| Commit message (Collapse) | Author | Age | Files | Lines |
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This is a quick fix to allow the script to be run without dependence on morph.
As discussed on IRC, since it isn't a simple problem finding a way to safely
allow access to caches from different build tools, such a solution hasn't been
attempted. When falling back to `git clone`, this change prevents the script
from using an existing cache, generating its own instead by cloning from the
Baserock cache server, which takes longer.
Also add automatic creation of REPOS_DIR if it doesn't exist.
Change-Id: Id4b0977a2cae90068b6c2e2fd0c62470287bdfcb
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Change-Id: I74ab24ecdcda1c358a2c187f89685bdd8f949c55
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Change-Id: I3149413c2126194c538105d26b93fde9a8298ed0
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Change-Id: I348df2dda3df3e6d85b6b601163972ca5085ae19
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This python script will replace the previous one
(scripts/licensecheck.sh) to make it work without `morph edit`.
The main purpose of this script is to check licenses of the GENIVI
Baseline systems, so it will ignore GPLv3 chunks given that they are
stripped from these systems.
https://storyboard.baserock.org/#!/story/71
Change-Id: I0c6d33163a0ace003e4b34da6a058bb88306f8a7
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