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path: root/AudioManagerDaemon/src/CAmTelnetServer.cpp
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Diffstat (limited to 'AudioManagerDaemon/src/CAmTelnetServer.cpp')
-rw-r--r--AudioManagerDaemon/src/CAmTelnetServer.cpp24
1 files changed, 21 insertions, 3 deletions
diff --git a/AudioManagerDaemon/src/CAmTelnetServer.cpp b/AudioManagerDaemon/src/CAmTelnetServer.cpp
index ed28f9c..b92fad5 100644
--- a/AudioManagerDaemon/src/CAmTelnetServer.cpp
+++ b/AudioManagerDaemon/src/CAmTelnetServer.cpp
@@ -46,8 +46,26 @@ CAmTelnetServer* CAmTelnetServer::mpInstance = NULL;
#define PRINT_BOOL(var) var ? output+="true\t\t" : output+="false\t\t";
CAmTelnetServer::CAmTelnetServer(CAmSocketHandler *iSocketHandler, CAmCommandSender *iCommandSender, CAmCommandReceiver *iCommandReceiver, CAmRoutingSender *iRoutingSender, CAmRoutingReceiver *iRoutingReceiver, CAmControlSender *iControlSender, CAmControlReceiver *iControlReceiver, CAmDatabaseHandler *iDatabasehandler, CAmRouter *iRouter, unsigned int servPort, unsigned int maxConnections) :
- telnetConnectFiredCB(this, &CAmTelnetServer::connectSocket), telnetReceiveFiredCB(this, &CAmTelnetServer::receiveData), telnetDispatchCB(this, &CAmTelnetServer::dispatchData), telnetCheckCB(this, &CAmTelnetServer::check), mpSocketHandler(iSocketHandler), mpCommandSender(iCommandSender), mpCommandReceiver(iCommandReceiver), mpRoutingSender(iRoutingSender), mpRoutingReceiver(iRoutingReceiver), mpControlSender(iControlSender), mpControlReceiver(iControlReceiver), mpDatabasehandler(iDatabasehandler), mpRouter(iRouter), mConnecthandle(), mListMessages(), mListConnections(), mConnectFD(NULL), mServerPort(servPort), mMaxConnections(maxConnections), mTelnetMenuHelper(iSocketHandler, iCommandSender, iCommandReceiver, iRoutingSender, iRoutingReceiver, iControlSender, iControlReceiver,
- iDatabasehandler, iRouter, this)
+ telnetConnectFiredCB(this, &CAmTelnetServer::connectSocket), //
+ telnetReceiveFiredCB(this, &CAmTelnetServer::receiveData), //
+ telnetDispatchCB(this, &CAmTelnetServer::dispatchData), //
+ telnetCheckCB(this, &CAmTelnetServer::check), //
+ mpSocketHandler(iSocketHandler), //
+ mpCommandSender(iCommandSender), //
+ mpCommandReceiver(iCommandReceiver), //
+ mpRoutingSender(iRoutingSender), //
+ mpRoutingReceiver(iRoutingReceiver), //
+ mpControlSender(iControlSender), //
+ mpControlReceiver(iControlReceiver), //
+ mpDatabasehandler(iDatabasehandler), //
+ mpRouter(iRouter), //
+ mConnecthandle(), //
+ mListMessages(), //
+ mListConnections(), //
+ mConnectFD(0), //
+ mServerPort(servPort), //
+ mMaxConnections(maxConnections), //
+ mTelnetMenuHelper(iSocketHandler, iCommandSender, iCommandReceiver, iRoutingSender, iRoutingReceiver, iControlSender, iControlReceiver, iDatabasehandler, iRouter, this)
{
assert(mpSocketHandler!=NULL);
assert(mpCommandReceiver!=NULL);
@@ -152,7 +170,7 @@ void CAmTelnetServer::receiveData(const pollfd pollfd, const sh_pollHandle_t han
//initialize buffer
char buffer[100];
//read until buffer is full or no more data is there
- int read = recv(pollfd.fd, buffer, 100, NULL);
+ int read = recv(pollfd.fd, buffer, 100, 0);
if (read > 1)
{
//read the message and store it in a queue - its a telnet connection so data will be sent on enter !