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+/** Copyright (c) 2012 GENIVI Alliance
+ * Copyright (c) 2012 BMW
+ *
+ * @author Christian Mueller, BMW
+ *
+ * @copyright
+ * {
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction,
+ * including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so,
+ * subject to the following conditions:
+ * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR
+ * THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ * }
+ *
+ *
+ * THIS CODE HAS BEEN GENERATED BY ENTERPRISE ARCHITECT GENIVI MODEL. PLEASE CHANGE ONLY IN ENTERPRISE ARCHITECT AND GENERATE AGAIN
+ */
+#if !defined(EA_857044C8_1BA8_4972_9083_E7BDD50F6922__INCLUDED_)
+#define EA_857044C8_1BA8_4972_9083_E7BDD50F6922__INCLUDED_
+
+#include <vector>
+#include <string>
+#include "audiomanagertypes.h"
+namespace am {
+class CAmSocketHandler;
+}
+
+
+#define ControlReceiveVersion "1.0"
+namespace am {
+ /**
+ * This interface gives access to all important functions of the audiomanager that are used by the AudioManagerController to control the system.
+ * There are two rules that have to be kept in mind when implementing against this interface:\n<b>
+ * 1. CALLS TO THIS INTERFACE ARE NOT THREAD SAFE !!!! \n
+ * 2. YOU MAY NOT THE CALLING INTERFACE DURING AN SYNCHRONOUS OR ASYNCHRONOUS CALL THAT EXPECTS A RETURN VALUE.</b>\n
+ * Violation these rules may lead to unexpected behavior! Nevertheless you can implement thread safe by using the deferred-call pattern described on the wiki which also helps to implement calls that are forbidden.\n
+ * For more information, please check CAmSerializer
+ * @author Christian Mueller
+ * @created 29-Feb-2012 6:16:43 PM
+ */
+ class IAmControlReceive
+ {
+
+ public:
+ IAmControlReceive() {
+
+ }
+
+ virtual ~IAmControlReceive() {
+
+ }
+
+ /**
+ * calculates a route from source to sink.
+ * @return E_OK on success, E_UNKNOWN on error
+ *
+ * @param onlyfree if true return only routes which use gateways that are not in use at the moment
+ * @param sourceID
+ * @param sinkID
+ * @param returnList this is a list of routes that are possible to take. unsorted! The longest could be first.
+ * In case not route can be found, the list will return empty.
+ */
+ virtual am_Error_e getRoute(const bool onlyfree, const am_sourceID_t sourceID, const am_sinkID_t sinkID, std::vector<am_Route_s>& returnList) =0;
+ /**
+ * With this function, elementary connects can be triggered by the controller.
+ * @return E_OK on success, E_UNKNOWN on error, E_WRONG_FORMAT of connectionFormats do not match, E_NO_CHANGE if the desired connection is already build up
+ *
+ * @param handle
+ * @param connectionID
+ * @param format
+ * @param sourceID
+ * @param sinkID
+ */
+ virtual am_Error_e connect(am_Handle_s& handle, am_connectionID_t& connectionID, const am_ConnectionFormat_e format, const am_sourceID_t sourceID, const am_sinkID_t sinkID) =0;
+ /**
+ * is used to disconnect a connection
+ * @return E_OK on success, E_UNKNOWN on error, E_NON_EXISTENT if connection was not found, E_NO_CHANGE if no change is neccessary
+ *
+ * @param handle
+ * @param connectionID
+ */
+ virtual am_Error_e disconnect(am_Handle_s& handle, const am_connectionID_t connectionID) =0;
+ /**
+ * triggers a cross fade.
+ * @return E_OK on success, E_UNKNOWN on error E_NO_CHANGE if no change is neccessary
+ *
+ * @param handle
+ * @param hotSource this is the source that is going to be the active one after the fading
+ * @param crossfaderID
+ * @param rampType
+ * @param rampTime rampTime 0 means default value
+ */
+ virtual am_Error_e crossfade(am_Handle_s& handle, const am_HotSink_e hotSource, const am_crossfaderID_t crossfaderID, const am_RampType_e rampType, const am_time_t rampTime) =0;
+ /**
+ * with this method, all actions that have a handle assigned can be stopped.
+ * @return E_OK on success, E_UNKNOWN on error
+ *
+ * @param handle the handle of the action to be stopped
+ */
+ virtual am_Error_e abortAction(const am_Handle_s handle) =0;
+ /**
+ * this method sets a source state for a source. This function will trigger the callback cbAckSetSourceState
+ * @return E_OK on success, E_NO_CHANGE if the desired value is already correct, E_UNKNOWN on error, E_NO_CHANGE if no change is neccessary
+ *
+ * @param handle
+ * @param sourceID
+ * @param state
+ */
+ virtual am_Error_e setSourceState(am_Handle_s& handle, const am_sourceID_t sourceID, const am_SourceState_e state) =0;
+ /**
+ * with this function, setting of sinks volumes is done. The behavior of the volume set is depended on the given ramp and time information.
+ * This function is not only used to ramp volume, but also to mute and direct set the level. Exact behavior is depended on the selected mute ramps.
+ * @return E_OK on success, E_NO_CHANGE if the volume is already on the desired value, E_OUT_OF_RANGE is the volume is out of range, E_UNKNOWN on every other error.
+ *
+ * @param handle
+ * @param sinkID
+ * @param volume
+ * @param ramp
+ * @param time
+ */
+ virtual am_Error_e setSinkVolume(am_Handle_s& handle, const am_sinkID_t sinkID, const am_volume_t volume, const am_RampType_e ramp, const am_time_t time) =0;
+ /**
+ * with this function, setting of source volumes is done. The behavior of the volume set is depended on the given ramp and time information.
+ * This function is not only used to ramp volume, but also to mute and direct set the level. Exact behavior is depended on the selected mute ramps.
+ * @return E_OK on success, E_NO_CHANGE if the volume is already on the desired value, E_OUT_OF_RANGE is the volume is out of range, E_UNKNOWN on every other error.
+ *
+ * @param handle
+ * @param sourceID
+ * @param volume
+ * @param rampType
+ * @param time
+ */
+ virtual am_Error_e setSourceVolume(am_Handle_s& handle, const am_sourceID_t sourceID, const am_volume_t volume, const am_RampType_e rampType, const am_time_t time) =0;
+ /**
+ * is used to set several sinkSoundProperties at a time
+ * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out of range, E_NO_CHANGE if no change is neccessary
+ *
+ * @param handle
+ * @param sinkID
+ * @param soundProperty
+ */
+ virtual am_Error_e setSinkSoundProperties(am_Handle_s& handle, const am_sinkID_t sinkID, const std::vector<am_SoundProperty_s>& soundProperty) =0;
+ /**
+ * is used to set sinkSoundProperties
+ * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out of range, E_NO_CHANGE if no change is neccessary
+ *
+ * @param handle
+ * @param sinkID
+ * @param soundProperty
+ */
+ virtual am_Error_e setSinkSoundProperty(am_Handle_s& handle, const am_sinkID_t sinkID, const am_SoundProperty_s& soundProperty) =0;
+ /**
+ * is used to set several SourceSoundProperties at a time
+ * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out of range. E_NO_CHANGE if no change is neccessary
+ *
+ * @param handle
+ * @param sourceID
+ * @param soundProperty
+ */
+ virtual am_Error_e setSourceSoundProperties(am_Handle_s& handle, const am_sourceID_t sourceID, const std::vector<am_SoundProperty_s>& soundProperty) =0;
+ /**
+ * is used to set sourceSoundProperties
+ * @return E_OK on success, E_UNKNOWN on error, E_OUT_OF_RANGE if property is out of range. E_NO_CHANGE if no change is neccessary
+ *
+ * @param handle
+ * @param sourceID
+ * @param soundProperty
+ */
+ virtual am_Error_e setSourceSoundProperty(am_Handle_s& handle, const am_sourceID_t sourceID, const am_SoundProperty_s& soundProperty) =0;
+ /**
+ * sets the domain state of a domain
+ * @return E_OK on success, E_UNKNOWN on error, E_NO_CHANGE if no change is neccessary
+ *
+ * @param domainID
+ * @param domainState
+ */
+ virtual am_Error_e setDomainState(const am_domainID_t domainID, const am_DomainState_e domainState) =0;
+ /**
+ * enters a domain in the database, creates and ID
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the database, E_DATABASE_ERROR if the database had an error
+ *
+ * @param domainData domainID in am_Domain_s must be 0 here
+ * @param domainID
+ */
+ virtual am_Error_e enterDomainDB(const am_Domain_s& domainData, am_domainID_t& domainID) =0;
+ /**
+ * enters a mainconnection in the database, creates and ID
+ * @return E_OK on success, E_DATABASE_ERROR if the database had an error
+ *
+ * @param mainConnectionData the MainConnectionID is omitted since it is created during the registration
+ * @param connectionID
+ */
+ virtual am_Error_e enterMainConnectionDB(const am_MainConnection_s& mainConnectionData, am_mainConnectionID_t& connectionID) =0;
+ /**
+ * enters a sink in the database.
+ * The sinkID in am_Sink_s shall be 0 in case of a dynamic added source A sinkID greater than 100 will be assigned. If a specific sinkID with a value <100 is given, the given value will be used. This is for a static setup where the ID's are predefined.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the database, E_DATABASE_ERROR if the database had an error
+ *
+ * @param sinkData the sinkID will be omitted since it is created during the registration
+ * @param sinkID
+ */
+ virtual am_Error_e enterSinkDB(const am_Sink_s& sinkData, am_sinkID_t& sinkID) =0;
+ /**
+ * enters a crossfader in the database.
+ * The crossfaderID in am_Crossfader_s shall be 0 in case of a dynamic added source A crossfaderID greater than 100 will be assigned. If a specific crossfaderID with a value <100 is given, the given value will be used. This is for a static setup where the ID's are predefined.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the database, E_DATABASE_ERROR if the database had an error
+ *
+ * @param crossfaderData the ID in the data will be ignored since it is created during the registration
+ * @param crossfaderID
+ */
+ virtual am_Error_e enterCrossfaderDB(const am_Crossfader_s& crossfaderData, am_crossfaderID_t& crossfaderID) =0;
+ /**
+ * enters a gateway in the database.
+ * The gatewayID in am_Gateway_s shall be 0 in case of a dynamic added source A gatewayID greater than 100 will be assigned. If a specific gatewayID with a value <100 is given, the given value will be used. This is for a static setup where the ID's are predefined.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the database, E_DATABASE_ERROR if the database had an error
+ *
+ * @param gatewayData In a fixed setup, the gatewayID must be below 100. In a dynamic setup, the gatewayID shall be 0! listSourceFormats and listSinkFormats are empty at registration time. Values are taken over when sources and sinks are registered.
+ * @param gatewayID
+ */
+ virtual am_Error_e enterGatewayDB(const am_Gateway_s& gatewayData, am_gatewayID_t& gatewayID) =0;
+ /**
+ * enters a source in the database.
+ * The sourceID in am_Source_s shall be 0 in case of a dynamic added source A sourceID greater than 100 will be assigned. If a specific sourceID with a value <100 is given, the given value will be used. This is for a static setup where the ID's are predefined.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the database, E_DATABASE_ERROR if the database had an error
+ *
+ * @param sourceData sourceID is omitted here since it is created during registration
+ * @param sourceID
+ */
+ virtual am_Error_e enterSourceDB(const am_Source_s& sourceData, am_sourceID_t& sourceID) =0;
+ /**
+ * Enters a sourceClass into the database.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the database, E_DATABASE_ERROR if the database had an error
+ *
+ * @param sinkClass IDs given with the SinkCLassID are valid below 100 (static). If given as 0, sinkClass will be enterd dynamic and ID above 100 will be created.
+ * @param sinkClassID
+ */
+ virtual am_Error_e enterSinkClassDB(const am_SinkClass_s& sinkClass, am_sinkClass_t& sinkClassID) =0;
+ /**
+ * Enters a sourceClass into the database.
+ * The sourceClassID in am_sourceClass_s shall be 0 in case of a dynamic added source A sourceClassID greater than 100 will be assigned. If a specific sourceClassID with a value <100 is given, the given value will be used. This is for a static setup where the ID's are predefined.
+ * @return E_OK on success, E_ALREADY_EXISTENT if the ID or name is already in the database, E_DATABASE_ERROR if the database had an error
+ *
+ * @param sourceClassID
+ * @param sourceClass IDs given with the SourceCLassID are valid below 100 (static). If given as 0, sourceClass will be enterd dynamic and ID above 100 will be created.
+ */
+ virtual am_Error_e enterSourceClassDB(am_sourceClass_t& sourceClassID, const am_SourceClass_s& sourceClass) =0;
+ /**
+ * changes class information of a sinkclass.
+ * The properties will overwrite the values of the sinkClassID given in the sinkClass.
+ * It is the duty of the controller to check if the property is valid. If it does not exist, the daemon will not return an error.
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sinkClassID was not found.
+ *
+ * @param sinkClass if a SourceClass ID other than 0 is given, the classInformation replaces the existing one. In case of ClassID 0, a new classID is created and returned
+ */
+ virtual am_Error_e changeSinkClassInfoDB(const am_SinkClass_s& sinkClass) =0;
+ /**
+ * changes class information of a sourceClass.
+ * The properties will overwrite the values of the sourceClassID given in the sourceClass.
+ * It is the duty of the controller to check if the property is valid. If it does not exist, the daemon will not return an error.
+ * @return E_OK on success, E_DATABASE_ERROR on error and E_NON_EXISTENT if the ClassID does not exist.
+ *
+ * @param sourceClass if a SourceClass ID other than 0 is given, the classInformation replaces the existing one. In case of ClassID 0, a new classID is created and returned
+ */
+ virtual am_Error_e changeSourceClassInfoDB(const am_SourceClass_s& sourceClass) =0;
+ /**
+ * This function is used to enter the system Properties into the database.
+ * All entries in the database will be erased before entering the new List. It should only be called once at system startup.
+ * @return E_OK on success, E_DATABASE_ERROR if the database had an error
+ *
+ * @param listSystemProperties
+ */
+ virtual am_Error_e enterSystemPropertiesListDB(const std::vector<am_SystemProperty_s>& listSystemProperties) =0;
+ /**
+ * changes the mainConnectionState of MainConnection
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if mainconnection
+ *
+ * @param mainconnectionID
+ * @param listConnectionID
+ */
+ virtual am_Error_e changeMainConnectionRouteDB(const am_mainConnectionID_t mainconnectionID, const std::vector<am_connectionID_t>& listConnectionID) =0;
+ /**
+ * changes the mainConnectionState of MainConnection
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if mainconnection
+ *
+ * @param mainconnectionID
+ * @param connectionState
+ */
+ virtual am_Error_e changeMainConnectionStateDB(const am_mainConnectionID_t mainconnectionID, const am_ConnectionState_e connectionState) =0;
+ /**
+ * changes the sink volume of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was not found
+ *
+ * @param mainVolume
+ * @param sinkID
+ */
+ virtual am_Error_e changeSinkMainVolumeDB(const am_mainVolume_t mainVolume, const am_sinkID_t sinkID) =0;
+ /**
+ * changes the availablility of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was not found
+ *
+ * @param availability
+ * @param sinkID
+ */
+ virtual am_Error_e changeSinkAvailabilityDB(const am_Availability_s& availability, const am_sinkID_t sinkID) =0;
+ /**
+ * changes the domainstate of a domain
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain was not found
+ *
+ * @param domainState
+ * @param domainID
+ */
+ virtual am_Error_e changDomainStateDB(const am_DomainState_e domainState, const am_domainID_t domainID) =0;
+ /**
+ * changes the mute state of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was not found
+ *
+ * @param muteState
+ * @param sinkID
+ */
+ virtual am_Error_e changeSinkMuteStateDB(const am_MuteState_e muteState, const am_sinkID_t sinkID) =0;
+ /**
+ * changes the mainsinksoundproperty of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was not found
+ *
+ * @param soundProperty
+ * @param sinkID
+ */
+ virtual am_Error_e changeMainSinkSoundPropertyDB(const am_MainSoundProperty_s& soundProperty, const am_sinkID_t sinkID) =0;
+ /**
+ * changes the mainsourcesoundproperty of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if source was not found
+ *
+ * @param soundProperty
+ * @param sourceID
+ */
+ virtual am_Error_e changeMainSourceSoundPropertyDB(const am_MainSoundProperty_s& soundProperty, const am_sourceID_t sourceID) =0;
+ /**
+ * changes the availablility of a source
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if source was not found
+ *
+ * @param availability
+ * @param sourceID
+ */
+ virtual am_Error_e changeSourceAvailabilityDB(const am_Availability_s& availability, const am_sourceID_t sourceID) =0;
+ /**
+ * changes a systemProperty
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if property was not found
+ *
+ * @param property
+ */
+ virtual am_Error_e changeSystemPropertyDB(const am_SystemProperty_s& property) =0;
+ /**
+ * removes a mainconnection from the DB
+ * @return E_OK on success, E_NON_EXISTENT if main connection was not found, E_DATABASE_ERROR if the database had an error
+ *
+ * @param mainConnectionID
+ */
+ virtual am_Error_e removeMainConnectionDB(const am_mainConnectionID_t mainConnectionID) =0;
+ /**
+ * removes a sink from the DB
+ * @return E_OK on success, E_NON_EXISTENT if sink was not found, E_DATABASE_ERROR if the database had an error
+ *
+ * @param sinkID
+ */
+ virtual am_Error_e removeSinkDB(const am_sinkID_t sinkID) =0;
+ /**
+ * removes a source from the DB
+ * @return E_OK on success, E_NON_EXISTENT if source was not found, E_DATABASE_ERROR if the database had an error
+ *
+ * @param sourceID
+ */
+ virtual am_Error_e removeSourceDB(const am_sourceID_t sourceID) =0;
+ /**
+ * removes a gateway from the DB
+ * @return E_OK on success, E_NON_EXISTENT if gateway was not found, E_DATABASE_ERROR if the database had an error
+ *
+ * @param gatewayID
+ */
+ virtual am_Error_e removeGatewayDB(const am_gatewayID_t gatewayID) =0;
+ /**
+ * removes a crossfader from the DB
+ * @return E_OK on success, E_NON_EXISTENT if crossfader was not found, E_DATABASE_ERROR if the database had an error
+ *
+ * @param crossfaderID
+ */
+ virtual am_Error_e removeCrossfaderDB(const am_crossfaderID_t crossfaderID) =0;
+ /**
+ * removes a domain from the DB
+ * @return E_OK on success, E_NON_EXISTENT if domain was not found, E_DATABASE_ERROR if the database had an error
+ *
+ * @param domainID
+ */
+ virtual am_Error_e removeDomainDB(const am_domainID_t domainID) =0;
+ /**
+ * removes a domain from the DB
+ * @return E_OK on success, E_NON_EXISTENT if domain was not found, E_DATABASE_ERROR if the database had an error
+ *
+ * @param sinkClassID
+ */
+ virtual am_Error_e removeSinkClassDB(const am_sinkClass_t sinkClassID) =0;
+ /**
+ * removes a domain from the DB
+ * @return E_OK on success, E_NON_EXISTENT if domain was not found, E_DATABASE_ERROR if the database had an error
+ *
+ * @param sourceClassID
+ */
+ virtual am_Error_e removeSourceClassDB(const am_sourceClass_t sourceClassID) =0;
+ /**
+ * returns the ClassInformation of a source
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if source was not found
+ *
+ * @param sourceID
+ * @param classInfo
+ */
+ virtual am_Error_e getSourceClassInfoDB(const am_sourceID_t sourceID, am_SourceClass_s& classInfo) const =0;
+ /**
+ * returns the ClassInformation of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was not found
+ *
+ * @param sinkID
+ * @param sinkClass
+ */
+ virtual am_Error_e getSinkClassInfoDB(const am_sinkID_t sinkID, am_SinkClass_s& sinkClass) const =0;
+ /**
+ * returns the sinkData of a sink
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was not found
+ *
+ * @param sinkID
+ * @param sinkData
+ */
+ virtual am_Error_e getSinkInfoDB(const am_sinkID_t sinkID, am_Sink_s& sinkData) const =0;
+ /**
+ * returns the sourcekData of a source
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if sink was not found
+ *
+ * @param sourceID
+ * @param sourceData
+ */
+ virtual am_Error_e getSourceInfoDB(const am_sourceID_t sourceID, am_Source_s& sourceData) const =0;
+ /**
+ * return source and sink of a gateway
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if gateway was not found
+ *
+ * @param gatewayID
+ * @param gatewayData
+ */
+ virtual am_Error_e getGatewayInfoDB(const am_gatewayID_t gatewayID, am_Gateway_s& gatewayData) const =0;
+ /**
+ * returns sources and the sink of a crossfader
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if crossfader was not found
+ *
+ * @param crossfaderID
+ * @param crossfaderData
+ */
+ virtual am_Error_e getCrossfaderInfoDB(const am_crossfaderID_t crossfaderID, am_Crossfader_s& crossfaderData) const =0;
+ /**
+ * returns sources and the sink of a crossfader
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if crossfader was not found
+ *
+ * @param mainConnectionID
+ * @param mainConnectionData
+ */
+ virtual am_Error_e getMainConnectionInfoDB(const am_mainConnectionID_t mainConnectionID, am_MainConnection_s& mainConnectionData) const =0;
+ /**
+ * returns all sinks of a domain
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain was not found
+ *
+ * @param domainID
+ * @param listSinkID
+ */
+ virtual am_Error_e getListSinksOfDomain(const am_domainID_t domainID, std::vector<am_sinkID_t>& listSinkID) const =0;
+ /**
+ * returns all source of a domain
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain was not found
+ *
+ * @param domainID
+ * @param listSourceID
+ */
+ virtual am_Error_e getListSourcesOfDomain(const am_domainID_t domainID, std::vector<am_sourceID_t>& listSourceID) const =0;
+ /**
+ * returns all crossfaders of a domain
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain was not found
+ *
+ * @param domainID
+ * @param listCrossfadersID
+ */
+ virtual am_Error_e getListCrossfadersOfDomain(const am_domainID_t domainID, std::vector<am_crossfaderID_t>& listCrossfadersID) const =0;
+ /**
+ * returns all gateways of a domain
+ * @return E_OK on success, E_DATABASE_ERROR on error, E_NON_EXISTENT if domain was not found
+ *
+ * @param domainID
+ * @param listGatewaysID
+ */
+ virtual am_Error_e getListGatewaysOfDomain(const am_domainID_t domainID, std::vector<am_gatewayID_t>& listGatewaysID) const =0;
+ /**
+ * returns a complete list of all MainConnections
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ *
+ * @param listMainConnections
+ */
+ virtual am_Error_e getListMainConnections(std::vector<am_MainConnection_s>& listMainConnections) const =0;
+ /**
+ * returns a complete list of all domains
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ *
+ * @param listDomains
+ */
+ virtual am_Error_e getListDomains(std::vector<am_Domain_s>& listDomains) const =0;
+ /**
+ * returns a complete list of all Connections
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ *
+ * @param listConnections
+ */
+ virtual am_Error_e getListConnections(std::vector<am_Connection_s>& listConnections) const =0;
+ /**
+ * returns a list of all sinks
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ *
+ * @param listSinks
+ */
+ virtual am_Error_e getListSinks(std::vector<am_Sink_s>& listSinks) const =0;
+ /**
+ * returns a list of all sources
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ *
+ * @param listSources
+ */
+ virtual am_Error_e getListSources(std::vector<am_Source_s>& listSources) const =0;
+ /**
+ * returns a list of all source classes
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ *
+ * @param listSourceClasses
+ */
+ virtual am_Error_e getListSourceClasses(std::vector<am_SourceClass_s>& listSourceClasses) const =0;
+ /**
+ * returns a list of all handles
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ *
+ * @param listHandles
+ */
+ virtual am_Error_e getListHandles(std::vector<am_Handle_s>& listHandles) const =0;
+ /**
+ * returns a list of all crossfaders
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ *
+ * @param listCrossfaders
+ */
+ virtual am_Error_e getListCrossfaders(std::vector<am_Crossfader_s>& listCrossfaders) const =0;
+ /**
+ * returns a list of gateways
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ *
+ * @param listGateways
+ */
+ virtual am_Error_e getListGateways(std::vector<am_Gateway_s>& listGateways) const =0;
+ /**
+ * returns a list of all sink classes
+ * @return E_OK on success, E_DATABASE_ERROR on error
+ *
+ * @param listSinkClasses
+ */
+ virtual am_Error_e getListSinkClasses(std::vector<am_SinkClass_s>& listSinkClasses) const =0;
+ /**
+ * returns the list of SystemProperties
+ *
+ * @param listSystemProperties
+ */
+ virtual am_Error_e getListSystemProperties(std::vector<am_SystemProperty_s>& listSystemProperties) const =0;
+ /**
+ * sets the command interface to ready. Will send setCommandReady to each of the plugins. The corresponding answer is confirmCommandReady.
+ */
+ virtual void setCommandReady() =0;
+ /**
+ * sets the command interface into the rundown state. Will send setCommandRundown to each of the plugins. The corresponding answer is confirmCommandRundown.
+ */
+ virtual void setCommandRundown() =0;
+ /**
+ * sets the routinginterface to ready. Will send the command setRoutingReady to each of the plugins. The related answer is confirmRoutingReady.
+ */
+ virtual void setRoutingReady() =0;
+ /**
+ * sets the routinginterface to the rundown state. Will send the command setRoutingRundown to each of the plugins. The related answer is confirmRoutingRundown.
+ */
+ virtual void setRoutingRundown() =0;
+ /**
+ * acknowledges the setControllerReady call.
+ */
+ virtual void confirmControllerReady() =0;
+ /**
+ * acknowledges the setControllerRundown call.
+ */
+ virtual void confirmControllerRundown() =0;
+ /**
+ * This function returns the pointer to the socketHandler. This can be used to integrate socket-based activites like communication with the mainloop of the AudioManager.
+ * returns E_OK if pointer is valid, E_UNKNOWN in case AudioManager was compiled without socketHandler support,
+ *
+ * @param socketHandler
+ */
+ virtual am_Error_e getSocketHandler(CAmSocketHandler*& socketHandler) =0;
+ /**
+ * This function returns the version of the interface
+ *
+ * @param version
+ */
+ virtual void getInterfaceVersion(std::string& version) const =0;
+
+ };
+}
+#endif // !defined(EA_857044C8_1BA8_4972_9083_E7BDD50F6922__INCLUDED_)