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path: root/include/mbgl/gl/gl_values.hpp
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* [core] move GL value accessors to gl::value namespaceKonstantin Käfer2016-09-271-380/+0
* [core] store viewport and FBO bindingKonstantin Käfer2016-09-271-0/+25
* [core] track VAOs and BuffersKonstantin Käfer2016-09-261-0/+32
* [core] make GL value defaults constexprKonstantin Käfer2016-09-261-21/+21
* [core] track texture state to avoid redundand bindsKonstantin Käfer2016-07-081-4/+18
* [core] don't force GL state to be set when calling .reset()Konstantin Käfer2016-07-071-0/+4
* [core] Added BlendColor GL config valueBruno de Oliveira Abinader2016-06-201-0/+13
* [core] Added missing BlendFunc operatorBruno de Oliveira Abinader2016-06-201-0/+4
* [core] Avoid redundant 'inline' usageBruno de Oliveira Abinader2016-06-181-42/+42
* [core] Add a few conveniences to ColorJohn Firebaugh2016-06-151-5/+2
* [core] use #pragma once instead of ifdef include guardsKonstantin Käfer2016-05-251-5/+2
* [core] Added PixelZoom, RasterPos to GL configBruno de Oliveira Abinader2016-05-241-0/+4
* [core] always set activeTexture before binding a textureAnsis Brammanis2016-04-141-0/+13
* [core] move GL value objects from gl_config.hpp to gl_values.hppKonstantin Käfer2016-02-081-0/+277