/* * Copyright © 2012 Collabora, Ltd. * Copyright © 2012 Rob Clark * * Permission to use, copy, modify, distribute, and sell this software and its * documentation for any purpose is hereby granted without fee, provided that * the above copyright notice appear in all copies and that both that copyright * notice and this permission notice appear in supporting documentation, and * that the name of the copyright holders not be used in advertising or * publicity pertaining to distribution of the software without specific, * written prior permission. The copyright holders make no representations * about the suitability of this software for any purpose. It is provided "as * is" without express or implied warranty. * * THE COPYRIGHT HOLDERS DISCLAIM ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO * EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY SPECIAL, INDIRECT OR * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE * OF THIS SOFTWARE. */ /* cliptest: for debugging calculate_edges() function, which is copied * from compositor.c. * controls: * clip box position: mouse left drag, keys: w a s d * clip box size: mouse right drag, keys: i j k l * surface orientation: mouse wheel, keys: n m * surface transform disable key: r */ #include "config.h" #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "window.h" typedef float GLfloat; struct geometry { pixman_box32_t clip; pixman_box32_t surf; float s; /* sin phi */ float c; /* cos phi */ float phi; }; struct weston_surface { struct { int enabled; } transform; struct geometry *geometry; }; static void weston_surface_to_global_float(struct weston_surface *surface, GLfloat sx, GLfloat sy, GLfloat *x, GLfloat *y) { struct geometry *g = surface->geometry; /* pure rotation around origin by sine and cosine */ *x = g->c * sx + g->s * sy; *y = -g->s * sx + g->c * sy; } /* ---------------------- copied begins -----------------------*/ struct polygon8 { GLfloat x[8]; GLfloat y[8]; int n; }; struct clip_context { struct { GLfloat x; GLfloat y; } prev; struct { GLfloat x1, y1; GLfloat x2, y2; } clip; struct { GLfloat *x; GLfloat *y; } vertices; }; static GLfloat float_difference(GLfloat a, GLfloat b) { /* http://www.altdevblogaday.com/2012/02/22/comparing-floating-point-numbers-2012-edition/ */ static const GLfloat max_diff = 4.0f * FLT_MIN; static const GLfloat max_rel_diff = 4.0e-5; GLfloat diff = a - b; GLfloat adiff = fabsf(diff); if (adiff <= max_diff) return 0.0f; a = fabsf(a); b = fabsf(b); if (adiff <= (a > b ? a : b) * max_rel_diff) return 0.0f; return diff; } /* A line segment (p1x, p1y)-(p2x, p2y) intersects the line x = x_arg. * Compute the y coordinate of the intersection. */ static GLfloat clip_intersect_y(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y, GLfloat x_arg) { GLfloat a; GLfloat diff = float_difference(p1x, p2x); /* Practically vertical line segment, yet the end points have already * been determined to be on different sides of the line. Therefore * the line segment is part of the line and intersects everywhere. * Return the end point, so we use the whole line segment. */ if (diff == 0.0f) return p2y; a = (x_arg - p2x) / diff; return p2y + (p1y - p2y) * a; } /* A line segment (p1x, p1y)-(p2x, p2y) intersects the line y = y_arg. * Compute the x coordinate of the intersection. */ static GLfloat clip_intersect_x(GLfloat p1x, GLfloat p1y, GLfloat p2x, GLfloat p2y, GLfloat y_arg) { GLfloat a; GLfloat diff = float_difference(p1y, p2y); /* Practically horizontal line segment, yet the end points have already * been determined to be on different sides of the line. Therefore * the line segment is part of the line and intersects everywhere. * Return the end point, so we use the whole line segment. */ if (diff == 0.0f) return p2x; a = (y_arg - p2y) / diff; return p2x + (p1x - p2x) * a; } enum path_transition { PATH_TRANSITION_OUT_TO_OUT = 0, PATH_TRANSITION_OUT_TO_IN = 1, PATH_TRANSITION_IN_TO_OUT = 2, PATH_TRANSITION_IN_TO_IN = 3, }; static void clip_append_vertex(struct clip_context *ctx, GLfloat x, GLfloat y) { *ctx->vertices.x++ = x; *ctx->vertices.y++ = y; } static enum path_transition path_transition_left_edge(struct clip_context *ctx, GLfloat x, GLfloat y) { return ((ctx->prev.x >= ctx->clip.x1) << 1) | (x >= ctx->clip.x1); } static enum path_transition path_transition_right_edge(struct clip_context *ctx, GLfloat x, GLfloat y) { return ((ctx->prev.x < ctx->clip.x2) << 1) | (x < ctx->clip.x2); } static enum path_transition path_transition_top_edge(struct clip_context *ctx, GLfloat x, GLfloat y) { return ((ctx->prev.y >= ctx->clip.y1) << 1) | (y >= ctx->clip.y1); } static enum path_transition path_transition_bottom_edge(struct clip_context *ctx, GLfloat x, GLfloat y) { return ((ctx->prev.y < ctx->clip.y2) << 1) | (y < ctx->clip.y2); } static void clip_polygon_leftright(struct clip_context *ctx, enum path_transition transition, GLfloat x, GLfloat y, GLfloat clip_x) { GLfloat yi; switch (transition) { case PATH_TRANSITION_IN_TO_IN: clip_append_vertex(ctx, x, y); break; case PATH_TRANSITION_IN_TO_OUT: yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x); clip_append_vertex(ctx, clip_x, yi); break; case PATH_TRANSITION_OUT_TO_IN: yi = clip_intersect_y(ctx->prev.x, ctx->prev.y, x, y, clip_x); clip_append_vertex(ctx, clip_x, yi); clip_append_vertex(ctx, x, y); break; case PATH_TRANSITION_OUT_TO_OUT: /* nothing */ break; default: assert(0 && "bad enum path_transition"); } ctx->prev.x = x; ctx->prev.y = y; } static void clip_polygon_topbottom(struct clip_context *ctx, enum path_transition transition, GLfloat x, GLfloat y, GLfloat clip_y) { GLfloat xi; switch (transition) { case PATH_TRANSITION_IN_TO_IN: clip_append_vertex(ctx, x, y); break; case PATH_TRANSITION_IN_TO_OUT: xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y); clip_append_vertex(ctx, xi, clip_y); break; case PATH_TRANSITION_OUT_TO_IN: xi = clip_intersect_x(ctx->prev.x, ctx->prev.y, x, y, clip_y); clip_append_vertex(ctx, xi, clip_y); clip_append_vertex(ctx, x, y); break; case PATH_TRANSITION_OUT_TO_OUT: /* nothing */ break; default: assert(0 && "bad enum path_transition"); } ctx->prev.x = x; ctx->prev.y = y; } static void clip_context_prepare(struct clip_context *ctx, const struct polygon8 *src, GLfloat *dst_x, GLfloat *dst_y) { ctx->prev.x = src->x[src->n - 1]; ctx->prev.y = src->y[src->n - 1]; ctx->vertices.x = dst_x; ctx->vertices.y = dst_y; } static int clip_polygon_left(struct clip_context *ctx, const struct polygon8 *src, GLfloat *dst_x, GLfloat *dst_y) { enum path_transition trans; int i; clip_context_prepare(ctx, src, dst_x, dst_y); for (i = 0; i < src->n; i++) { trans = path_transition_left_edge(ctx, src->x[i], src->y[i]); clip_polygon_leftright(ctx, trans, src->x[i], src->y[i], ctx->clip.x1); } return ctx->vertices.x - dst_x; } static int clip_polygon_right(struct clip_context *ctx, const struct polygon8 *src, GLfloat *dst_x, GLfloat *dst_y) { enum path_transition trans; int i; clip_context_prepare(ctx, src, dst_x, dst_y); for (i = 0; i < src->n; i++) { trans = path_transition_right_edge(ctx, src->x[i], src->y[i]); clip_polygon_leftright(ctx, trans, src->x[i], src->y[i], ctx->clip.x2); } return ctx->vertices.x - dst_x; } static int clip_polygon_top(struct clip_context *ctx, const struct polygon8 *src, GLfloat *dst_x, GLfloat *dst_y) { enum path_transition trans; int i; clip_context_prepare(ctx, src, dst_x, dst_y); for (i = 0; i < src->n; i++) { trans = path_transition_top_edge(ctx, src->x[i], src->y[i]); clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i], ctx->clip.y1); } return ctx->vertices.x - dst_x; } static int clip_polygon_bottom(struct clip_context *ctx, const struct polygon8 *src, GLfloat *dst_x, GLfloat *dst_y) { enum path_transition trans; int i; clip_context_prepare(ctx, src, dst_x, dst_y); for (i = 0; i < src->n; i++) { trans = path_transition_bottom_edge(ctx, src->x[i], src->y[i]); clip_polygon_topbottom(ctx, trans, src->x[i], src->y[i], ctx->clip.y2); } return ctx->vertices.x - dst_x; } #define max(a, b) (((a) > (b)) ? (a) : (b)) #define min(a, b) (((a) > (b)) ? (b) : (a)) #define clip(x, a, b) min(max(x, a), b) /* * Compute the boundary vertices of the intersection of the global coordinate * aligned rectangle 'rect', and an arbitrary quadrilateral produced from * 'surf_rect' when transformed from surface coordinates into global coordinates. * The vertices are written to 'ex' and 'ey', and the return value is the * number of vertices. Vertices are produced in clockwise winding order. * Guarantees to produce either zero vertices, or 3-8 vertices with non-zero * polygon area. */ static int calculate_edges(struct weston_surface *es, pixman_box32_t *rect, pixman_box32_t *surf_rect, GLfloat *ex, GLfloat *ey) { struct polygon8 polygon; struct clip_context ctx; int i, n; GLfloat min_x, max_x, min_y, max_y; struct polygon8 surf = { { surf_rect->x1, surf_rect->x2, surf_rect->x2, surf_rect->x1 }, { surf_rect->y1, surf_rect->y1, surf_rect->y2, surf_rect->y2 }, 4 }; ctx.clip.x1 = rect->x1; ctx.clip.y1 = rect->y1; ctx.clip.x2 = rect->x2; ctx.clip.y2 = rect->y2; /* transform surface to screen space: */ for (i = 0; i < surf.n; i++) weston_surface_to_global_float(es, surf.x[i], surf.y[i], &surf.x[i], &surf.y[i]); /* find bounding box: */ min_x = max_x = surf.x[0]; min_y = max_y = surf.y[0]; for (i = 1; i < surf.n; i++) { min_x = min(min_x, surf.x[i]); max_x = max(max_x, surf.x[i]); min_y = min(min_y, surf.y[i]); max_y = max(max_y, surf.y[i]); } /* First, simple bounding box check to discard early transformed * surface rects that do not intersect with the clip region: */ if ((min_x >= ctx.clip.x2) || (max_x <= ctx.clip.x1) || (min_y >= ctx.clip.y2) || (max_y <= ctx.clip.y1)) return 0; /* Simple case, bounding box edges are parallel to surface edges, * there will be only four edges. We just need to clip the surface * vertices to the clip rect bounds: */ if (!es->transform.enabled) { for (i = 0; i < surf.n; i++) { ex[i] = clip(surf.x[i], ctx.clip.x1, ctx.clip.x2); ey[i] = clip(surf.y[i], ctx.clip.y1, ctx.clip.y2); } return surf.n; } /* Transformed case: use a general polygon clipping algorithm to * clip the surface rectangle with each side of 'rect'. * The algorithm is Sutherland-Hodgman, as explained in * http://www.codeguru.com/cpp/misc/misc/graphics/article.php/c8965/Polygon-Clipping.htm * but without looking at any of that code. */ polygon.n = clip_polygon_left(&ctx, &surf, polygon.x, polygon.y); surf.n = clip_polygon_right(&ctx, &polygon, surf.x, surf.y); polygon.n = clip_polygon_top(&ctx, &surf, polygon.x, polygon.y); surf.n = clip_polygon_bottom(&ctx, &polygon, surf.x, surf.y); /* Get rid of duplicate vertices */ ex[0] = surf.x[0]; ey[0] = surf.y[0]; n = 1; for (i = 1; i < surf.n; i++) { if (float_difference(ex[n - 1], surf.x[i]) == 0.0f && float_difference(ey[n - 1], surf.y[i]) == 0.0f) continue; ex[n] = surf.x[i]; ey[n] = surf.y[i]; n++; } if (float_difference(ex[n - 1], surf.x[0]) == 0.0f && float_difference(ey[n - 1], surf.y[0]) == 0.0f) n--; if (n < 3) return 0; return n; } /* ---------------------- copied ends -----------------------*/ static void geometry_set_phi(struct geometry *g, float phi) { g->phi = phi; g->s = sin(phi); g->c = cos(phi); } static void geometry_init(struct geometry *g) { g->clip.x1 = -50; g->clip.y1 = -50; g->clip.x2 = -10; g->clip.y2 = -10; g->surf.x1 = -20; g->surf.y1 = -20; g->surf.x2 = 20; g->surf.y2 = 20; geometry_set_phi(g, 0.0); } struct ui_state { uint32_t button; int down; int down_pos[2]; struct geometry geometry; }; struct cliptest { struct window *window; struct widget *widget; struct display *display; int fullscreen; struct ui_state ui; struct geometry geometry; struct weston_surface surface; }; static void draw_polygon_closed(cairo_t *cr, GLfloat *x, GLfloat *y, int n) { int i; cairo_move_to(cr, x[0], y[0]); for (i = 1; i < n; i++) cairo_line_to(cr, x[i], y[i]); cairo_line_to(cr, x[0], y[0]); } static void draw_polygon_labels(cairo_t *cr, GLfloat *x, GLfloat *y, int n) { char str[16]; int i; for (i = 0; i < n; i++) { snprintf(str, 16, "%d", i); cairo_move_to(cr, x[i], y[i]); cairo_show_text(cr, str); } } static void draw_coordinates(cairo_t *cr, double ox, double oy, GLfloat *x, GLfloat *y, int n) { char str[64]; int i; cairo_font_extents_t ext; cairo_font_extents(cr, &ext); for (i = 0; i < n; i++) { snprintf(str, 64, "%d: %14.9f, %14.9f", i, x[i], y[i]); cairo_move_to(cr, ox, oy + ext.height * (i + 1)); cairo_show_text(cr, str); } } static void draw_box(cairo_t *cr, pixman_box32_t *box, struct weston_surface *surface) { GLfloat x[4], y[4]; if (surface) { weston_surface_to_global_float(surface, box->x1, box->y1, &x[0], &y[0]); weston_surface_to_global_float(surface, box->x2, box->y1, &x[1], &y[1]); weston_surface_to_global_float(surface, box->x2, box->y2, &x[2], &y[2]); weston_surface_to_global_float(surface, box->x1, box->y2, &x[3], &y[3]); } else { x[0] = box->x1; y[0] = box->y1; x[1] = box->x2; y[1] = box->y1; x[2] = box->x2; y[2] = box->y2; x[3] = box->x1; y[3] = box->y2; } draw_polygon_closed(cr, x, y, 4); } static void draw_geometry(cairo_t *cr, struct weston_surface *surface, GLfloat *ex, GLfloat *ey, int n) { struct geometry *g = surface->geometry; GLfloat cx, cy; draw_box(cr, &g->surf, surface); cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.4); cairo_fill(cr); weston_surface_to_global_float(surface, g->surf.x1 - 4, g->surf.y1 - 4, &cx, &cy); cairo_arc(cr, cx, cy, 1.5, 0.0, 2.0 * M_PI); if (surface->transform.enabled == 0) cairo_set_source_rgba(cr, 1.0, 0.0, 0.0, 0.8); cairo_fill(cr); draw_box(cr, &g->clip, NULL); cairo_set_source_rgba(cr, 0.0, 0.0, 1.0, 0.4); cairo_fill(cr); draw_polygon_closed(cr, ex, ey, n); cairo_set_source_rgb(cr, 0.0, 1.0, 0.0); cairo_stroke(cr); cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 0.5); draw_polygon_labels(cr, ex, ey, n); } static void redraw_handler(struct widget *widget, void *data) { struct cliptest *cliptest = data; struct geometry *g = cliptest->surface.geometry; struct rectangle allocation; cairo_t *cr; cairo_surface_t *surface; GLfloat ex[8]; GLfloat ey[8]; int n; n = calculate_edges(&cliptest->surface, &g->clip, &g->surf, ex, ey); widget_get_allocation(cliptest->widget, &allocation); surface = window_get_surface(cliptest->window); cr = cairo_create(surface); widget_get_allocation(cliptest->widget, &allocation); cairo_rectangle(cr, allocation.x, allocation.y, allocation.width, allocation.height); cairo_clip(cr); cairo_set_operator(cr, CAIRO_OPERATOR_SOURCE); cairo_set_source_rgba(cr, 0, 0, 0, 1); cairo_paint(cr); cairo_translate(cr, allocation.x, allocation.y); cairo_set_line_width(cr, 1.0); cairo_move_to(cr, allocation.width / 2.0, 0.0); cairo_line_to(cr, allocation.width / 2.0, allocation.height); cairo_move_to(cr, 0.0, allocation.height / 2.0); cairo_line_to(cr, allocation.width, allocation.height / 2.0); cairo_set_source_rgba(cr, 0.5, 0.5, 0.5, 1.0); cairo_stroke(cr); cairo_set_operator(cr, CAIRO_OPERATOR_OVER); cairo_push_group(cr); cairo_translate(cr, allocation.width / 2.0, allocation.height / 2.0); cairo_scale(cr, 4.0, 4.0); cairo_set_line_width(cr, 0.5); cairo_set_line_join(cr, CAIRO_LINE_JOIN_BEVEL); cairo_select_font_face(cr, "Sans", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_BOLD); cairo_set_font_size(cr, 5.0); draw_geometry(cr, &cliptest->surface, ex, ey, n); cairo_pop_group_to_source(cr); cairo_paint(cr); cairo_set_source_rgba(cr, 0.0, 1.0, 0.0, 1.0); cairo_select_font_face(cr, "monospace", CAIRO_FONT_SLANT_NORMAL, CAIRO_FONT_WEIGHT_NORMAL); cairo_set_font_size(cr, 12.0); draw_coordinates(cr, 10.0, 10.0, ex, ey, n); cairo_destroy(cr); cairo_surface_destroy(surface); } static int motion_handler(struct widget *widget, struct input *input, uint32_t time, float x, float y, void *data) { struct cliptest *cliptest = data; struct ui_state *ui = &cliptest->ui; struct geometry *ref = &ui->geometry; struct geometry *geom = &cliptest->geometry; float dx, dy; if (!ui->down) return CURSOR_LEFT_PTR; dx = (x - ui->down_pos[0]) * 0.25; dy = (y - ui->down_pos[1]) * 0.25; switch (ui->button) { case BTN_LEFT: geom->clip.x1 = ref->clip.x1 + dx; geom->clip.y1 = ref->clip.y1 + dy; /* fall through */ case BTN_RIGHT: geom->clip.x2 = ref->clip.x2 + dx; geom->clip.y2 = ref->clip.y2 + dy; break; default: return CURSOR_LEFT_PTR; } widget_schedule_redraw(cliptest->widget); return CURSOR_BLANK; } static void button_handler(struct widget *widget, struct input *input, uint32_t time, uint32_t button, enum wl_pointer_button_state state, void *data) { struct cliptest *cliptest = data; struct ui_state *ui = &cliptest->ui; ui->button = button; if (state == WL_POINTER_BUTTON_STATE_PRESSED) { ui->down = 1; input_get_position(input, &ui->down_pos[0], &ui->down_pos[1]); } else { ui->down = 0; ui->geometry = cliptest->geometry; } } static void axis_handler(struct widget *widget, struct input *input, uint32_t time, uint32_t axis, wl_fixed_t value, void *data) { struct cliptest *cliptest = data; struct geometry *geom = &cliptest->geometry; if (axis != WL_POINTER_AXIS_VERTICAL_SCROLL) return; geometry_set_phi(geom, geom->phi + (M_PI / 12.0) * wl_fixed_to_double(value)); cliptest->surface.transform.enabled = 1; widget_schedule_redraw(cliptest->widget); } static void key_handler(struct window *window, struct input *input, uint32_t time, uint32_t key, uint32_t sym, enum wl_keyboard_key_state state, void *data) { struct cliptest *cliptest = data; struct geometry *g = &cliptest->geometry; if (state == WL_KEYBOARD_KEY_STATE_RELEASED) return; switch (sym) { case XKB_KEY_Escape: display_exit(cliptest->display); return; case XKB_KEY_w: g->clip.y1 -= 1; g->clip.y2 -= 1; break; case XKB_KEY_a: g->clip.x1 -= 1; g->clip.x2 -= 1; break; case XKB_KEY_s: g->clip.y1 += 1; g->clip.y2 += 1; break; case XKB_KEY_d: g->clip.x1 += 1; g->clip.x2 += 1; break; case XKB_KEY_i: g->clip.y2 -= 1; break; case XKB_KEY_j: g->clip.x2 -= 1; break; case XKB_KEY_k: g->clip.y2 += 1; break; case XKB_KEY_l: g->clip.x2 += 1; break; case XKB_KEY_n: geometry_set_phi(g, g->phi + (M_PI / 24.0)); cliptest->surface.transform.enabled = 1; break; case XKB_KEY_m: geometry_set_phi(g, g->phi - (M_PI / 24.0)); cliptest->surface.transform.enabled = 1; break; case XKB_KEY_r: geometry_set_phi(g, 0.0); cliptest->surface.transform.enabled = 0; break; default: return; } widget_schedule_redraw(cliptest->widget); } static void keyboard_focus_handler(struct window *window, struct input *device, void *data) { struct cliptest *cliptest = data; window_schedule_redraw(cliptest->window); } static void fullscreen_handler(struct window *window, void *data) { struct cliptest *cliptest = data; cliptest->fullscreen ^= 1; window_set_fullscreen(window, cliptest->fullscreen); } static struct cliptest * cliptest_create(struct display *display) { struct cliptest *cliptest; cliptest = xzalloc(sizeof *cliptest); cliptest->surface.geometry = &cliptest->geometry; cliptest->surface.transform.enabled = 0; geometry_init(&cliptest->geometry); geometry_init(&cliptest->ui.geometry); cliptest->window = window_create(display); cliptest->widget = window_frame_create(cliptest->window, cliptest); window_set_title(cliptest->window, "cliptest"); cliptest->display = display; window_set_user_data(cliptest->window, cliptest); widget_set_redraw_handler(cliptest->widget, redraw_handler); widget_set_button_handler(cliptest->widget, button_handler); widget_set_motion_handler(cliptest->widget, motion_handler); widget_set_axis_handler(cliptest->widget, axis_handler); window_set_keyboard_focus_handler(cliptest->window, keyboard_focus_handler); window_set_key_handler(cliptest->window, key_handler); window_set_fullscreen_handler(cliptest->window, fullscreen_handler); /* set minimum size */ widget_schedule_resize(cliptest->widget, 200, 100); /* set current size */ widget_schedule_resize(cliptest->widget, 500, 400); return cliptest; } static struct timespec begin_time; static void reset_timer(void) { clock_gettime(CLOCK_MONOTONIC, &begin_time); } static double read_timer(void) { struct timespec t; clock_gettime(CLOCK_MONOTONIC, &t); return (double)(t.tv_sec - begin_time.tv_sec) + 1e-9 * (t.tv_nsec - begin_time.tv_nsec); } static int benchmark(void) { struct weston_surface surface; struct geometry geom; GLfloat ex[8], ey[8]; int i; double t; const int N = 1000000; geom.clip.x1 = -19; geom.clip.y1 = -19; geom.clip.x2 = 19; geom.clip.y2 = 19; geom.surf.x1 = -20; geom.surf.y1 = -20; geom.surf.x2 = 20; geom.surf.y2 = 20; geometry_set_phi(&geom, 0.0); surface.transform.enabled = 1; surface.geometry = &geom; reset_timer(); for (i = 0; i < N; i++) { geometry_set_phi(&geom, (float)i / 360.0f); calculate_edges(&surface, &geom.clip, &geom.surf, ex, ey); } t = read_timer(); printf("%d calls took %g s, average %g us/call\n", N, t, t / N * 1e6); return 0; } int main(int argc, char *argv[]) { struct display *d; struct cliptest *cliptest; if (argc > 1) return benchmark(); d = display_create(&argc, argv); if (d == NULL) { fprintf(stderr, "failed to create display: %m\n"); return -1; } cliptest = cliptest_create(d); display_run(d); widget_destroy(cliptest->widget); window_destroy(cliptest->window); free(cliptest); return 0; }