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-rw-r--r--include/shared/CAmSerializer.h3
-rw-r--r--include/shared/CAmSocketHandler.h5
2 files changed, 5 insertions, 3 deletions
diff --git a/include/shared/CAmSerializer.h b/include/shared/CAmSerializer.h
index ef6484f..a88c0ad 100644
--- a/include/shared/CAmSerializer.h
+++ b/include/shared/CAmSerializer.h
@@ -39,10 +39,11 @@ namespace am
* The constructor must be called within the main threadcontext, after that using the
* overloaded template function call will serialize all calls and call them within the
* main thread context.\n
+ * More details can be found here: \ref util
* \warning asynchronous calls may be used in the mainthread context, but if you want to use synchronous calls make sure that you use one
* instance of this class per thread otherwise you could be lost in never returning calls.\n
* Examples of the usage can be found in IAmCommandReceiverShadow of the ControlPlugin or IAmRoutingReceiverShadow of the
- * PluginRoutingInterfaceAsync
+ * PluginRoutingInterfaceAsync.
*
*/
class CAmSerializer
diff --git a/include/shared/CAmSocketHandler.h b/include/shared/CAmSocketHandler.h
index ba54b00..9c3b6e7 100644
--- a/include/shared/CAmSocketHandler.h
+++ b/include/shared/CAmSocketHandler.h
@@ -43,8 +43,9 @@ class IAmShPollDispatch;
class IAmShTimerCallBack;
/**
- * The sockethandler implements a mainloop for the audiomanager. Plugins and different parts of the audiomanager add their filedescriptors to the handler to get called
- * on communication of the filedescriptors.
+ * The am::CAmSocketHandler implements a mainloop for the AudioManager. Plugins and different parts of the AudioManager add their filedescriptors to the handler
+ * to get called on communication of the filedescriptors.\n
+ * More information can be found here : \ref mainl
*/
class CAmSocketHandler
{