summaryrefslogtreecommitdiff
path: root/atk/atkobject.h
blob: c6983603eb8f5adf59c6275e95d7ec32ea52e396 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
/* ATK -  Accessibility Toolkit
 * Copyright 2001 Sun Microsystems Inc.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Library General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Library General Public License for more details.
 *
 * You should have received a copy of the GNU Library General Public
 * License along with this library; if not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330,
 * Boston, MA 02111-1307, USA.
 */

#ifndef __ATK_OBJECT_H__
#define __ATK_OBJECT_H__

#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */

#include <glib-object.h>
#include <atk/atkstate.h>

/*
 * AtkObject represents the minimum information all accessible objects
 * return. This information includes accessible name, accessible
 * description, role and state of the object, as well information about
 * its parent and children. It is also possible to obtain more specific
 * accessibility information about a component if it supports one or more
 * of the following interfaces:
 */


/**
 *AtkRole:
 *@ATK_ROLE_INVALID: Invalid role
 *@ATK_ROLE_ACCEL_LABEL: A label which represents an accelerator
 *@ATK_ROLE_ALERT: An object which is an alert to the user
 *@ATK_ROLE_ANIMATION: An object which is an animated image
 *@ATK_ROLE_ARROW: An arrow in one of the four cardinal directions
 *@ATK_ROLE_CALENDAR:  An object that displays a calendar and allows the user to select a date
 *@ATK_ROLE_CANVAS: An object that can be drawn into and is used to trap events
 *@ATK_ROLE_CHECK_BOX: A choice that can be checked or unchecked and provides a separate indicator for the current state
 *@ATK_ROLE_CHECK_MENU_ITEM: A menu item with a check box
 *@ATK_ROLE_COLOR_CHOOSER: A specialized dialog that lets the user choose a color
 *@ATK_ROLE_COLUMN_HEADER: The header for a column of data
 *@ATK_ROLE_COMBO_BOX: A list of choices the user can select from
 *@ATK_ROLE_DATE_EDITOR: An object whose purpose is to allow a user to edit a date
 *@ATK_ROLE_DESKTOP_ICON: An inconifed internal frame within a DESKTOP_PANE
 *@ATK_ROLE_DESKTOP_FRAME: A pane that supports internal frames and iconified versions of those internal frames
 *@ATK_ROLE_DIAL: An object whose purpose is to allow a user to set a value
 *@ATK_ROLE_DIALOG: A top level window with title bar and a border
 *@ATK_ROLE_DIRECTORY_PANE: A pane that allows the user to navigate through and select the contents of a directory
 *@ATK_ROLE_DRAWING_AREA: An object used for drawing custom user interface elements
 *@ATK_ROLE_FILE_CHOOSER: A specialized dialog that lets the user choose a file
 *@ATK_ROLE_FILLER: A object that fills up space in a user interface
 *@ATK_ROLE_FONT_CHOOSER: A specialized dialog that lets the user choose a font
 *@ATK_ROLE_FRAME: A top level window with a title bar, border, menubar, etc.
 *@ATK_ROLE_GLASS_PANE: A pane that is guaranteed to be painted on top of all panes beneath it
 *@ATK_ROLE_HTML_CONTAINER: A document container for HTML, whose children represent the document content
 *@ATK_ROLE_ICON: A small fixed size picture, typically used to decorate components
 *@ATK_ROLE_IMAGE: An object whose primary purpose is to display an image
 *@ATK_ROLE_INTERNAL_FRAME: A frame-like object that is clipped by a desktop pane
 *@ATK_ROLE_LABEL: An object used to present an icon or short string in an interface
 *@ATK_ROLE_LAYERED_PANE: A specialized pane that allows its children to be drawn in layers, providing a form of stacking order
 *@ATK_ROLE_LIST: An object that presents a list of objects to the user and allows the user to select one or more of them 
 *@ATK_ROLE_LIST_ITEM: An object that represents an element of a list 
 *@ATK_ROLE_MENU: An object usually found inside a menu bar that contains a list of actions the user can choose from
 *@ATK_ROLE_MENU_BAR: An object usually drawn at the top of the primary dialog box of an application that contains a list of menus the user can choose from 
 *@ATK_ROLE_MENU_ITEM: An object usually contained in a menu that presents an action the user can choose
 *@ATK_ROLE_OPTION_PANE: A specialized pane whose primary use is inside a DIALOG
 *@ATK_ROLE_PAGE_TAB: An object that is a child of a page tab list
 *@ATK_ROLE_PAGE_TAB_LIST: An object that presents a series of panels (or page tabs), one at a time, through some mechanism provided by the object 
 *@ATK_ROLE_PANEL: A generic container that is often used to group objects
 *@ATK_ROLE_PASSWORD_TEXT: A text object uses for passwords, or other places where the text content is not shown visibly to the user
 *@ATK_ROLE_POPUP_MENU: A temporary window that is usually used to offer the user a list of choices, and then hides when the user selects one of those choices
 *@ATK_ROLE_PROGRESS_BAR: An object used to indicate how much of a task has been completed
 *@ATK_ROLE_PUSH_BUTTON: An object the user can manipulate to tell the application to do something
 *@ATK_ROLE_RADIO_BUTTON: A specialized check box that will cause other radio buttons in the same group to become unchecked when this one is checked
 *@ATK_ROLE_RADIO_MENU_ITEM: A check menu item which belongs to a group. At each instant exactly one of the radio menu items from a group is selected
 *@ATK_ROLE_ROOT_PANE: A specialized pane that has a glass pane and a layered pane as its children
 *@ATK_ROLE_ROW_HEADER: The header for a row of data
 *@ATK_ROLE_SCROLL_BAR: An object usually used to allow a user to incrementally view a large amount of data.
 *@ATK_ROLE_SCROLL_PANE: An object that allows a user to incrementally view a large amount of information
 *@ATK_ROLE_SEPARATOR: An object usually contained in a menu to provide a visible and logical separation of the contents in a menu
 *@ATK_ROLE_SLIDER: An object that allows the user to select from a bounded range
 *@ATK_ROLE_SPLIT_PANE: A specialized panel that presents two other panels at the same time
 *@ATK_ROLE_SPIN_BUTTON: An object used to get an integer or floating point number from the user
 *@ATK_ROLE_STATUSBAR: An object which reports messages of minor importance to the user
 *@ATK_ROLE_TABLE: An object used to represent information in terms of rows and columns
 *@ATK_ROLE_TABLE_CELL: A cell in a table
 *@ATK_ROLE_TABLE_COLUMN_HEADER: The header for a column of a table
 *@ATK_ROLE_TABLE_ROW_HEADER: The header for a row of a table
 *@ATK_ROLE_TEAR_OFF_MENU_ITEM: A menu item used to tear off and reattach its menu
 *@ATK_ROLE_TERMINAL: An object that represents an accessible terminal
 *@ATK_ROLE_TEXT: An object that presents text to the user
 *@ATK_ROLE_TOGGLE_BUTTON: A specialized push button that can be checked or unchecked, but does not provide a separate indicator for the current state
 *@ATK_ROLE_TOOL_BAR: A bar or palette usually composed of push buttons or toggle buttons
 *@ATK_ROLE_TOOL_TIP: An object that provides information about another object
 *@ATK_ROLE_TREE: An object used to represent hierarchical information to the user
 *@ATK_ROLE_UNKNOWN: The object contains some Accessible information, but its role is not known
 *@ATK_ROLE_VIEWPORT: An object usually used in a scroll pane
 *@ATK_ROLE_WINDOW: A top level window with no title or border
 *@ATK_ROLE_LAST_DEFINED: not a valid role, used for finding end of enumeration
 * 
 *Describes the role of an object
 **/
typedef enum
{
  ATK_ROLE_INVALID,
  ATK_ROLE_ACCEL_LABEL,
  ATK_ROLE_ALERT,
  ATK_ROLE_ANIMATION,
  ATK_ROLE_ARROW,
  ATK_ROLE_CALENDAR,
  ATK_ROLE_CANVAS,
  ATK_ROLE_CHECK_BOX,
  ATK_ROLE_CHECK_MENU_ITEM,
  ATK_ROLE_COLOR_CHOOSER,
  ATK_ROLE_COLUMN_HEADER,
  ATK_ROLE_COMBO_BOX,
  ATK_ROLE_DATE_EDITOR,
  ATK_ROLE_DESKTOP_ICON,
  ATK_ROLE_DESKTOP_FRAME,
  ATK_ROLE_DIAL,
  ATK_ROLE_DIALOG,
  ATK_ROLE_DIRECTORY_PANE,
  ATK_ROLE_DRAWING_AREA,
  ATK_ROLE_FILE_CHOOSER,
  ATK_ROLE_FILLER,
  ATK_ROLE_FONT_CHOOSER,
  ATK_ROLE_FRAME,
  ATK_ROLE_GLASS_PANE,
  ATK_ROLE_HTML_CONTAINER,
  ATK_ROLE_ICON,
  ATK_ROLE_IMAGE,
  ATK_ROLE_INTERNAL_FRAME,
  ATK_ROLE_LABEL,
  ATK_ROLE_LAYERED_PANE,
  ATK_ROLE_LIST,
  ATK_ROLE_LIST_ITEM,
  ATK_ROLE_MENU,
  ATK_ROLE_MENU_BAR,
  ATK_ROLE_MENU_ITEM,
  ATK_ROLE_OPTION_PANE,
  ATK_ROLE_PAGE_TAB,
  ATK_ROLE_PAGE_TAB_LIST,
  ATK_ROLE_PANEL,
  ATK_ROLE_PASSWORD_TEXT,
  ATK_ROLE_POPUP_MENU,
  ATK_ROLE_PROGRESS_BAR,
  ATK_ROLE_PUSH_BUTTON,
  ATK_ROLE_RADIO_BUTTON,
  ATK_ROLE_RADIO_MENU_ITEM,
  ATK_ROLE_ROOT_PANE,
  ATK_ROLE_ROW_HEADER,
  ATK_ROLE_SCROLL_BAR,
  ATK_ROLE_SCROLL_PANE,
  ATK_ROLE_SEPARATOR,
  ATK_ROLE_SLIDER,
  ATK_ROLE_SPLIT_PANE,
  ATK_ROLE_SPIN_BUTTON,
  ATK_ROLE_STATUSBAR,
  ATK_ROLE_TABLE,
  ATK_ROLE_TABLE_CELL,
  ATK_ROLE_TABLE_COLUMN_HEADER,
  ATK_ROLE_TABLE_ROW_HEADER,
  ATK_ROLE_TEAR_OFF_MENU_ITEM,
  ATK_ROLE_TERMINAL,
  ATK_ROLE_TEXT,
  ATK_ROLE_TOGGLE_BUTTON,
  ATK_ROLE_TOOL_BAR,
  ATK_ROLE_TOOL_TIP,
  ATK_ROLE_TREE,
  ATK_ROLE_UNKNOWN,
  ATK_ROLE_VIEWPORT,
  ATK_ROLE_WINDOW,
  ATK_ROLE_LAST_DEFINED
} AtkRole;

AtkRole                  atk_role_register        (const gchar *name);


#define ATK_TYPE_OBJECT                           (atk_object_get_type ())
#define ATK_OBJECT(obj)                           (G_TYPE_CHECK_INSTANCE_CAST ((obj), ATK_TYPE_OBJECT, AtkObject))
#define ATK_OBJECT_CLASS(klass)                   (G_TYPE_CHECK_CLASS_CAST ((klass), ATK_TYPE_OBJECT, AtkObjectClass))
#define ATK_IS_OBJECT(obj)                        (G_TYPE_CHECK_INSTANCE_TYPE ((obj), ATK_TYPE_OBJECT))
#define ATK_IS_OBJECT_CLASS(klass)                (G_TYPE_CHECK_CLASS_TYPE ((klass), ATK_TYPE_OBJECT))
#define ATK_OBJECT_GET_CLASS(obj)                 (G_TYPE_INSTANCE_GET_CLASS ((obj), ATK_TYPE_OBJECT, AtkObjectClass))

#define ATK_TYPE_IMPLEMENTOR                      (atk_implementor_get_type ())
#define ATK_IS_IMPLEMENTOR(obj)                   G_TYPE_CHECK_INSTANCE_TYPE ((obj), ATK_TYPE_IMPLEMENTOR)
#define ATK_IMPLEMENTOR(obj)                      G_TYPE_CHECK_INSTANCE_CAST ((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementor)
#define ATK_IMPLEMENTOR_GET_IFACE(obj)            (G_TYPE_INSTANCE_GET_INTERFACE ((obj), ATK_TYPE_IMPLEMENTOR, AtkImplementorIface))


typedef struct _AtkImplementor            AtkImplementor; /* dummy typedef */
typedef struct _AtkImplementorIface       AtkImplementorIface;


typedef struct _AtkObject                 AtkObject;
typedef struct _AtkObjectClass            AtkObjectClass;
typedef struct _AtkRelationSet            AtkRelationSet;
typedef struct _AtkStateSet               AtkStateSet;

struct _AtkPropertyValues
{
  gchar  *property_name;
  GValue old_value;
  GValue new_value;
};

typedef struct _AtkPropertyValues        AtkPropertyValues;

/*
 * For most properties the old_value field of AtkPropertyValues will
 * not contain a valid value.
 *
 * Currently, the only property for which old_value is used is
 * accessible-state; for instance if there is a focus state the
 * property change handler will be called for the object which lost the focus
 * with the old_value containing an AtkState value corresponding to focused
 * and the property change handler will be called for the object which
 * received the focus with the new_value containing an AtkState value
 * corresponding to focused.
 */
typedef void (*AtkPropertyChangeHandler) (AtkObject*, AtkPropertyValues*);


struct _AtkObject
{
  GObject parent;

  gchar *description;
  gchar *name;
  AtkObject *accessible_parent;
  AtkRole role;
  AtkRelationSet *relation_set;
};

struct _AtkObjectClass
{
  GObjectClass parent;

  /*
   * Gets the accessible name of the object
   */
  G_CONST_RETURN gchar*    (* get_name)            (AtkObject                *accessible);
  /*
   * Gets the accessible description of the object
   */
  G_CONST_RETURN gchar*    (* get_description)     (AtkObject                *accessible);
  /*
   * Gets the accessible parent of the object
   */
  AtkObject*               (*get_parent)           (AtkObject                *accessible);

  /*
   * Gets the number of accessible children of the object
   */
  gint                    (* get_n_children)       (AtkObject                *accessible);
  /*
   * Returns a reference to the specified accessible child of the object.
   * The accessible children are 0-based so the first accessible child is
   * at index 0, the second at index 1 and so on.
   */
  AtkObject*              (* ref_child)            (AtkObject                *accessible,
                                                    gint                      i);
  /*
   * Gets the 0-based index of this object in its parent; returns -1 if the
   * object does not have an accessible parent.
   */
  gint                    (* get_index_in_parent) (AtkObject                 *accessible);
  /*
   * Gets the RelationSet associated with the object
   */
  AtkRelationSet*         (* ref_relation_set)    (AtkObject                 *accessible);
  /*
   * Gets the role of the object
   */
  AtkRole                 (* get_role)            (AtkObject                 *accessible);
  /*
   * Gets the state set of the object
   */
  AtkStateSet*            (* ref_state_set)       (AtkObject                 *accessible);
  /*
   * Sets the accessible name of the object
   */
  void                    (* set_name)            (AtkObject                 *accessible,
                                                   const gchar               *name);
  /*
   * Sets the accessible description of the object
   */
  void                    (* set_description)     (AtkObject                 *accessible,
                                                   const gchar               *description);
  /*
   * Sets the accessible parent of the object
   */
  void                    (* set_parent)          (AtkObject                 *accessible,
                                                   AtkObject                 *parent);
  /*
   * Sets the accessible role of the object
   */
  void                    (* set_role)            (AtkObject                 *accessible,
                                                   AtkRole                   role);
  /*
   * Specifies a function to be called when a property changes value
   */
guint                     (* connect_property_change_handler)    (AtkObject
                 *accessible,
                                                                  AtkPropertyChangeHandler       *handler);
  /*
   * Removes a property change handler which was specified using
   * connect_property_change_handler
   */
void                      (* remove_property_change_handler)     (AtkObject
                *accessible,
                                                                  guint
                handler_id);
  /*
   * The signal handler which is executed when there is a change in the
   * children of the object
   */
  void                    (* children_changed)    (AtkObject                  *accessible,
                                                   gint                       change_index,
                                                   AtkObject                  *changed_child);
  /*
   * The signal handler which is executed  when there is a focus event
   * for an object.
   */
  void                    (*focus_event)          (AtkObject                  *accessible,
                                                   gboolean                   focus_in);
  /*
   * The signal handler which is executed  when there is a property_change 
   * signal for an object.
   */
  gint                    (*property_change)      (AtkObject                 *accessible,
                                                   AtkPropertyValues         *values);

};

GType            atk_object_get_type   (void);

struct _AtkImplementorIface
{
  GTypeInterface parent;

  AtkObject*   (*ref_accessible) (AtkImplementor *implementor);
};
GType atk_implementor_get_type (void);

/*
 * This method uses the ref_accessible method in AtkImplementorIface,
 * if the object's class implements AtkImplementorIface.
 * Otherwise it returns %NULL.
 *
 * IMPORTANT:
 * Note also that because this method may return flyweight objects,
 * it increments the returned AtkObject's reference count.
 * Therefore it is the responsibility of the calling
 * program to unreference the object when no longer needed.
 * (c.f. gtk_widget_get_accessible() where this is not the case).
 */
AtkObject*              atk_implementor_ref_accessible            (AtkImplementor *implementor);

/*
 * Properties directly supported by AtkObject
 */

G_CONST_RETURN gchar*   atk_object_get_name                       (AtkObject *accessible);
G_CONST_RETURN gchar*   atk_object_get_description                (AtkObject *accessible);
AtkObject*              atk_object_get_parent                     (AtkObject *accessible);
gint                    atk_object_get_n_accessible_children      (AtkObject *accessible);
AtkObject*              atk_object_ref_accessible_child           (AtkObject *accessible,
                                                                   gint        i);
AtkRelationSet*         atk_object_ref_relation_set               (AtkObject *accessible);
AtkRole                 atk_object_get_role                       (AtkObject *accessible);
AtkStateSet*            atk_object_ref_state_set                  (AtkObject *accessible);
gint                    atk_object_get_index_in_parent            (AtkObject *accessible);
void                    atk_object_set_name                       (AtkObject *accessible,
                                                                   const gchar *name);
void                    atk_object_set_description                (AtkObject *accessible,
                                                                   const gchar *description);
void                    atk_object_set_parent                     (AtkObject *accessible,
                                                                   AtkObject *parent);
void                    atk_object_set_role                       (AtkObject *accessible,
                                                                   AtkRole   role);


/*
 * to install property change listener, one must
 * install signal handler for gobject "properties_changed" signal.
 * (for single notifications of multiple changes).
 * We could use the "notify" signal instead.
 *
 */
guint                atk_object_connect_property_change_handler  (AtkObject                      *accessible,
                                                                  AtkPropertyChangeHandler       *handler);
void                 atk_object_remove_property_change_handler   (AtkObject                      *accessible,
                                                                  guint                          handler_id);

void                 atk_object_notify_state_change              (AtkObject                      *accessible,
                                                                  AtkState                       state,
                                                                  gboolean                       value);
                                    
/*
 * Note: the properties which are registered with the GType
 *   property registry, for type ATK_TYPE_OBJECT, are as follows:
 *
 *   "accessible-name"
 *   "accessible-description"
 *   "accessible-parent"
 *   "accessible-child"
 *   "accessible-role"
 *   "accessible-state"
 *   "accessible-parent"
 *   "accessible-text"
 *   "accessible-caret"
 *   "accessible-selection"
 *   "accessible-value"
 *   "accessible-visible-data"
 *   "accessible-table-caption"
 *   "accessible-table-column-header"
 *   "accessible-table-row-heaer"
 *   "accessible-table-summary"
 *   "accessible-model"
 *
 * accessibility property change listeners should use the
 *   normal GObject property interfaces and "properties_changed"
 *   signal handler semantics to interpret the property change
 *   information relayed from AtkObject.
 *   (AtkObject instances will connect to the "properties_changed"
 *   signal in their host objects, and relay the signals when appropriate).
 */

/* For other signals, see related interfaces
 *
 *    AtkActionIface,
 *    AtkComponentIface,
 *    AtkHypertextIface,
 *    AtkImageIface,
 *    AtkSelectionIface,
 *    AtkTableIface,
 *    AtkTextIface,
 *    AtkValueIface.
 *
 *  The usage model for obtaining these interface instances is:
 *    ATK_<interfacename>_GET_IFACE(GObject *accessible),
 *    where accessible, though specified as a GObject, is
 *    the AtkObject instance being queried.
 *  More usually, the interface will be used via a cast to the
 *    interface's corresponding "type":
 *
 *    AtkText textImpl = ATK_TEXT(accessible);
 *    if (textImpl)
 *      {
 *        cpos = atk_text_get_caret_position(textImpl);
 *      }
 *
 *  If it's known in advance that accessible implements AtkTextIface,
 *    this is shortened to:
 *
 *    cpos = atk_text_get_caret_position (ATK_TEXT (accessible));
 */

#ifdef __cplusplus
}
#endif /* __cplusplus */


#endif /* __ATK_OBJECT_H__ */