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path: root/src/mbgl/style/layers/fill_layer_properties.hpp
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* [core] add uniforms to DataDrivenPaintPropertysKonstantin Käfer2017-06-131-3/+4
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* [core] Unify {Paint,Layout,Light}PropertiesJohn Firebaugh2017-05-151-1/+2
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* [core] Add support for data-driven stylingJohn Firebaugh2017-02-021-3/+4
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* [core] Convert style properties to a tuple-based approachJohn Firebaugh2016-11-171-15/+36
| | | | | | | | This converts the style property classes (CirclePaintProperties and so on) to the same tuple-based approach as gl::Attribute and gl::Uniform. The approach is outlined in https://github.com/mapbox/cpp/blob/master/C%2B%2B%20Structural%20Metaprogramming.md. The main advantage of this approach is it allows writing algorithms that work on sets of style properties, without resorting to code generation or manually repetitive code. This lets us iterate on approaches to data-driven properties more easily. Another advantage is that the cascading, unevaluated, and evaluated states of a set of properties exist as independent structures, instead of individual properties holding their own state. This is a more functional approach that makes data flow clearer and reduces state.
* [core] Prefer color aliases for default property valuesBruno de Oliveira Abinader2016-07-131-1/+1
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* [core] Use PropertyValue<T> for Annotation line/fillBruno de Oliveira Abinader2016-07-131-1/+1
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* [core, node] Implement bindings for addLayerJohn Firebaugh2016-06-241-2/+0
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* [core] Include what you useJohn Firebaugh2016-06-241-0/+1
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* Color class (#5361)Young Hahn2016-06-151-2/+2
| | | | | | * Color class * Switch to list initialization
* [core] Rationalize naming for style-related codeJohn Firebaugh2016-06-021-0/+31