampleDispatchCB(this, &CAmSamplePlugin::dispatchData), //
sampleCheckCB(this, &CAmSamplePlugin::check), //
mSocketHandler(mySocketHandler), //
mConnecthandle(), //
mReceiveHandle(), //
msgList()
{
int yes = 1;
int socketHandle;
struct sockaddr_in servAddr;
struct sockaddr_un unixAddr;
unsigned int servPort = 6060;
switch (socketType)
{
case UNIX:
socketHandle = socket(AF_UNIX, SOCK_STREAM, 0);
unixAddr.sun_family = AF_UNIX;
strcpy(unixAddr.sun_path, SOCK_PATH);
unlink(unixAddr.sun_path);
bind(socketHandle, (struct sockaddr *) &unixAddr, strlen(unixAddr.sun_path) + sizeof(unixAddr.sun_family));
break;
case INET:
socketHandle = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
setsockopt(socketHandle, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int));
memset(&servAddr, 0, sizeof(servAddr));
servAddr.sin_family = AF_INET;
servAddr.sin_addr.s_addr = INADDR_ANY;
servAddr.sin_port = htons(servPort);
bind(socketHandle, (struct sockaddr *) &servAddr, sizeof(servAddr));
break;
default:
break;
}
if (listen(socketHandle, 3) < 0)
{
std::cout << "listen ok" << std::endl;
} /* if */
int a = 1;
ioctl(socketHandle, FIONBIO, (char *) &a);
setsockopt(socketHandle, SOL_SOCKET, SO_KEEPALIVE, (char *) &a, sizeof(a));
short events = 0;
events |= POLLIN;
mySocketHandler->addFDPoll(socketHandle, events, NULL, &connectFiredCB, NULL, NULL, NULL, mConnecthandle);
std::cout << "setup server - listening" << std::endl;
}
void am::CAmSamplePlugin::connectSocket(const pollfd pollfd1, const sh_pollHandle_t handle, void *userData)
{
(void) handle;
(void) userData;
//first, accept the connection, create a new filedescriptor
std::cout << "Got a connection request !" << std::endl;
struct sockaddr answer;
socklen_t len = sizeof(answer);
int receiveFD = accept(pollfd1.fd, (struct sockaddr*) &answer, &len);
//set the correct event:
short event = 0;
event |= POLLIN;
//aded the filedescriptor to the sockethandler and register the callbacks for receiving the data
mSocketHandler->addFDPoll(receiveFD, event, NULL, &receiveFiredCB, &sampleCheckCB, &sampleDispatchCB, NULL, mReceiveHandle);
}
void am::CAmSamplePlugin::receiveData(const pollfd pollfd, const sh_pollHandle_t handle, void *userData)
{
(void) handle;
(void) userData;
//initialize buffer
char buffer[10];
//read until buffer is full or no more data is there
int read = recv(pollfd.fd, buffer, 7, NULL);
if (read > 1)
{
//read the message and store it in a queue
std::string msg = std::string(buffer, read);
msgList.push(msg);
std::cout << "Got a message !" << std::endl;
}
}
bool am::CAmSamplePlugin::dispatchData(const sh_pollHandle_t handle, void *userData)
{
(void) handle;
(void) userData;
//read data from the queue
std::cout << "Data:" << msgList.front() << std::endl;
//if the message was our finish message, we quit the poll loop
if (msgList.front().compare("finish!") == 0)
{
mSocketHandler->stop_listening();
}
//remove the message from the queue and return false if there is no more message to read.
msgList.pop();
if (msgList.size() != 0)
return true;
return false;
}
bool am::CAmSamplePlugin::check(const sh_pollHandle_t handle, void *userData)
{
(void) handle;
(void) userData;
//checks if there is data to dispatch
std::cout << "check!:" << std::endl;
if (msgList.size() != 0)
return true;
return false;
}
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