From 5b1381006b715a93f226117f82b7b6dd81bfff5e Mon Sep 17 00:00:00 2001 From: Mark Adler Date: Wed, 1 Aug 2018 18:24:43 -0700 Subject: Use inline function instead of macro for index in enough.c. --- examples/enough.c | 12 ++++++++---- 1 file changed, 8 insertions(+), 4 deletions(-) (limited to 'examples') diff --git a/examples/enough.c b/examples/enough.c index 56ad63e..3f8c0d2 100644 --- a/examples/enough.c +++ b/examples/enough.c @@ -18,6 +18,7 @@ Clean up comparisons of different types Clean up code indentation 1.5 1 Aug 2018 Clean up code style and formatting + Use inline function instead of macro for index */ /* @@ -179,7 +180,10 @@ struct { } g; // Index function for num[] and done[]. -#define INDEX(i,j,k) (((size_t)((i-1)>>1)*((i-2)>>1)+(j>>1)-1)*(g.max-1)+k-1) +local inline size_t map(int i, int j, int k) { + return k - 1 + ((size_t)((i - 1) >> 1) * ((i - 2) >> 1) + (j >> 1) - 1) * + (g.max - 1); +} // Free allocated space. Uses globals code, num, and done. local void cleanup(void) { @@ -218,7 +222,7 @@ local big_t count(int syms, int len, int left) { assert(syms > left && left > 0 && len < g.max); // see if we've done this one already - index = INDEX(syms, left, len); + index = map(syms, left, len); got = g.num[index]; if (got) return got; // we have -- return the saved result @@ -264,7 +268,7 @@ local int beenhere(int syms, int len, int left, int mem, int rem) { char *vector; // new or enlarged bit vector // point to vector for (syms,left,len), bit in vector for (mem,rem) - index = INDEX(syms, left, len); + index = map(syms, left, len); mem -= 1 << g.root; offset = (mem >> 3) + rem; offset = ((offset * (offset + 1)) >> 1) + rem; @@ -416,7 +420,7 @@ local void enough(int syms) { for (left = 2; left < n; left += 2) { // look at all reachable (root + 1) bit nodes, and the // resulting codes (complete at root + 2 or more) - index = INDEX(n, left, g.root + 1); + index = map(n, left, g.root + 1); if (g.root + 1 < g.max && g.num[index]) // reachable node examine(n, g.root + 1, left, 1 << g.root, 0); -- cgit v1.2.1