/* * Copyright © 2011 Benjamin Franzke * Copyright © 2011 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ #include #include #include #include #include #include #include #include #include #include "shared/helpers.h" #include "shared/os-compatibility.h" struct seat { struct touch *touch; struct wl_seat *seat; struct wl_touch *wl_touch; }; struct touch { struct wl_display *display; struct wl_registry *registry; struct wl_compositor *compositor; struct wl_shell *shell; struct wl_shm *shm; struct wl_pointer *pointer; struct wl_keyboard *keyboard; struct wl_surface *surface; struct wl_shell_surface *shell_surface; struct wl_buffer *buffer; int has_argb; int width, height; void *data; }; static void create_shm_buffer(struct touch *touch) { struct wl_shm_pool *pool; int fd, size, stride; stride = touch->width * 4; size = stride * touch->height; fd = os_create_anonymous_file(size); if (fd < 0) { fprintf(stderr, "creating a buffer file for %d B failed: %m\n", size); exit(1); } touch->data = mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0); if (touch->data == MAP_FAILED) { fprintf(stderr, "mmap failed: %m\n"); close(fd); exit(1); } pool = wl_shm_create_pool(touch->shm, fd, size); touch->buffer = wl_shm_pool_create_buffer(pool, 0, touch->width, touch->height, stride, WL_SHM_FORMAT_ARGB8888); wl_shm_pool_destroy(pool); close(fd); } static void shm_format(void *data, struct wl_shm *wl_shm, uint32_t format) { struct touch *touch = data; if (format == WL_SHM_FORMAT_ARGB8888) touch->has_argb = 1; } struct wl_shm_listener shm_listener = { shm_format }; static void touch_paint(struct touch *touch, int32_t x, int32_t y, int32_t id) { uint32_t *p, c; static const uint32_t colors[] = { 0xffff0000, 0xffffff00, 0xff0000ff, 0xffff00ff, 0xff00ff00, 0xff00ffff, }; if (id < (int32_t) ARRAY_LENGTH(colors)) c = colors[id]; else c = 0xffffffff; if (x < 2 || x >= touch->width - 2 || y < 2 || y >= touch->height - 2) return; p = (uint32_t *) touch->data + (x - 2) + (y - 2) * touch->width; p[2] = c; p += touch->width; p[1] = c; p[2] = c; p[3] = c; p += touch->width; p[0] = c; p[1] = c; p[2] = c; p[3] = c; p[4] = c; p += touch->width; p[1] = c; p[2] = c; p[3] = c; p += touch->width; p[2] = c; wl_surface_attach(touch->surface, touch->buffer, 0, 0); wl_surface_damage(touch->surface, x - 2, y - 2, 5, 5); /* todo: We could queue up more damage before committing, if there * are more input events to handle. */ wl_surface_commit(touch->surface); } static void touch_handle_down(void *data, struct wl_touch *wl_touch, uint32_t serial, uint32_t time, struct wl_surface *surface, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w) { struct touch *touch = data; float x = wl_fixed_to_double(x_w); float y = wl_fixed_to_double(y_w); touch_paint(touch, x, y, id); } static void touch_handle_up(void *data, struct wl_touch *wl_touch, uint32_t serial, uint32_t time, int32_t id) { } static void touch_handle_motion(void *data, struct wl_touch *wl_touch, uint32_t time, int32_t id, wl_fixed_t x_w, wl_fixed_t y_w) { struct touch *touch = data; float x = wl_fixed_to_double(x_w); float y = wl_fixed_to_double(y_w); touch_paint(touch, x, y, id); } static void touch_handle_frame(void *data, struct wl_touch *wl_touch) { } static void touch_handle_cancel(void *data, struct wl_touch *wl_touch) { } static const struct wl_touch_listener touch_listener = { touch_handle_down, touch_handle_up, touch_handle_motion, touch_handle_frame, touch_handle_cancel, }; static void seat_handle_capabilities(void *data, struct wl_seat *wl_seat, enum wl_seat_capability caps) { struct seat *seat = data; struct touch *touch = seat->touch; if ((caps & WL_SEAT_CAPABILITY_TOUCH) && !seat->wl_touch) { seat->wl_touch = wl_seat_get_touch(wl_seat); wl_touch_set_user_data(seat->wl_touch, touch); wl_touch_add_listener(seat->wl_touch, &touch_listener, touch); } else if (!(caps & WL_SEAT_CAPABILITY_TOUCH) && seat->wl_touch) { wl_touch_destroy(seat->wl_touch); seat->wl_touch = NULL; } } static const struct wl_seat_listener seat_listener = { seat_handle_capabilities, }; static void add_seat(struct touch *touch, uint32_t name, uint32_t version) { struct seat *seat; seat = malloc(sizeof *seat); assert(seat); seat->touch = touch; seat->wl_touch = NULL; seat->seat = wl_registry_bind(touch->registry, name, &wl_seat_interface, 1); wl_seat_add_listener(seat->seat, &seat_listener, seat); } static void handle_ping(void *data, struct wl_shell_surface *shell_surface, uint32_t serial) { wl_shell_surface_pong(shell_surface, serial); } static void handle_configure(void *data, struct wl_shell_surface *shell_surface, uint32_t edges, int32_t width, int32_t height) { } static void handle_popup_done(void *data, struct wl_shell_surface *shell_surface) { } static const struct wl_shell_surface_listener shell_surface_listener = { handle_ping, handle_configure, handle_popup_done }; static void handle_global(void *data, struct wl_registry *registry, uint32_t name, const char *interface, uint32_t version) { struct touch *touch = data; if (strcmp(interface, "wl_compositor") == 0) { touch->compositor = wl_registry_bind(registry, name, &wl_compositor_interface, 1); } else if (strcmp(interface, "wl_shell") == 0) { touch->shell = wl_registry_bind(registry, name, &wl_shell_interface, 1); } else if (strcmp(interface, "wl_shm") == 0) { touch->shm = wl_registry_bind(registry, name, &wl_shm_interface, 1); wl_shm_add_listener(touch->shm, &shm_listener, touch); } else if (strcmp(interface, "wl_seat") == 0) { add_seat(touch, name, version); } } static void handle_global_remove(void *data, struct wl_registry *registry, uint32_t name) { } static const struct wl_registry_listener registry_listener = { handle_global, handle_global_remove }; static struct touch * touch_create(int width, int height) { struct touch *touch; touch = malloc(sizeof *touch); if (touch == NULL) { fprintf(stderr, "out of memory\n"); exit(1); } touch->display = wl_display_connect(NULL); assert(touch->display); touch->has_argb = 0; touch->registry = wl_display_get_registry(touch->display); wl_registry_add_listener(touch->registry, ®istry_listener, touch); wl_display_dispatch(touch->display); wl_display_roundtrip(touch->display); if (!touch->has_argb) { fprintf(stderr, "WL_SHM_FORMAT_ARGB32 not available\n"); exit(1); } touch->width = width; touch->height = height; touch->surface = wl_compositor_create_surface(touch->compositor); touch->shell_surface = wl_shell_get_shell_surface(touch->shell, touch->surface); create_shm_buffer(touch); if (touch->shell_surface) { wl_shell_surface_add_listener(touch->shell_surface, &shell_surface_listener, touch); wl_shell_surface_set_toplevel(touch->shell_surface); } wl_surface_set_user_data(touch->surface, touch); wl_shell_surface_set_title(touch->shell_surface, "simple-touch"); memset(touch->data, 64, width * height * 4); wl_surface_attach(touch->surface, touch->buffer, 0, 0); wl_surface_damage(touch->surface, 0, 0, width, height); wl_surface_commit(touch->surface); return touch; } int main(int argc, char **argv) { struct touch *touch; int ret = 0; touch = touch_create(600, 500); while (ret != -1) ret = wl_display_dispatch(touch->display); return 0; }