#include /* Compute with 96 bit intermediate result: (a*b)/c */ uint64_t muldiv64(uint64_t a, uint32_t b, uint32_t c) { #ifdef CONFIG_X86 asm ( "mulq %1; divq %2" : "+a" (a) : "rm" ((uint64_t)b), "rm" ((uint64_t)c) : "rdx" ); return a; #else union { uint64_t ll; struct { #ifdef WORDS_BIGENDIAN uint32_t high, low; #else uint32_t low, high; #endif } l; } u, res; uint64_t rl, rh; u.ll = a; rl = (uint64_t)u.l.low * (uint64_t)b; rh = (uint64_t)u.l.high * (uint64_t)b; rh += (rl >> 32); res.l.high = rh / c; res.l.low = (((rh % c) << 32) + (rl & 0xffffffff)) / c; return res.ll; #endif } /* * Local variables: * mode: C * c-file-style: "BSD" * c-basic-offset: 4 * tab-width: 4 * indent-tabs-mode: nil * End: */