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authorChristian Linke <christian.linke@bmw.de>2015-09-22 18:20:42 +0100
committerChristian Linke <christian.linke@bmw.de>2015-10-07 18:27:05 +0100
commit985bcfb9a3e83db5115d603925edccdf4dfba8c0 (patch)
treed1473b16671dd23423cada117c30424c306616f3 /include
parent49e010d6bd40929b00c4855ec3aab4cbafca906e (diff)
downloadaudiomanager-985bcfb9a3e83db5115d603925edccdf4dfba8c0.tar.gz
correct my whitespace stuff
Signed-off-by: Christian Linke <christian.linke@bmw.de>
Diffstat (limited to 'include')
-rw-r--r--include/IAmCommand.h380
1 files changed, 1 insertions, 379 deletions
diff --git a/include/IAmCommand.h b/include/IAmCommand.h
index c2abbed..9d59e8a 100644
--- a/include/IAmCommand.h
+++ b/include/IAmCommand.h
@@ -1,757 +1,379 @@
/**
-
* Copyright (C) 2012 - 2014, BMW AG
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*
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* This file is part of GENIVI Project AudioManager.
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*
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* Contributions are licensed to the GENIVI Alliance under one or more
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* Contribution License Agreements.
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*
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* \copyright
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* This Source Code Form is subject to the terms of the
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* Mozilla Public License, v. 2.0. If a copy of the MPL was not distributed with
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* this file, You can obtain one at http://mozilla.org/MPL/2.0/.
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*
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*
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* \author Christian Linke, christian.linke@bmw.de BMW 2011 - 2014
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*
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* \file
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* For further information see http://projects.genivi.org/audio-manager
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*
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* THIS CODE HAS BEEN GENERATED BY ENTERPRISE ARCHITECT GENIVI MODEL.
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* PLEASE CHANGE ONLY IN ENTERPRISE ARCHITECT AND GENERATE AGAIN.
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*/
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#if !defined(EA_D9D48C0D_77EC_4fa7_B861_1827740C7ECA__INCLUDED_)
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#define EA_D9D48C0D_77EC_4fa7_B861_1827740C7ECA__INCLUDED_
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-
#include <vector>
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#include <string>
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#include "audiomanagertypes.h"
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namespace am {
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class CAmDbusWrapper;
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class CAmSocketHandler;
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}
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-
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#include "audiomanagertypes.h"
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#define CommandVersion "4.0"
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namespace am {
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-
/**
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* The interface towards the Controlling Instance (e.g HMI). It handles the
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* communication towards the HMI and other system components who need to interact
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* with the audiomanagement.
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* There are two rules that have to be kept in mind when implementing against this
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* interface:\n
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* \warning
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* 1. CALLS TO THIS INTERFACE ARE NOT THREAD SAFE !!!! \n
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* 2. YOU MAY NOT CALL THE CALLING INTERFACE DURING AN SYNCHRONOUS OR ASYNCHRONOUS
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* CALL THAT EXPECTS A RETURN VALUE.\n
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* \details
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* Violation these rules may lead to unexpected behavior! Nevertheless you can
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* implement thread safe by using the deferred-call pattern described on the wiki
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* which also helps to implement calls that are forbidden.\n
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* For more information, please check CAmSerializer
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*/
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class IAmCommandReceive
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{
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-
public:
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IAmCommandReceive() {
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}
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virtual ~IAmCommandReceive() {
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}
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/**
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* This function returns the version of the interface.
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*/
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virtual void getInterfaceVersion(std::string& version) const =0;
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/**
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* connects a source to sink
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* @return E_OK on success, E_NOT_POSSIBLE on failure, E_ALREADY_EXISTS if the
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* connection does already exists
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*/
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virtual am_Error_e connect(const am_sourceID_t sourceID, const am_sinkID_t sinkID, am_mainConnectionID_t& mainConnectionID) =0;
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/**
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* disconnects a mainConnection
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* @return E_OK on successes, E_NON_EXISTENT if the connection does not exist,
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* E_NOT_POSSIBLE on error.
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*/
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virtual am_Error_e disconnect(const am_mainConnectionID_t mainConnectionID) =0;
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/**
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* sets the volume for a sink
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* @return E_OK on success, E_UNKOWN on error, E_OUT_OF_RANGE in case the value is
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* out of range
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*/
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virtual am_Error_e setVolume(const am_sinkID_t sinkID, const am_mainVolume_t volume) =0;
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/**
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* This function is used to increment or decrement the current volume for a sink.
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* @return E_OK on success, E_UNKNOWN on error and E_OUT_OF_RANGE if the value is
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* not in the given volume range.
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*/
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virtual am_Error_e volumeStep(const am_sinkID_t sinkID, const int16_t volumeStep) =0;
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/**
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* sets the mute state of a sink
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* @return E_OK on success, E_UNKNOWN on error. If the mute state is already the
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* desired one, the Daemon will return E_OK.
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*/
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virtual am_Error_e setSinkMuteState(const am_sinkID_t sinkID, const am_MuteState_e muteState) =0;
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/**
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* This method is used to set sound properties, e.g. Equalizer Values. Since the
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* capabilities of the system can differ, the exact key value pairs can be
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* extended in each product
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* @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in
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* case of an error
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*/
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virtual am_Error_e setMainSinkSoundProperty(const am_MainSoundProperty_s& soundProperty, const am_sinkID_t sinkID) =0;
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/**
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* This method is used to set sound properties, e.g. Equalizer Values. Since the
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* capabilities of the system can differ, the exact key value pairs can be
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* extended in each product
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* @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in
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* case of an error
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*/
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virtual am_Error_e setMainSourceSoundProperty(const am_MainSoundProperty_s& soundProperty, const am_sourceID_t sourceID) =0;
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/**
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* is used to set a specific system property.
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* @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in
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* case of an error
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*/
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virtual am_Error_e setSystemProperty(const am_SystemProperty_s& property) =0;
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/**
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* returns the actual list of MainConnections
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* @return E_OK on success, E_DATABASE_ERROR on error
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*/
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virtual am_Error_e getListMainConnections(std::vector<am_MainConnectionType_s>& listConnections) const =0;
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/**
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* returns the actual list of Sinks
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* @return E_OK on success, E_DATABASE_ERROR on error
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*/
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virtual am_Error_e getListMainSinks(std::vector<am_SinkType_s>& listMainSinks) const =0;
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/**
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* returns the actual list of Sources
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* @return E_OK on success, E_DATABASE_ERROR on error
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*/
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virtual am_Error_e getListMainSources(std::vector<am_SourceType_s>& listMainSources) const =0;
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/**
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* This is used to retrieve all source sound properties related to a source.
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* Returns a vector of the sound properties and values as pair
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* @return E_OK on success, E_DATABASE_ERROR on error
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*/
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virtual am_Error_e getListMainSinkSoundProperties(const am_sinkID_t sinkID, std::vector<am_MainSoundProperty_s>& listSoundProperties) const =0;
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/**
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* This is used to retrieve all source sound properties related to a source.
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* @return E_OK on success, E_DATABASE_ERROR on error
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*/
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virtual am_Error_e getListMainSourceSoundProperties(const am_sourceID_t sourceID, std::vector<am_MainSoundProperty_s>& listSourceProperties) const =0;
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/**
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* This is used to retrieve SourceClass Information of all source classes
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* @return E_OK on success, E_DATABASE_ERROR on error
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*/
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virtual am_Error_e getListSourceClasses(std::vector<am_SourceClass_s>& listSourceClasses) const =0;
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/**
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* This is used to retrieve SinkClass Information of all sink classes
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* @return E_OK on success, E_DATABASE_ERROR on error
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*/
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virtual am_Error_e getListSinkClasses(std::vector<am_SinkClass_s>& listSinkClasses) const =0;
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/**
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* Retrieves a complete list of all systemProperties.
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* @return E_OK on success, E_DATABASE_ERROR on error
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*/
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virtual am_Error_e getListSystemProperties(std::vector<am_SystemProperty_s>& listSystemProperties) const =0;
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/**
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* returns the delay in ms that the audiopath for the given mainConnection has
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* @return E_OK on success, E_NOT_POSSIBLE if timing information is not yet
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* retrieved, E_DATABASE_ERROR on read error on the database
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*/
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virtual am_Error_e getTimingInformation(const am_mainConnectionID_t mainConnectionID, am_timeSync_t& delay) const =0;
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/**
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* this function is used to retrieve a pointer to the dBusConnectionWrapper
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* @return E_OK if pointer is valid, E_UKNOWN if AudioManager was compiled without
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* DBus Support
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*/
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virtual am_Error_e getDBusConnectionWrapper(CAmDbusWrapper*& dbusConnectionWrapper) const =0;
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/**
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* This function returns the pointer to the socketHandler. This can be used to
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* integrate socket-based activites like communication with the mainloop of the
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* AudioManager.
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* returns E_OK if pointer is valid, E_UNKNOWN in case AudioManager was compiled
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* without socketHandler support,
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*/
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virtual am_Error_e getSocketHandler(CAmSocketHandler*& socketHandler) const =0;
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/**
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* asynchronous confirmation of setCommandReady.
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*/
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virtual void confirmCommandReady(const uint16_t handle, const am_Error_e error) =0;
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/**
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* asynchronous confirmation of setCommandRundown
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*/
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virtual void confirmCommandRundown(const uint16_t handle, const am_Error_e error) =0;
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/**
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* Retrieves the list of MainNotifications for a sink. Does not return the
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* possible ones.
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*/
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virtual am_Error_e getListMainSinkNotificationConfigurations(const am_sinkID_t sinkID, std::vector<am_NotificationConfiguration_s>& listMainNotificationConfigurations) const =0;
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/**
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* Retrieves the list of MainNotifications for a source. Does not return the
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* possible ones.
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*/
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virtual am_Error_e getListMainSourceNotificationConfigurations(const am_sourceID_t sourceID, std::vector<am_NotificationConfiguration_s>& listMainNotificationConfigurations) const =0;
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/**
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* sets a MainNotificationConfiuration. This can be used to turn on an off
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* notifications an to change the mode of the configuration.
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* @return E_OK on success, E_NON_EXISTENT if sinkID does not exists,
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* E_DATABASE_ERROR on error
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*/
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virtual am_Error_e setMainSinkNotificationConfiguration(const am_sinkID_t sinkID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0;
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/**
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* sets a MainNotificationConfiuration. This can be used to turn on an off
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* notifications an to change the mode of the configuration.
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* @return E_OK on success, E_NON_EXISTENT if sourceID does not exists,
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* E_DATABASE_ERROR on error
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*/
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virtual am_Error_e setMainSourceNotificationConfiguration(const am_sourceID_t sourceID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0;
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/**
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* Returns the current volume for the sink directly out of the database.
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*/
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virtual am_Error_e getVolume(const am_sinkID_t sinkID, am_mainVolume_t& mainVolume) const =0;
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-
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+
};
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/**
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* This interface handles all communication from the AudioManagerDaemon towards
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* the system. It is designed in such a way that only callbacks with no return
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* types are implemented. So when the CommandInterfacePlugins are designed in such
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* a way that they broadcast signals to any node who is interested in the
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* particular information (like signals on Dbus for example), more information can
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* be retrieved via the CommandReceiveInterface.
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* There are two rules that have to be kept in mind when implementing against this
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* interface:\n
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* \warning
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* 1. CALLS TO THIS INTERFACE ARE NOT THREAD SAFE !!!! \n
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* 2. YOU MAY NOT CALL THE CALLING INTERFACE DURING AN SYNCHRONOUS OR ASYNCHRONOUS
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* CALL THAT EXPECTS A RETURN VALUE.\n
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* \details
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* Violation these rules may lead to unexpected behavior! Nevertheless you can
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* implement thread safe by using the deferred-call pattern described on the wiki
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* which also helps to implement calls that are forbidden.\n
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* For more information, please check CAmSerializer
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*/
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class IAmCommandSend
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{
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public:
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IAmCommandSend() {
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}
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virtual ~IAmCommandSend() {
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}
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/**
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* returns the interface version as string.
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*/
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virtual void getInterfaceVersion(std::string& version) const =0;
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/**
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* This command starts the interface, the plugin itself. This is not meant to
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* start communication with the HMI itself. It is a good idea to implement here
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* everything that sets up the basic communication like DbusCommunication etc...
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* Be aware of side effects with systemd and socketbased communication!
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* @return E_OK on success, E_UNKNOWN on error
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*/
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virtual am_Error_e startupInterface(IAmCommandReceive* commandreceiveinterface) =0;
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/**
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* This function will indirectly be called by the Controller and is used to start
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* the Communication. Before this command, all communication will be ignored by
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* the AudioManager.
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* After the Plugin is ready, it will asynchronously answer with
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* condfirmCommandReady, the handle that is handed over must be returned.
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*/
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virtual void setCommandReady(const uint16_t handle) =0;
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/**
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* This function will indirectly be called by the Controller and is used to stop
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* the Communication. After this command, all communication will be ignored by the
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* AudioManager. The plugin has to be prepared that either the power will be
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* switched off or the Interface is started again with setCommandReady
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* After the Plugin is ready to rundown, it will asynchronously answer with
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* condfirmCommandRundown, the handle that is handed over must be returned.
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*/
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virtual void setCommandRundown(const uint16_t handle) =0;
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/**
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* Callback that is called when the number of connections change
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*/
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virtual void cbNewMainConnection(const am_MainConnectionType_s& mainConnection) =0;
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/**
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* Callback that is called when the number of connections change
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*/
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virtual void cbRemovedMainConnection(const am_mainConnectionID_t mainConnection) =0;
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/**
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* Callback that is called when the number of sinks change
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*/
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virtual void cbNewSink(const am_SinkType_s& sink) =0;
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/**
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* Callback that is called when the number of sinks change
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*/
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virtual void cbRemovedSink(const am_sinkID_t sinkID) =0;
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/**
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* Callback that is called when the number of sources change
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*/
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virtual void cbNewSource(const am_SourceType_s& source) =0;
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/**
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* Callback that is called when the number of sources change
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*/
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virtual void cbRemovedSource(const am_sourceID_t source) =0;
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/**
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* this callback is fired if the number of sink classes changed
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*/
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virtual void cbNumberOfSinkClassesChanged() =0;
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/**
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* this callback is fired if the number of source classes changed
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*/
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virtual void cbNumberOfSourceClassesChanged() =0;
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/**
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* This callback is called when the ConnectionState of a connection changed.
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*/
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virtual void cbMainConnectionStateChanged(const am_mainConnectionID_t connectionID, const am_ConnectionState_e connectionState) =0;
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/**
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* this callback indicates that a sinkSoundProperty has changed.
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*/
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virtual void cbMainSinkSoundPropertyChanged(const am_sinkID_t sinkID, const am_MainSoundProperty_s& soundProperty) =0;
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/**
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* this callback indicates that a sourceSoundProperty has changed.
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*/
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virtual void cbMainSourceSoundPropertyChanged(const am_sourceID_t sourceID, const am_MainSoundProperty_s& soundProperty) =0;
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/**
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* this callback is called when the availability of a sink has changed
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*/
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virtual void cbSinkAvailabilityChanged(const am_sinkID_t sinkID, const am_Availability_s& availability) =0;
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/**
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* this callback is called when the availability of source has changed.
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*/
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virtual void cbSourceAvailabilityChanged(const am_sourceID_t sourceID, const am_Availability_s& availability) =0;
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/**
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* this callback indicates a volume change on the indicated sink
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*/
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virtual void cbVolumeChanged(const am_sinkID_t sinkID, const am_mainVolume_t volume) =0;
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/**
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* this callback indicates a mute state change on a sink.
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*/
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virtual void cbSinkMuteStateChanged(const am_sinkID_t sinkID, const am_MuteState_e muteState) =0;
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/**
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* is fired if a systemProperty changed
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*/
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virtual void cbSystemPropertyChanged(const am_SystemProperty_s& systemProperty) =0;
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/**
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* This callback is fired if the timinginformation for a mainConnectionID changed
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*/
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virtual void cbTimingInformationChanged(const am_mainConnectionID_t mainConnectionID, const am_timeSync_t time) =0;
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/**
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* This callback is called when a sink is updated.
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*/
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virtual void cbSinkUpdated(const am_sinkID_t sinkID, const am_sinkClass_t sinkClassID, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) =0;
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/**
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* This callback is called when a source is updated.
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*/
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virtual void cbSourceUpdated(const am_sourceID_t sourceID, const am_sourceClass_t sourceClassID, const std::vector<am_MainSoundProperty_s>& listMainSoundProperties) =0;
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/**
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* This callback is called when a notificated value of a sink changes.
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*/
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virtual void cbSinkNotification(const am_sinkID_t sinkID, const am_NotificationPayload_s& notification) =0;
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/**
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* This callback is called when a notifcated value of a source changes.
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*/
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virtual void cbSourceNotification(const am_sourceID_t sourceID, const am_NotificationPayload_s& notification) =0;
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/**
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* This callback is triggered when a mainNotificationConfiguration is changed.
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*/
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virtual void cbMainSinkNotificationConfigurationChanged(const am_sinkID_t sinkID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0;
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/**
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* This callback is triggered when a mainNotificationConfiguration is changed.
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*/
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virtual void cbMainSourceNotificationConfigurationChanged(const am_sourceID_t sourceID, const am_NotificationConfiguration_s& mainNotificationConfiguration) =0;
-
-
};
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}
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#endif // !defined(EA_D9D48C0D_77EC_4fa7_B861_1827740C7ECA__INCLUDED_)