| Commit message (Collapse) | Author | Age | Files | Lines |
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Sorry about the big lump, I can split it into a nicer set of changes,
but they didn't naturally emerge in a nice series.
This creates a pushed_build_branch context manager, to eliminate code
duplication between build and deploy.
Rather than the build branch being constructed knowing whether it needs
to push the branch, it infers that from the state of the repositories,
and whether a local build would be possible.
If there are no uncommitted changes and all local branches are pushed,
then it doesn't create temporary branches or push them, and instead uses
what it already has.
It will currently create and use temporary build branches even for
chunks that have no local changes, but it's pretty cheap, and doesn't
require re-working the build-ref injection code to check whether there
are local changes.
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Previously they were generator functions, which yielded interesting
context at interesting times so that the caller could respond by
printing status messages.
The only benefits this had over callbacks were:
1. 1 fewer function scope to worry about. I don't have data on the
amount of memory used for a function scope vs a generator, but it
could be less cognitive load for determining which variables are
defined in the callback's body.
2. It is possible to yield in the caller, so you could make that into a
coroutine too, however this wasn't required in this case, as the
yielded value was intended to be informational.
The downsides to this are:
1. It's a rather peculiar construct, so can be difficult to understand
what's going on, and the implications, which led to
2. If you call the function, but don't use the iterator it returned,
then it won't do anything, which is very confusing indeed, if you're
not used to how generator functions work.
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Rather than repeatedly stripping and appending an optional .morph extension
morphology names, instead always use the file path of the morphology
relative to the definitions repository.
This is an inversion of the previous logic, which would strip the .morph
extension and use the "name" internally.
The exception to this rule of always using the filename, is that `morph
edit CHUNK` uses the name of the morphology as-defined in the stratum.
This is based off Adam Coldrick's inital patch, but this version will
allow the old style of providing the "name" by converting it into a path
if it does not have either a / or a . in it.
An unfortunate consequence of this change is that the show-dependencies
command's output changed, so the test needed updating.
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This is useful to build releases using distbuild. It avoids having the
SHA1 fields in the artifact metadata files pointing to commits that
exist only on temporary build branches. It also avoids file:// URLs in
the repo fields. Note that the repo URL still points to the Trove used
by the distbuild network, rather than being an upstream URL pointing to
git.baserock.org.
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The old build is still around for comparison.
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This uses all the new APIs, so the code is shared across morphlib and
unit tested rather than everything being in one massive plugin that is
only black-box tested.
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The same check that cachedir and tempdir are large enough is used
for both build and build-morphology.
Deploy only checks for tempdir being large enough.
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Make sure all commands have one line of description, and reduce the
size of some which had large amounts of text.
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This is needed because we are replacing the current build command
by a new one that builds from a local system branch. Since that will
be the more common scenario, we want the new implementaiton to go by
the name 'morph build'.
This commit therefore renames 'morph build' and updates all the
tests to use 'morph build-morphology' instead.
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It's such a small amount of code, it's possibly not worth it,
but now all commands are in plugins.
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