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* changed paths of audiomanagertypes include in generated files
* changed order of parameters in asyncSetSinkSoundProperty / asyncSetSourceSoundProperty / cbTimingInformationChanged to have common style over all interfaces.
* changed default include paths for Controller etc...
* cleanup of warnings
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* added used xml to the project
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*added commandline parser
*changed DLT_CONTEXT for AudioManager to AudioManager
*added signalhandler
*TODO: make signalhandler not only call but correctly rundown the daemon
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* fixed sockethandler loop
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* now everything depends on a toplevel CMakefile
* cleanup of makefiles and compiler options
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* removed audiomanagertypes.cpp it's creadted by EA, but empty
* get rid of dbusincludes, dbus files are now in the includes folder
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