/* * Copyright © 2011 Intel Corporation * * Permission to use, copy, modify, distribute, and sell this software and * its documentation for any purpose is hereby granted without fee, provided * that the above copyright notice appear in all copies and that both that * copyright notice and this permission notice appear in supporting * documentation, and that the name of the copyright holders not be used in * advertising or publicity pertaining to distribution of the software * without specific, written prior permission. The copyright holders make * no representations about the suitability of this software for any * purpose. It is provided "as is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS * SOFTWARE, INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND * FITNESS, IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY * SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER * RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF * CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN * CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE. */ #include "config.h" #include #include "compositor.h" struct weston_binding { uint32_t key; uint32_t button; uint32_t axis; uint32_t modifier; void *handler; void *data; struct wl_list link; }; static struct weston_binding * weston_compositor_add_binding(struct weston_compositor *compositor, uint32_t key, uint32_t button, uint32_t axis, uint32_t modifier, void *handler, void *data) { struct weston_binding *binding; binding = malloc(sizeof *binding); if (binding == NULL) return NULL; binding->key = key; binding->button = button; binding->axis = axis; binding->modifier = modifier; binding->handler = handler; binding->data = data; return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_key_binding(struct weston_compositor *compositor, uint32_t key, uint32_t modifier, weston_key_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, key, 0, 0, modifier, handler, data); if (binding == NULL) return NULL; wl_list_insert(compositor->key_binding_list.prev, &binding->link); return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_modifier_binding(struct weston_compositor *compositor, uint32_t modifier, weston_modifier_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, 0, 0, 0, modifier, handler, data); if (binding == NULL) return NULL; wl_list_insert(compositor->modifier_binding_list.prev, &binding->link); return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_button_binding(struct weston_compositor *compositor, uint32_t button, uint32_t modifier, weston_button_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, 0, button, 0, modifier, handler, data); if (binding == NULL) return NULL; wl_list_insert(compositor->button_binding_list.prev, &binding->link); return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_touch_binding(struct weston_compositor *compositor, uint32_t modifier, weston_touch_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, 0, 0, 0, modifier, handler, data); if (binding == NULL) return NULL; wl_list_insert(compositor->touch_binding_list.prev, &binding->link); return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_axis_binding(struct weston_compositor *compositor, uint32_t axis, uint32_t modifier, weston_axis_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, 0, 0, axis, modifier, handler, data); if (binding == NULL) return NULL; wl_list_insert(compositor->axis_binding_list.prev, &binding->link); return binding; } WL_EXPORT struct weston_binding * weston_compositor_add_debug_binding(struct weston_compositor *compositor, uint32_t key, weston_key_binding_handler_t handler, void *data) { struct weston_binding *binding; binding = weston_compositor_add_binding(compositor, key, 0, 0, 0, handler, data); wl_list_insert(compositor->debug_binding_list.prev, &binding->link); return binding; } WL_EXPORT void weston_binding_destroy(struct weston_binding *binding) { wl_list_remove(&binding->link); free(binding); } WL_EXPORT void weston_binding_list_destroy_all(struct wl_list *list) { struct weston_binding *binding, *tmp; wl_list_for_each_safe(binding, tmp, list, link) weston_binding_destroy(binding); } struct binding_keyboard_grab { uint32_t key; struct weston_keyboard_grab grab; }; static void binding_key(struct weston_keyboard_grab *grab, uint32_t time, uint32_t key, uint32_t state_w) { struct binding_keyboard_grab *b = container_of(grab, struct binding_keyboard_grab, grab); struct wl_resource *resource; enum wl_keyboard_key_state state = state_w; uint32_t serial; struct weston_keyboard *keyboard = grab->keyboard; struct wl_display *display = keyboard->seat->compositor->wl_display; if (key == b->key) { if (state == WL_KEYBOARD_KEY_STATE_RELEASED) { weston_keyboard_end_grab(grab->keyboard); if (keyboard->input_method_resource) keyboard->grab = &keyboard->input_method_grab; free(b); } } else if (!wl_list_empty(&keyboard->focus_resource_list)) { serial = wl_display_next_serial(display); wl_resource_for_each(resource, &keyboard->focus_resource_list) { wl_keyboard_send_key(resource, serial, time, key, state); } } } static void binding_modifiers(struct weston_keyboard_grab *grab, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { struct wl_resource *resource; wl_resource_for_each(resource, &grab->keyboard->focus_resource_list) { wl_keyboard_send_modifiers(resource, serial, mods_depressed, mods_latched, mods_locked, group); } } static void binding_cancel(struct weston_keyboard_grab *grab) { struct binding_keyboard_grab *binding_grab = container_of(grab, struct binding_keyboard_grab, grab); weston_keyboard_end_grab(grab->keyboard); free(binding_grab); } static const struct weston_keyboard_grab_interface binding_grab = { binding_key, binding_modifiers, binding_cancel, }; static void install_binding_grab(struct weston_seat *seat, uint32_t time, uint32_t key) { struct binding_keyboard_grab *grab; grab = malloc(sizeof *grab); grab->key = key; grab->grab.interface = &binding_grab; weston_keyboard_start_grab(seat->keyboard, &grab->grab); } WL_EXPORT void weston_compositor_run_key_binding(struct weston_compositor *compositor, struct weston_seat *seat, uint32_t time, uint32_t key, enum wl_keyboard_key_state state) { struct weston_binding *b; if (state == WL_KEYBOARD_KEY_STATE_RELEASED) return; /* Invalidate all active modifier bindings. */ wl_list_for_each(b, &compositor->modifier_binding_list, link) b->key = key; wl_list_for_each(b, &compositor->key_binding_list, link) { if (b->key == key && b->modifier == seat->modifier_state) { weston_key_binding_handler_t handler = b->handler; handler(seat, time, key, b->data); /* If this was a key binding and it didn't * install a keyboard grab, install one now to * swallow the key release. */ if (seat->keyboard->grab == &seat->keyboard->default_grab) install_binding_grab(seat, time, key); } } } WL_EXPORT void weston_compositor_run_modifier_binding(struct weston_compositor *compositor, struct weston_seat *seat, enum weston_keyboard_modifier modifier, enum wl_keyboard_key_state state) { struct weston_binding *b; if (seat->keyboard->grab != &seat->keyboard->default_grab) return; wl_list_for_each(b, &compositor->modifier_binding_list, link) { weston_modifier_binding_handler_t handler = b->handler; if (b->modifier != modifier) continue; /* Prime the modifier binding. */ if (state == WL_KEYBOARD_KEY_STATE_PRESSED) { b->key = 0; continue; } /* Ignore the binding if a key was pressed in between. */ else if (b->key != 0) { return; } handler(seat, modifier, b->data); } } WL_EXPORT void weston_compositor_run_button_binding(struct weston_compositor *compositor, struct weston_seat *seat, uint32_t time, uint32_t button, enum wl_pointer_button_state state) { struct weston_binding *b; if (state == WL_POINTER_BUTTON_STATE_RELEASED) return; /* Invalidate all active modifier bindings. */ wl_list_for_each(b, &compositor->modifier_binding_list, link) b->key = button; wl_list_for_each(b, &compositor->button_binding_list, link) { if (b->button == button && b->modifier == seat->modifier_state) { weston_button_binding_handler_t handler = b->handler; handler(seat, time, button, b->data); } } } WL_EXPORT void weston_compositor_run_touch_binding(struct weston_compositor *compositor, struct weston_seat *seat, uint32_t time, int touch_type) { struct weston_binding *b; if (seat->touch->num_tp != 1 || touch_type != WL_TOUCH_DOWN) return; wl_list_for_each(b, &compositor->touch_binding_list, link) { if (b->modifier == seat->modifier_state) { weston_touch_binding_handler_t handler = b->handler; handler(seat, time, b->data); } } } WL_EXPORT int weston_compositor_run_axis_binding(struct weston_compositor *compositor, struct weston_seat *seat, uint32_t time, uint32_t axis, wl_fixed_t value) { struct weston_binding *b; /* Invalidate all active modifier bindings. */ wl_list_for_each(b, &compositor->modifier_binding_list, link) b->key = axis; wl_list_for_each(b, &compositor->axis_binding_list, link) { if (b->axis == axis && b->modifier == seat->modifier_state) { weston_axis_binding_handler_t handler = b->handler; handler(seat, time, axis, value, b->data); return 1; } } return 0; } WL_EXPORT int weston_compositor_run_debug_binding(struct weston_compositor *compositor, struct weston_seat *seat, uint32_t time, uint32_t key, enum wl_keyboard_key_state state) { weston_key_binding_handler_t handler; struct weston_binding *binding; int count = 0; wl_list_for_each(binding, &compositor->debug_binding_list, link) { if (key != binding->key) continue; count++; handler = binding->handler; handler(seat, time, key, binding->data); } return count; }