/* * Copyright © 2002 David Dawes * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Except as contained in this notice, the name of the author(s) shall * not be used in advertising or otherwise to promote the sale, use or other * dealings in this Software without prior written authorization from * the author(s). * * Authors: David Dawes * * $XFree86: xc/programs/Xserver/hw/xfree86/vbe/vbeModes.h,v 1.1 2003/02/17 17:06:46 dawes Exp $ */ #ifndef _VBE_MODES_H /* * This is intended to be stored in the DisplayModeRec's private area. * It includes all the information necessary to VBE information. */ typedef struct _VbeModeInfoData { int mode; VbeModeInfoBlock *data; VbeCRTCInfoBlock *block; } VbeModeInfoData; #define V_DEPTH_1 0x001 #define V_DEPTH_4 0x002 #define V_DEPTH_8 0x004 #define V_DEPTH_15 0x008 #define V_DEPTH_16 0x010 #define V_DEPTH_24_24 0x020 #define V_DEPTH_24_32 0x040 #define V_DEPTH_24 (V_DEPTH_24_24 | V_DEPTH_24_32) #define V_DEPTH_30 0x080 #define V_DEPTH_32 0x100 #define VBE_MODE_SUPPORTED(m) (((m)->ModeAttributes & 0x01) != 0) #define VBE_MODE_COLOR(m) (((m)->ModeAttributes & 0x08) != 0) #define VBE_MODE_GRAPHICS(m) (((m)->ModeAttributes & 0x10) != 0) #define VBE_MODE_VGA(m) (((m)->ModeAttributes & 0x40) == 0) #define VBE_MODE_LINEAR(m) (((m)->ModeAttributes & 0x80) != 0 && \ ((m)->PhysBasePtr != 0)) #define VBE_MODE_USABLE(m, f) (VBE_MODE_SUPPORTED(m) || \ (f & V_MODETYPE_BAD)) && \ VBE_MODE_GRAPHICS(m) && \ (VBE_MODE_VGA(m) || VBE_MODE_LINEAR(m)) #define V_MODETYPE_VBE 0x01 #define V_MODETYPE_VGA 0x02 #define V_MODETYPE_BAD 0x04 extern int VBEFindSupportedDepths(vbeInfoPtr pVbe, VbeInfoBlock *vbe, int *flags24, int modeTypes); extern DisplayModePtr VBEGetModePool(ScrnInfoPtr pScrn, vbeInfoPtr pVbe, VbeInfoBlock *vbe, int modeTypes); extern void VBESetModeNames(DisplayModePtr pMode); extern void VBESetModeParameters(ScrnInfoPtr pScrn, vbeInfoPtr pVbe); /* * Note: These are alternatives to the standard helpers. They should * usually just wrap the standard helpers. */ extern int VBEValidateModes(ScrnInfoPtr scrp, DisplayModePtr availModes, char **modeNames, ClockRangePtr clockRanges, int *linePitches, int minPitch, int maxPitch, int pitchInc, int minHeight, int maxHeight, int virtualX, int virtualY, int apertureSize, LookupModeFlags strategy); extern void VBEPrintModes(ScrnInfoPtr scrp); #endif /* VBE_MODES_H */