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-rw-r--r--PlayerGUI/CMakeLists.txt112
1 files changed, 112 insertions, 0 deletions
diff --git a/PlayerGUI/CMakeLists.txt b/PlayerGUI/CMakeLists.txt
new file mode 100644
index 0000000..916a814
--- /dev/null
+++ b/PlayerGUI/CMakeLists.txt
@@ -0,0 +1,112 @@
+cmake_minimum_required(VERSION 2.6)
+
+PROJECT(PlayerGui)
+
+set(CMAKE_CXX_FLAGS "-g -pipe -g -Wall -W -D_REENTRANT")
+
+set(STD_INCLUDE_DIRS "/usr/include")
+set(EXECUTABLE_OUTPUT_PATH ../../bin/)
+set(DBUS_FOLDER ${CMAKE_SOURCE_DIR}/../dbusInterfaces)
+set(DOC_OUTPUT_PATH ${CMAKE_SOURCE_DIR}/../doc/PlayerGUI)
+
+cmake_policy(SET CMP0015 NEW)
+
+file(MAKE_DIRECTORY ${DOC_OUTPUT_PATH})
+
+FIND_PACKAGE(Qt4 REQUIRED)
+FIND_PACKAGE(PkgConfig)
+pkg_check_modules(GLIB REQUIRED glib-2.0)
+pkg_check_modules(GSTREAMER REQUIRED gstreamer-base-0.10)
+pkg_check_modules(GSTREAMER_PLUGINS REQUIRED gstreamer-plugins-base-0.10)
+pkg_check_modules(PHONON REQUIRED phonon)
+
+
+INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR} ${STD_INCLUDE_DIRS})
+
+# add Qt modules here, the include will setup QT_LIBRARIES
+SET(QT_USE_QTGUI TRUE)
+SET(QT_USE_QTPHONON TRUE)
+
+INCLUDE(${QT_USE_FILE})
+
+SET( UI_FILES
+ playergui.ui
+)
+
+#all source files go here
+SET(PLAYERGUI_SRCS_CXX
+ main.cpp
+ playerGui.cpp
+ player.cpp
+ ${DBUS_FOLDER}/DBusTypes.cpp
+ ${CMAKE_CURRENT_BINARY_DIR}/DBusSend.cpp
+
+)
+
+INCLUDE_DIRECTORIES(
+ include
+ ${CMAKE_SOURCE_DIR}
+ ${STD_INCLUDE_DIRS}
+ ${GLIB_INCLUDE_DIRS}
+ ${CMAKE_CURRENT_BINARY_DIR}
+ ${GSTREAMER_INLCUDE_DIRS}
+ ${GSTREAMER_PLUGINS_INCLUDE_DIRS}
+ ${PHONON_INCLUDE_DIRS}
+ ${DBUS_FOLDER}
+)
+
+#every header that contains QT stuff like Q_OBJECT .... and must be mocced
+SET(PLAYERGUI_MOC_SRCS
+ ${DBUS_FOLDER}/DBusTypes.h
+ playerGui.h
+ player.h
+ ${CMAKE_CURRENT_BINARY_DIR}/DBusSend.h
+
+)
+
+LINK_DIRECTORIES(
+ ${LINK_DIRECTORIES}
+ ${GLIB_LIBRARY_DIRS}
+ ${GSTREAMER_LIBRARY_DIRS}
+ ${GSTREAMER_PLUGINS_LIBRARY_DIRS}
+ ${PHONON_LIBRARY_DIRS}
+)
+
+QT4_WRAP_UI(UI_HDRS ${UI_FILES} )
+
+
+#now take the headers, moc them and append the resulting moc files to the sources
+QT4_WRAP_CPP(PLAYERGUI_SRCS_CXX ${PLAYERGUI_MOC_SRCS})
+
+ADD_EXECUTABLE(PlayerGui ${PLAYERGUI_SRCS_CXX} ${UI_HDRS})
+
+TARGET_LINK_LIBRARIES(PlayerGui
+ ${QT_LIBRARIES}
+ ${GSTREAMER_LIBRARIES}
+ ${PHONON_LIBRARIES}
+)
+
+add_custom_command(
+ WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
+ OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/DBusSend_.h ${CMAKE_CURRENT_BINARY_DIR}/DBusSend.cpp
+ COMMAND qdbusxml2cpp ARGS -v -c DBusSend -p DBusSend.h:DBusSend.cpp ${DBUS_FOLDER}/DBusAudioManager.xml
+ MAIN_DEPENDENCY ${DBUS_FOLDER}/DBusAudioManager.xml
+)
+
+add_custom_command(
+ WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}
+ OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/DBusSend.h
+ COMMAND sed ARGS -i '1i \#include \"../dbusInterfaces/DBusTypes.h\"' DBusSend.h
+ MAIN_DEPENDENCY ${CMAKE_CURRENT_BINARY_DIR}/DBusSend_.h
+)
+
+#add a target to generate API documentation with Doxygen
+find_package(Doxygen)
+if(DOXYGEN_FOUND)
+ configure_file(Doxyfile.in ${PROJECT_BINARY_DIR}/Doxyfile @ONLY IMMEDIATE)
+ add_custom_target (Docs ALL
+ COMMAND ${DOXYGEN_EXECUTABLE} ${PROJECT_BINARY_DIR}/Doxyfile WORKING_DIRECTORY ${DOC_OUTPUT_PATH}
+ SOURCES ${PROJECT_BINARY_DIR}/Doxyfile)
+endif(DOXYGEN_FOUND)
+
+