summaryrefslogtreecommitdiff
path: root/include/command
diff options
context:
space:
mode:
authorchristian mueller <christian.ei.mueller@bmw.de>2012-03-07 18:29:03 +0100
committerchristian mueller <christian.ei.mueller@bmw.de>2012-03-07 18:29:03 +0100
commitcbf07fba9072212d0535a89651fb686650e727f0 (patch)
treecb2cd047253a85c7649158aec7a21b08dafe7b0d /include/command
parent62773dc7e9076d57764f3e823366697eb8a19060 (diff)
downloadaudiomanager-cbf07fba9072212d0535a89651fb686650e727f0.tar.gz
* [GAM-29] fixes
Diffstat (limited to 'include/command')
-rw-r--r--include/command/IAmCommandReceive.h141
-rw-r--r--include/command/IAmCommandSend.h69
2 files changed, 128 insertions, 82 deletions
diff --git a/include/command/IAmCommandReceive.h b/include/command/IAmCommandReceive.h
index fe32aba..9239555 100644
--- a/include/command/IAmCommandReceive.h
+++ b/include/command/IAmCommandReceive.h
@@ -19,8 +19,8 @@
*
* THIS CODE HAS BEEN GENERATED BY ENTERPRISE ARCHITECT GENIVI MODEL. PLEASE CHANGE ONLY IN ENTERPRISE ARCHITECT AND GENERATE AGAIN
*/
-#if !defined(EA_DA0CD257_9FA2_49b6_AE6D_548273E438E1__INCLUDED_)
-#define EA_DA0CD257_9FA2_49b6_AE6D_548273E438E1__INCLUDED_
+#if !defined(EA_B1A684DC_5ED5_4848_82ED_4D3376454A3B__INCLUDED_)
+#define EA_B1A684DC_5ED5_4848_82ED_4D3376454A3B__INCLUDED_
#include <vector>
#include <string>
@@ -34,16 +34,22 @@ class CAmSocketHandler;
#define CommandReceiveVersion "1.0"
namespace am {
/**
- * The interface towards the Controlling Instance (e.g HMI). It handles the communication towards the HMI and other system components who need to interact with the audiomanagement.
- * There are two rules that have to be kept in mind when implementing against this interface:\n
- * \warning
- * 1. CALLS TO THIS INTERFACE ARE NOT THREAD SAFE !!!! \n
- * 2. YOU MAY NOT THE CALLING INTERFACE DURING AN SYNCHRONOUS OR ASYNCHRONOUS CALL THAT EXPECTS A RETURN VALUE.\n
- * \details
- * Violation these rules may lead to unexpected behavior! Nevertheless you can implement thread safe by using the deferred-call pattern described on the wiki which also helps to implement calls that are forbidden.\n
+ * The interface towards the Controlling Instance (e.g HMI). It handles the
+ * communication towards the HMI and other system components who need to interact
+ * with the audiomanagement.
+ * There are two rules that have to be kept in mind when implementing against this
+ * interface:\n
+ * \warning
+ * 1. CALLS TO THIS INTERFACE ARE NOT THREAD SAFE !!!! \n
+ * 2. YOU MAY NOT CALL THE CALLING INTERFACE DURING AN SYNCHRONOUS OR ASYNCHRONOUS
+ * CALL THAT EXPECTS A RETURN VALUE.\n
+ * \details
+ * Violation these rules may lead to unexpected behavior! Nevertheless you can
+ * implement thread safe by using the deferred-call pattern described on the wiki
+ * which also helps to implement calls that are forbidden.\n
* For more information, please check CAmSerializer
* @author Christian Mueller
- * @created 06-Mar-2012 8:01:07 PM
+ * @created 07-Mar-2012 6:06:17 PM
*/
class IAmCommandReceive
{
@@ -58,8 +64,15 @@ namespace am {
}
/**
- * connects a source to sink
- * @return E_OK on success, E_NOT_POSSIBLE on failure, E_ALREADY_EXISTS if the connection does already exists
+ * This function returns the version of the interface.
+ *
+ * @param version
+ */
+ virtual void getInterfaceVersion(std::string& version) const =0;
+ /**
+ * connects a source to sink
+ * @return E_OK on success, E_NOT_POSSIBLE on failure, E_ALREADY_EXISTS if the
+ * connection does already exists
*
* @param sourceID
* @param sinkID
@@ -67,146 +80,160 @@ namespace am {
*/
virtual am_Error_e connect(const am_sourceID_t sourceID, const am_sinkID_t sinkID, am_mainConnectionID_t& mainConnectionID) =0;
/**
- * disconnects a mainConnection
- * @return E_OK on successes, E_NON_EXISTENT if the connection does not exist, E_NOT_POSSIBLE on error.
+ * disconnects a mainConnection
+ * @return E_OK on successes, E_NON_EXISTENT if the connection does not exist,
+ * E_NOT_POSSIBLE on error.
*
* @param mainConnectionID
*/
virtual am_Error_e disconnect(const am_mainConnectionID_t mainConnectionID) =0;
/**
- * sets the volume for a sink
- * @return E_OK on success, E_UNKOWN on error, E_OUT_OF_RANGE in case the value is out of range
+ * sets the volume for a sink
+ * @return E_OK on success, E_UNKOWN on error, E_OUT_OF_RANGE in case the value is
+ * out of range
*
* @param sinkID the sink
* @param volume the volume
*/
virtual am_Error_e setVolume(const am_sinkID_t sinkID, const am_mainVolume_t volume) =0;
/**
- * This function is used to increment or decrement the current volume for a sink.
- * @return E_OK on success, E_UNKNOWN on error and E_OUT_OF_RANGE if the value is not in the given volume range.
+ * This function is used to increment or decrement the current volume for a sink.
+ * @return E_OK on success, E_UNKNOWN on error and E_OUT_OF_RANGE if the value is
+ * not in the given volume range.
*
* @param sinkID
- * @param volumeStep indicated the number of steps that should be incremented or decremented. Positive values here inkrement, negative values decrement
+ * @param volumeStep indicated the number of steps that should be incremented
+ * or decremented. Positive values here inkrement, negative values decrement
*/
virtual am_Error_e volumeStep(const am_sinkID_t sinkID, const int16_t volumeStep) =0;
/**
- * sets the mute state of a sink
- * @return E_OK on success, E_UNKNOWN on error. If the mute state is already the desired one, the Daemon will return E_OK.
+ * sets the mute state of a sink
+ * @return E_OK on success, E_UNKNOWN on error. If the mute state is already the
+ * desired one, the Daemon will return E_OK.
*
* @param sinkID
* @param muteState
*/
virtual am_Error_e setSinkMuteState(const am_sinkID_t sinkID, const am_MuteState_e muteState) =0;
/**
- * This method is used to set sound properties, e.g. Equalizer Values. Since the capabilities of the system can differ, the exact key value pairs can be extended in each product
- * @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in case of an error
+ * This method is used to set sound properties, e.g. Equalizer Values. Since the
+ * capabilities of the system can differ, the exact key value pairs can be
+ * extended in each product
+ * @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in
+ * case of an error
*
* @param soundProperty
* @param sinkID
*/
virtual am_Error_e setMainSinkSoundProperty(const am_MainSoundProperty_s& soundProperty, const am_sinkID_t sinkID) =0;
/**
- * This method is used to set sound properties, e.g. Equalizer Values. Since the capabilities of the system can differ, the exact key value pairs can be extended in each product
- * @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in case of an error
+ * This method is used to set sound properties, e.g. Equalizer Values. Since the
+ * capabilities of the system can differ, the exact key value pairs can be
+ * extended in each product
+ * @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in
+ * case of an error
*
* @param soundProperty
* @param sourceID
*/
virtual am_Error_e setMainSourceSoundProperty(const am_MainSoundProperty_s& soundProperty, const am_sourceID_t sourceID) =0;
/**
- * is used to set a specific system property.
- * @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in case of an error
+ * is used to set a specific system property.
+ * @return E_OK on success, E_OUT_OF_RANGE if value exceeds range, E_UNKNOWN in
+ * case of an error
*
* @param property the property that shall be set
*/
virtual am_Error_e setSystemProperty(const am_SystemProperty_s& property) =0;
/**
- * returns the actual list of MainConnections
- * @return E_OK on success, E_DATABASE_ERROR on error
+ * returns the actual list of MainConnections
+ * @return E_OK on success, E_DATABASE_ERROR on error
*
* @param listConnections returns a list of all connections
*/
virtual am_Error_e getListMainConnections(std::vector<am_MainConnectionType_s>& listConnections) const =0;
/**
- * returns the actual list of Sinks
- * @return E_OK on success, E_DATABASE_ERROR on error
+ * returns the actual list of Sinks
+ * @return E_OK on success, E_DATABASE_ERROR on error
*
* @param listMainSinks the list of the sinks
*/
virtual am_Error_e getListMainSinks(std::vector<am_SinkType_s>& listMainSinks) const =0;
/**
- * returns the actual list of Sources
- * @return E_OK on success, E_DATABASE_ERROR on error
+ * returns the actual list of Sources
+ * @return E_OK on success, E_DATABASE_ERROR on error
*
* @param listMainSources the list of sources
*/
virtual am_Error_e getListMainSources(std::vector<am_SourceType_s>& listMainSources) const =0;
/**
- * This is used to retrieve all source sound properties related to a source. Returns a vector of the sound properties and values as pair
- * @return E_OK on success, E_DATABASE_ERROR on error
+ * This is used to retrieve all source sound properties related to a source.
+ * Returns a vector of the sound properties and values as pair
+ * @return E_OK on success, E_DATABASE_ERROR on error
*
* @param sinkID
* @param listSoundProperties
*/
virtual am_Error_e getListMainSinkSoundProperties(const am_sinkID_t sinkID, std::vector<am_MainSoundProperty_s>& listSoundProperties) const =0;
/**
- * This is used to retrieve all source sound properties related to a source.
- * @return E_OK on success, E_DATABASE_ERROR on error
+ * This is used to retrieve all source sound properties related to a source.
+ * @return E_OK on success, E_DATABASE_ERROR on error
*
* @param sourceID
* @param listSourceProperties
*/
virtual am_Error_e getListMainSourceSoundProperties(const am_sourceID_t sourceID, std::vector<am_MainSoundProperty_s>& listSourceProperties) const =0;
/**
- * This is used to retrieve SourceClass Information of all source classes
- * @return E_OK on success, E_DATABASE_ERROR on error
+ * This is used to retrieve SourceClass Information of all source classes
+ * @return E_OK on success, E_DATABASE_ERROR on error
*
* @param listSourceClasses
*/
virtual am_Error_e getListSourceClasses(std::vector<am_SourceClass_s>& listSourceClasses) const =0;
/**
- * This is used to retrieve SinkClass Information of all sink classes
- * @return E_OK on success, E_DATABASE_ERROR on error
+ * This is used to retrieve SinkClass Information of all sink classes
+ * @return E_OK on success, E_DATABASE_ERROR on error
*
* @param listSinkClasses
*/
virtual am_Error_e getListSinkClasses(std::vector<am_SinkClass_s>& listSinkClasses) const =0;
/**
- * Retrieves a complete list of all systemProperties.
- * @return E_OK on success, E_DATABASE_ERROR on error
+ * Retrieves a complete list of all systemProperties.
+ * @return E_OK on success, E_DATABASE_ERROR on error
*
* @param listSystemProperties
*/
virtual am_Error_e getListSystemProperties(std::vector<am_SystemProperty_s>& listSystemProperties) const =0;
/**
- * returns the delay in ms that the audiopath for the given mainConnection has
- * @return E_OK on success, E_NOT_POSSIBLE if timing information is not yet retrieved, E_DATABASE_ERROR on read error on the database
+ * returns the delay in ms that the audiopath for the given mainConnection has
+ * @return E_OK on success, E_NOT_POSSIBLE if timing information is not yet
+ * retrieved, E_DATABASE_ERROR on read error on the database
*
* @param mainConnectionID
* @param delay
*/
virtual am_Error_e getTimingInformation(const am_mainConnectionID_t mainConnectionID, am_timeSync_t& delay) const =0;
/**
- * this function is used to retrieve a pointer to the dBusConnectionWrapper
- * @return E_OK if pointer is valid, E_UKNOWN if AudioManager was compiled without DBus Support
+ * this function is used to retrieve a pointer to the dBusConnectionWrapper
+ * @return E_OK if pointer is valid, E_UKNOWN if AudioManager was compiled without
+ * DBus Support
*
- * @param dbusConnectionWrapper This is a wrapper class that is needed to keep dbus inclusions away from the interface. The DBusWrapperClass will return the pointer to the DbusConnection call (getDBusConnection)
+ * @param dbusConnectionWrapper This is a wrapper class that is needed to keep
+ * dbus inclusions away from the interface. The DBusWrapperClass will return the
+ * pointer to the DbusConnection call (getDBusConnection)
*/
virtual am_Error_e getDBusConnectionWrapper(CAmDbusWrapper*& dbusConnectionWrapper) const =0;
/**
- * This function returns the pointer to the socketHandler. This can be used to integrate socket-based activites like communication with the mainloop of the AudioManager.
- * returns E_OK if pointer is valid, E_UNKNOWN in case AudioManager was compiled without socketHandler support,
+ * This function returns the pointer to the socketHandler. This can be used to
+ * integrate socket-based activites like communication with the mainloop of the
+ * AudioManager.
+ * returns E_OK if pointer is valid, E_UNKNOWN in case AudioManager was compiled
+ * without socketHandler support,
*
* @param socketHandler
*/
virtual am_Error_e getSocketHandler(CAmSocketHandler*& socketHandler) const =0;
/**
- * This function returns the version of the interface.
- *
- * @param version
- */
- virtual void getInterfaceVersion(std::string& version) const =0;
- /**
* asynchronous confirmation of setCommandReady.
*
* @param handle the handle that was handed over by setCommandReady
@@ -221,4 +248,4 @@ namespace am {
};
}
-#endif // !defined(EA_DA0CD257_9FA2_49b6_AE6D_548273E438E1__INCLUDED_)
+#endif // !defined(EA_B1A684DC_5ED5_4848_82ED_4D3376454A3B__INCLUDED_)
diff --git a/include/command/IAmCommandSend.h b/include/command/IAmCommandSend.h
index 93e195a..bf073f9 100644
--- a/include/command/IAmCommandSend.h
+++ b/include/command/IAmCommandSend.h
@@ -19,8 +19,8 @@
*
* THIS CODE HAS BEEN GENERATED BY ENTERPRISE ARCHITECT GENIVI MODEL. PLEASE CHANGE ONLY IN ENTERPRISE ARCHITECT AND GENERATE AGAIN
*/
-#if !defined(EA_7D83FF38_8EFF_42da_9D53_B196FE091604__INCLUDED_)
-#define EA_7D83FF38_8EFF_42da_9D53_B196FE091604__INCLUDED_
+#if !defined(EA_EA24D1A2_FDA1_4285_8606_7E77A080B4E9__INCLUDED_)
+#define EA_EA24D1A2_FDA1_4285_8606_7E77A080B4E9__INCLUDED_
#include <vector>
#include <string>
@@ -35,16 +35,25 @@ class IAmCommandReceive;
#define CommandSendVersion "1.0"
namespace am {
/**
- * This interface handles all communication from the AudioManagerDaemon towards the system. It is designed in such a way that only callbacks with no return types are implemented. So when the CommandInterfacePlugins are designed in such a way that they broadcast signals to any node who is interested in the particular information (like signals on Dbus for example), more information can be retrieved via the CommandReceiveInterface.
- * There are two rules that have to be kept in mind when implementing against this interface:\n
- * \warning
- * 1. CALLS TO THIS INTERFACE ARE NOT THREAD SAFE !!!! \n
- * 2. YOU MAY NOT THE CALLING INTERFACE DURING AN SYNCHRONOUS OR ASYNCHRONOUS CALL THAT EXPECTS A RETURN VALUE.\n
- * \details
- * Violation these rules may lead to unexpected behavior! Nevertheless you can implement thread safe by using the deferred-call pattern described on the wiki which also helps to implement calls that are forbidden.\n
+ * This interface handles all communication from the AudioManagerDaemon towards
+ * the system. It is designed in such a way that only callbacks with no return
+ * types are implemented. So when the CommandInterfacePlugins are designed in such
+ * a way that they broadcast signals to any node who is interested in the
+ * particular information (like signals on Dbus for example), more information can
+ * be retrieved via the CommandReceiveInterface.
+ * There are two rules that have to be kept in mind when implementing against this
+ * interface:\n
+ * \warning
+ * 1. CALLS TO THIS INTERFACE ARE NOT THREAD SAFE !!!! \n
+ * 2. YOU MAY NOT CALL THE CALLING INTERFACE DURING AN SYNCHRONOUS OR ASYNCHRONOUS
+ * CALL THAT EXPECTS A RETURN VALUE.\n
+ * \details
+ * Violation these rules may lead to unexpected behavior! Nevertheless you can
+ * implement thread safe by using the deferred-call pattern described on the wiki
+ * which also helps to implement calls that are forbidden.\n
* For more information, please check CAmSerializer
* @author Christian Mueller
- * @created 06-Mar-2012 8:01:07 PM
+ * @created 07-Mar-2012 6:06:17 PM
*/
class IAmCommandSend
{
@@ -59,23 +68,39 @@ namespace am {
}
/**
- * This command starts the interface, the plugin itself. This is not meant to start communication with the HMI itself. It is a good idea to implement here everything that sets up the basic communication like DbusCommunication etc...
- * Be aware of side effects with systemd and socketbased communication!
+ * returns the interface version as string.
+ *
+ * @param version
+ */
+ virtual void getInterfaceVersion(std::string& version) const =0;
+ /**
+ * This command starts the interface, the plugin itself. This is not meant to
+ * start communication with the HMI itself. It is a good idea to implement here
+ * everything that sets up the basic communication like DbusCommunication etc...
+ * Be aware of side effects with systemd and socketbased communication!
* @return E_OK on success, E_UNKNOWN on error
*
- * @param commandreceiveinterface pointer to the receive interface. Is used to call the audiomanagerdaemon
+ * @param commandreceiveinterface pointer to the receive interface. Is used to
+ * call the audiomanagerdaemon
*/
virtual am_Error_e startupInterface(IAmCommandReceive* commandreceiveinterface) =0;
/**
- * This function will indirectly be called by the Controller and is used to start the Communication. Before this command, all communication will be ignored by the AudioManager.
- * After the Plugin is ready, it will asynchronously answer with condfirmCommandReady, the handle that is handed over must be returned.
+ * This function will indirectly be called by the Controller and is used to start
+ * the Communication. Before this command, all communication will be ignored by
+ * the AudioManager.
+ * After the Plugin is ready, it will asynchronously answer with
+ * condfirmCommandReady, the handle that is handed over must be returned.
*
* @param handle the handle uniquely idenfies the request
*/
virtual void setCommandReady(const uint16_t handle) =0;
/**
- * This function will indirectly be called by the Controller and is used to stop the Communication. After this command, all communication will be ignored by the AudioManager. The plugin has to be prepared that either the power will be switched off or the Interface is started again with setCommandReady
- * After the Plugin is ready to rundown, it will asynchronously answer with condfirmCommandRundown, the handle that is handed over must be returned.
+ * This function will indirectly be called by the Controller and is used to stop
+ * the Communication. After this command, all communication will be ignored by the
+ * AudioManager. The plugin has to be prepared that either the power will be
+ * switched off or the Interface is started again with setCommandReady
+ * After the Plugin is ready to rundown, it will asynchronously answer with
+ * condfirmCommandRundown, the handle that is handed over must be returned.
*
* @param handle This handle uniquly idenfies the request
*/
@@ -85,7 +110,7 @@ namespace am {
*
* @param mainConnection
*/
- virtual void cbNewMainConnection(const am_MainConnectionType_s mainConnection) =0;
+ virtual void cbNewMainConnection(const am_MainConnectionType_s& mainConnection) =0;
/**
* Callback that is called when the number of connections change
*
@@ -186,13 +211,7 @@ namespace am {
* @param time
*/
virtual void cbTimingInformationChanged(const am_mainConnectionID_t mainConnectionID, const am_timeSync_t time) =0;
- /**
- * returns the interface version as string.
- *
- * @param version
- */
- virtual void getInterfaceVersion(std::string& version) const =0;
};
}
-#endif // !defined(EA_7D83FF38_8EFF_42da_9D53_B196FE091604__INCLUDED_)
+#endif // !defined(EA_EA24D1A2_FDA1_4285_8606_7E77A080B4E9__INCLUDED_)