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diff --git a/APACHE_1_3_42/htdocs/manual/misc/API.html b/APACHE_1_3_42/htdocs/manual/misc/API.html new file mode 100644 index 0000000000..6c9bd54499 --- /dev/null +++ b/APACHE_1_3_42/htdocs/manual/misc/API.html @@ -0,0 +1,1243 @@ +<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" + "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> + +<html xmlns="http://www.w3.org/1999/xhtml"> + <head> + <meta name="generator" content="HTML Tidy, see www.w3.org" /> + + <title>Apache API notes</title> + </head> + <!-- Background white, links blue (unvisited), navy (visited), red (active) --> + + <body bgcolor="#FFFFFF" text="#000000" link="#0000FF" + vlink="#000080" alink="#FF0000"> + <!--#include virtual="header.html" --> + + <h1 align="CENTER">Apache API notes</h1> + These are some notes on the Apache API and the data structures + you have to deal with, <em>etc.</em> They are not yet nearly + complete, but hopefully, they will help you get your bearings. + Keep in mind that the API is still subject to change as we gain + experience with it. (See the TODO file for what <em>might</em> + be coming). However, it will be easy to adapt modules to any + changes that are made. (We have more modules to adapt than you + do). + + <p>A few notes on general pedagogical style here. In the + interest of conciseness, all structure declarations here are + incomplete --- the real ones have more slots that I'm not + telling you about. For the most part, these are reserved to one + component of the server core or another, and should be altered + by modules with caution. However, in some cases, they really + are things I just haven't gotten around to yet. Welcome to the + bleeding edge.</p> + + <p>Finally, here's an outline, to give you some bare idea of + what's coming up, and in what order:</p> + + <ul> + <li> + <a href="#basics">Basic concepts.</a> + + <ul> + <li><a href="#HMR">Handlers, Modules, and + Requests</a></li> + + <li><a href="#moduletour">A brief tour of a + module</a></li> + </ul> + </li> + + <li> + <a href="#handlers">How handlers work</a> + + <ul> + <li><a href="#req_tour">A brief tour of the + <code>request_rec</code></a></li> + + <li><a href="#req_orig">Where request_rec structures come + from</a></li> + + <li><a href="#req_return">Handling requests, declining, + and returning error codes</a></li> + + <li><a href="#resp_handlers">Special considerations for + response handlers</a></li> + + <li><a href="#auth_handlers">Special considerations for + authentication handlers</a></li> + + <li><a href="#log_handlers">Special considerations for + logging handlers</a></li> + </ul> + </li> + + <li><a href="#pools">Resource allocation and resource + pools</a></li> + + <li> + <a href="#config">Configuration, commands and the like</a> + + <ul> + <li><a href="#per-dir">Per-directory configuration + structures</a></li> + + <li><a href="#commands">Command handling</a></li> + + <li><a href="#servconf">Side notes --- per-server + configuration, virtual servers, <em>etc</em>.</a></li> + </ul> + </li> + </ul> + + <h2><a id="basics" name="basics">Basic concepts.</a></h2> + We begin with an overview of the basic concepts behind the API, + and how they are manifested in the code. + + <h3><a id="HMR" name="HMR">Handlers, Modules, and + Requests</a></h3> + Apache breaks down request handling into a series of steps, + more or less the same way the Netscape server API does + (although this API has a few more stages than NetSite does, as + hooks for stuff I thought might be useful in the future). These + are: + + <ul> + <li>URI -> Filename translation</li> + + <li>Auth ID checking [is the user who they say they + are?]</li> + + <li>Auth access checking [is the user authorized + <em>here</em>?]</li> + + <li>Access checking other than auth</li> + + <li>Determining MIME type of the object requested</li> + + <li>`Fixups' --- there aren't any of these yet, but the phase + is intended as a hook for possible extensions like + <code>SetEnv</code>, which don't really fit well + elsewhere.</li> + + <li>Actually sending a response back to the client.</li> + + <li>Logging the request</li> + </ul> + These phases are handled by looking at each of a succession of + <em>modules</em>, looking to see if each of them has a handler + for the phase, and attempting invoking it if so. The handler + can typically do one of three things: + + <ul> + <li><em>Handle</em> the request, and indicate that it has + done so by returning the magic constant <code>OK</code>.</li> + + <li><em>Decline</em> to handle the request, by returning the + magic integer constant <code>DECLINED</code>. In this case, + the server behaves in all respects as if the handler simply + hadn't been there.</li> + + <li>Signal an error, by returning one of the HTTP error + codes. This terminates normal handling of the request, + although an ErrorDocument may be invoked to try to mop up, + and it will be logged in any case.</li> + </ul> + Most phases are terminated by the first module that handles + them; however, for logging, `fixups', and non-access + authentication checking, all handlers always run (barring an + error). Also, the response phase is unique in that modules may + declare multiple handlers for it, via a dispatch table keyed on + the MIME type of the requested object. Modules may declare a + response-phase handler which can handle <em>any</em> request, + by giving it the key <code>*/*</code> (<em>i.e.</em>, a + wildcard MIME type specification). However, wildcard handlers + are only invoked if the server has already tried and failed to + find a more specific response handler for the MIME type of the + requested object (either none existed, or they all declined). + + <p>The handlers themselves are functions of one argument (a + <code>request_rec</code> structure. vide infra), which returns + an integer, as above.</p> + + <h3><a id="moduletour" name="moduletour">A brief tour of a + module</a></h3> + At this point, we need to explain the structure of a module. + Our candidate will be one of the messier ones, the CGI module + --- this handles both CGI scripts and the + <code>ScriptAlias</code> config file command. It's actually a + great deal more complicated than most modules, but if we're + going to have only one example, it might as well be the one + with its fingers in every place. + + <p>Let's begin with handlers. In order to handle the CGI + scripts, the module declares a response handler for them. + Because of <code>ScriptAlias</code>, it also has handlers for + the name translation phase (to recognize + <code>ScriptAlias</code>ed URIs), the type-checking phase (any + <code>ScriptAlias</code>ed request is typed as a CGI + script).</p> + + <p>The module needs to maintain some per (virtual) server + information, namely, the <code>ScriptAlias</code>es in effect; + the module structure therefore contains pointers to a functions + which builds these structures, and to another which combines + two of them (in case the main server and a virtual server both + have <code>ScriptAlias</code>es declared).</p> + + <p>Finally, this module contains code to handle the + <code>ScriptAlias</code> command itself. This particular module + only declares one command, but there could be more, so modules + have <em>command tables</em> which declare their commands, and + describe where they are permitted, and how they are to be + invoked.</p> + + <p>A final note on the declared types of the arguments of some + of these commands: a <code>pool</code> is a pointer to a + <em>resource pool</em> structure; these are used by the server + to keep track of the memory which has been allocated, files + opened, <em>etc.</em>, either to service a particular request, + or to handle the process of configuring itself. That way, when + the request is over (or, for the configuration pool, when the + server is restarting), the memory can be freed, and the files + closed, <em>en masse</em>, without anyone having to write + explicit code to track them all down and dispose of them. Also, + a <code>cmd_parms</code> structure contains various information + about the config file being read, and other status information, + which is sometimes of use to the function which processes a + config-file command (such as <code>ScriptAlias</code>). With no + further ado, the module itself:</p> +<pre> +/* Declarations of handlers. */ + +int translate_scriptalias (request_rec *); +int type_scriptalias (request_rec *); +int cgi_handler (request_rec *); + +/* Subsidiary dispatch table for response-phase handlers, by MIME type */ + +handler_rec cgi_handlers[] = { +{ "application/x-httpd-cgi", cgi_handler }, +{ NULL } +}; + +/* Declarations of routines to manipulate the module's configuration + * info. Note that these are returned, and passed in, as void *'s; + * the server core keeps track of them, but it doesn't, and can't, + * know their internal structure. + */ + +void *make_cgi_server_config (pool *); +void *merge_cgi_server_config (pool *, void *, void *); + +/* Declarations of routines to handle config-file commands */ + +extern char *script_alias(cmd_parms *, void *per_dir_config, char *fake, + char *real); + +command_rec cgi_cmds[] = { +{ "ScriptAlias", script_alias, NULL, RSRC_CONF, TAKE2, + "a fakename and a realname"}, +{ NULL } +}; + +module cgi_module = { + STANDARD_MODULE_STUFF, + NULL, /* initializer */ + NULL, /* dir config creator */ + NULL, /* dir merger --- default is to override */ + make_cgi_server_config, /* server config */ + merge_cgi_server_config, /* merge server config */ + cgi_cmds, /* command table */ + cgi_handlers, /* handlers */ + translate_scriptalias, /* filename translation */ + NULL, /* check_user_id */ + NULL, /* check auth */ + NULL, /* check access */ + type_scriptalias, /* type_checker */ + NULL, /* fixups */ + NULL, /* logger */ + NULL /* header parser */ +}; +</pre> + + <h2><a id="handlers" name="handlers">How handlers work</a></h2> + The sole argument to handlers is a <code>request_rec</code> + structure. This structure describes a particular request which + has been made to the server, on behalf of a client. In most + cases, each connection to the client generates only one + <code>request_rec</code> structure. + + <h3><a id="req_tour" name="req_tour">A brief tour of the + <code>request_rec</code></a></h3> + The <code>request_rec</code> contains pointers to a resource + pool which will be cleared when the server is finished handling + the request; to structures containing per-server and + per-connection information, and most importantly, information + on the request itself. + + <p>The most important such information is a small set of + character strings describing attributes of the object being + requested, including its URI, filename, content-type and + content-encoding (these being filled in by the translation and + type-check handlers which handle the request, + respectively).</p> + + <p>Other commonly used data items are tables giving the MIME + headers on the client's original request, MIME headers to be + sent back with the response (which modules can add to at will), + and environment variables for any subprocesses which are + spawned off in the course of servicing the request. These + tables are manipulated using the <code>ap_table_get</code> and + <code>ap_table_set</code> routines.</p> + + <blockquote> + Note that the <samp>Content-type</samp> header value + <em>cannot</em> be set by module content-handlers using the + <samp>ap_table_*()</samp> routines. Rather, it is set by + pointing the <samp>content_type</samp> field in the + <samp>request_rec</samp> structure to an appropriate string. + <em>E.g.</em>, +<pre> + r->content_type = "text/html"; +</pre> + </blockquote> + Finally, there are pointers to two data structures which, in + turn, point to per-module configuration structures. + Specifically, these hold pointers to the data structures which + the module has built to describe the way it has been configured + to operate in a given directory (via <code>.htaccess</code> + files or <code><Directory></code> sections), for private + data it has built in the course of servicing the request (so + modules' handlers for one phase can pass `notes' to their + handlers for other phases). There is another such configuration + vector in the <code>server_rec</code> data structure pointed to + by the <code>request_rec</code>, which contains per (virtual) + server configuration data. + + <p>Here is an abridged declaration, giving the fields most + commonly used:</p> +<pre> +struct request_rec { + + pool *pool; + conn_rec *connection; + server_rec *server; + + /* What object is being requested */ + + char *uri; + char *filename; + char *path_info; + char *args; /* QUERY_ARGS, if any */ + struct stat finfo; /* Set by server core; + * st_mode set to zero if no such file */ + + char *content_type; + char *content_encoding; + + /* MIME header environments, in and out. Also, an array containing + * environment variables to be passed to subprocesses, so people can + * write modules to add to that environment. + * + * The difference between headers_out and err_headers_out is that + * the latter are printed even on error, and persist across internal + * redirects (so the headers printed for ErrorDocument handlers will + * have them). + */ + + table *headers_in; + table *headers_out; + table *err_headers_out; + table *subprocess_env; + + /* Info about the request itself... */ + + int header_only; /* HEAD request, as opposed to GET */ + char *protocol; /* Protocol, as given to us, or HTTP/0.9 */ + char *method; /* GET, HEAD, POST, <em>etc.</em> */ + int method_number; /* M_GET, M_POST, <em>etc.</em> */ + + /* Info for logging */ + + char *the_request; + int bytes_sent; + + /* A flag which modules can set, to indicate that the data being + * returned is volatile, and clients should be told not to cache it. + */ + + int no_cache; + + /* Various other config info which may change with .htaccess files + * These are config vectors, with one void* pointer for each module + * (the thing pointed to being the module's business). + */ + + void *per_dir_config; /* Options set in config files, <em>etc.</em> */ + void *request_config; /* Notes on *this* request */ + +}; + +</pre> + + <h3><a id="req_orig" name="req_orig">Where request_rec + structures come from</a></h3> + Most <code>request_rec</code> structures are built by reading + an HTTP request from a client, and filling in the fields. + However, there are a few exceptions: + + <ul> + <li>If the request is to an imagemap, a type map + (<em>i.e.</em>, a <code>*.var</code> file), or a CGI script + which returned a local `Location:', then the resource which + the user requested is going to be ultimately located by some + URI other than what the client originally supplied. In this + case, the server does an <em>internal redirect</em>, + constructing a new <code>request_rec</code> for the new URI, + and processing it almost exactly as if the client had + requested the new URI directly.</li> + + <li>If some handler signaled an error, and an + <code>ErrorDocument</code> is in scope, the same internal + redirect machinery comes into play.</li> + + <li> + Finally, a handler occasionally needs to investigate `what + would happen if' some other request were run. For instance, + the directory indexing module needs to know what MIME type + would be assigned to a request for each directory entry, in + order to figure out what icon to use. + + <p>Such handlers can construct a <em>sub-request</em>, + using the functions <code>ap_sub_req_lookup_file</code>, + <code>ap_sub_req_lookup_uri</code>, and + <code>ap_sub_req_method_uri</code>; these construct a new + <code>request_rec</code> structure and processes it as you + would expect, up to but not including the point of actually + sending a response. (These functions skip over the access + checks if the sub-request is for a file in the same + directory as the original request).</p> + + <p>(Server-side includes work by building sub-requests and + then actually invoking the response handler for them, via + the function <code>ap_run_sub_req</code>).</p> + </li> + </ul> + + <h3><a id="req_return" name="req_return">Handling requests, + declining, and returning error codes</a></h3> + As discussed above, each handler, when invoked to handle a + particular <code>request_rec</code>, has to return an + <code>int</code> to indicate what happened. That can either be + + <ul> + <li>OK --- the request was handled successfully. This may or + may not terminate the phase.</li> + + <li>DECLINED --- no erroneous condition exists, but the + module declines to handle the phase; the server tries to find + another.</li> + + <li>an HTTP error code, which aborts handling of the + request.</li> + </ul> + Note that if the error code returned is <code>REDIRECT</code>, + then the module should put a <code>Location</code> in the + request's <code>headers_out</code>, to indicate where the + client should be redirected <em>to</em>. + + <h3><a id="resp_handlers" name="resp_handlers">Special + considerations for response handlers</a></h3> + Handlers for most phases do their work by simply setting a few + fields in the <code>request_rec</code> structure (or, in the + case of access checkers, simply by returning the correct error + code). However, response handlers have to actually send a + request back to the client. + + <p>They should begin by sending an HTTP response header, using + the function <code>ap_send_http_header</code>. (You don't have + to do anything special to skip sending the header for HTTP/0.9 + requests; the function figures out on its own that it shouldn't + do anything). If the request is marked + <code>header_only</code>, that's all they should do; they + should return after that, without attempting any further + output.</p> + + <p>Otherwise, they should produce a request body which responds + to the client as appropriate. The primitives for this are + <code>ap_rputc</code> and <code>ap_rprintf</code>, for + internally generated output, and <code>ap_send_fd</code>, to + copy the contents of some <code>FILE *</code> straight to the + client.</p> + + <p>At this point, you should more or less understand the + following piece of code, which is the handler which handles + <code>GET</code> requests which have no more specific handler; + it also shows how conditional <code>GET</code>s can be handled, + if it's desirable to do so in a particular response handler --- + <code>ap_set_last_modified</code> checks against the + <code>If-modified-since</code> value supplied by the client, if + any, and returns an appropriate code (which will, if nonzero, + be USE_LOCAL_COPY). No similar considerations apply for + <code>ap_set_content_length</code>, but it returns an error + code for symmetry.</p> +<pre> +int default_handler (request_rec *r) +{ + int errstatus; + FILE *f; + + if (r->method_number != M_GET) return DECLINED; + if (r->finfo.st_mode == 0) return NOT_FOUND; + + if ((errstatus = ap_set_content_length (r, r->finfo.st_size))) { + return errstatus; + } + + r->mtime = r->finfo.st_mtime; + ap_set_last_modified (r); + + f = ap_pfopen (r->pool, r->filename, "r"); + + if (f == NULL) { + ap_log_rerror(APLOG_MARK, APLOG_ERR, r, + "file permissions deny server access: %s", r->filename); + return FORBIDDEN; + } + + ap_soft_timeout ("send", r); + ap_send_http_header (r); + + if (!r->header_only) ap_send_fd (f, r); + ap_pfclose (r->pool, f); + + ap_kill_timeout (r); + return OK; +} +</pre> + Finally, if all of this is too much of a challenge, there are a + few ways out of it. First off, as shown above, a response + handler which has not yet produced any output can simply return + an error code, in which case the server will automatically + produce an error response. Secondly, it can punt to some other + handler by invoking <code>ap_internal_redirect</code>, which is + how the internal redirection machinery discussed above is + invoked. A response handler which has internally redirected + should always return <code>OK</code>. + + <p>(Invoking <code>ap_internal_redirect</code> from handlers + which are <em>not</em> response handlers will lead to serious + confusion).</p> + + <h3><a id="auth_handlers" name="auth_handlers">Special + considerations for authentication handlers</a></h3> + Stuff that should be discussed here in detail: + + <ul> + <li>Authentication-phase handlers not invoked unless auth is + configured for the directory.</li> + + <li>Common auth configuration stored in the core per-dir + configuration; it has accessors <code>ap_auth_type</code>, + <code>ap_auth_name</code>, and <code>ap_requires</code>.</li> + + <li>Common routines, to handle the protocol end of things, at + least for HTTP basic authentication + (<code>ap_get_basic_auth_pw</code>, which sets the + <code>connection->user</code> structure field + automatically, and <code>ap_note_basic_auth_failure</code>, + which arranges for the proper <code>WWW-Authenticate:</code> + header to be sent back).</li> + </ul> + + <h3><a id="log_handlers" name="log_handlers">Special + considerations for logging handlers</a></h3> + When a request has internally redirected, there is the question + of what to log. Apache handles this by bundling the entire + chain of redirects into a list of <code>request_rec</code> + structures which are threaded through the + <code>r->prev</code> and <code>r->next</code> pointers. + The <code>request_rec</code> which is passed to the logging + handlers in such cases is the one which was originally built + for the initial request from the client; note that the + bytes_sent field will only be correct in the last request in + the chain (the one for which a response was actually sent). + + <h2><a id="pools" name="pools">Resource allocation and resource + pools</a></h2> + + <p>One of the problems of writing and designing a server-pool + server is that of preventing leakage, that is, allocating + resources (memory, open files, <em>etc.</em>), without + subsequently releasing them. The resource pool machinery is + designed to make it easy to prevent this from happening, by + allowing resource to be allocated in such a way that they are + <em>automatically</em> released when the server is done with + them.</p> + + <p>The way this works is as follows: the memory which is + allocated, file opened, <em>etc.</em>, to deal with a + particular request are tied to a <em>resource pool</em> which + is allocated for the request. The pool is a data structure + which itself tracks the resources in question.</p> + + <p>When the request has been processed, the pool is + <em>cleared</em>. At that point, all the memory associated with + it is released for reuse, all files associated with it are + closed, and any other clean-up functions which are associated + with the pool are run. When this is over, we can be confident + that all the resource tied to the pool have been released, and + that none of them have leaked.</p> + + <p>Server restarts, and allocation of memory and resources for + per-server configuration, are handled in a similar way. There + is a <em>configuration pool</em>, which keeps track of + resources which were allocated while reading the server + configuration files, and handling the commands therein (for + instance, the memory that was allocated for per-server module + configuration, log files and other files that were opened, and + so forth). When the server restarts, and has to reread the + configuration files, the configuration pool is cleared, and so + the memory and file descriptors which were taken up by reading + them the last time are made available for reuse.</p> + + <p>It should be noted that use of the pool machinery isn't + generally obligatory, except for situations like logging + handlers, where you really need to register cleanups to make + sure that the log file gets closed when the server restarts + (this is most easily done by using the function <code><a + href="#pool-files">ap_pfopen</a></code>, which also arranges + for the underlying file descriptor to be closed before any + child processes, such as for CGI scripts, are + <code>exec</code>ed), or in case you are using the timeout + machinery (which isn't yet even documented here). However, + there are two benefits to using it: resources allocated to a + pool never leak (even if you allocate a scratch string, and + just forget about it); also, for memory allocation, + <code>ap_palloc</code> is generally faster than + <code>malloc</code>.</p> + + <p>We begin here by describing how memory is allocated to + pools, and then discuss how other resources are tracked by the + resource pool machinery.</p> + + <h3>Allocation of memory in pools</h3> + + <p>Memory is allocated to pools by calling the function + <code>ap_palloc</code>, which takes two arguments, one being a + pointer to a resource pool structure, and the other being the + amount of memory to allocate (in <code>char</code>s). Within + handlers for handling requests, the most common way of getting + a resource pool structure is by looking at the + <code>pool</code> slot of the relevant + <code>request_rec</code>; hence the repeated appearance of the + following idiom in module code:</p> +<pre> +int my_handler(request_rec *r) +{ + struct my_structure *foo; + ... + + foo = (foo *)ap_palloc (r->pool, sizeof(my_structure)); +} +</pre> + + <p>Note that <em>there is no <code>ap_pfree</code></em> --- + <code>ap_palloc</code>ed memory is freed only when the + associated resource pool is cleared. This means that + <code>ap_palloc</code> does not have to do as much accounting + as <code>malloc()</code>; all it does in the typical case is to + round up the size, bump a pointer, and do a range check.</p> + + <p>(It also raises the possibility that heavy use of + <code>ap_palloc</code> could cause a server process to grow + excessively large. There are two ways to deal with this, which + are dealt with below; briefly, you can use <code>malloc</code>, + and try to be sure that all of the memory gets explicitly + <code>free</code>d, or you can allocate a sub-pool of the main + pool, allocate your memory in the sub-pool, and clear it out + periodically. The latter technique is discussed in the section + on sub-pools below, and is used in the directory-indexing code, + in order to avoid excessive storage allocation when listing + directories with thousands of files).</p> + + <h3>Allocating initialized memory</h3> + + <p>There are functions which allocate initialized memory, and + are frequently useful. The function <code>ap_pcalloc</code> has + the same interface as <code>ap_palloc</code>, but clears out + the memory it allocates before it returns it. The function + <code>ap_pstrdup</code> takes a resource pool and a <code>char + *</code> as arguments, and allocates memory for a copy of the + string the pointer points to, returning a pointer to the copy. + Finally <code>ap_pstrcat</code> is a varargs-style function, + which takes a pointer to a resource pool, and at least two + <code>char *</code> arguments, the last of which must be + <code>NULL</code>. It allocates enough memory to fit copies of + each of the strings, as a unit; for instance:</p> +<pre> + ap_pstrcat (r->pool, "foo", "/", "bar", NULL); +</pre> + + <p>returns a pointer to 8 bytes worth of memory, initialized to + <code>"foo/bar"</code>.</p> + + <h3><a id="pools-used" name="pools-used">Commonly-used pools in + the Apache Web server</a></h3> + + <p>A pool is really defined by its lifetime more than anything + else. There are some static pools in http_main which are passed + to various non-http_main functions as arguments at opportune + times. Here they are:</p> + + <dl compact="compact"> + <dt>permanent_pool</dt> + + <dd> + <ul> + <li>never passed to anything else, this is the ancestor + of all pools</li> + </ul> + </dd> + + <dt>pconf</dt> + + <dd> + <ul> + <li>subpool of permanent_pool</li> + + <li>created at the beginning of a config "cycle"; exists + until the server is terminated or restarts; passed to all + config-time routines, either via cmd->pool, or as the + "pool *p" argument on those which don't take pools</li> + + <li>passed to the module init() functions</li> + </ul> + </dd> + + <dt>ptemp</dt> + + <dd> + <ul> + <li>sorry I lie, this pool isn't called this currently in + 1.3, I renamed it this in my pthreads development. I'm + referring to the use of ptrans in the parent... contrast + this with the later definition of ptrans in the + child.</li> + + <li>subpool of permanent_pool</li> + + <li>created at the beginning of a config "cycle"; exists + until the end of config parsing; passed to config-time + routines <em>via</em> cmd->temp_pool. Somewhat of a + "bastard child" because it isn't available everywhere. + Used for temporary scratch space which may be needed by + some config routines but which is deleted at the end of + config.</li> + </ul> + </dd> + + <dt>pchild</dt> + + <dd> + <ul> + <li>subpool of permanent_pool</li> + + <li>created when a child is spawned (or a thread is + created); lives until that child (thread) is + destroyed</li> + + <li>passed to the module child_init functions</li> + + <li>destruction happens right after the child_exit + functions are called... (which may explain why I think + child_exit is redundant and unneeded)</li> + </ul> + </dd> + + <dt>ptrans</dt> + + <dd> + <ul> + <li>should be a subpool of pchild, but currently is a + subpool of permanent_pool, see above</li> + + <li>cleared by the child before going into the accept() + loop to receive a connection</li> + + <li>used as connection->pool</li> + </ul> + </dd> + + <dt>r->pool</dt> + + <dd> + <ul> + <li>for the main request this is a subpool of + connection->pool; for subrequests it is a subpool of + the parent request's pool.</li> + + <li>exists until the end of the request (<em>i.e.</em>, + ap_destroy_sub_req, or in child_main after + process_request has finished)</li> + + <li>note that r itself is allocated from r->pool; + <em>i.e.</em>, r->pool is first created and then r is + the first thing palloc()d from it</li> + </ul> + </dd> + </dl> + + <p>For almost everything folks do, r->pool is the pool to + use. But you can see how other lifetimes, such as pchild, are + useful to some modules... such as modules that need to open a + database connection once per child, and wish to clean it up + when the child dies.</p> + + <p>You can also see how some bugs have manifested themself, + such as setting connection->user to a value from r->pool + -- in this case connection exists for the lifetime of ptrans, + which is longer than r->pool (especially if r->pool is a + subrequest!). So the correct thing to do is to allocate from + connection->pool.</p> + + <p>And there was another interesting bug in + mod_include/mod_cgi. You'll see in those that they do this test + to decide if they should use r->pool or r->main->pool. + In this case the resource that they are registering for cleanup + is a child process. If it were registered in r->pool, then + the code would wait() for the child when the subrequest + finishes. With mod_include this could be any old #include, and + the delay can be up to 3 seconds... and happened quite + frequently. Instead the subprocess is registered in + r->main->pool which causes it to be cleaned up when the + entire request is done -- <em>i.e.</em>, after the output has + been sent to the client and logging has happened.</p> + + <h3><a id="pool-files" name="pool-files">Tracking open files, + etc.</a></h3> + + <p>As indicated above, resource pools are also used to track + other sorts of resources besides memory. The most common are + open files. The routine which is typically used for this is + <code>ap_pfopen</code>, which takes a resource pool and two + strings as arguments; the strings are the same as the typical + arguments to <code>fopen</code>, <em>e.g.</em>,</p> +<pre> + ... + FILE *f = ap_pfopen (r->pool, r->filename, "r"); + + if (f == NULL) { ... } else { ... } +</pre> + + <p>There is also a <code>ap_popenf</code> routine, which + parallels the lower-level <code>open</code> system call. Both + of these routines arrange for the file to be closed when the + resource pool in question is cleared.</p> + + <p>Unlike the case for memory, there <em>are</em> functions to + close files allocated with <code>ap_pfopen</code>, and + <code>ap_popenf</code>, namely <code>ap_pfclose</code> and + <code>ap_pclosef</code>. (This is because, on many systems, the + number of files which a single process can have open is quite + limited). It is important to use these functions to close files + allocated with <code>ap_pfopen</code> and + <code>ap_popenf</code>, since to do otherwise could cause fatal + errors on systems such as Linux, which react badly if the same + <code>FILE*</code> is closed more than once.</p> + + <p>(Using the <code>close</code> functions is not mandatory, + since the file will eventually be closed regardless, but you + should consider it in cases where your module is opening, or + could open, a lot of files).</p> + + <h3>Other sorts of resources --- cleanup functions</h3> + + <blockquote> + More text goes here. Describe the the cleanup primitives in + terms of which the file stuff is implemented; also, + <code>spawn_process</code>. + </blockquote> + + <p>Pool cleanups live until clear_pool() is called: + clear_pool(a) recursively calls destroy_pool() on all subpools + of a; then calls all the cleanups for a; then releases all the + memory for a. destroy_pool(a) calls clear_pool(a) and then + releases the pool structure itself. <em>i.e.</em>, + clear_pool(a) doesn't delete a, it just frees up all the + resources and you can start using it again immediately.</p> + + <h3>Fine control --- creating and dealing with sub-pools, with + a note on sub-requests</h3> + On rare occasions, too-free use of <code>ap_palloc()</code> and + the associated primitives may result in undesirably profligate + resource allocation. You can deal with such a case by creating + a <em>sub-pool</em>, allocating within the sub-pool rather than + the main pool, and clearing or destroying the sub-pool, which + releases the resources which were associated with it. (This + really <em>is</em> a rare situation; the only case in which it + comes up in the standard module set is in case of listing + directories, and then only with <em>very</em> large + directories. Unnecessary use of the primitives discussed here + can hair up your code quite a bit, with very little gain). + + <p>The primitive for creating a sub-pool is + <code>ap_make_sub_pool</code>, which takes another pool (the + parent pool) as an argument. When the main pool is cleared, the + sub-pool will be destroyed. The sub-pool may also be cleared or + destroyed at any time, by calling the functions + <code>ap_clear_pool</code> and <code>ap_destroy_pool</code>, + respectively. (The difference is that + <code>ap_clear_pool</code> frees resources associated with the + pool, while <code>ap_destroy_pool</code> also deallocates the + pool itself. In the former case, you can allocate new resources + within the pool, and clear it again, and so forth; in the + latter case, it is simply gone).</p> + + <p>One final note --- sub-requests have their own resource + pools, which are sub-pools of the resource pool for the main + request. The polite way to reclaim the resources associated + with a sub request which you have allocated (using the + <code>ap_sub_req_...</code> functions) is + <code>ap_destroy_sub_req</code>, which frees the resource pool. + Before calling this function, be sure to copy anything that you + care about which might be allocated in the sub-request's + resource pool into someplace a little less volatile (for + instance, the filename in its <code>request_rec</code> + structure).</p> + + <p>(Again, under most circumstances, you shouldn't feel obliged + to call this function; only 2K of memory or so are allocated + for a typical sub request, and it will be freed anyway when the + main request pool is cleared. It is only when you are + allocating many, many sub-requests for a single main request + that you should seriously consider the + <code>ap_destroy_...</code> functions).</p> + + <h2><a id="config" name="config">Configuration, commands and + the like</a></h2> + One of the design goals for this server was to maintain + external compatibility with the NCSA 1.3 server --- that is, to + read the same configuration files, to process all the + directives therein correctly, and in general to be a drop-in + replacement for NCSA. On the other hand, another design goal + was to move as much of the server's functionality into modules + which have as little as possible to do with the monolithic + server core. The only way to reconcile these goals is to move + the handling of most commands from the central server into the + modules. + + <p>However, just giving the modules command tables is not + enough to divorce them completely from the server core. The + server has to remember the commands in order to act on them + later. That involves maintaining data which is private to the + modules, and which can be either per-server, or per-directory. + Most things are per-directory, including in particular access + control and authorization information, but also information on + how to determine file types from suffixes, which can be + modified by <code>AddType</code> and <code>DefaultType</code> + directives, and so forth. In general, the governing philosophy + is that anything which <em>can</em> be made configurable by + directory should be; per-server information is generally used + in the standard set of modules for information like + <code>Alias</code>es and <code>Redirect</code>s which come into + play before the request is tied to a particular place in the + underlying file system.</p> + + <p>Another requirement for emulating the NCSA server is being + able to handle the per-directory configuration files, generally + called <code>.htaccess</code> files, though even in the NCSA + server they can contain directives which have nothing at all to + do with access control. Accordingly, after URI -> filename + translation, but before performing any other phase, the server + walks down the directory hierarchy of the underlying + filesystem, following the translated pathname, to read any + <code>.htaccess</code> files which might be present. The + information which is read in then has to be <em>merged</em> + with the applicable information from the server's own config + files (either from the <code><Directory></code> sections + in <code>access.conf</code>, or from defaults in + <code>srm.conf</code>, which actually behaves for most purposes + almost exactly like <code><Directory /></code>).</p> + + <p>Finally, after having served a request which involved + reading <code>.htaccess</code> files, we need to discard the + storage allocated for handling them. That is solved the same + way it is solved wherever else similar problems come up, by + tying those structures to the per-transaction resource + pool.</p> + + <h3><a id="per-dir" name="per-dir">Per-directory configuration + structures</a></h3> + Let's look out how all of this plays out in + <code>mod_mime.c</code>, which defines the file typing handler + which emulates the NCSA server's behavior of determining file + types from suffixes. What we'll be looking at, here, is the + code which implements the <code>AddType</code> and + <code>AddEncoding</code> commands. These commands can appear in + <code>.htaccess</code> files, so they must be handled in the + module's private per-directory data, which in fact, consists of + two separate <code>table</code>s for MIME types and encoding + information, and is declared as follows: +<pre> +typedef struct { + table *forced_types; /* Additional AddTyped stuff */ + table *encoding_types; /* Added with AddEncoding... */ +} mime_dir_config; +</pre> + When the server is reading a configuration file, or + <code><Directory></code> section, which includes one of + the MIME module's commands, it needs to create a + <code>mime_dir_config</code> structure, so those commands have + something to act on. It does this by invoking the function it + finds in the module's `create per-dir config slot', with two + arguments: the name of the directory to which this + configuration information applies (or <code>NULL</code> for + <code>srm.conf</code>), and a pointer to a resource pool in + which the allocation should happen. + + <p>(If we are reading a <code>.htaccess</code> file, that + resource pool is the per-request resource pool for the request; + otherwise it is a resource pool which is used for configuration + data, and cleared on restarts. Either way, it is important for + the structure being created to vanish when the pool is cleared, + by registering a cleanup on the pool if necessary).</p> + + <p>For the MIME module, the per-dir config creation function + just <code>ap_palloc</code>s the structure above, and a creates + a couple of <code>table</code>s to fill it. That looks like + this:</p> +<pre> +void *create_mime_dir_config (pool *p, char *dummy) +{ + mime_dir_config *new = + (mime_dir_config *) ap_palloc (p, sizeof(mime_dir_config)); + + new->forced_types = ap_make_table (p, 4); + new->encoding_types = ap_make_table (p, 4); + + return new; +} +</pre> + Now, suppose we've just read in a <code>.htaccess</code> file. + We already have the per-directory configuration structure for + the next directory up in the hierarchy. If the + <code>.htaccess</code> file we just read in didn't have any + <code>AddType</code> or <code>AddEncoding</code> commands, its + per-directory config structure for the MIME module is still + valid, and we can just use it. Otherwise, we need to merge the + two structures somehow. + + <p>To do that, the server invokes the module's per-directory + config merge function, if one is present. That function takes + three arguments: the two structures being merged, and a + resource pool in which to allocate the result. For the MIME + module, all that needs to be done is overlay the tables from + the new per-directory config structure with those from the + parent:</p> +<pre> +void *merge_mime_dir_configs (pool *p, void *parent_dirv, void *subdirv) +{ + mime_dir_config *parent_dir = (mime_dir_config *)parent_dirv; + mime_dir_config *subdir = (mime_dir_config *)subdirv; + mime_dir_config *new = + (mime_dir_config *)ap_palloc (p, sizeof(mime_dir_config)); + + new->forced_types = ap_overlay_tables (p, subdir->forced_types, + parent_dir->forced_types); + new->encoding_types = ap_overlay_tables (p, subdir->encoding_types, + parent_dir->encoding_types); + + return new; +} +</pre> + As a note --- if there is no per-directory merge function + present, the server will just use the subdirectory's + configuration info, and ignore the parent's. For some modules, + that works just fine (<em>e.g.</em>, for the includes module, + whose per-directory configuration information consists solely + of the state of the <code>XBITHACK</code>), and for those + modules, you can just not declare one, and leave the + corresponding structure slot in the module itself + <code>NULL</code>. + + <h3><a id="commands" name="commands">Command handling</a></h3> + Now that we have these structures, we need to be able to figure + out how to fill them. That involves processing the actual + <code>AddType</code> and <code>AddEncoding</code> commands. To + find commands, the server looks in the module's <code>command + table</code>. That table contains information on how many + arguments the commands take, and in what formats, where it is + permitted, and so forth. That information is sufficient to + allow the server to invoke most command-handling functions with + pre-parsed arguments. Without further ado, let's look at the + <code>AddType</code> command handler, which looks like this + (the <code>AddEncoding</code> command looks basically the same, + and won't be shown here): +<pre> +char *add_type(cmd_parms *cmd, mime_dir_config *m, char *ct, char *ext) +{ + if (*ext == '.') ++ext; + ap_table_set (m->forced_types, ext, ct); + return NULL; +} +</pre> + This command handler is unusually simple. As you can see, it + takes four arguments, two of which are pre-parsed arguments, + the third being the per-directory configuration structure for + the module in question, and the fourth being a pointer to a + <code>cmd_parms</code> structure. That structure contains a + bunch of arguments which are frequently of use to some, but not + all, commands, including a resource pool (from which memory can + be allocated, and to which cleanups should be tied), and the + (virtual) server being configured, from which the module's + per-server configuration data can be obtained if required. + + <p>Another way in which this particular command handler is + unusually simple is that there are no error conditions which it + can encounter. If there were, it could return an error message + instead of <code>NULL</code>; this causes an error to be + printed out on the server's <code>stderr</code>, followed by a + quick exit, if it is in the main config files; for a + <code>.htaccess</code> file, the syntax error is logged in the + server error log (along with an indication of where it came + from), and the request is bounced with a server error response + (HTTP error status, code 500).</p> + + <p>The MIME module's command table has entries for these + commands, which look like this:</p> +<pre> +command_rec mime_cmds[] = { +{ "AddType", add_type, NULL, OR_FILEINFO, TAKE2, + "a mime type followed by a file extension" }, +{ "AddEncoding", add_encoding, NULL, OR_FILEINFO, TAKE2, + "an encoding (<em>e.g.</em>, gzip), followed by a file extension" }, +{ NULL } +}; +</pre> + The entries in these tables are: + + <ul> + <li>The name of the command</li> + + <li>The function which handles it</li> + + <li>a <code>(void *)</code> pointer, which is passed in the + <code>cmd_parms</code> structure to the command handler --- + this is useful in case many similar commands are handled by + the same function.</li> + + <li>A bit mask indicating where the command may appear. There + are mask bits corresponding to each + <code>AllowOverride</code> option, and an additional mask + bit, <code>RSRC_CONF</code>, indicating that the command may + appear in the server's own config files, but <em>not</em> in + any <code>.htaccess</code> file.</li> + + <li>A flag indicating how many arguments the command handler + wants pre-parsed, and how they should be passed in. + <code>TAKE2</code> indicates two pre-parsed arguments. Other + options are <code>TAKE1</code>, which indicates one + pre-parsed argument, <code>FLAG</code>, which indicates that + the argument should be <code>On</code> or <code>Off</code>, + and is passed in as a boolean flag, <code>RAW_ARGS</code>, + which causes the server to give the command the raw, unparsed + arguments (everything but the command name itself). There is + also <code>ITERATE</code>, which means that the handler looks + the same as <code>TAKE1</code>, but that if multiple + arguments are present, it should be called multiple times, + and finally <code>ITERATE2</code>, which indicates that the + command handler looks like a <code>TAKE2</code>, but if more + arguments are present, then it should be called multiple + times, holding the first argument constant.</li> + + <li>Finally, we have a string which describes the arguments + that should be present. If the arguments in the actual config + file are not as required, this string will be used to help + give a more specific error message. (You can safely leave + this <code>NULL</code>).</li> + </ul> + Finally, having set this all up, we have to use it. This is + ultimately done in the module's handlers, specifically for its + file-typing handler, which looks more or less like this; note + that the per-directory configuration structure is extracted + from the <code>request_rec</code>'s per-directory configuration + vector by using the <code>ap_get_module_config</code> function. + +<pre> +int find_ct(request_rec *r) +{ + int i; + char *fn = ap_pstrdup (r->pool, r->filename); + mime_dir_config *conf = (mime_dir_config *) + ap_get_module_config(r->per_dir_config, &mime_module); + char *type; + + if (S_ISDIR(r->finfo.st_mode)) { + r->content_type = DIR_MAGIC_TYPE; + return OK; + } + + if((i=ap_rind(fn,'.')) < 0) return DECLINED; + ++i; + + if ((type = ap_table_get (conf->encoding_types, &fn[i]))) + { + r->content_encoding = type; + + /* go back to previous extension to try to use it as a type */ + + fn[i-1] = '\0'; + if((i=ap_rind(fn,'.')) < 0) return OK; + ++i; + } + + if ((type = ap_table_get (conf->forced_types, &fn[i]))) + { + r->content_type = type; + } + + return OK; +} + +</pre> + + <h3><a id="servconf" name="servconf">Side notes --- per-server + configuration, virtual servers, <em>etc</em>.</a></h3> + The basic ideas behind per-server module configuration are + basically the same as those for per-directory configuration; + there is a creation function and a merge function, the latter + being invoked where a virtual server has partially overridden + the base server configuration, and a combined structure must be + computed. (As with per-directory configuration, the default if + no merge function is specified, and a module is configured in + some virtual server, is that the base configuration is simply + ignored). + + <p>The only substantial difference is that when a command needs + to configure the per-server private module data, it needs to go + to the <code>cmd_parms</code> data to get at it. Here's an + example, from the alias module, which also indicates how a + syntax error can be returned (note that the per-directory + configuration argument to the command handler is declared as a + dummy, since the module doesn't actually have per-directory + config data):</p> +<pre> +char *add_redirect(cmd_parms *cmd, void *dummy, char *f, char *url) +{ + server_rec *s = cmd->server; + alias_server_conf *conf = (alias_server_conf *) + ap_get_module_config(s->module_config,&alias_module); + alias_entry *new = ap_push_array (conf->redirects); + + if (!ap_is_url (url)) return "Redirect to non-URL"; + + new->fake = f; new->real = url; + return NULL; +} +</pre> + <!--#include virtual="footer.html" --> + </body> +</html> + |