/* * Copyright © 2013 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "config.h" #include #include #include #include #include #include #include #include #include "shared/helpers.h" #include "shared/os-compatibility.h" #include "compositor.h" static void empty_region(pixman_region32_t *region) { pixman_region32_fini(region); pixman_region32_init(region); } static struct weston_pointer_client * weston_pointer_client_create(struct wl_client *client) { struct weston_pointer_client *pointer_client; pointer_client = zalloc(sizeof *pointer_client); if (!pointer_client) return NULL; pointer_client->client = client; wl_list_init(&pointer_client->pointer_resources); return pointer_client; } static void weston_pointer_client_destroy(struct weston_pointer_client *pointer_client) { free(pointer_client); } static bool weston_pointer_client_is_empty(struct weston_pointer_client *pointer_client) { return wl_list_empty(&pointer_client->pointer_resources); } static struct weston_pointer_client * weston_pointer_get_pointer_client(struct weston_pointer *pointer, struct wl_client *client) { struct weston_pointer_client *pointer_client; wl_list_for_each(pointer_client, &pointer->pointer_clients, link) { if (pointer_client->client == client) return pointer_client; } return NULL; } static struct weston_pointer_client * weston_pointer_ensure_pointer_client(struct weston_pointer *pointer, struct wl_client *client) { struct weston_pointer_client *pointer_client; pointer_client = weston_pointer_get_pointer_client(pointer, client); if (pointer_client) return pointer_client; pointer_client = weston_pointer_client_create(client); wl_list_insert(&pointer->pointer_clients, &pointer_client->link); if (pointer->focus && pointer->focus->surface->resource && wl_resource_get_client(pointer->focus->surface->resource) == client) { pointer->focus_client = pointer_client; } return pointer_client; } static void weston_pointer_cleanup_pointer_client(struct weston_pointer *pointer, struct weston_pointer_client *pointer_client) { if (weston_pointer_client_is_empty(pointer_client)) { if (pointer->focus_client == pointer_client) pointer->focus_client = NULL; wl_list_remove(&pointer_client->link); weston_pointer_client_destroy(pointer_client); } } static void unbind_pointer_client_resource(struct wl_resource *resource) { struct weston_pointer *pointer = wl_resource_get_user_data(resource); struct wl_client *client = wl_resource_get_client(resource); struct weston_pointer_client *pointer_client; pointer_client = weston_pointer_get_pointer_client(pointer, client); assert(pointer_client); wl_list_remove(wl_resource_get_link(resource)); weston_pointer_cleanup_pointer_client(pointer, pointer_client); } static void unbind_resource(struct wl_resource *resource) { wl_list_remove(wl_resource_get_link(resource)); } WL_EXPORT void weston_seat_repick(struct weston_seat *seat) { const struct weston_pointer *pointer = weston_seat_get_pointer(seat); if (!pointer) return; pointer->grab->interface->focus(pointer->grab); } static void weston_compositor_idle_inhibit(struct weston_compositor *compositor) { weston_compositor_wake(compositor); compositor->idle_inhibit++; } static void weston_compositor_idle_release(struct weston_compositor *compositor) { compositor->idle_inhibit--; weston_compositor_wake(compositor); } static void pointer_focus_view_destroyed(struct wl_listener *listener, void *data) { struct weston_pointer *pointer = container_of(listener, struct weston_pointer, focus_view_listener); weston_pointer_clear_focus(pointer); } static void pointer_focus_resource_destroyed(struct wl_listener *listener, void *data) { struct weston_pointer *pointer = container_of(listener, struct weston_pointer, focus_resource_listener); weston_pointer_clear_focus(pointer); } static void keyboard_focus_resource_destroyed(struct wl_listener *listener, void *data) { struct weston_keyboard *keyboard = container_of(listener, struct weston_keyboard, focus_resource_listener); weston_keyboard_set_focus(keyboard, NULL); } static void touch_focus_view_destroyed(struct wl_listener *listener, void *data) { struct weston_touch *touch = container_of(listener, struct weston_touch, focus_view_listener); weston_touch_set_focus(touch, NULL); } static void touch_focus_resource_destroyed(struct wl_listener *listener, void *data) { struct weston_touch *touch = container_of(listener, struct weston_touch, focus_resource_listener); weston_touch_set_focus(touch, NULL); } static void move_resources(struct wl_list *destination, struct wl_list *source) { wl_list_insert_list(destination, source); wl_list_init(source); } static void move_resources_for_client(struct wl_list *destination, struct wl_list *source, struct wl_client *client) { struct wl_resource *resource, *tmp; wl_resource_for_each_safe(resource, tmp, source) { if (wl_resource_get_client(resource) == client) { wl_list_remove(wl_resource_get_link(resource)); wl_list_insert(destination, wl_resource_get_link(resource)); } } } static void default_grab_pointer_focus(struct weston_pointer_grab *grab) { struct weston_pointer *pointer = grab->pointer; struct weston_view *view; wl_fixed_t sx, sy; if (pointer->button_count > 0) return; view = weston_compositor_pick_view(pointer->seat->compositor, pointer->x, pointer->y, &sx, &sy); if (pointer->focus != view || pointer->sx != sx || pointer->sy != sy) weston_pointer_set_focus(pointer, view, sx, sy); } static void default_grab_pointer_motion(struct weston_pointer_grab *grab, uint32_t time, struct weston_pointer_motion_event *event) { struct weston_pointer *pointer = grab->pointer; struct wl_list *resource_list; struct wl_resource *resource; wl_fixed_t x, y; wl_fixed_t old_sx = pointer->sx; wl_fixed_t old_sy = pointer->sy; if (pointer->focus) { weston_pointer_motion_to_abs(pointer, event, &x, &y); weston_view_from_global_fixed(pointer->focus, x, y, &pointer->sx, &pointer->sy); } weston_pointer_move(pointer, event); if (pointer->focus_client && (old_sx != pointer->sx || old_sy != pointer->sy)) { resource_list = &pointer->focus_client->pointer_resources; wl_resource_for_each(resource, resource_list) { wl_pointer_send_motion(resource, time, pointer->sx, pointer->sy); } } } static void default_grab_pointer_button(struct weston_pointer_grab *grab, uint32_t time, uint32_t button, uint32_t state_w) { struct weston_pointer *pointer = grab->pointer; struct weston_compositor *compositor = pointer->seat->compositor; struct weston_view *view; struct wl_resource *resource; uint32_t serial; enum wl_pointer_button_state state = state_w; struct wl_display *display = compositor->wl_display; wl_fixed_t sx, sy; struct wl_list *resource_list = NULL; if (pointer->focus_client) resource_list = &pointer->focus_client->pointer_resources; if (resource_list && !wl_list_empty(resource_list)) { resource_list = &pointer->focus_client->pointer_resources; serial = wl_display_next_serial(display); wl_resource_for_each(resource, resource_list) wl_pointer_send_button(resource, serial, time, button, state_w); } if (pointer->button_count == 0 && state == WL_POINTER_BUTTON_STATE_RELEASED) { view = weston_compositor_pick_view(compositor, pointer->x, pointer->y, &sx, &sy); weston_pointer_set_focus(pointer, view, sx, sy); } } /** Send wl_pointer.axis events to focused resources. * * \param pointer The pointer where the axis events originates from. * \param time The timestamp of the event * \param axis The axis enum value of the event * \param value The axis value of the event * * For every resource that is currently in focus, send a wl_pointer.axis event * with the passed parameters. The focused resources are the wl_pointer * resources of the client which currently has the surface with pointer focus. */ WL_EXPORT void weston_pointer_send_axis(struct weston_pointer *pointer, uint32_t time, struct weston_pointer_axis_event *event) { struct wl_resource *resource; struct wl_list *resource_list; if (!pointer->focus_client) return; resource_list = &pointer->focus_client->pointer_resources; wl_resource_for_each(resource, resource_list) { if (event->has_discrete && wl_resource_get_version(resource) >= WL_POINTER_AXIS_DISCRETE_SINCE_VERSION) wl_pointer_send_axis_discrete(resource, event->axis, event->discrete); if (event->value) wl_pointer_send_axis(resource, time, event->axis, wl_fixed_from_double(event->value)); else if (wl_resource_get_version(resource) >= WL_POINTER_AXIS_STOP_SINCE_VERSION) wl_pointer_send_axis_stop(resource, time, event->axis); } } WL_EXPORT void weston_pointer_send_axis_source(struct weston_pointer *pointer, uint32_t source) { struct wl_resource *resource; struct wl_list *resource_list; if (!pointer->focus_client) return; resource_list = &pointer->focus_client->pointer_resources; wl_resource_for_each(resource, resource_list) { if (wl_resource_get_version(resource) >= WL_POINTER_AXIS_SOURCE_SINCE_VERSION) { wl_pointer_send_axis_source(resource, source); } } } static void pointer_send_frame(struct wl_resource *resource) { if (wl_resource_get_version(resource) >= WL_POINTER_FRAME_SINCE_VERSION) { wl_pointer_send_frame(resource); } } WL_EXPORT void weston_pointer_send_frame(struct weston_pointer *pointer) { struct wl_resource *resource; struct wl_list *resource_list; if (!pointer->focus_client) return; resource_list = &pointer->focus_client->pointer_resources; wl_resource_for_each(resource, resource_list) pointer_send_frame(resource); } static void default_grab_pointer_axis(struct weston_pointer_grab *grab, uint32_t time, struct weston_pointer_axis_event *event) { weston_pointer_send_axis(grab->pointer, time, event); } static void default_grab_pointer_axis_source(struct weston_pointer_grab *grab, uint32_t source) { weston_pointer_send_axis_source(grab->pointer, source); } static void default_grab_pointer_frame(struct weston_pointer_grab *grab) { weston_pointer_send_frame(grab->pointer); } static void default_grab_pointer_cancel(struct weston_pointer_grab *grab) { } static const struct weston_pointer_grab_interface default_pointer_grab_interface = { default_grab_pointer_focus, default_grab_pointer_motion, default_grab_pointer_button, default_grab_pointer_axis, default_grab_pointer_axis_source, default_grab_pointer_frame, default_grab_pointer_cancel, }; static void default_grab_touch_down(struct weston_touch_grab *grab, uint32_t time, int touch_id, wl_fixed_t x, wl_fixed_t y) { struct weston_touch *touch = grab->touch; struct wl_display *display = touch->seat->compositor->wl_display; uint32_t serial; struct wl_resource *resource; struct wl_list *resource_list; wl_fixed_t sx, sy; if (!touch->focus) return; weston_view_from_global_fixed(touch->focus, x, y, &sx, &sy); resource_list = &touch->focus_resource_list; if (!wl_list_empty(resource_list)) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, resource_list) wl_touch_send_down(resource, serial, time, touch->focus->surface->resource, touch_id, sx, sy); } } static void default_grab_touch_up(struct weston_touch_grab *grab, uint32_t time, int touch_id) { struct weston_touch *touch = grab->touch; struct wl_display *display = touch->seat->compositor->wl_display; uint32_t serial; struct wl_resource *resource; struct wl_list *resource_list; resource_list = &touch->focus_resource_list; if (!wl_list_empty(resource_list)) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, resource_list) wl_touch_send_up(resource, serial, time, touch_id); } } static void default_grab_touch_motion(struct weston_touch_grab *grab, uint32_t time, int touch_id, wl_fixed_t x, wl_fixed_t y) { struct weston_touch *touch = grab->touch; struct wl_resource *resource; struct wl_list *resource_list; wl_fixed_t sx, sy; weston_view_from_global_fixed(touch->focus, x, y, &sx, &sy); resource_list = &touch->focus_resource_list; wl_resource_for_each(resource, resource_list) { wl_touch_send_motion(resource, time, touch_id, sx, sy); } } static void default_grab_touch_frame(struct weston_touch_grab *grab) { struct wl_resource *resource; wl_resource_for_each(resource, &grab->touch->focus_resource_list) wl_touch_send_frame(resource); } static void default_grab_touch_cancel(struct weston_touch_grab *grab) { } static const struct weston_touch_grab_interface default_touch_grab_interface = { default_grab_touch_down, default_grab_touch_up, default_grab_touch_motion, default_grab_touch_frame, default_grab_touch_cancel, }; static void default_grab_keyboard_key(struct weston_keyboard_grab *grab, uint32_t time, uint32_t key, uint32_t state) { struct weston_keyboard *keyboard = grab->keyboard; struct wl_resource *resource; struct wl_display *display = keyboard->seat->compositor->wl_display; uint32_t serial; struct wl_list *resource_list; resource_list = &keyboard->focus_resource_list; if (!wl_list_empty(resource_list)) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, resource_list) wl_keyboard_send_key(resource, serial, time, key, state); } } static void send_modifiers_to_resource(struct weston_keyboard *keyboard, struct wl_resource *resource, uint32_t serial) { wl_keyboard_send_modifiers(resource, serial, keyboard->modifiers.mods_depressed, keyboard->modifiers.mods_latched, keyboard->modifiers.mods_locked, keyboard->modifiers.group); } static void send_modifiers_to_client_in_list(struct wl_client *client, struct wl_list *list, uint32_t serial, struct weston_keyboard *keyboard) { struct wl_resource *resource; wl_resource_for_each(resource, list) { if (wl_resource_get_client(resource) == client) send_modifiers_to_resource(keyboard, resource, serial); } } static struct weston_pointer_client * find_pointer_client_for_surface(struct weston_pointer *pointer, struct weston_surface *surface) { struct wl_client *client; if (!surface) return NULL; if (!surface->resource) return NULL; client = wl_resource_get_client(surface->resource); return weston_pointer_get_pointer_client(pointer, client); } static struct weston_pointer_client * find_pointer_client_for_view(struct weston_pointer *pointer, struct weston_view *view) { if (!view) return NULL; return find_pointer_client_for_surface(pointer, view->surface); } static struct wl_resource * find_resource_for_surface(struct wl_list *list, struct weston_surface *surface) { if (!surface) return NULL; if (!surface->resource) return NULL; return wl_resource_find_for_client(list, wl_resource_get_client(surface->resource)); } static void default_grab_keyboard_modifiers(struct weston_keyboard_grab *grab, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { struct weston_keyboard *keyboard = grab->keyboard; struct weston_pointer *pointer = weston_seat_get_pointer(grab->keyboard->seat); struct wl_resource *resource; struct wl_list *resource_list; resource_list = &keyboard->focus_resource_list; wl_resource_for_each(resource, resource_list) { wl_keyboard_send_modifiers(resource, serial, mods_depressed, mods_latched, mods_locked, group); } if (pointer && pointer->focus && pointer->focus->surface->resource && pointer->focus->surface != keyboard->focus) { struct wl_client *pointer_client = wl_resource_get_client(pointer->focus->surface->resource); send_modifiers_to_client_in_list(pointer_client, &keyboard->resource_list, serial, keyboard); } } static void default_grab_keyboard_cancel(struct weston_keyboard_grab *grab) { } static const struct weston_keyboard_grab_interface default_keyboard_grab_interface = { default_grab_keyboard_key, default_grab_keyboard_modifiers, default_grab_keyboard_cancel, }; static void pointer_unmap_sprite(struct weston_pointer *pointer) { struct weston_surface *surface = pointer->sprite->surface; if (weston_surface_is_mapped(surface)) weston_surface_unmap(surface); wl_list_remove(&pointer->sprite_destroy_listener.link); surface->configure = NULL; surface->configure_private = NULL; weston_surface_set_label_func(surface, NULL); weston_view_destroy(pointer->sprite); pointer->sprite = NULL; } static void pointer_handle_sprite_destroy(struct wl_listener *listener, void *data) { struct weston_pointer *pointer = container_of(listener, struct weston_pointer, sprite_destroy_listener); pointer->sprite = NULL; } static void weston_pointer_reset_state(struct weston_pointer *pointer) { pointer->button_count = 0; } static void weston_pointer_handle_output_destroy(struct wl_listener *listener, void *data); WL_EXPORT struct weston_pointer * weston_pointer_create(struct weston_seat *seat) { struct weston_pointer *pointer; pointer = zalloc(sizeof *pointer); if (pointer == NULL) return NULL; wl_list_init(&pointer->pointer_clients); weston_pointer_set_default_grab(pointer, seat->compositor->default_pointer_grab); wl_list_init(&pointer->focus_resource_listener.link); pointer->focus_resource_listener.notify = pointer_focus_resource_destroyed; pointer->default_grab.pointer = pointer; pointer->grab = &pointer->default_grab; wl_signal_init(&pointer->motion_signal); wl_signal_init(&pointer->focus_signal); wl_list_init(&pointer->focus_view_listener.link); pointer->sprite_destroy_listener.notify = pointer_handle_sprite_destroy; /* FIXME: Pick better co-ords. */ pointer->x = wl_fixed_from_int(100); pointer->y = wl_fixed_from_int(100); pointer->output_destroy_listener.notify = weston_pointer_handle_output_destroy; wl_signal_add(&seat->compositor->output_destroyed_signal, &pointer->output_destroy_listener); pointer->sx = wl_fixed_from_int(-1000000); pointer->sy = wl_fixed_from_int(-1000000); return pointer; } WL_EXPORT void weston_pointer_destroy(struct weston_pointer *pointer) { if (pointer->sprite) pointer_unmap_sprite(pointer); /* XXX: What about pointer->resource_list? */ wl_list_remove(&pointer->focus_resource_listener.link); wl_list_remove(&pointer->focus_view_listener.link); wl_list_remove(&pointer->output_destroy_listener.link); free(pointer); } void weston_pointer_set_default_grab(struct weston_pointer *pointer, const struct weston_pointer_grab_interface *interface) { if (interface) pointer->default_grab.interface = interface; else pointer->default_grab.interface = &default_pointer_grab_interface; } WL_EXPORT struct weston_keyboard * weston_keyboard_create(void) { struct weston_keyboard *keyboard; keyboard = zalloc(sizeof *keyboard); if (keyboard == NULL) return NULL; wl_list_init(&keyboard->resource_list); wl_list_init(&keyboard->focus_resource_list); wl_list_init(&keyboard->focus_resource_listener.link); keyboard->focus_resource_listener.notify = keyboard_focus_resource_destroyed; wl_array_init(&keyboard->keys); keyboard->default_grab.interface = &default_keyboard_grab_interface; keyboard->default_grab.keyboard = keyboard; keyboard->grab = &keyboard->default_grab; wl_signal_init(&keyboard->focus_signal); return keyboard; } static void weston_xkb_info_destroy(struct weston_xkb_info *xkb_info); WL_EXPORT void weston_keyboard_destroy(struct weston_keyboard *keyboard) { /* XXX: What about keyboard->resource_list? */ #ifdef ENABLE_XKBCOMMON if (keyboard->seat->compositor->use_xkbcommon) { xkb_state_unref(keyboard->xkb_state.state); if (keyboard->xkb_info) weston_xkb_info_destroy(keyboard->xkb_info); xkb_keymap_unref(keyboard->pending_keymap); } #endif wl_array_release(&keyboard->keys); wl_list_remove(&keyboard->focus_resource_listener.link); free(keyboard); } static void weston_touch_reset_state(struct weston_touch *touch) { touch->num_tp = 0; } WL_EXPORT struct weston_touch * weston_touch_create(void) { struct weston_touch *touch; touch = zalloc(sizeof *touch); if (touch == NULL) return NULL; wl_list_init(&touch->resource_list); wl_list_init(&touch->focus_resource_list); wl_list_init(&touch->focus_view_listener.link); touch->focus_view_listener.notify = touch_focus_view_destroyed; wl_list_init(&touch->focus_resource_listener.link); touch->focus_resource_listener.notify = touch_focus_resource_destroyed; touch->default_grab.interface = &default_touch_grab_interface; touch->default_grab.touch = touch; touch->grab = &touch->default_grab; wl_signal_init(&touch->focus_signal); return touch; } WL_EXPORT void weston_touch_destroy(struct weston_touch *touch) { /* XXX: What about touch->resource_list? */ wl_list_remove(&touch->focus_view_listener.link); wl_list_remove(&touch->focus_resource_listener.link); free(touch); } static void seat_send_updated_caps(struct weston_seat *seat) { enum wl_seat_capability caps = 0; struct wl_resource *resource; if (seat->pointer_device_count > 0) caps |= WL_SEAT_CAPABILITY_POINTER; if (seat->keyboard_device_count > 0) caps |= WL_SEAT_CAPABILITY_KEYBOARD; if (seat->touch_device_count > 0) caps |= WL_SEAT_CAPABILITY_TOUCH; wl_resource_for_each(resource, &seat->base_resource_list) { wl_seat_send_capabilities(resource, caps); } wl_signal_emit(&seat->updated_caps_signal, seat); } /** Clear the pointer focus * * \param pointer the pointer to clear focus for. * * This can be used to unset pointer focus and set the co-ordinates to the * arbitrary values we use for the no focus case. * * There's no requirement to use this function. For example, passing the * results of a weston_compositor_pick_view() directly to * weston_pointer_set_focus() will do the right thing when no view is found. */ WL_EXPORT void weston_pointer_clear_focus(struct weston_pointer *pointer) { weston_pointer_set_focus(pointer, NULL, wl_fixed_from_int(-1000000), wl_fixed_from_int(-1000000)); } WL_EXPORT void weston_pointer_set_focus(struct weston_pointer *pointer, struct weston_view *view, wl_fixed_t sx, wl_fixed_t sy) { struct weston_pointer_client *pointer_client; struct weston_keyboard *kbd = weston_seat_get_keyboard(pointer->seat); struct wl_resource *resource; struct wl_resource *surface_resource; struct wl_display *display = pointer->seat->compositor->wl_display; uint32_t serial; struct wl_list *focus_resource_list; int refocus = 0; if ((!pointer->focus && view) || (pointer->focus && !view) || (pointer->focus && pointer->focus->surface != view->surface) || pointer->sx != sx || pointer->sy != sy) refocus = 1; if (pointer->focus_client && refocus) { focus_resource_list = &pointer->focus_client->pointer_resources; if (!wl_list_empty(focus_resource_list)) { serial = wl_display_next_serial(display); surface_resource = pointer->focus->surface->resource; wl_resource_for_each(resource, focus_resource_list) { wl_pointer_send_leave(resource, serial, surface_resource); pointer_send_frame(resource); } } pointer->focus_client = NULL; } pointer_client = find_pointer_client_for_view(pointer, view); if (pointer_client && refocus) { struct wl_client *surface_client = pointer_client->client; serial = wl_display_next_serial(display); if (kbd && kbd->focus != view->surface) send_modifiers_to_client_in_list(surface_client, &kbd->resource_list, serial, kbd); pointer->focus_client = pointer_client; focus_resource_list = &pointer->focus_client->pointer_resources; wl_resource_for_each(resource, focus_resource_list) { wl_pointer_send_enter(resource, serial, view->surface->resource, sx, sy); pointer_send_frame(resource); } pointer->focus_serial = serial; } wl_list_remove(&pointer->focus_view_listener.link); wl_list_init(&pointer->focus_view_listener.link); wl_list_remove(&pointer->focus_resource_listener.link); wl_list_init(&pointer->focus_resource_listener.link); if (view) wl_signal_add(&view->destroy_signal, &pointer->focus_view_listener); if (view && view->surface->resource) wl_resource_add_destroy_listener(view->surface->resource, &pointer->focus_resource_listener); pointer->focus = view; pointer->focus_view_listener.notify = pointer_focus_view_destroyed; pointer->sx = sx; pointer->sy = sy; assert(view || sx == wl_fixed_from_int(-1000000)); assert(view || sy == wl_fixed_from_int(-1000000)); wl_signal_emit(&pointer->focus_signal, pointer); } static void send_enter_to_resource_list(struct wl_list *list, struct weston_keyboard *keyboard, struct weston_surface *surface, uint32_t serial) { struct wl_resource *resource; wl_resource_for_each(resource, list) { send_modifiers_to_resource(keyboard, resource, serial); wl_keyboard_send_enter(resource, serial, surface->resource, &keyboard->keys); } } WL_EXPORT void weston_keyboard_set_focus(struct weston_keyboard *keyboard, struct weston_surface *surface) { struct wl_resource *resource; struct wl_display *display = keyboard->seat->compositor->wl_display; uint32_t serial; struct wl_list *focus_resource_list; focus_resource_list = &keyboard->focus_resource_list; if (!wl_list_empty(focus_resource_list) && keyboard->focus != surface) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, focus_resource_list) { wl_keyboard_send_leave(resource, serial, keyboard->focus->resource); } move_resources(&keyboard->resource_list, focus_resource_list); } if (find_resource_for_surface(&keyboard->resource_list, surface) && keyboard->focus != surface) { struct wl_client *surface_client = wl_resource_get_client(surface->resource); serial = wl_display_next_serial(display); move_resources_for_client(focus_resource_list, &keyboard->resource_list, surface_client); send_enter_to_resource_list(focus_resource_list, keyboard, surface, serial); keyboard->focus_serial = serial; } wl_list_remove(&keyboard->focus_resource_listener.link); wl_list_init(&keyboard->focus_resource_listener.link); if (surface && surface->resource) wl_resource_add_destroy_listener(surface->resource, &keyboard->focus_resource_listener); keyboard->focus = surface; wl_signal_emit(&keyboard->focus_signal, keyboard); } /* Users of this function must manually manage the keyboard focus */ WL_EXPORT void weston_keyboard_start_grab(struct weston_keyboard *keyboard, struct weston_keyboard_grab *grab) { keyboard->grab = grab; grab->keyboard = keyboard; } WL_EXPORT void weston_keyboard_end_grab(struct weston_keyboard *keyboard) { keyboard->grab = &keyboard->default_grab; } static void weston_keyboard_cancel_grab(struct weston_keyboard *keyboard) { keyboard->grab->interface->cancel(keyboard->grab); } WL_EXPORT void weston_pointer_start_grab(struct weston_pointer *pointer, struct weston_pointer_grab *grab) { pointer->grab = grab; grab->pointer = pointer; pointer->grab->interface->focus(pointer->grab); } WL_EXPORT void weston_pointer_end_grab(struct weston_pointer *pointer) { pointer->grab = &pointer->default_grab; pointer->grab->interface->focus(pointer->grab); } static void weston_pointer_cancel_grab(struct weston_pointer *pointer) { pointer->grab->interface->cancel(pointer->grab); } WL_EXPORT void weston_touch_start_grab(struct weston_touch *touch, struct weston_touch_grab *grab) { touch->grab = grab; grab->touch = touch; } WL_EXPORT void weston_touch_end_grab(struct weston_touch *touch) { touch->grab = &touch->default_grab; } static void weston_touch_cancel_grab(struct weston_touch *touch) { touch->grab->interface->cancel(touch->grab); } static void weston_pointer_clamp_for_output(struct weston_pointer *pointer, struct weston_output *output, wl_fixed_t *fx, wl_fixed_t *fy) { int x, y; x = wl_fixed_to_int(*fx); y = wl_fixed_to_int(*fy); if (x < output->x) *fx = wl_fixed_from_int(output->x); else if (x >= output->x + output->width) *fx = wl_fixed_from_int(output->x + output->width - 1); if (y < output->y) *fy = wl_fixed_from_int(output->y); else if (y >= output->y + output->height) *fy = wl_fixed_from_int(output->y + output->height - 1); } WL_EXPORT void weston_pointer_clamp(struct weston_pointer *pointer, wl_fixed_t *fx, wl_fixed_t *fy) { struct weston_compositor *ec = pointer->seat->compositor; struct weston_output *output, *prev = NULL; int x, y, old_x, old_y, valid = 0; x = wl_fixed_to_int(*fx); y = wl_fixed_to_int(*fy); old_x = wl_fixed_to_int(pointer->x); old_y = wl_fixed_to_int(pointer->y); wl_list_for_each(output, &ec->output_list, link) { if (pointer->seat->output && pointer->seat->output != output) continue; if (pixman_region32_contains_point(&output->region, x, y, NULL)) valid = 1; if (pixman_region32_contains_point(&output->region, old_x, old_y, NULL)) prev = output; } if (!prev) prev = pointer->seat->output; if (prev && !valid) weston_pointer_clamp_for_output(pointer, prev, fx, fy); } static void weston_pointer_move_to(struct weston_pointer *pointer, wl_fixed_t x, wl_fixed_t y) { int32_t ix, iy; weston_pointer_clamp (pointer, &x, &y); pointer->x = x; pointer->y = y; ix = wl_fixed_to_int(x); iy = wl_fixed_to_int(y); if (pointer->sprite) { weston_view_set_position(pointer->sprite, ix - pointer->hotspot_x, iy - pointer->hotspot_y); weston_view_schedule_repaint(pointer->sprite); } pointer->grab->interface->focus(pointer->grab); wl_signal_emit(&pointer->motion_signal, pointer); } WL_EXPORT void weston_pointer_motion_to_abs(struct weston_pointer *pointer, struct weston_pointer_motion_event *event, wl_fixed_t *x, wl_fixed_t *y) { if (event->mask & WESTON_POINTER_MOTION_ABS) { *x = wl_fixed_from_double(event->x); *y = wl_fixed_from_double(event->y); } else if (event->mask & WESTON_POINTER_MOTION_REL) { *x = pointer->x + wl_fixed_from_double(event->dx); *y = pointer->y + wl_fixed_from_double(event->dy); } else { assert(!"invalid motion event"); *x = *y = 0; } } WL_EXPORT void weston_pointer_move(struct weston_pointer *pointer, struct weston_pointer_motion_event *event) { wl_fixed_t x, y; weston_pointer_motion_to_abs(pointer, event, &x, &y); weston_pointer_move_to(pointer, x, y); } /** Verify if the pointer is in a valid position and move it if it isn't. */ static void weston_pointer_handle_output_destroy(struct wl_listener *listener, void *data) { struct weston_pointer *pointer; struct weston_compositor *ec; struct weston_output *output, *closest = NULL; int x, y, distance, min = INT_MAX; wl_fixed_t fx, fy; pointer = container_of(listener, struct weston_pointer, output_destroy_listener); ec = pointer->seat->compositor; x = wl_fixed_to_int(pointer->x); y = wl_fixed_to_int(pointer->y); wl_list_for_each(output, &ec->output_list, link) { if (pixman_region32_contains_point(&output->region, x, y, NULL)) return; /* Aproximante the distance from the pointer to the center of * the output. */ distance = abs(output->x + output->width / 2 - x) + abs(output->y + output->height / 2 - y); if (distance < min) { min = distance; closest = output; } } /* Nothing to do if there's no output left. */ if (!closest) return; fx = pointer->x; fy = pointer->y; weston_pointer_clamp_for_output(pointer, closest, &fx, &fy); weston_pointer_move_to(pointer, fx, fy); } WL_EXPORT void notify_motion(struct weston_seat *seat, uint32_t time, struct weston_pointer_motion_event *event) { struct weston_compositor *ec = seat->compositor; struct weston_pointer *pointer = weston_seat_get_pointer(seat); weston_compositor_wake(ec); pointer->grab->interface->motion(pointer->grab, time, event); } static void run_modifier_bindings(struct weston_seat *seat, uint32_t old, uint32_t new) { struct weston_compositor *compositor = seat->compositor; struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat); uint32_t diff; unsigned int i; struct { uint32_t xkb; enum weston_keyboard_modifier weston; } mods[] = { { keyboard->xkb_info->ctrl_mod, MODIFIER_CTRL }, { keyboard->xkb_info->alt_mod, MODIFIER_ALT }, { keyboard->xkb_info->super_mod, MODIFIER_SUPER }, { keyboard->xkb_info->shift_mod, MODIFIER_SHIFT }, }; diff = new & ~old; for (i = 0; i < ARRAY_LENGTH(mods); i++) { if (diff & (1 << mods[i].xkb)) weston_compositor_run_modifier_binding(compositor, keyboard, mods[i].weston, WL_KEYBOARD_KEY_STATE_PRESSED); } diff = old & ~new; for (i = 0; i < ARRAY_LENGTH(mods); i++) { if (diff & (1 << mods[i].xkb)) weston_compositor_run_modifier_binding(compositor, keyboard, mods[i].weston, WL_KEYBOARD_KEY_STATE_RELEASED); } } WL_EXPORT void notify_motion_absolute(struct weston_seat *seat, uint32_t time, double x, double y) { struct weston_compositor *ec = seat->compositor; struct weston_pointer *pointer = weston_seat_get_pointer(seat); struct weston_pointer_motion_event event = { 0 }; weston_compositor_wake(ec); event = (struct weston_pointer_motion_event) { .mask = WESTON_POINTER_MOTION_ABS, .x = x, .y = y, }; pointer->grab->interface->motion(pointer->grab, time, &event); } WL_EXPORT void weston_surface_activate(struct weston_surface *surface, struct weston_seat *seat) { struct weston_compositor *compositor = seat->compositor; struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat); if (keyboard) { weston_keyboard_set_focus(keyboard, surface); wl_data_device_set_keyboard_focus(seat); } wl_signal_emit(&compositor->activate_signal, surface); } WL_EXPORT void notify_button(struct weston_seat *seat, uint32_t time, int32_t button, enum wl_pointer_button_state state) { struct weston_compositor *compositor = seat->compositor; struct weston_pointer *pointer = weston_seat_get_pointer(seat); if (state == WL_POINTER_BUTTON_STATE_PRESSED) { weston_compositor_idle_inhibit(compositor); if (pointer->button_count == 0) { pointer->grab_button = button; pointer->grab_time = time; pointer->grab_x = pointer->x; pointer->grab_y = pointer->y; } pointer->button_count++; } else { weston_compositor_idle_release(compositor); pointer->button_count--; } weston_compositor_run_button_binding(compositor, pointer, time, button, state); pointer->grab->interface->button(pointer->grab, time, button, state); if (pointer->button_count == 1) pointer->grab_serial = wl_display_get_serial(compositor->wl_display); } WL_EXPORT void notify_axis(struct weston_seat *seat, uint32_t time, struct weston_pointer_axis_event *event) { struct weston_compositor *compositor = seat->compositor; struct weston_pointer *pointer = weston_seat_get_pointer(seat); weston_compositor_wake(compositor); if (weston_compositor_run_axis_binding(compositor, pointer, time, event)) return; pointer->grab->interface->axis(pointer->grab, time, event); } WL_EXPORT void notify_axis_source(struct weston_seat *seat, uint32_t source) { struct weston_compositor *compositor = seat->compositor; struct weston_pointer *pointer = weston_seat_get_pointer(seat); weston_compositor_wake(compositor); pointer->grab->interface->axis_source(pointer->grab, source); } WL_EXPORT void notify_pointer_frame(struct weston_seat *seat) { struct weston_compositor *compositor = seat->compositor; struct weston_pointer *pointer = weston_seat_get_pointer(seat); weston_compositor_wake(compositor); pointer->grab->interface->frame(pointer->grab); } WL_EXPORT int weston_keyboard_set_locks(struct weston_keyboard *keyboard, uint32_t mask, uint32_t value) { #ifdef ENABLE_XKBCOMMON uint32_t serial; xkb_mod_mask_t mods_depressed, mods_latched, mods_locked, group; xkb_mod_mask_t num, caps; /* We don't want the leds to go out of sync with the actual state * so if the backend has no way to change the leds don't try to * change the state */ if (!keyboard->seat->led_update) return -1; mods_depressed = xkb_state_serialize_mods(keyboard->xkb_state.state, XKB_STATE_DEPRESSED); mods_latched = xkb_state_serialize_mods(keyboard->xkb_state.state, XKB_STATE_LATCHED); mods_locked = xkb_state_serialize_mods(keyboard->xkb_state.state, XKB_STATE_LOCKED); group = xkb_state_serialize_group(keyboard->xkb_state.state, XKB_STATE_EFFECTIVE); num = (1 << keyboard->xkb_info->mod2_mod); caps = (1 << keyboard->xkb_info->caps_mod); if (mask & WESTON_NUM_LOCK) { if (value & WESTON_NUM_LOCK) mods_locked |= num; else mods_locked &= ~num; } if (mask & WESTON_CAPS_LOCK) { if (value & WESTON_CAPS_LOCK) mods_locked |= caps; else mods_locked &= ~caps; } xkb_state_update_mask(keyboard->xkb_state.state, mods_depressed, mods_latched, mods_locked, 0, 0, group); serial = wl_display_next_serial( keyboard->seat->compositor->wl_display); notify_modifiers(keyboard->seat, serial); return 0; #else return -1; #endif } #ifdef ENABLE_XKBCOMMON WL_EXPORT void notify_modifiers(struct weston_seat *seat, uint32_t serial) { struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat); struct weston_keyboard_grab *grab = keyboard->grab; uint32_t mods_depressed, mods_latched, mods_locked, group; uint32_t mods_lookup; enum weston_led leds = 0; int changed = 0; /* Serialize and update our internal state, checking to see if it's * different to the previous state. */ mods_depressed = xkb_state_serialize_mods(keyboard->xkb_state.state, XKB_STATE_MODS_DEPRESSED); mods_latched = xkb_state_serialize_mods(keyboard->xkb_state.state, XKB_STATE_MODS_LATCHED); mods_locked = xkb_state_serialize_mods(keyboard->xkb_state.state, XKB_STATE_MODS_LOCKED); group = xkb_state_serialize_layout(keyboard->xkb_state.state, XKB_STATE_LAYOUT_EFFECTIVE); if (mods_depressed != keyboard->modifiers.mods_depressed || mods_latched != keyboard->modifiers.mods_latched || mods_locked != keyboard->modifiers.mods_locked || group != keyboard->modifiers.group) changed = 1; run_modifier_bindings(seat, keyboard->modifiers.mods_depressed, mods_depressed); keyboard->modifiers.mods_depressed = mods_depressed; keyboard->modifiers.mods_latched = mods_latched; keyboard->modifiers.mods_locked = mods_locked; keyboard->modifiers.group = group; /* And update the modifier_state for bindings. */ mods_lookup = mods_depressed | mods_latched; seat->modifier_state = 0; if (mods_lookup & (1 << keyboard->xkb_info->ctrl_mod)) seat->modifier_state |= MODIFIER_CTRL; if (mods_lookup & (1 << keyboard->xkb_info->alt_mod)) seat->modifier_state |= MODIFIER_ALT; if (mods_lookup & (1 << keyboard->xkb_info->super_mod)) seat->modifier_state |= MODIFIER_SUPER; if (mods_lookup & (1 << keyboard->xkb_info->shift_mod)) seat->modifier_state |= MODIFIER_SHIFT; /* Finally, notify the compositor that LEDs have changed. */ if (xkb_state_led_index_is_active(keyboard->xkb_state.state, keyboard->xkb_info->num_led)) leds |= LED_NUM_LOCK; if (xkb_state_led_index_is_active(keyboard->xkb_state.state, keyboard->xkb_info->caps_led)) leds |= LED_CAPS_LOCK; if (xkb_state_led_index_is_active(keyboard->xkb_state.state, keyboard->xkb_info->scroll_led)) leds |= LED_SCROLL_LOCK; if (leds != keyboard->xkb_state.leds && seat->led_update) seat->led_update(seat, leds); keyboard->xkb_state.leds = leds; if (changed) { grab->interface->modifiers(grab, serial, keyboard->modifiers.mods_depressed, keyboard->modifiers.mods_latched, keyboard->modifiers.mods_locked, keyboard->modifiers.group); } } static void update_modifier_state(struct weston_seat *seat, uint32_t serial, uint32_t key, enum wl_keyboard_key_state state) { struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat); enum xkb_key_direction direction; /* Keyboard modifiers don't exist in raw keyboard mode */ if (!seat->compositor->use_xkbcommon) return; if (state == WL_KEYBOARD_KEY_STATE_PRESSED) direction = XKB_KEY_DOWN; else direction = XKB_KEY_UP; /* Offset the keycode by 8, as the evdev XKB rules reflect X's * broken keycode system, which starts at 8. */ xkb_state_update_key(keyboard->xkb_state.state, key + 8, direction); notify_modifiers(seat, serial); } static void send_keymap(struct wl_resource *resource, struct weston_xkb_info *xkb_info) { wl_keyboard_send_keymap(resource, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, xkb_info->keymap_fd, xkb_info->keymap_size); } static void send_modifiers(struct wl_resource *resource, uint32_t serial, struct weston_keyboard *keyboard) { wl_keyboard_send_modifiers(resource, serial, keyboard->modifiers.mods_depressed, keyboard->modifiers.mods_latched, keyboard->modifiers.mods_locked, keyboard->modifiers.group); } static struct weston_xkb_info * weston_xkb_info_create(struct xkb_keymap *keymap); static void update_keymap(struct weston_seat *seat) { struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat); struct wl_resource *resource; struct weston_xkb_info *xkb_info; struct xkb_state *state; xkb_mod_mask_t latched_mods; xkb_mod_mask_t locked_mods; xkb_info = weston_xkb_info_create(keyboard->pending_keymap); xkb_keymap_unref(keyboard->pending_keymap); keyboard->pending_keymap = NULL; if (!xkb_info) { weston_log("failed to create XKB info\n"); return; } state = xkb_state_new(xkb_info->keymap); if (!state) { weston_log("failed to initialise XKB state\n"); weston_xkb_info_destroy(xkb_info); return; } latched_mods = xkb_state_serialize_mods(keyboard->xkb_state.state, XKB_STATE_MODS_LATCHED); locked_mods = xkb_state_serialize_mods(keyboard->xkb_state.state, XKB_STATE_MODS_LOCKED); xkb_state_update_mask(state, 0, /* depressed */ latched_mods, locked_mods, 0, 0, 0); weston_xkb_info_destroy(keyboard->xkb_info); keyboard->xkb_info = xkb_info; xkb_state_unref(keyboard->xkb_state.state); keyboard->xkb_state.state = state; wl_resource_for_each(resource, &keyboard->resource_list) send_keymap(resource, xkb_info); wl_resource_for_each(resource, &keyboard->focus_resource_list) send_keymap(resource, xkb_info); notify_modifiers(seat, wl_display_next_serial(seat->compositor->wl_display)); if (!latched_mods && !locked_mods) return; wl_resource_for_each(resource, &keyboard->resource_list) send_modifiers(resource, wl_display_get_serial(seat->compositor->wl_display), keyboard); wl_resource_for_each(resource, &keyboard->focus_resource_list) send_modifiers(resource, wl_display_get_serial(seat->compositor->wl_display), keyboard); } #else WL_EXPORT void notify_modifiers(struct weston_seat *seat, uint32_t serial) { } static void update_modifier_state(struct weston_seat *seat, uint32_t serial, uint32_t key, enum wl_keyboard_key_state state) { } static void update_keymap(struct weston_seat *seat) { } #endif WL_EXPORT void notify_key(struct weston_seat *seat, uint32_t time, uint32_t key, enum wl_keyboard_key_state state, enum weston_key_state_update update_state) { struct weston_compositor *compositor = seat->compositor; struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat); struct weston_keyboard_grab *grab = keyboard->grab; uint32_t *k, *end; if (state == WL_KEYBOARD_KEY_STATE_PRESSED) { weston_compositor_idle_inhibit(compositor); } else { weston_compositor_idle_release(compositor); } end = keyboard->keys.data + keyboard->keys.size; for (k = keyboard->keys.data; k < end; k++) { if (*k == key) { /* Ignore server-generated repeats. */ if (state == WL_KEYBOARD_KEY_STATE_PRESSED) return; *k = *--end; } } keyboard->keys.size = (void *) end - keyboard->keys.data; if (state == WL_KEYBOARD_KEY_STATE_PRESSED) { k = wl_array_add(&keyboard->keys, sizeof *k); *k = key; } if (grab == &keyboard->default_grab || grab == &keyboard->input_method_grab) { weston_compositor_run_key_binding(compositor, keyboard, time, key, state); grab = keyboard->grab; } grab->interface->key(grab, time, key, state); if (keyboard->pending_keymap && keyboard->keys.size == 0) update_keymap(seat); if (update_state == STATE_UPDATE_AUTOMATIC) { update_modifier_state(seat, wl_display_get_serial(compositor->wl_display), key, state); } if (state == WL_KEYBOARD_KEY_STATE_PRESSED) { keyboard->grab_serial = wl_display_get_serial(compositor->wl_display); keyboard->grab_time = time; keyboard->grab_key = key; } } WL_EXPORT void notify_pointer_focus(struct weston_seat *seat, struct weston_output *output, double x, double y) { struct weston_pointer *pointer = weston_seat_get_pointer(seat); if (output) { weston_pointer_move_to(pointer, wl_fixed_from_double(x), wl_fixed_from_double(y)); } else { /* FIXME: We should call weston_pointer_set_focus(seat, * NULL) here, but somehow that breaks re-entry... */ } } static void destroy_device_saved_kbd_focus(struct wl_listener *listener, void *data) { struct weston_seat *ws; ws = container_of(listener, struct weston_seat, saved_kbd_focus_listener); ws->saved_kbd_focus = NULL; } WL_EXPORT void notify_keyboard_focus_in(struct weston_seat *seat, struct wl_array *keys, enum weston_key_state_update update_state) { struct weston_compositor *compositor = seat->compositor; struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat); struct weston_surface *surface; uint32_t *k, serial; serial = wl_display_next_serial(compositor->wl_display); wl_array_copy(&keyboard->keys, keys); wl_array_for_each(k, &keyboard->keys) { weston_compositor_idle_inhibit(compositor); if (update_state == STATE_UPDATE_AUTOMATIC) update_modifier_state(seat, serial, *k, WL_KEYBOARD_KEY_STATE_PRESSED); } surface = seat->saved_kbd_focus; if (surface) { wl_list_remove(&seat->saved_kbd_focus_listener.link); weston_keyboard_set_focus(keyboard, surface); seat->saved_kbd_focus = NULL; } } WL_EXPORT void notify_keyboard_focus_out(struct weston_seat *seat) { struct weston_compositor *compositor = seat->compositor; struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat); struct weston_pointer *pointer = weston_seat_get_pointer(seat); uint32_t *k, serial; serial = wl_display_next_serial(compositor->wl_display); wl_array_for_each(k, &keyboard->keys) { weston_compositor_idle_release(compositor); update_modifier_state(seat, serial, *k, WL_KEYBOARD_KEY_STATE_RELEASED); } seat->modifier_state = 0; if (keyboard->focus) { seat->saved_kbd_focus = keyboard->focus; seat->saved_kbd_focus_listener.notify = destroy_device_saved_kbd_focus; wl_signal_add(&keyboard->focus->destroy_signal, &seat->saved_kbd_focus_listener); } weston_keyboard_set_focus(keyboard, NULL); weston_keyboard_cancel_grab(keyboard); if (pointer) weston_pointer_cancel_grab(pointer); } WL_EXPORT void weston_touch_set_focus(struct weston_touch *touch, struct weston_view *view) { struct wl_list *focus_resource_list; focus_resource_list = &touch->focus_resource_list; if (view && touch->focus && touch->focus->surface == view->surface) { touch->focus = view; return; } wl_list_remove(&touch->focus_resource_listener.link); wl_list_init(&touch->focus_resource_listener.link); wl_list_remove(&touch->focus_view_listener.link); wl_list_init(&touch->focus_view_listener.link); if (!wl_list_empty(focus_resource_list)) { move_resources(&touch->resource_list, focus_resource_list); } if (view) { struct wl_client *surface_client; if (!view->surface->resource) { touch->focus = NULL; return; } surface_client = wl_resource_get_client(view->surface->resource); move_resources_for_client(focus_resource_list, &touch->resource_list, surface_client); wl_resource_add_destroy_listener(view->surface->resource, &touch->focus_resource_listener); wl_signal_add(&view->destroy_signal, &touch->focus_view_listener); } touch->focus = view; } /** * notify_touch - emulates button touches and notifies surfaces accordingly. * * It assumes always the correct cycle sequence until it gets here: touch_down * → touch_update → ... → touch_update → touch_end. The driver is responsible * for sending along such order. * */ WL_EXPORT void notify_touch(struct weston_seat *seat, uint32_t time, int touch_id, double double_x, double double_y, int touch_type) { struct weston_compositor *ec = seat->compositor; struct weston_touch *touch = weston_seat_get_touch(seat); struct weston_touch_grab *grab = touch->grab; struct weston_view *ev; wl_fixed_t sx, sy; wl_fixed_t x = wl_fixed_from_double(double_x); wl_fixed_t y = wl_fixed_from_double(double_y); /* Update grab's global coordinates. */ if (touch_id == touch->grab_touch_id && touch_type != WL_TOUCH_UP) { touch->grab_x = x; touch->grab_y = y; } switch (touch_type) { case WL_TOUCH_DOWN: weston_compositor_idle_inhibit(ec); touch->num_tp++; /* the first finger down picks the view, and all further go * to that view for the remainder of the touch session i.e. * until all touch points are up again. */ if (touch->num_tp == 1) { ev = weston_compositor_pick_view(ec, x, y, &sx, &sy); weston_touch_set_focus(touch, ev); } else if (!touch->focus) { /* Unexpected condition: We have non-initial touch but * there is no focused surface. */ weston_log("touch event received with %d points down " "but no surface focused\n", touch->num_tp); return; } weston_compositor_run_touch_binding(ec, touch, time, touch_type); grab->interface->down(grab, time, touch_id, x, y); if (touch->num_tp == 1) { touch->grab_serial = wl_display_get_serial(ec->wl_display); touch->grab_touch_id = touch_id; touch->grab_time = time; touch->grab_x = x; touch->grab_y = y; } break; case WL_TOUCH_MOTION: ev = touch->focus; if (!ev) break; grab->interface->motion(grab, time, touch_id, x, y); break; case WL_TOUCH_UP: if (touch->num_tp == 0) { /* This can happen if we start out with one or * more fingers on the touch screen, in which * case we didn't get the corresponding down * event. */ weston_log("unmatched touch up event\n"); break; } weston_compositor_idle_release(ec); touch->num_tp--; grab->interface->up(grab, time, touch_id); if (touch->num_tp == 0) weston_touch_set_focus(touch, NULL); break; } } WL_EXPORT void notify_touch_frame(struct weston_seat *seat) { struct weston_touch *touch = weston_seat_get_touch(seat); struct weston_touch_grab *grab = touch->grab; grab->interface->frame(grab); } WL_EXPORT void notify_touch_cancel(struct weston_seat *seat) { struct weston_touch *touch = weston_seat_get_touch(seat); struct weston_touch_grab *grab = touch->grab; grab->interface->cancel(grab); } static int pointer_cursor_surface_get_label(struct weston_surface *surface, char *buf, size_t len) { return snprintf(buf, len, "cursor"); } static void pointer_cursor_surface_configure(struct weston_surface *es, int32_t dx, int32_t dy) { struct weston_pointer *pointer = es->configure_private; int x, y; if (es->width == 0) return; assert(es == pointer->sprite->surface); pointer->hotspot_x -= dx; pointer->hotspot_y -= dy; x = wl_fixed_to_int(pointer->x) - pointer->hotspot_x; y = wl_fixed_to_int(pointer->y) - pointer->hotspot_y; weston_view_set_position(pointer->sprite, x, y); empty_region(&es->pending.input); empty_region(&es->input); if (!weston_surface_is_mapped(es)) { weston_layer_entry_insert(&es->compositor->cursor_layer.view_list, &pointer->sprite->layer_link); weston_view_update_transform(pointer->sprite); } } static void pointer_set_cursor(struct wl_client *client, struct wl_resource *resource, uint32_t serial, struct wl_resource *surface_resource, int32_t x, int32_t y) { struct weston_pointer *pointer = wl_resource_get_user_data(resource); struct weston_surface *surface = NULL; if (surface_resource) surface = wl_resource_get_user_data(surface_resource); if (pointer->focus == NULL) return; /* pointer->focus->surface->resource can be NULL. Surfaces like the black_surface used in shell.c for fullscreen don't have a resource, but can still have focus */ if (pointer->focus->surface->resource == NULL) return; if (wl_resource_get_client(pointer->focus->surface->resource) != client) return; if (pointer->focus_serial - serial > UINT32_MAX / 2) return; if (!surface) { if (pointer->sprite) pointer_unmap_sprite(pointer); return; } if (pointer->sprite && pointer->sprite->surface == surface && pointer->hotspot_x == x && pointer->hotspot_y == y) return; if (!pointer->sprite || pointer->sprite->surface != surface) { if (weston_surface_set_role(surface, "wl_pointer-cursor", resource, WL_POINTER_ERROR_ROLE) < 0) return; if (pointer->sprite) pointer_unmap_sprite(pointer); wl_signal_add(&surface->destroy_signal, &pointer->sprite_destroy_listener); surface->configure = pointer_cursor_surface_configure; surface->configure_private = pointer; weston_surface_set_label_func(surface, pointer_cursor_surface_get_label); pointer->sprite = weston_view_create(surface); } pointer->hotspot_x = x; pointer->hotspot_y = y; if (surface->buffer_ref.buffer) { pointer_cursor_surface_configure(surface, 0, 0); weston_view_schedule_repaint(pointer->sprite); } } static void pointer_release(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static const struct wl_pointer_interface pointer_interface = { pointer_set_cursor, pointer_release }; static void seat_get_pointer(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct weston_seat *seat = wl_resource_get_user_data(resource); /* We use the pointer_state directly, which means we'll * give a wl_pointer if the seat has ever had one - even though * the spec explicitly states that this request only takes effect * if the seat has the pointer capability. * * This prevents a race between the compositor sending new * capabilities and the client trying to use the old ones. */ struct weston_pointer *pointer = seat->pointer_state; struct wl_resource *cr; struct weston_pointer_client *pointer_client; if (!pointer) return; cr = wl_resource_create(client, &wl_pointer_interface, wl_resource_get_version(resource), id); if (cr == NULL) { wl_client_post_no_memory(client); return; } pointer_client = weston_pointer_ensure_pointer_client(pointer, client); if (!pointer_client) { wl_client_post_no_memory(client); return; } wl_list_insert(&pointer_client->pointer_resources, wl_resource_get_link(cr)); wl_resource_set_implementation(cr, &pointer_interface, pointer, unbind_pointer_client_resource); if (pointer->focus && pointer->focus->surface->resource && wl_resource_get_client(pointer->focus->surface->resource) == client) { wl_fixed_t sx, sy; weston_view_from_global_fixed(pointer->focus, pointer->x, pointer->y, &sx, &sy); wl_pointer_send_enter(cr, pointer->focus_serial, pointer->focus->surface->resource, sx, sy); pointer_send_frame(cr); } } static void keyboard_release(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static const struct wl_keyboard_interface keyboard_interface = { keyboard_release }; static bool should_send_modifiers_to_client(struct weston_seat *seat, struct wl_client *client) { struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat); struct weston_pointer *pointer = weston_seat_get_pointer(seat); if (keyboard && keyboard->focus && keyboard->focus->resource && wl_resource_get_client(keyboard->focus->resource) == client) return true; if (pointer && pointer->focus && pointer->focus->surface->resource && wl_resource_get_client(pointer->focus->surface->resource) == client) return true; return false; } static void seat_get_keyboard(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct weston_seat *seat = wl_resource_get_user_data(resource); /* We use the keyboard_state directly, which means we'll * give a wl_keyboard if the seat has ever had one - even though * the spec explicitly states that this request only takes effect * if the seat has the keyboard capability. * * This prevents a race between the compositor sending new * capabilities and the client trying to use the old ones. */ struct weston_keyboard *keyboard = seat->keyboard_state; struct wl_resource *cr; if (!keyboard) return; cr = wl_resource_create(client, &wl_keyboard_interface, wl_resource_get_version(resource), id); if (cr == NULL) { wl_client_post_no_memory(client); return; } /* May be moved to focused list later by either * weston_keyboard_set_focus or directly if this client is already * focused */ wl_list_insert(&keyboard->resource_list, wl_resource_get_link(cr)); wl_resource_set_implementation(cr, &keyboard_interface, seat, unbind_resource); if (wl_resource_get_version(cr) >= WL_KEYBOARD_REPEAT_INFO_SINCE_VERSION) { wl_keyboard_send_repeat_info(cr, seat->compositor->kb_repeat_rate, seat->compositor->kb_repeat_delay); } if (seat->compositor->use_xkbcommon) { wl_keyboard_send_keymap(cr, WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1, keyboard->xkb_info->keymap_fd, keyboard->xkb_info->keymap_size); } else { int null_fd = open("/dev/null", O_RDONLY); wl_keyboard_send_keymap(cr, WL_KEYBOARD_KEYMAP_FORMAT_NO_KEYMAP, null_fd, 0); close(null_fd); } if (should_send_modifiers_to_client(seat, client)) { send_modifiers_to_resource(keyboard, cr, keyboard->focus_serial); } if (keyboard->focus && keyboard->focus->resource && wl_resource_get_client(keyboard->focus->resource) == client) { struct weston_surface *surface = (struct weston_surface *)keyboard->focus; wl_list_remove(wl_resource_get_link(cr)); wl_list_insert(&keyboard->focus_resource_list, wl_resource_get_link(cr)); wl_keyboard_send_enter(cr, keyboard->focus_serial, surface->resource, &keyboard->keys); /* If this is the first keyboard resource for this * client... */ if (keyboard->focus_resource_list.prev == wl_resource_get_link(cr)) wl_data_device_set_keyboard_focus(seat); } } static void touch_release(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static const struct wl_touch_interface touch_interface = { touch_release }; static void seat_get_touch(struct wl_client *client, struct wl_resource *resource, uint32_t id) { struct weston_seat *seat = wl_resource_get_user_data(resource); /* We use the touch_state directly, which means we'll * give a wl_touch if the seat has ever had one - even though * the spec explicitly states that this request only takes effect * if the seat has the touch capability. * * This prevents a race between the compositor sending new * capabilities and the client trying to use the old ones. */ struct weston_touch *touch = seat->touch_state; struct wl_resource *cr; if (!touch) return; cr = wl_resource_create(client, &wl_touch_interface, wl_resource_get_version(resource), id); if (cr == NULL) { wl_client_post_no_memory(client); return; } if (touch->focus && wl_resource_get_client(touch->focus->surface->resource) == client) { wl_list_insert(&touch->focus_resource_list, wl_resource_get_link(cr)); } else { wl_list_insert(&touch->resource_list, wl_resource_get_link(cr)); } wl_resource_set_implementation(cr, &touch_interface, seat, unbind_resource); } static void seat_release(struct wl_client *client, struct wl_resource *resource) { wl_resource_destroy(resource); } static const struct wl_seat_interface seat_interface = { seat_get_pointer, seat_get_keyboard, seat_get_touch, seat_release, }; static void bind_seat(struct wl_client *client, void *data, uint32_t version, uint32_t id) { struct weston_seat *seat = data; struct wl_resource *resource; enum wl_seat_capability caps = 0; resource = wl_resource_create(client, &wl_seat_interface, version, id); wl_list_insert(&seat->base_resource_list, wl_resource_get_link(resource)); wl_resource_set_implementation(resource, &seat_interface, data, unbind_resource); if (weston_seat_get_pointer(seat)) caps |= WL_SEAT_CAPABILITY_POINTER; if (weston_seat_get_keyboard(seat)) caps |= WL_SEAT_CAPABILITY_KEYBOARD; if (weston_seat_get_touch(seat)) caps |= WL_SEAT_CAPABILITY_TOUCH; wl_seat_send_capabilities(resource, caps); if (version >= WL_SEAT_NAME_SINCE_VERSION) wl_seat_send_name(resource, seat->seat_name); } #ifdef ENABLE_XKBCOMMON int weston_compositor_xkb_init(struct weston_compositor *ec, struct xkb_rule_names *names) { ec->use_xkbcommon = 1; if (ec->xkb_context == NULL) { ec->xkb_context = xkb_context_new(0); if (ec->xkb_context == NULL) { weston_log("failed to create XKB context\n"); return -1; } } if (names) ec->xkb_names = *names; if (!ec->xkb_names.rules) ec->xkb_names.rules = strdup("evdev"); if (!ec->xkb_names.model) ec->xkb_names.model = strdup("pc105"); if (!ec->xkb_names.layout) ec->xkb_names.layout = strdup("us"); return 0; } static void weston_xkb_info_destroy(struct weston_xkb_info *xkb_info) { if (--xkb_info->ref_count > 0) return; xkb_keymap_unref(xkb_info->keymap); if (xkb_info->keymap_area) munmap(xkb_info->keymap_area, xkb_info->keymap_size); if (xkb_info->keymap_fd >= 0) close(xkb_info->keymap_fd); free(xkb_info); } void weston_compositor_xkb_destroy(struct weston_compositor *ec) { /* * If we're operating in raw keyboard mode, we never initialized * libxkbcommon so there's no cleanup to do either. */ if (!ec->use_xkbcommon) return; free((char *) ec->xkb_names.rules); free((char *) ec->xkb_names.model); free((char *) ec->xkb_names.layout); free((char *) ec->xkb_names.variant); free((char *) ec->xkb_names.options); if (ec->xkb_info) weston_xkb_info_destroy(ec->xkb_info); xkb_context_unref(ec->xkb_context); } static struct weston_xkb_info * weston_xkb_info_create(struct xkb_keymap *keymap) { struct weston_xkb_info *xkb_info = zalloc(sizeof *xkb_info); if (xkb_info == NULL) return NULL; xkb_info->keymap = xkb_keymap_ref(keymap); xkb_info->ref_count = 1; char *keymap_str; xkb_info->shift_mod = xkb_keymap_mod_get_index(xkb_info->keymap, XKB_MOD_NAME_SHIFT); xkb_info->caps_mod = xkb_keymap_mod_get_index(xkb_info->keymap, XKB_MOD_NAME_CAPS); xkb_info->ctrl_mod = xkb_keymap_mod_get_index(xkb_info->keymap, XKB_MOD_NAME_CTRL); xkb_info->alt_mod = xkb_keymap_mod_get_index(xkb_info->keymap, XKB_MOD_NAME_ALT); xkb_info->mod2_mod = xkb_keymap_mod_get_index(xkb_info->keymap, "Mod2"); xkb_info->mod3_mod = xkb_keymap_mod_get_index(xkb_info->keymap, "Mod3"); xkb_info->super_mod = xkb_keymap_mod_get_index(xkb_info->keymap, XKB_MOD_NAME_LOGO); xkb_info->mod5_mod = xkb_keymap_mod_get_index(xkb_info->keymap, "Mod5"); xkb_info->num_led = xkb_keymap_led_get_index(xkb_info->keymap, XKB_LED_NAME_NUM); xkb_info->caps_led = xkb_keymap_led_get_index(xkb_info->keymap, XKB_LED_NAME_CAPS); xkb_info->scroll_led = xkb_keymap_led_get_index(xkb_info->keymap, XKB_LED_NAME_SCROLL); keymap_str = xkb_keymap_get_as_string(xkb_info->keymap, XKB_KEYMAP_FORMAT_TEXT_V1); if (keymap_str == NULL) { weston_log("failed to get string version of keymap\n"); goto err_keymap; } xkb_info->keymap_size = strlen(keymap_str) + 1; xkb_info->keymap_fd = os_create_anonymous_file(xkb_info->keymap_size); if (xkb_info->keymap_fd < 0) { weston_log("creating a keymap file for %lu bytes failed: %m\n", (unsigned long) xkb_info->keymap_size); goto err_keymap_str; } xkb_info->keymap_area = mmap(NULL, xkb_info->keymap_size, PROT_READ | PROT_WRITE, MAP_SHARED, xkb_info->keymap_fd, 0); if (xkb_info->keymap_area == MAP_FAILED) { weston_log("failed to mmap() %lu bytes\n", (unsigned long) xkb_info->keymap_size); goto err_dev_zero; } strcpy(xkb_info->keymap_area, keymap_str); free(keymap_str); return xkb_info; err_dev_zero: close(xkb_info->keymap_fd); err_keymap_str: free(keymap_str); err_keymap: xkb_keymap_unref(xkb_info->keymap); free(xkb_info); return NULL; } static int weston_compositor_build_global_keymap(struct weston_compositor *ec) { struct xkb_keymap *keymap; if (ec->xkb_info != NULL) return 0; keymap = xkb_keymap_new_from_names(ec->xkb_context, &ec->xkb_names, 0); if (keymap == NULL) { weston_log("failed to compile global XKB keymap\n"); weston_log(" tried rules %s, model %s, layout %s, variant %s, " "options %s\n", ec->xkb_names.rules, ec->xkb_names.model, ec->xkb_names.layout, ec->xkb_names.variant, ec->xkb_names.options); return -1; } ec->xkb_info = weston_xkb_info_create(keymap); xkb_keymap_unref(keymap); if (ec->xkb_info == NULL) return -1; return 0; } #else int weston_compositor_xkb_init(struct weston_compositor *ec, struct xkb_rule_names *names) { return 0; } void weston_compositor_xkb_destroy(struct weston_compositor *ec) { } #endif WL_EXPORT void weston_seat_update_keymap(struct weston_seat *seat, struct xkb_keymap *keymap) { struct weston_keyboard *keyboard = weston_seat_get_keyboard(seat); if (!keyboard || !keymap) return; #ifdef ENABLE_XKBCOMMON if (!seat->compositor->use_xkbcommon) return; xkb_keymap_unref(keyboard->pending_keymap); keyboard->pending_keymap = xkb_keymap_ref(keymap); if (keyboard->keys.size == 0) update_keymap(seat); #endif } WL_EXPORT int weston_seat_init_keyboard(struct weston_seat *seat, struct xkb_keymap *keymap) { struct weston_keyboard *keyboard; if (seat->keyboard_state) { seat->keyboard_device_count += 1; if (seat->keyboard_device_count == 1) seat_send_updated_caps(seat); return 0; } keyboard = weston_keyboard_create(); if (keyboard == NULL) { weston_log("failed to allocate weston keyboard struct\n"); return -1; } #ifdef ENABLE_XKBCOMMON if (seat->compositor->use_xkbcommon) { if (keymap != NULL) { keyboard->xkb_info = weston_xkb_info_create(keymap); if (keyboard->xkb_info == NULL) goto err; } else { if (weston_compositor_build_global_keymap(seat->compositor) < 0) goto err; keyboard->xkb_info = seat->compositor->xkb_info; keyboard->xkb_info->ref_count++; } keyboard->xkb_state.state = xkb_state_new(keyboard->xkb_info->keymap); if (keyboard->xkb_state.state == NULL) { weston_log("failed to initialise XKB state\n"); goto err; } keyboard->xkb_state.leds = 0; } #endif seat->keyboard_state = keyboard; seat->keyboard_device_count = 1; keyboard->seat = seat; seat_send_updated_caps(seat); return 0; err: if (keyboard->xkb_info) weston_xkb_info_destroy(keyboard->xkb_info); free(keyboard); return -1; } static void weston_keyboard_reset_state(struct weston_keyboard *keyboard) { struct weston_seat *seat = keyboard->seat; struct xkb_state *state; #ifdef ENABLE_XKBCOMMON if (seat->compositor->use_xkbcommon) { state = xkb_state_new(keyboard->xkb_info->keymap); if (!state) { weston_log("failed to reset XKB state\n"); return; } xkb_state_unref(keyboard->xkb_state.state); keyboard->xkb_state.state = state; keyboard->xkb_state.leds = 0; } #endif seat->modifier_state = 0; } WL_EXPORT void weston_seat_release_keyboard(struct weston_seat *seat) { seat->keyboard_device_count--; assert(seat->keyboard_device_count >= 0); if (seat->keyboard_device_count == 0) { weston_keyboard_set_focus(seat->keyboard_state, NULL); weston_keyboard_cancel_grab(seat->keyboard_state); weston_keyboard_reset_state(seat->keyboard_state); seat_send_updated_caps(seat); } } WL_EXPORT void weston_seat_init_pointer(struct weston_seat *seat) { struct weston_pointer *pointer; if (seat->pointer_state) { seat->pointer_device_count += 1; if (seat->pointer_device_count == 1) seat_send_updated_caps(seat); return; } pointer = weston_pointer_create(seat); if (pointer == NULL) return; seat->pointer_state = pointer; seat->pointer_device_count = 1; pointer->seat = seat; seat_send_updated_caps(seat); } WL_EXPORT void weston_seat_release_pointer(struct weston_seat *seat) { struct weston_pointer *pointer = seat->pointer_state; seat->pointer_device_count--; if (seat->pointer_device_count == 0) { weston_pointer_clear_focus(pointer); weston_pointer_cancel_grab(pointer); if (pointer->sprite) pointer_unmap_sprite(pointer); weston_pointer_reset_state(pointer); seat_send_updated_caps(seat); /* seat->pointer is intentionally not destroyed so that * a newly attached pointer on this seat will retain * the previous cursor co-ordinates. */ } } WL_EXPORT void weston_seat_init_touch(struct weston_seat *seat) { struct weston_touch *touch; if (seat->touch_state) { seat->touch_device_count += 1; if (seat->touch_device_count == 1) seat_send_updated_caps(seat); return; } touch = weston_touch_create(); if (touch == NULL) return; seat->touch_state = touch; seat->touch_device_count = 1; touch->seat = seat; seat_send_updated_caps(seat); } WL_EXPORT void weston_seat_release_touch(struct weston_seat *seat) { seat->touch_device_count--; if (seat->touch_device_count == 0) { weston_touch_set_focus(seat->touch_state, NULL); weston_touch_cancel_grab(seat->touch_state); weston_touch_reset_state(seat->touch_state); seat_send_updated_caps(seat); } } WL_EXPORT void weston_seat_init(struct weston_seat *seat, struct weston_compositor *ec, const char *seat_name) { memset(seat, 0, sizeof *seat); seat->selection_data_source = NULL; wl_list_init(&seat->base_resource_list); wl_signal_init(&seat->selection_signal); wl_list_init(&seat->drag_resource_list); wl_signal_init(&seat->destroy_signal); wl_signal_init(&seat->updated_caps_signal); seat->global = wl_global_create(ec->wl_display, &wl_seat_interface, 5, seat, bind_seat); seat->compositor = ec; seat->modifier_state = 0; seat->seat_name = strdup(seat_name); wl_list_insert(ec->seat_list.prev, &seat->link); clipboard_create(seat); wl_signal_emit(&ec->seat_created_signal, seat); } WL_EXPORT void weston_seat_release(struct weston_seat *seat) { wl_list_remove(&seat->link); if (seat->saved_kbd_focus) wl_list_remove(&seat->saved_kbd_focus_listener.link); if (seat->pointer_state) weston_pointer_destroy(seat->pointer_state); if (seat->keyboard_state) weston_keyboard_destroy(seat->keyboard_state); if (seat->touch_state) weston_touch_destroy(seat->touch_state); free (seat->seat_name); wl_global_destroy(seat->global); wl_signal_emit(&seat->destroy_signal, seat); } /** Get a seat's keyboard pointer * * \param seat The seat to query * \return The seat's keyboard pointer, or NULL if no keyboard is present * * The keyboard pointer for a seat isn't freed when all keyboards are removed, * so it should only be used when the seat's keyboard_device_count is greater * than zero. This function does that test and only returns a pointer * when a keyboard is present. */ WL_EXPORT struct weston_keyboard * weston_seat_get_keyboard(struct weston_seat *seat) { if (!seat) return NULL; if (seat->keyboard_device_count) return seat->keyboard_state; return NULL; } /** Get a seat's pointer pointer * * \param seat The seat to query * \return The seat's pointer pointer, or NULL if no pointer device is present * * The pointer pointer for a seat isn't freed when all mice are removed, * so it should only be used when the seat's pointer_device_count is greater * than zero. This function does that test and only returns a pointer * when a pointing device is present. */ WL_EXPORT struct weston_pointer * weston_seat_get_pointer(struct weston_seat *seat) { if (!seat) return NULL; if (seat->pointer_device_count) return seat->pointer_state; return NULL; } /** Get a seat's touch pointer * * \param seat The seat to query * \return The seat's touch pointer, or NULL if no touch device is present * * The touch pointer for a seat isn't freed when all touch devices are removed, * so it should only be used when the seat's touch_device_count is greater * than zero. This function does that test and only returns a pointer * when a touch device is present. */ WL_EXPORT struct weston_touch * weston_seat_get_touch(struct weston_seat *seat) { if (!seat) return NULL; if (seat->touch_device_count) return seat->touch_state; return NULL; }