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+/*
+ * Copyright (C) 2016 Apple Inc. All Rights Reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions
+ * are met:
+ * 1. Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * 2. Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ *
+ * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
+ * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
+ * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
+ * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
+ * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
+ * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
+ * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+ * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
+
+class Button extends LayoutItem
+{
+
+ constructor(layoutDelegate)
+ {
+ super({
+ element: "<button />",
+ layoutDelegate
+ });
+
+ this._enabled = true;
+
+ if (GestureRecognizer.SupportsTouches)
+ this._tapGestureRecognizer = new TapGestureRecognizer(this.element, this);
+ else
+ this.element.addEventListener("click", this);
+ }
+
+ // Public
+
+ get enabled()
+ {
+ return this._enabled;
+ }
+
+ set enabled(flag)
+ {
+ if (this._enabled === flag)
+ return;
+
+ this._enabled = flag;
+ if (this.layoutDelegate && typeof this.layoutDelegate.layout === "function")
+ this.layoutDelegate.layout();
+ }
+
+ // Protected
+
+ handleEvent(event)
+ {
+ if (event.type === "click" && event.currentTarget === this.element)
+ this._notifyDelegateOfActivation();
+ }
+
+ gestureRecognizerStateDidChange(recognizer)
+ {
+ if (this._tapGestureRecognizer === recognizer && recognizer.state === GestureRecognizer.States.Recognized)
+ this._notifyDelegateOfActivation();
+ }
+
+ // Private
+
+ _notifyDelegateOfActivation()
+ {
+ if (this._enabled && this.uiDelegate && typeof this.uiDelegate.buttonWasPressed === "function")
+ this.uiDelegate.buttonWasPressed(this);
+ }
+
+}