/* vi:set ts=8 sts=4 sw=4 noet: * * VIM - Vi IMproved by Bram Moolenaar * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. */ /* * This file contains various definitions of structures that are used by Vim */ /* * There is something wrong in the SAS compiler that makes typedefs not * valid in include files. Has been fixed in version 6.58. */ #if defined(SASC) && SASC < 658 typedef long linenr_T; typedef int colnr_T; typedef unsigned short short_u; #endif /* * Position in file or buffer. */ typedef struct { linenr_T lnum; // line number colnr_T col; // column number colnr_T coladd; // extra virtual column } pos_T; /* * Same, but without coladd. */ typedef struct { linenr_T lnum; // line number colnr_T col; // column number } lpos_T; /* * Structure used for growing arrays. * This is used to store information that only grows, is deleted all at * once, and needs to be accessed by index. See ga_clear() and ga_grow(). */ typedef struct growarray { int ga_len; // current number of items used int ga_maxlen; // maximum number of items possible int ga_itemsize; // sizeof(item) int ga_growsize; // number of items to grow each time void *ga_data; // pointer to the first item } garray_T; #define GA_EMPTY {0, 0, 0, 0, NULL} typedef struct window_S win_T; typedef struct wininfo_S wininfo_T; typedef struct frame_S frame_T; typedef int scid_T; // script ID typedef struct file_buffer buf_T; // forward declaration typedef struct terminal_S term_T; #ifdef FEAT_MENU typedef struct VimMenu vimmenu_T; #endif /* * SCript ConteXt (SCTX): identifies a script script line. * When sourcing a script "sc_lnum" is zero, "sourcing_lnum" is the current * line number. When executing a user function "sc_lnum" is the line where the * function was defined, "sourcing_lnum" is the line number inside the * function. When stored with a function, mapping, option, etc. "sc_lnum" is * the line number in the script "sc_sid". */ typedef struct { scid_T sc_sid; // script ID int sc_seq; // sourcing sequence number linenr_T sc_lnum; // line number int sc_version; // :scriptversion } sctx_T; /* * Reference to a buffer that stores the value of buf_free_count. * bufref_valid() only needs to check "buf" when the count differs. */ typedef struct { buf_T *br_buf; int br_fnum; int br_buf_free_count; } bufref_T; /* * This is here because regexp.h needs pos_T and below regprog_T is used. */ #include "regexp.h" /* * This is here because gui.h needs the pos_T and win_T, and win_T needs gui.h * for scrollbar_T. */ #ifdef FEAT_GUI # include "gui.h" #else # ifdef FEAT_XCLIPBOARD # include # endif # define guicolor_T long # define INVALCOLOR ((guicolor_T)0x1ffffff) // only used for cterm.bg_rgb and cterm.fg_rgb: use cterm color # define CTERMCOLOR ((guicolor_T)0x1fffffe) #endif #define COLOR_INVALID(x) ((x) == INVALCOLOR || (x) == CTERMCOLOR) /* * marks: positions in a file * (a normal mark is a lnum/col pair, the same as a file position) */ // (Note: for EBCDIC there are more than 26, because there are gaps in the // alphabet coding. To minimize changes to the code, I decided to just // increase the number of possible marks. #define NMARKS ('z' - 'a' + 1) // max. # of named marks #define EXTRA_MARKS 10 // marks 0-9 #define JUMPLISTSIZE 100 // max. # of marks in jump list #define TAGSTACKSIZE 20 // max. # of tags in tag stack typedef struct filemark { pos_T mark; // cursor position int fnum; // file number } fmark_T; // Xtended file mark: also has a file name typedef struct xfilemark { fmark_T fmark; char_u *fname; // file name, used when fnum == 0 #ifdef FEAT_VIMINFO time_T time_set; #endif } xfmark_T; /* * The taggy struct is used to store the information about a :tag command. */ typedef struct taggy { char_u *tagname; // tag name fmark_T fmark; // cursor position BEFORE ":tag" int cur_match; // match number int cur_fnum; // buffer number used for cur_match char_u *user_data; // used with tagfunc } taggy_T; /* * Structure that contains all options that are local to a window. * Used twice in a window: for the current buffer and for all buffers. * Also used in wininfo_T. */ typedef struct { #ifdef FEAT_ARABIC int wo_arab; # define w_p_arab w_onebuf_opt.wo_arab // 'arabic' #endif #ifdef FEAT_LINEBREAK int wo_bri; # define w_p_bri w_onebuf_opt.wo_bri // 'breakindent' char_u *wo_briopt; # define w_p_briopt w_onebuf_opt.wo_briopt // 'breakindentopt' #endif char_u *wo_wcr; # define w_p_wcr w_onebuf_opt.wo_wcr // 'wincolor' #ifdef FEAT_DIFF int wo_diff; # define w_p_diff w_onebuf_opt.wo_diff // 'diff' #endif #ifdef FEAT_FOLDING long wo_fdc; # define w_p_fdc w_onebuf_opt.wo_fdc // 'foldcolumn' int wo_fdc_save; # define w_p_fdc_save w_onebuf_opt.wo_fdc_save // 'foldenable' saved for diff mode int wo_fen; # define w_p_fen w_onebuf_opt.wo_fen // 'foldenable' int wo_fen_save; # define w_p_fen_save w_onebuf_opt.wo_fen_save // 'foldenable' saved for diff mode char_u *wo_fdi; # define w_p_fdi w_onebuf_opt.wo_fdi // 'foldignore' long wo_fdl; # define w_p_fdl w_onebuf_opt.wo_fdl // 'foldlevel' int wo_fdl_save; # define w_p_fdl_save w_onebuf_opt.wo_fdl_save // 'foldlevel' state saved for diff mode char_u *wo_fdm; # define w_p_fdm w_onebuf_opt.wo_fdm // 'foldmethod' char_u *wo_fdm_save; # define w_p_fdm_save w_onebuf_opt.wo_fdm_save // 'fdm' saved for diff mode long wo_fml; # define w_p_fml w_onebuf_opt.wo_fml // 'foldminlines' long wo_fdn; # define w_p_fdn w_onebuf_opt.wo_fdn // 'foldnestmax' # ifdef FEAT_EVAL char_u *wo_fde; # define w_p_fde w_onebuf_opt.wo_fde // 'foldexpr' char_u *wo_fdt; # define w_p_fdt w_onebuf_opt.wo_fdt // 'foldtext' # endif char_u *wo_fmr; # define w_p_fmr w_onebuf_opt.wo_fmr // 'foldmarker' #endif #ifdef FEAT_LINEBREAK int wo_lbr; # define w_p_lbr w_onebuf_opt.wo_lbr // 'linebreak' #endif int wo_list; #define w_p_list w_onebuf_opt.wo_list // 'list' int wo_nu; #define w_p_nu w_onebuf_opt.wo_nu // 'number' int wo_rnu; #define w_p_rnu w_onebuf_opt.wo_rnu // 'relativenumber' #ifdef FEAT_LINEBREAK long wo_nuw; # define w_p_nuw w_onebuf_opt.wo_nuw // 'numberwidth' #endif int wo_wfh; # define w_p_wfh w_onebuf_opt.wo_wfh // 'winfixheight' int wo_wfw; # define w_p_wfw w_onebuf_opt.wo_wfw // 'winfixwidth' #if defined(FEAT_QUICKFIX) int wo_pvw; # define w_p_pvw w_onebuf_opt.wo_pvw // 'previewwindow' #endif #ifdef FEAT_RIGHTLEFT int wo_rl; # define w_p_rl w_onebuf_opt.wo_rl // 'rightleft' char_u *wo_rlc; # define w_p_rlc w_onebuf_opt.wo_rlc // 'rightleftcmd' #endif long wo_scr; #define w_p_scr w_onebuf_opt.wo_scr // 'scroll' #ifdef FEAT_SPELL int wo_spell; # define w_p_spell w_onebuf_opt.wo_spell // 'spell' #endif #ifdef FEAT_SYN_HL int wo_cuc; # define w_p_cuc w_onebuf_opt.wo_cuc // 'cursorcolumn' int wo_cul; # define w_p_cul w_onebuf_opt.wo_cul // 'cursorline' char_u *wo_culopt; # define w_p_culopt w_onebuf_opt.wo_culopt // 'cursorlineopt' char_u *wo_cc; # define w_p_cc w_onebuf_opt.wo_cc // 'colorcolumn' #endif #ifdef FEAT_STL_OPT char_u *wo_stl; #define w_p_stl w_onebuf_opt.wo_stl // 'statusline' #endif int wo_scb; #define w_p_scb w_onebuf_opt.wo_scb // 'scrollbind' int wo_diff_saved; // options were saved for starting diff mode #define w_p_diff_saved w_onebuf_opt.wo_diff_saved int wo_scb_save; // 'scrollbind' saved for diff mode #define w_p_scb_save w_onebuf_opt.wo_scb_save int wo_wrap; #define w_p_wrap w_onebuf_opt.wo_wrap // 'wrap' #ifdef FEAT_DIFF int wo_wrap_save; // 'wrap' state saved for diff mode # define w_p_wrap_save w_onebuf_opt.wo_wrap_save #endif #ifdef FEAT_CONCEAL char_u *wo_cocu; // 'concealcursor' # define w_p_cocu w_onebuf_opt.wo_cocu long wo_cole; // 'conceallevel' # define w_p_cole w_onebuf_opt.wo_cole #endif int wo_crb; #define w_p_crb w_onebuf_opt.wo_crb // 'cursorbind' int wo_crb_save; // 'cursorbind' state saved for diff mode #define w_p_crb_save w_onebuf_opt.wo_crb_save #ifdef FEAT_SIGNS char_u *wo_scl; # define w_p_scl w_onebuf_opt.wo_scl // 'signcolumn' #endif #ifdef FEAT_TERMINAL char_u *wo_twk; # define w_p_twk w_onebuf_opt.wo_twk // 'termwinkey' char_u *wo_tws; # define w_p_tws w_onebuf_opt.wo_tws // 'termwinsize' #endif #ifdef FEAT_EVAL sctx_T wo_script_ctx[WV_COUNT]; // SCTXs for window-local options # define w_p_script_ctx w_onebuf_opt.wo_script_ctx #endif } winopt_T; /* * Window info stored with a buffer. * * Two types of info are kept for a buffer which are associated with a * specific window: * 1. Each window can have a different line number associated with a buffer. * 2. The window-local options for a buffer work in a similar way. * The window-info is kept in a list at b_wininfo. It is kept in * most-recently-used order. */ struct wininfo_S { wininfo_T *wi_next; // next entry or NULL for last entry wininfo_T *wi_prev; // previous entry or NULL for first entry win_T *wi_win; // pointer to window that did set wi_fpos pos_T wi_fpos; // last cursor position in the file int wi_optset; // TRUE when wi_opt has useful values winopt_T wi_opt; // local window options #ifdef FEAT_FOLDING int wi_fold_manual; // copy of w_fold_manual garray_T wi_folds; // clone of w_folds #endif }; /* * Info used to pass info about a fold from the fold-detection code to the * code that displays the foldcolumn. */ typedef struct foldinfo { int fi_level; // level of the fold; when this is zero the // other fields are invalid int fi_lnum; // line number where fold starts int fi_low_level; // lowest fold level that starts in the same // line } foldinfo_T; /* * Structure to store info about the Visual area. */ typedef struct { pos_T vi_start; // start pos of last VIsual pos_T vi_end; // end position of last VIsual int vi_mode; // VIsual_mode of last VIsual colnr_T vi_curswant; // MAXCOL from w_curswant } visualinfo_T; /* * structures used for undo */ // One line saved for undo. After the NUL terminated text there might be text // properties, thus ul_len can be larger than STRLEN(ul_line) + 1. typedef struct { char_u *ul_line; // text of the line long ul_len; // length of the line including NUL, plus text // properties } undoline_T; typedef struct u_entry u_entry_T; typedef struct u_header u_header_T; struct u_entry { u_entry_T *ue_next; // pointer to next entry in list linenr_T ue_top; // number of line above undo block linenr_T ue_bot; // number of line below undo block linenr_T ue_lcount; // linecount when u_save called undoline_T *ue_array; // array of lines in undo block long ue_size; // number of lines in ue_array #ifdef U_DEBUG int ue_magic; // magic number to check allocation #endif }; struct u_header { // The following have a pointer and a number. The number is used when // reading the undo file in u_read_undo() union { u_header_T *ptr; // pointer to next undo header in list long seq; } uh_next; union { u_header_T *ptr; // pointer to previous header in list long seq; } uh_prev; union { u_header_T *ptr; // pointer to next header for alt. redo long seq; } uh_alt_next; union { u_header_T *ptr; // pointer to previous header for alt. redo long seq; } uh_alt_prev; long uh_seq; // sequence number, higher == newer undo int uh_walk; // used by undo_time() u_entry_T *uh_entry; // pointer to first entry u_entry_T *uh_getbot_entry; // pointer to where ue_bot must be set pos_T uh_cursor; // cursor position before saving long uh_cursor_vcol; int uh_flags; // see below pos_T uh_namedm[NMARKS]; // marks before undo/after redo visualinfo_T uh_visual; // Visual areas before undo/after redo time_T uh_time; // timestamp when the change was made long uh_save_nr; // set when the file was saved after the // changes in this block #ifdef U_DEBUG int uh_magic; // magic number to check allocation #endif }; // values for uh_flags #define UH_CHANGED 0x01 // b_changed flag before undo/after redo #define UH_EMPTYBUF 0x02 // buffer was empty /* * structures used in undo.c */ #define ALIGN_LONG // longword alignment and use filler byte #define ALIGN_SIZE (sizeof(long)) #define ALIGN_MASK (ALIGN_SIZE - 1) typedef struct m_info minfo_T; /* * structure used to link chunks in one of the free chunk lists. */ struct m_info { #ifdef ALIGN_LONG long_u m_size; // size of the chunk (including m_info) #else short_u m_size; // size of the chunk (including m_info) #endif minfo_T *m_next; // pointer to next free chunk in the list }; /* * things used in memfile.c */ typedef struct block_hdr bhdr_T; typedef struct memfile memfile_T; typedef long blocknr_T; /* * mf_hashtab_T is a chained hashtable with blocknr_T key and arbitrary * structures as items. This is an intrusive data structure: we require * that items begin with mf_hashitem_T which contains the key and linked * list pointers. List of items in each bucket is doubly-linked. */ typedef struct mf_hashitem_S mf_hashitem_T; struct mf_hashitem_S { mf_hashitem_T *mhi_next; mf_hashitem_T *mhi_prev; blocknr_T mhi_key; }; #define MHT_INIT_SIZE 64 typedef struct mf_hashtab_S { long_u mht_mask; // mask used for hash value (nr of items // in array is "mht_mask" + 1) long_u mht_count; // nr of items inserted into hashtable mf_hashitem_T **mht_buckets; // points to mht_small_buckets or //dynamically allocated array mf_hashitem_T *mht_small_buckets[MHT_INIT_SIZE]; // initial buckets char mht_fixed; // non-zero value forbids growth } mf_hashtab_T; /* * for each (previously) used block in the memfile there is one block header. * * The block may be linked in the used list OR in the free list. * The used blocks are also kept in hash lists. * * The used list is a doubly linked list, most recently used block first. * The blocks in the used list have a block of memory allocated. * mf_used_count is the number of pages in the used list. * The hash lists are used to quickly find a block in the used list. * The free list is a single linked list, not sorted. * The blocks in the free list have no block of memory allocated and * the contents of the block in the file (if any) is irrelevant. */ struct block_hdr { mf_hashitem_T bh_hashitem; // header for hash table and key #define bh_bnum bh_hashitem.mhi_key // block number, part of bh_hashitem bhdr_T *bh_next; // next block_hdr in free or used list bhdr_T *bh_prev; // previous block_hdr in used list char_u *bh_data; // pointer to memory (for used block) int bh_page_count; // number of pages in this block #define BH_DIRTY 1 #define BH_LOCKED 2 char bh_flags; // BH_DIRTY or BH_LOCKED }; /* * when a block with a negative number is flushed to the file, it gets * a positive number. Because the reference to the block is still the negative * number, we remember the translation to the new positive number in the * double linked trans lists. The structure is the same as the hash lists. */ typedef struct nr_trans NR_TRANS; struct nr_trans { mf_hashitem_T nt_hashitem; // header for hash table and key #define nt_old_bnum nt_hashitem.mhi_key // old, negative, number blocknr_T nt_new_bnum; // new, positive, number }; typedef struct buffblock buffblock_T; typedef struct buffheader buffheader_T; /* * structure used to store one block of the stuff/redo/recording buffers */ struct buffblock { buffblock_T *b_next; // pointer to next buffblock char_u b_str[1]; // contents (actually longer) }; /* * header used for the stuff buffer and the redo buffer */ struct buffheader { buffblock_T bh_first; // first (dummy) block of list buffblock_T *bh_curr; // buffblock for appending int bh_index; // index for reading int bh_space; // space in bh_curr for appending }; typedef struct { buffheader_T sr_redobuff; buffheader_T sr_old_redobuff; } save_redo_T; /* * used for completion on the command line */ typedef struct expand { int xp_context; // type of expansion char_u *xp_pattern; // start of item to expand int xp_pattern_len; // bytes in xp_pattern before cursor #if defined(FEAT_EVAL) char_u *xp_arg; // completion function sctx_T xp_script_ctx; // SCTX for completion function #endif int xp_backslash; // one of the XP_BS_ values #ifndef BACKSLASH_IN_FILENAME int xp_shell; // TRUE for a shell command, more // characters need to be escaped #endif int xp_numfiles; // number of files found by // file name completion char_u **xp_files; // list of files char_u *xp_line; // text being completed int xp_col; // cursor position in line } expand_T; /* * values for xp_backslash */ #define XP_BS_NONE 0 // nothing special for backslashes #define XP_BS_ONE 1 // uses one backslash before a space #define XP_BS_THREE 2 // uses three backslashes before a space /* * Variables shared between getcmdline(), redrawcmdline() and others. * These need to be saved when using CTRL-R |, that's why they are in a * structure. */ typedef struct { char_u *cmdbuff; /* pointer to command line buffer */ int cmdbufflen; /* length of cmdbuff */ int cmdlen; /* number of chars in command line */ int cmdpos; /* current cursor position */ int cmdspos; /* cursor column on screen */ int cmdfirstc; /* ':', '/', '?', '=', '>' or NUL */ int cmdindent; /* number of spaces before cmdline */ char_u *cmdprompt; /* message in front of cmdline */ int cmdattr; /* attributes for prompt */ int overstrike; /* Typing mode on the command line. Shared by getcmdline() and put_on_cmdline(). */ expand_T *xpc; /* struct being used for expansion, xp_pattern may point into cmdbuff */ int xp_context; /* type of expansion */ # ifdef FEAT_EVAL char_u *xp_arg; /* user-defined expansion arg */ int input_fn; /* when TRUE Invoked for input() function */ # endif } cmdline_info_T; /* * Command modifiers ":vertical", ":browse", ":confirm" and ":hide" set a flag. * This needs to be saved for recursive commands, put them in a structure for * easy manipulation. */ typedef struct { int hide; // TRUE when ":hide" was used # ifdef FEAT_BROWSE_CMD int browse; // TRUE to invoke file dialog # endif int split; // flags for win_split() int tab; // > 0 when ":tab" was used # if defined(FEAT_GUI_DIALOG) || defined(FEAT_CON_DIALOG) int confirm; // TRUE to invoke yes/no dialog # endif int keepalt; // TRUE when ":keepalt" was used int keepmarks; // TRUE when ":keepmarks" was used int keepjumps; // TRUE when ":keepjumps" was used int lockmarks; // TRUE when ":lockmarks" was used int keeppatterns; // TRUE when ":keeppatterns" was used int noswapfile; // TRUE when ":noswapfile" was used char_u *save_ei; // saved value of 'eventignore' regmatch_T filter_regmatch; // set by :filter /pat/ int filter_force; // set for :filter! } cmdmod_T; #define MF_SEED_LEN 8 struct memfile { char_u *mf_fname; // name of the file char_u *mf_ffname; // idem, full path int mf_fd; // file descriptor int mf_flags; // flags used when opening this memfile int mf_reopen; // mf_fd was closed, retry opening bhdr_T *mf_free_first; // first block_hdr in free list bhdr_T *mf_used_first; // mru block_hdr in used list bhdr_T *mf_used_last; // lru block_hdr in used list unsigned mf_used_count; // number of pages in used list unsigned mf_used_count_max; // maximum number of pages in memory mf_hashtab_T mf_hash; // hash lists mf_hashtab_T mf_trans; // trans lists blocknr_T mf_blocknr_max; // highest positive block number + 1 blocknr_T mf_blocknr_min; // lowest negative block number - 1 blocknr_T mf_neg_count; // number of negative blocks numbers blocknr_T mf_infile_count; // number of pages in the file unsigned mf_page_size; // number of bytes in a page int mf_dirty; // TRUE if there are dirty blocks #ifdef FEAT_CRYPT buf_T *mf_buffer; // buffer this memfile is for char_u mf_seed[MF_SEED_LEN]; // seed for encryption // Values for key, method and seed used for reading data blocks when // updating for a newly set key or method. Only when mf_old_key != NULL. char_u *mf_old_key; int mf_old_cm; char_u mf_old_seed[MF_SEED_LEN]; #endif }; /* * things used in memline.c */ /* * When searching for a specific line, we remember what blocks in the tree * are the branches leading to that block. This is stored in ml_stack. Each * entry is a pointer to info in a block (may be data block or pointer block) */ typedef struct info_pointer { blocknr_T ip_bnum; // block number linenr_T ip_low; // lowest lnum in this block linenr_T ip_high; // highest lnum in this block int ip_index; // index for block with current lnum } infoptr_T; // block/index pair #ifdef FEAT_BYTEOFF typedef struct ml_chunksize { int mlcs_numlines; long mlcs_totalsize; } chunksize_T; /* * Flags when calling ml_updatechunk() */ # define ML_CHNK_ADDLINE 1 # define ML_CHNK_DELLINE 2 # define ML_CHNK_UPDLINE 3 #endif /* * the memline structure holds all the information about a memline */ typedef struct memline { linenr_T ml_line_count; // number of lines in the buffer memfile_T *ml_mfp; // pointer to associated memfile #define ML_EMPTY 1 // empty buffer #define ML_LINE_DIRTY 2 // cached line was changed and allocated #define ML_LOCKED_DIRTY 4 // ml_locked was changed #define ML_LOCKED_POS 8 // ml_locked needs positive block number int ml_flags; infoptr_T *ml_stack; // stack of pointer blocks (array of IPTRs) int ml_stack_top; // current top of ml_stack int ml_stack_size; // total number of entries in ml_stack linenr_T ml_line_lnum; // line number of cached line, 0 if not valid char_u *ml_line_ptr; // pointer to cached line colnr_T ml_line_len; // length of the cached line, including NUL bhdr_T *ml_locked; // block used by last ml_get linenr_T ml_locked_low; // first line in ml_locked linenr_T ml_locked_high; // last line in ml_locked int ml_locked_lineadd; // number of lines inserted in ml_locked #ifdef FEAT_BYTEOFF chunksize_T *ml_chunksize; int ml_numchunks; int ml_usedchunks; #endif } memline_T; /* * Structure defining text properties. These stick with the text. * When stored in memline they are after the text, ml_line_len is larger than * STRLEN(ml_line_ptr) + 1. */ typedef struct textprop_S { colnr_T tp_col; // start column (one based, in bytes) colnr_T tp_len; // length in bytes int tp_id; // identifier int tp_type; // property type int tp_flags; // TP_FLAG_ values } textprop_T; #define TP_FLAG_CONT_NEXT 1 // property continues in next line #define TP_FLAG_CONT_PREV 2 // property was continued from prev line /* * Structure defining a property type. */ typedef struct proptype_S { int pt_id; // value used for tp_id int pt_type; // number used for tp_type int pt_hl_id; // highlighting int pt_priority; // priority int pt_flags; // PT_FLAG_ values char_u pt_name[1]; // property type name, actually longer } proptype_T; #define PT_FLAG_INS_START_INCL 1 // insert at start included in property #define PT_FLAG_INS_END_INCL 2 // insert at end included in property #define PT_FLAG_COMBINE 4 // combine with syntax highlight // Sign group typedef struct signgroup_S { int next_sign_id; // next sign id for this group short_u refcount; // number of signs in this group char_u sg_name[1]; // sign group name, actually longer } signgroup_T; typedef struct signlist signlist_T; struct signlist { int id; // unique identifier for each placed sign linenr_T lnum; // line number which has this sign int typenr; // typenr of sign signgroup_T *group; // sign group int priority; // priority for highlighting signlist_T *next; // next signlist entry signlist_T *prev; // previous entry -- for easy reordering }; /* * Sign attributes. Used by the screen refresh routines. */ typedef struct sign_attrs_S { int typenr; void *icon; char_u *text; int texthl; int linehl; } sign_attrs_T; #if defined(FEAT_SIGNS) || defined(PROTO) // Macros to get the sign group structure from the group name #define SGN_KEY_OFF offsetof(signgroup_T, sg_name) #define HI2SG(hi) ((signgroup_T *)((hi)->hi_key - SGN_KEY_OFF)) // Default sign priority for highlighting #define SIGN_DEF_PRIO 10 #endif /* * Argument list: Array of file names. * Used for the global argument list and the argument lists local to a window. */ typedef struct arglist { garray_T al_ga; // growarray with the array of file names int al_refcount; // number of windows using this arglist int id; // id of this arglist } alist_T; /* * For each argument remember the file name as it was given, and the buffer * number that contains the expanded file name (required for when ":cd" is * used. */ typedef struct argentry { char_u *ae_fname; // file name as specified int ae_fnum; // buffer number with expanded file name } aentry_T; #define ALIST(win) (win)->w_alist #define GARGLIST ((aentry_T *)global_alist.al_ga.ga_data) #define ARGLIST ((aentry_T *)ALIST(curwin)->al_ga.ga_data) #define WARGLIST(wp) ((aentry_T *)ALIST(wp)->al_ga.ga_data) #define AARGLIST(al) ((aentry_T *)((al)->al_ga.ga_data)) #define GARGCOUNT (global_alist.al_ga.ga_len) #define ARGCOUNT (ALIST(curwin)->al_ga.ga_len) #define WARGCOUNT(wp) (ALIST(wp)->al_ga.ga_len) /* * A list used for saving values of "emsg_silent". Used by ex_try() to save the * value of "emsg_silent" if it was non-zero. When this is done, the CSF_SILENT * flag below is set. */ typedef struct eslist_elem eslist_T; struct eslist_elem { int saved_emsg_silent; // saved value of "emsg_silent" eslist_T *next; // next element on the list }; /* * For conditional commands a stack is kept of nested conditionals. * When cs_idx < 0, there is no conditional command. */ #define CSTACK_LEN 50 struct condstack { short cs_flags[CSTACK_LEN]; // CSF_ flags char cs_pending[CSTACK_LEN]; // CSTP_: what's pending in ":finally" union { void *csp_rv[CSTACK_LEN]; // return typeval for pending return void *csp_ex[CSTACK_LEN]; // exception for pending throw } cs_pend; void *cs_forinfo[CSTACK_LEN]; // info used by ":for" int cs_line[CSTACK_LEN]; // line nr of ":while"/":for" line int cs_idx; // current entry, or -1 if none int cs_looplevel; // nr of nested ":while"s and ":for"s int cs_trylevel; // nr of nested ":try"s eslist_T *cs_emsg_silent_list; // saved values of "emsg_silent" char cs_lflags; // loop flags: CSL_ flags }; # define cs_rettv cs_pend.csp_rv # define cs_exception cs_pend.csp_ex // There is no CSF_IF, the lack of CSF_WHILE, CSF_FOR and CSF_TRY means ":if" // was used. # define CSF_TRUE 0x0001 // condition was TRUE # define CSF_ACTIVE 0x0002 // current state is active # define CSF_ELSE 0x0004 // ":else" has been passed # define CSF_WHILE 0x0008 // is a ":while" # define CSF_FOR 0x0010 // is a ":for" # define CSF_TRY 0x0100 // is a ":try" # define CSF_FINALLY 0x0200 // ":finally" has been passed # define CSF_THROWN 0x0400 // exception thrown to this try conditional # define CSF_CAUGHT 0x0800 // exception caught by this try conditional # define CSF_SILENT 0x1000 // "emsg_silent" reset by ":try" // Note that CSF_ELSE is only used when CSF_TRY and CSF_WHILE are unset // (an ":if"), and CSF_SILENT is only used when CSF_TRY is set. /* * What's pending for being reactivated at the ":endtry" of this try * conditional: */ # define CSTP_NONE 0 // nothing pending in ":finally" clause # define CSTP_ERROR 1 // an error is pending # define CSTP_INTERRUPT 2 // an interrupt is pending # define CSTP_THROW 4 // a throw is pending # define CSTP_BREAK 8 // ":break" is pending # define CSTP_CONTINUE 16 // ":continue" is pending # define CSTP_RETURN 24 // ":return" is pending # define CSTP_FINISH 32 // ":finish" is pending /* * Flags for the cs_lflags item in struct condstack. */ # define CSL_HAD_LOOP 1 // just found ":while" or ":for" # define CSL_HAD_ENDLOOP 2 // just found ":endwhile" or ":endfor" # define CSL_HAD_CONT 4 // just found ":continue" # define CSL_HAD_FINA 8 // just found ":finally" /* * A list of error messages that can be converted to an exception. "throw_msg" * is only set in the first element of the list. Usually, it points to the * original message stored in that element, but sometimes it points to a later * message in the list. See cause_errthrow() below. */ struct msglist { char *msg; // original message char *throw_msg; // msg to throw: usually original one struct msglist *next; // next of several messages in a row }; /* * The exception types. */ typedef enum { ET_USER, // exception caused by ":throw" command ET_ERROR, // error exception ET_INTERRUPT, // interrupt exception triggered by Ctrl-C } except_type_T; /* * Structure describing an exception. * (don't use "struct exception", it's used by the math library). */ typedef struct vim_exception except_T; struct vim_exception { except_type_T type; // exception type char *value; // exception value struct msglist *messages; // message(s) causing error exception char_u *throw_name; // name of the throw point linenr_T throw_lnum; // line number of the throw point except_T *caught; // next exception on the caught stack }; /* * Structure to save the error/interrupt/exception state between calls to * enter_cleanup() and leave_cleanup(). Must be allocated as an automatic * variable by the (common) caller of these functions. */ typedef struct cleanup_stuff cleanup_T; struct cleanup_stuff { int pending; // error/interrupt/exception state except_T *exception; // exception value }; #ifdef FEAT_SYN_HL // struct passed to in_id_list() struct sp_syn { int inc_tag; // ":syn include" unique tag short id; // highlight group ID of item short *cont_in_list; // cont.in group IDs, if non-zero }; /* * Each keyword has one keyentry, which is linked in a hash list. */ typedef struct keyentry keyentry_T; struct keyentry { keyentry_T *ke_next; // next entry with identical "keyword[]" struct sp_syn k_syn; // struct passed to in_id_list() short *next_list; // ID list for next match (if non-zero) int flags; int k_char; // conceal substitute character char_u keyword[1]; // actually longer }; /* * Struct used to store one state of the state stack. */ typedef struct buf_state { int bs_idx; // index of pattern int bs_flags; // flags for pattern #ifdef FEAT_CONCEAL int bs_seqnr; // stores si_seqnr int bs_cchar; // stores si_cchar #endif reg_extmatch_T *bs_extmatch; // external matches from start pattern } bufstate_T; /* * syn_state contains the syntax state stack for the start of one line. * Used by b_sst_array[]. */ typedef struct syn_state synstate_T; struct syn_state { synstate_T *sst_next; // next entry in used or free list linenr_T sst_lnum; // line number for this state union { bufstate_T sst_stack[SST_FIX_STATES]; // short state stack garray_T sst_ga; // growarray for long state stack } sst_union; int sst_next_flags; // flags for sst_next_list int sst_stacksize; // number of states on the stack short *sst_next_list; // "nextgroup" list in this state // (this is a copy, don't free it! disptick_T sst_tick; // tick when last displayed linenr_T sst_change_lnum;// when non-zero, change in this line // may have made the state invalid }; #endif // FEAT_SYN_HL #define MAX_HL_ID 20000 // maximum value for a highlight ID. /* * Structure shared between syntax.c, screen.c and gui_x11.c. */ typedef struct attr_entry { short ae_attr; // HL_BOLD, etc. union { struct { char_u *start; // start escape sequence char_u *stop; // stop escape sequence } term; struct { // These colors need to be > 8 bits to hold 256. short_u fg_color; // foreground color number short_u bg_color; // background color number # ifdef FEAT_TERMGUICOLORS guicolor_T fg_rgb; // foreground color RGB guicolor_T bg_rgb; // background color RGB # endif } cterm; # ifdef FEAT_GUI struct { guicolor_T fg_color; // foreground color handle guicolor_T bg_color; // background color handle guicolor_T sp_color; // special color handle GuiFont font; // font handle # ifdef FEAT_XFONTSET GuiFontset fontset; // fontset handle # endif } gui; # endif } ae_u; } attrentry_T; #ifdef USE_ICONV # ifdef HAVE_ICONV_H # include # else # if defined(MACOS_X) # include # ifndef EILSEQ # define EILSEQ ENOENT // Early MacOS X does not have EILSEQ # endif typedef struct _iconv_t *iconv_t; # else # include # endif typedef void *iconv_t; # endif #endif /* * Used for the typeahead buffer: typebuf. */ typedef struct { char_u *tb_buf; // buffer for typed characters char_u *tb_noremap; // mapping flags for characters in tb_buf[] int tb_buflen; // size of tb_buf[] int tb_off; // current position in tb_buf[] int tb_len; // number of valid bytes in tb_buf[] int tb_maplen; // nr of mapped bytes in tb_buf[] int tb_silent; // nr of silently mapped bytes in tb_buf[] int tb_no_abbr_cnt; // nr of bytes without abbrev. in tb_buf[] int tb_change_cnt; // nr of time tb_buf was changed; never zero } typebuf_T; /* Struct to hold the saved typeahead for save_typeahead(). */ typedef struct { typebuf_T save_typebuf; int typebuf_valid; // TRUE when save_typebuf valid int old_char; int old_mod_mask; buffheader_T save_readbuf1; buffheader_T save_readbuf2; #ifdef USE_INPUT_BUF char_u *save_inputbuf; #endif } tasave_T; /* * Used for conversion of terminal I/O and script files. */ typedef struct { int vc_type; // zero or one of the CONV_ values int vc_factor; // max. expansion factor # ifdef MSWIN int vc_cpfrom; // codepage to convert from (CONV_CODEPAGE) int vc_cpto; // codepage to convert to (CONV_CODEPAGE) # endif # ifdef USE_ICONV iconv_t vc_fd; // for CONV_ICONV # endif int vc_fail; // fail for invalid char, don't use '?' } vimconv_T; /* * Structure used for reading from the viminfo file. */ typedef struct { char_u *vir_line; // text of the current line FILE *vir_fd; // file descriptor vimconv_T vir_conv; // encoding conversion int vir_version; // viminfo version detected or -1 garray_T vir_barlines; // lines starting with | } vir_T; /* * Structure used for the command line history. */ typedef struct hist_entry { int hisnum; /* identifying number */ int viminfo; /* when TRUE hisstr comes from viminfo */ char_u *hisstr; /* actual entry, separator char after the NUL */ time_t time_set; /* when it was typed, zero if unknown */ } histentry_T; #define CONV_NONE 0 #define CONV_TO_UTF8 1 #define CONV_9_TO_UTF8 2 #define CONV_TO_LATIN1 3 #define CONV_TO_LATIN9 4 #define CONV_ICONV 5 #ifdef MSWIN # define CONV_CODEPAGE 10 // codepage -> codepage #endif #ifdef MACOS_X # define CONV_MAC_LATIN1 20 # define CONV_LATIN1_MAC 21 # define CONV_MAC_UTF8 22 # define CONV_UTF8_MAC 23 #endif /* * Structure used for mappings and abbreviations. */ typedef struct mapblock mapblock_T; struct mapblock { mapblock_T *m_next; // next mapblock in list char_u *m_keys; // mapped from, lhs char_u *m_str; // mapped to, rhs char_u *m_orig_str; // rhs as entered by the user int m_keylen; // strlen(m_keys) int m_mode; // valid mode int m_noremap; // if non-zero no re-mapping for m_str char m_silent; // used, don't echo commands char m_nowait; // used #ifdef FEAT_EVAL char m_expr; // used, m_str is an expression sctx_T m_script_ctx; // SCTX where map was defined #endif }; /* * Used for highlighting in the status line. */ struct stl_hlrec { char_u *start; int userhl; // 0: no HL, 1-9: User HL, < 0 for syn ID }; /* * Syntax items - usually buffer-specific. */ /* Item for a hashtable. "hi_key" can be one of three values: * NULL: Never been used * HI_KEY_REMOVED: Entry was removed * Otherwise: Used item, pointer to the actual key; this usually is * inside the item, subtract an offset to locate the item. * This reduces the size of hashitem by 1/3. */ typedef struct hashitem_S { long_u hi_hash; // cached hash number of hi_key char_u *hi_key; } hashitem_T; // The address of "hash_removed" is used as a magic number for hi_key to // indicate a removed item. #define HI_KEY_REMOVED &hash_removed #define HASHITEM_EMPTY(hi) ((hi)->hi_key == NULL || (hi)->hi_key == &hash_removed) // Initial size for a hashtable. Our items are relatively small and growing // is expensive, thus use 16 as a start. Must be a power of 2. // This allows for storing 10 items (2/3 of 16) before a resize is needed. #define HT_INIT_SIZE 16 typedef struct hashtable_S { long_u ht_mask; // mask used for hash value (nr of items in // array is "ht_mask" + 1) long_u ht_used; // number of items used long_u ht_filled; // number of items used + removed int ht_locked; // counter for hash_lock() int ht_error; // when set growing failed, can't add more // items before growing works hashitem_T *ht_array; // points to the array, allocated when it's // not "ht_smallarray" hashitem_T ht_smallarray[HT_INIT_SIZE]; // initial array } hashtab_T; typedef long_u hash_T; // Type for hi_hash #ifdef FEAT_NUM64 // Use 64-bit Number. # ifdef MSWIN # ifdef PROTO typedef long varnumber_T; typedef unsigned long uvarnumber_T; # define VARNUM_MIN LONG_MIN # define VARNUM_MAX LONG_MAX # define UVARNUM_MAX ULONG_MAX # else typedef __int64 varnumber_T; typedef unsigned __int64 uvarnumber_T; # define VARNUM_MIN _I64_MIN # define VARNUM_MAX _I64_MAX # define UVARNUM_MAX _UI64_MAX # endif # elif defined(HAVE_STDINT_H) typedef int64_t varnumber_T; typedef uint64_t uvarnumber_T; # define VARNUM_MIN INT64_MIN # define VARNUM_MAX INT64_MAX # define UVARNUM_MAX UINT64_MAX # else typedef long varnumber_T; typedef unsigned long uvarnumber_T; # define VARNUM_MIN LONG_MIN # define VARNUM_MAX LONG_MAX # define UVARNUM_MAX ULONG_MAX # endif #else // Use 32-bit Number. typedef int varnumber_T; typedef unsigned int uvarnumber_T; # define VARNUM_MIN INT_MIN # define VARNUM_MAX INT_MAX # define UVARNUM_MAX UINT_MAX #endif typedef double float_T; typedef struct listvar_S list_T; typedef struct dictvar_S dict_T; typedef struct partial_S partial_T; typedef struct blobvar_S blob_T; // Struct that holds both a normal function name and a partial_T, as used for a // callback argument. // When used temporarily "cb_name" is not allocated. The refcounts to either // the function or the partial are incremented and need to be decremented // later with free_callback(). typedef struct { char_u *cb_name; partial_T *cb_partial; int cb_free_name; // cb_name was allocated } callback_T; typedef struct jobvar_S job_T; typedef struct readq_S readq_T; typedef struct writeq_S writeq_T; typedef struct jsonq_S jsonq_T; typedef struct cbq_S cbq_T; typedef struct channel_S channel_T; typedef enum { VAR_UNKNOWN = 0, VAR_NUMBER, // "v_number" is used VAR_STRING, // "v_string" is used VAR_FUNC, // "v_string" is function name VAR_PARTIAL, // "v_partial" is used VAR_LIST, // "v_list" is used VAR_DICT, // "v_dict" is used VAR_FLOAT, // "v_float" is used VAR_SPECIAL, // "v_number" is used VAR_JOB, // "v_job" is used VAR_CHANNEL, // "v_channel" is used VAR_BLOB, // "v_blob" is used } vartype_T; /* * Structure to hold an internal variable without a name. */ typedef struct { vartype_T v_type; char v_lock; // see below: VAR_LOCKED, VAR_FIXED union { varnumber_T v_number; // number value #ifdef FEAT_FLOAT float_T v_float; // floating number value #endif char_u *v_string; // string value (can be NULL!) list_T *v_list; // list value (can be NULL!) dict_T *v_dict; // dict value (can be NULL!) partial_T *v_partial; // closure: function with args #ifdef FEAT_JOB_CHANNEL job_T *v_job; // job value (can be NULL!) channel_T *v_channel; // channel value (can be NULL!) #endif blob_T *v_blob; // blob value (can be NULL!) } vval; } typval_T; // Values for "dv_scope". #define VAR_SCOPE 1 // a:, v:, s:, etc. scope dictionaries #define VAR_DEF_SCOPE 2 // l:, g: scope dictionaries: here funcrefs are not // allowed to mask existing functions // Values for "v_lock". #define VAR_LOCKED 1 // locked with lock(), can use unlock() #define VAR_FIXED 2 // locked forever /* * Structure to hold an item of a list: an internal variable without a name. */ typedef struct listitem_S listitem_T; struct listitem_S { listitem_T *li_next; // next item in list listitem_T *li_prev; // previous item in list typval_T li_tv; // type and value of the variable }; // Struct used by those that are using an item in a list. typedef struct listwatch_S listwatch_T; struct listwatch_S { listitem_T *lw_item; // item being watched listwatch_T *lw_next; // next watcher }; /* * Structure to hold info about a list. * Order of members is optimized to reduce padding. */ struct listvar_S { listitem_T *lv_first; // first item, NULL if none listitem_T *lv_last; // last item, NULL if none listwatch_T *lv_watch; // first watcher, NULL if none listitem_T *lv_idx_item; // when not NULL item at index "lv_idx" list_T *lv_copylist; // copied list used by deepcopy() list_T *lv_used_next; // next list in used lists list list_T *lv_used_prev; // previous list in used lists list int lv_refcount; // reference count int lv_len; // number of items int lv_idx; // cached index of an item int lv_copyID; // ID used by deepcopy() char lv_lock; // zero, VAR_LOCKED, VAR_FIXED }; /* * Static list with 10 items. Use init_static_list() to initialize. */ typedef struct { list_T sl_list; // must be first listitem_T sl_items[10]; } staticList10_T; /* * Structure to hold an item of a Dictionary. * Also used for a variable. * The key is copied into "di_key" to avoid an extra alloc/free for it. */ struct dictitem_S { typval_T di_tv; // type and value of the variable char_u di_flags; // flags (only used for variable) char_u di_key[1]; // key (actually longer!) }; typedef struct dictitem_S dictitem_T; /* * A dictitem with a 16 character key (plus NUL). This is an efficient way to * have a fixed-size dictitem. */ #define DICTITEM16_KEY_LEN 16 struct dictitem16_S { typval_T di_tv; // type and value of the variable char_u di_flags; // flags (only used for variable) char_u di_key[DICTITEM16_KEY_LEN + 1]; // key }; typedef struct dictitem16_S dictitem16_T; #define DI_FLAGS_RO 1 // "di_flags" value: read-only variable #define DI_FLAGS_RO_SBX 2 // "di_flags" value: read-only in the sandbox #define DI_FLAGS_FIX 4 // "di_flags" value: fixed: no :unlet or remove() #define DI_FLAGS_LOCK 8 // "di_flags" value: locked variable #define DI_FLAGS_ALLOC 16 // "di_flags" value: separately allocated /* * Structure to hold info about a Dictionary. */ struct dictvar_S { char dv_lock; // zero, VAR_LOCKED, VAR_FIXED char dv_scope; // zero, VAR_SCOPE, VAR_DEF_SCOPE int dv_refcount; // reference count int dv_copyID; // ID used by deepcopy() hashtab_T dv_hashtab; // hashtab that refers to the items dict_T *dv_copydict; // copied dict used by deepcopy() dict_T *dv_used_next; // next dict in used dicts list dict_T *dv_used_prev; // previous dict in used dicts list }; /* * Structure to hold info about a blob. */ struct blobvar_S { garray_T bv_ga; // growarray with the data int bv_refcount; // reference count char bv_lock; // zero, VAR_LOCKED, VAR_FIXED }; #if defined(FEAT_EVAL) || defined(PROTO) typedef struct funccall_S funccall_T; /* * Structure to hold info for a user function. */ typedef struct { int uf_varargs; // variable nr of arguments int uf_flags; int uf_calls; // nr of active calls int uf_cleared; // func_clear() was already called garray_T uf_args; // arguments garray_T uf_def_args; // default argument expressions garray_T uf_lines; // function lines # ifdef FEAT_PROFILE int uf_profiling; // TRUE when func is being profiled int uf_prof_initialized; // profiling the function as a whole int uf_tm_count; // nr of calls proftime_T uf_tm_total; // time spent in function + children proftime_T uf_tm_self; // time spent in function itself proftime_T uf_tm_children; // time spent in children this call // profiling the function per line int *uf_tml_count; // nr of times line was executed proftime_T *uf_tml_total; // time spent in a line + children proftime_T *uf_tml_self; // time spent in a line itself proftime_T uf_tml_start; // start time for current line proftime_T uf_tml_children; // time spent in children for this line proftime_T uf_tml_wait; // start wait time for current line int uf_tml_idx; // index of line being timed; -1 if none int uf_tml_execed; // line being timed was executed # endif sctx_T uf_script_ctx; // SCTX where function was defined, // used for s: variables int uf_refcount; // reference count, see func_name_refcount() funccall_T *uf_scoped; // l: local variables for closure char_u uf_name[1]; // name of function (actually longer); can // start with 123_ ( is K_SPECIAL // KS_EXTRA KE_SNR) } ufunc_T; #define MAX_FUNC_ARGS 20 // maximum number of function arguments #define VAR_SHORT_LEN 20 // short variable name length #define FIXVAR_CNT 12 // number of fixed variables /* structure to hold info for a function that is currently being executed. */ struct funccall_S { ufunc_T *func; // function being called int linenr; // next line to be executed int returned; // ":return" used struct // fixed variables for arguments { dictitem_T var; // variable (without room for name) char_u room[VAR_SHORT_LEN]; // room for the name } fixvar[FIXVAR_CNT]; dict_T l_vars; // l: local function variables dictitem_T l_vars_var; // variable for l: scope dict_T l_avars; // a: argument variables dictitem_T l_avars_var; // variable for a: scope list_T l_varlist; // list for a:000 listitem_T l_listitems[MAX_FUNC_ARGS]; // listitems for a:000 typval_T *rettv; // return value linenr_T breakpoint; // next line with breakpoint or zero int dbg_tick; // debug_tick when breakpoint was set int level; // top nesting level of executed function #ifdef FEAT_PROFILE proftime_T prof_child; // time spent in a child #endif funccall_T *caller; // calling function or NULL // for closure int fc_refcount; // number of user functions that reference this // funccal int fc_copyID; // for garbage collection garray_T fc_funcs; // list of ufunc_T* which keep a reference to // "func" }; /* * Struct used by trans_function_name() */ typedef struct { dict_T *fd_dict; // Dictionary used char_u *fd_newkey; // new key in "dict" in allocated memory dictitem_T *fd_di; // Dictionary item used } funcdict_T; typedef struct funccal_entry funccal_entry_T; struct funccal_entry { void *top_funccal; funccal_entry_T *next; }; /* From user function to hashitem and back. */ #define UF2HIKEY(fp) ((fp)->uf_name) #define HIKEY2UF(p) ((ufunc_T *)((p) - offsetof(ufunc_T, uf_name))) #define HI2UF(hi) HIKEY2UF((hi)->hi_key) /* Growarray to store info about already sourced scripts. * For Unix also store the dev/ino, so that we don't have to stat() each * script when going through the list. */ typedef struct scriptitem_S { char_u *sn_name; # ifdef UNIX int sn_dev_valid; dev_t sn_dev; ino_t sn_ino; # endif # ifdef FEAT_PROFILE int sn_prof_on; /* TRUE when script is/was profiled */ int sn_pr_force; /* forceit: profile functions in this script */ proftime_T sn_pr_child; /* time set when going into first child */ int sn_pr_nest; /* nesting for sn_pr_child */ /* profiling the script as a whole */ int sn_pr_count; /* nr of times sourced */ proftime_T sn_pr_total; /* time spent in script + children */ proftime_T sn_pr_self; /* time spent in script itself */ proftime_T sn_pr_start; /* time at script start */ proftime_T sn_pr_children; /* time in children after script start */ /* profiling the script per line */ garray_T sn_prl_ga; /* things stored for every line */ proftime_T sn_prl_start; /* start time for current line */ proftime_T sn_prl_children; /* time spent in children for this line */ proftime_T sn_prl_wait; /* wait start time for current line */ int sn_prl_idx; /* index of line being timed; -1 if none */ int sn_prl_execed; /* line being timed was executed */ # endif } scriptitem_T; # ifdef FEAT_PROFILE /* Struct used in sn_prl_ga for every line of a script. */ typedef struct sn_prl_S { int snp_count; /* nr of times line was executed */ proftime_T sn_prl_total; /* time spent in a line + children */ proftime_T sn_prl_self; /* time spent in a line itself */ } sn_prl_T; # define PRL_ITEM(si, idx) (((sn_prl_T *)(si)->sn_prl_ga.ga_data)[(idx)]) # endif #else // dummy typedefs for use in function prototypes typedef struct { int dummy; } ufunc_T; typedef struct { int dummy; } funccall_T; typedef struct { int dummy; } funcdict_T; typedef struct { int dummy; } funccal_entry_T; typedef struct { int dummy; } scriptitem_T; #endif // Struct passed between functions dealing with function call execution. // // "argv_func", when not NULL, can be used to fill in arguments only when the // invoked function uses them. It is called like this: // new_argcount = argv_func(current_argcount, argv, called_func_argcount) // typedef struct { int (* argv_func)(int, typval_T *, int); linenr_T firstline; // first line of range linenr_T lastline; // last line of range int *doesrange; // if not NULL: return: function handled range int evaluate; // actually evaluate expressions partial_T *partial; // for extra arguments dict_T *selfdict; // Dictionary for "self" typval_T *basetv; // base for base->method() } funcexe_T; struct partial_S { int pt_refcount; // reference count char_u *pt_name; // function name; when NULL use // pt_func->uf_name ufunc_T *pt_func; // function pointer; when NULL lookup function // with pt_name int pt_auto; // when TRUE the partial was created for using // dict.member in handle_subscript() int pt_argc; // number of arguments typval_T *pt_argv; // arguments in allocated array dict_T *pt_dict; // dict for "self" }; // Information returned by get_tty_info(). typedef struct { int backspace; // what the Backspace key produces int enter; // what the Enter key produces int interrupt; // interrupt character int nl_does_cr; // TRUE when a NL is expanded to CR-NL on output } ttyinfo_T; // Status of a job. Order matters! typedef enum { JOB_FAILED, JOB_STARTED, JOB_ENDED, // detected job done JOB_FINISHED, // job done and cleanup done } jobstatus_T; /* * Structure to hold info about a Job. */ struct jobvar_S { job_T *jv_next; job_T *jv_prev; #ifdef UNIX pid_t jv_pid; #endif #ifdef MSWIN PROCESS_INFORMATION jv_proc_info; HANDLE jv_job_object; #endif char_u *jv_tty_in; // controlling tty input, allocated char_u *jv_tty_out; // controlling tty output, allocated jobstatus_T jv_status; char_u *jv_stoponexit; // allocated #ifdef UNIX char_u *jv_termsig; // allocated #endif #ifdef MSWIN char_u *jv_tty_type; // allocated #endif int jv_exitval; callback_T jv_exit_cb; buf_T *jv_in_buf; // buffer from "in-name" int jv_refcount; // reference count int jv_copyID; channel_T *jv_channel; // channel for I/O, reference counted char **jv_argv; // command line used to start the job }; /* * Structures to hold info about a Channel. */ struct readq_S { char_u *rq_buffer; long_u rq_buflen; readq_T *rq_next; readq_T *rq_prev; }; struct writeq_S { garray_T wq_ga; writeq_T *wq_next; writeq_T *wq_prev; }; struct jsonq_S { typval_T *jq_value; jsonq_T *jq_next; jsonq_T *jq_prev; int jq_no_callback; // TRUE when no callback was found }; struct cbq_S { callback_T cq_callback; int cq_seq_nr; cbq_T *cq_next; cbq_T *cq_prev; }; // mode for a channel typedef enum { MODE_NL = 0, MODE_RAW, MODE_JSON, MODE_JS, } ch_mode_T; typedef enum { JIO_PIPE, // default JIO_NULL, JIO_FILE, JIO_BUFFER, JIO_OUT } job_io_T; #define CH_PART_FD(part) ch_part[part].ch_fd // Ordering matters, it is used in for loops: IN is last, only SOCK/OUT/ERR // are polled. typedef enum { PART_SOCK = 0, #define CH_SOCK_FD CH_PART_FD(PART_SOCK) #ifdef FEAT_JOB_CHANNEL PART_OUT, # define CH_OUT_FD CH_PART_FD(PART_OUT) PART_ERR, # define CH_ERR_FD CH_PART_FD(PART_ERR) PART_IN, # define CH_IN_FD CH_PART_FD(PART_IN) #endif PART_COUNT, } ch_part_T; #define INVALID_FD (-1) // The per-fd info for a channel. typedef struct { sock_T ch_fd; // socket/stdin/stdout/stderr, -1 if not used # if defined(UNIX) && !defined(HAVE_SELECT) int ch_poll_idx; // used by channel_poll_setup() # endif #ifdef FEAT_GUI_X11 XtInputId ch_inputHandler; // Cookie for input #endif #ifdef FEAT_GUI_GTK gint ch_inputHandler; // Cookie for input #endif ch_mode_T ch_mode; job_io_T ch_io; int ch_timeout; // request timeout in msec readq_T ch_head; // header for circular raw read queue jsonq_T ch_json_head; // header for circular json read queue garray_T ch_block_ids; // list of IDs that channel_read_json_block() // is waiting for // When ch_wait_len is non-zero use ch_deadline to wait for incomplete // message to be complete. The value is the length of the incomplete // message when the deadline was set. If it gets longer (something was // received) the deadline is reset. size_t ch_wait_len; #ifdef MSWIN DWORD ch_deadline; #else struct timeval ch_deadline; #endif int ch_block_write; // for testing: 0 when not used, -1 when write // does not block, 1 simulate blocking int ch_nonblocking; // write() is non-blocking writeq_T ch_writeque; // header for write queue cbq_T ch_cb_head; // dummy node for per-request callbacks callback_T ch_callback; // call when a msg is not handled bufref_T ch_bufref; // buffer to read from or write to int ch_nomodifiable; // TRUE when buffer can be 'nomodifiable' int ch_nomod_error; // TRUE when e_modifiable was given int ch_buf_append; // write appended lines instead top-bot linenr_T ch_buf_top; // next line to send linenr_T ch_buf_bot; // last line to send } chanpart_T; struct channel_S { channel_T *ch_next; channel_T *ch_prev; int ch_id; // ID of the channel int ch_last_msg_id; // ID of the last message chanpart_T ch_part[PART_COUNT]; // info for socket, out, err and in int ch_write_text_mode; // write buffer lines with CR, not NL char *ch_hostname; // only for socket, allocated int ch_port; // only for socket int ch_to_be_closed; // bitset of readable fds to be closed. // When all readable fds have been closed, // set to (1 << PART_COUNT). int ch_to_be_freed; // When TRUE channel must be freed when it's // safe to invoke callbacks. int ch_error; // When TRUE an error was reported. Avoids // giving pages full of error messages when // the other side has exited, only mention the // first error until the connection works // again. void (*ch_nb_close_cb)(void); // callback for Netbeans when channel is // closed #ifdef MSWIN int ch_named_pipe; // using named pipe instead of pty #endif callback_T ch_callback; // call when any msg is not handled callback_T ch_close_cb; // call when channel is closed int ch_drop_never; int ch_keep_open; // do not close on read error int ch_nonblock; job_T *ch_job; // Job that uses this channel; this does not // count as a reference to avoid a circular // reference, the job refers to the channel. int ch_job_killed; // TRUE when there was a job and it was killed // or we know it died. int ch_anonymous_pipe; // ConPTY int ch_killing; // TerminateJobObject() was called int ch_refcount; // reference count int ch_copyID; }; #define JO_MODE 0x0001 // channel mode #define JO_IN_MODE 0x0002 // stdin mode #define JO_OUT_MODE 0x0004 // stdout mode #define JO_ERR_MODE 0x0008 // stderr mode #define JO_CALLBACK 0x0010 // channel callback #define JO_OUT_CALLBACK 0x0020 // stdout callback #define JO_ERR_CALLBACK 0x0040 // stderr callback #define JO_CLOSE_CALLBACK 0x0080 // "close_cb" #define JO_WAITTIME 0x0100 // only for ch_open() #define JO_TIMEOUT 0x0200 // all timeouts #define JO_OUT_TIMEOUT 0x0400 // stdout timeouts #define JO_ERR_TIMEOUT 0x0800 // stderr timeouts #define JO_PART 0x1000 // "part" #define JO_ID 0x2000 // "id" #define JO_STOPONEXIT 0x4000 // "stoponexit" #define JO_EXIT_CB 0x8000 // "exit_cb" #define JO_OUT_IO 0x10000 // "out_io" #define JO_ERR_IO 0x20000 // "err_io" (JO_OUT_IO << 1) #define JO_IN_IO 0x40000 // "in_io" (JO_OUT_IO << 2) #define JO_OUT_NAME 0x80000 // "out_name" #define JO_ERR_NAME 0x100000 // "err_name" (JO_OUT_NAME << 1) #define JO_IN_NAME 0x200000 // "in_name" (JO_OUT_NAME << 2) #define JO_IN_TOP 0x400000 // "in_top" #define JO_IN_BOT 0x800000 // "in_bot" #define JO_OUT_BUF 0x1000000 // "out_buf" #define JO_ERR_BUF 0x2000000 // "err_buf" (JO_OUT_BUF << 1) #define JO_IN_BUF 0x4000000 // "in_buf" (JO_OUT_BUF << 2) #define JO_CHANNEL 0x8000000 // "channel" #define JO_BLOCK_WRITE 0x10000000 // "block_write" #define JO_OUT_MODIFIABLE 0x20000000 // "out_modifiable" #define JO_ERR_MODIFIABLE 0x40000000 // "err_modifiable" (JO_OUT_ << 1) #define JO_ALL 0x7fffffff #define JO2_OUT_MSG 0x0001 // "out_msg" #define JO2_ERR_MSG 0x0002 // "err_msg" (JO_OUT_ << 1) #define JO2_TERM_NAME 0x0004 // "term_name" #define JO2_TERM_FINISH 0x0008 // "term_finish" #define JO2_ENV 0x0010 // "env" #define JO2_CWD 0x0020 // "cwd" #define JO2_TERM_ROWS 0x0040 // "term_rows" #define JO2_TERM_COLS 0x0080 // "term_cols" #define JO2_VERTICAL 0x0100 // "vertical" #define JO2_CURWIN 0x0200 // "curwin" #define JO2_HIDDEN 0x0400 // "hidden" #define JO2_TERM_OPENCMD 0x0800 // "term_opencmd" #define JO2_EOF_CHARS 0x1000 // "eof_chars" #define JO2_NORESTORE 0x2000 // "norestore" #define JO2_TERM_KILL 0x4000 // "term_kill" #define JO2_ANSI_COLORS 0x8000 // "ansi_colors" #define JO2_TTY_TYPE 0x10000 // "tty_type" #define JO2_BUFNR 0x20000 // "bufnr" #define JO_MODE_ALL (JO_MODE + JO_IN_MODE + JO_OUT_MODE + JO_ERR_MODE) #define JO_CB_ALL \ (JO_CALLBACK + JO_OUT_CALLBACK + JO_ERR_CALLBACK + JO_CLOSE_CALLBACK) #define JO_TIMEOUT_ALL (JO_TIMEOUT + JO_OUT_TIMEOUT + JO_ERR_TIMEOUT) /* * Options for job and channel commands. */ typedef struct { int jo_set; // JO_ bits for values that were set int jo_set2; // JO2_ bits for values that were set ch_mode_T jo_mode; ch_mode_T jo_in_mode; ch_mode_T jo_out_mode; ch_mode_T jo_err_mode; int jo_noblock; job_io_T jo_io[4]; // PART_OUT, PART_ERR, PART_IN char_u jo_io_name_buf[4][NUMBUFLEN]; char_u *jo_io_name[4]; // not allocated! int jo_io_buf[4]; int jo_pty; int jo_modifiable[4]; int jo_message[4]; channel_T *jo_channel; linenr_T jo_in_top; linenr_T jo_in_bot; callback_T jo_callback; callback_T jo_out_cb; callback_T jo_err_cb; callback_T jo_close_cb; callback_T jo_exit_cb; int jo_drop_never; int jo_waittime; int jo_timeout; int jo_out_timeout; int jo_err_timeout; int jo_block_write; // for testing only int jo_part; int jo_id; char_u jo_soe_buf[NUMBUFLEN]; char_u *jo_stoponexit; dict_T *jo_env; // environment variables char_u jo_cwd_buf[NUMBUFLEN]; char_u *jo_cwd; #ifdef FEAT_TERMINAL // when non-zero run the job in a terminal window of this size int jo_term_rows; int jo_term_cols; int jo_vertical; int jo_curwin; buf_T *jo_bufnr_buf; int jo_hidden; int jo_term_norestore; char_u *jo_term_name; char_u *jo_term_opencmd; int jo_term_finish; char_u *jo_eof_chars; char_u *jo_term_kill; # if defined(FEAT_GUI) || defined(FEAT_TERMGUICOLORS) long_u jo_ansi_colors[16]; # endif int jo_tty_type; // first character of "tty_type" #endif } jobopt_T; #ifdef FEAT_EVAL /* * Structure used for listeners added with listener_add(). */ typedef struct listener_S listener_T; struct listener_S { listener_T *lr_next; int lr_id; callback_T lr_callback; }; #endif /* * structure used for explicit stack while garbage collecting hash tables */ typedef struct ht_stack_S { hashtab_T *ht; struct ht_stack_S *prev; } ht_stack_T; /* * structure used for explicit stack while garbage collecting lists */ typedef struct list_stack_S { list_T *list; struct list_stack_S *prev; } list_stack_T; /* * Structure used for iterating over dictionary items. * Initialize with dict_iterate_start(). */ typedef struct { long_u dit_todo; hashitem_T *dit_hi; } dict_iterator_T; // values for b_syn_spell: what to do with toplevel text #define SYNSPL_DEFAULT 0 // spell check if @Spell not defined #define SYNSPL_TOP 1 // spell check toplevel text #define SYNSPL_NOTOP 2 // don't spell check toplevel text // avoid #ifdefs for when b_spell is not available #ifdef FEAT_SPELL # define B_SPELL(buf) ((buf)->b_spell) #else # define B_SPELL(buf) (0) #endif typedef struct qf_info_S qf_info_T; #ifdef FEAT_PROFILE /* * Used for :syntime: timing of executing a syntax pattern. */ typedef struct { proftime_T total; // total time used proftime_T slowest; // time of slowest call long count; // nr of times used long match; // nr of times matched } syn_time_T; #endif typedef struct timer_S timer_T; struct timer_S { long tr_id; #ifdef FEAT_TIMERS timer_T *tr_next; timer_T *tr_prev; proftime_T tr_due; // when the callback is to be invoked char tr_firing; // when TRUE callback is being called char tr_paused; // when TRUE callback is not invoked int tr_repeat; // number of times to repeat, -1 forever long tr_interval; // msec callback_T tr_callback; int tr_emsg_count; #endif }; #ifdef FEAT_CRYPT /* * Structure to hold the type of encryption and the state of encryption or * decryption. */ typedef struct { int method_nr; void *method_state; // method-specific state information } cryptstate_T; // values for method_nr # define CRYPT_M_ZIP 0 # define CRYPT_M_BF 1 # define CRYPT_M_BF2 2 # define CRYPT_M_COUNT 3 // number of crypt methods // Currently all crypt methods work inplace. If one is added that isn't then // define this. // # define CRYPT_NOT_INPLACE 1 #endif #ifdef FEAT_TEXT_PROP typedef enum { POPPOS_BOTLEFT, POPPOS_TOPLEFT, POPPOS_BOTRIGHT, POPPOS_TOPRIGHT, POPPOS_CENTER } poppos_T; typedef enum { POPCLOSE_NONE, POPCLOSE_BUTTON, POPCLOSE_CLICK } popclose_T; # define POPUPWIN_DEFAULT_ZINDEX 50 # define POPUPMENU_ZINDEX 100 # define POPUPWIN_DIALOG_ZINDEX 200 # define POPUPWIN_NOTIFICATION_ZINDEX 300 #endif /* * These are items normally related to a buffer. But when using ":ownsyntax" * a window may have its own instance. */ typedef struct { #ifdef FEAT_SYN_HL hashtab_T b_keywtab; // syntax keywords hash table hashtab_T b_keywtab_ic; // idem, ignore case int b_syn_error; // TRUE when error occurred in HL # ifdef FEAT_RELTIME int b_syn_slow; // TRUE when 'redrawtime' reached # endif int b_syn_ic; // ignore case for :syn cmds int b_syn_spell; // SYNSPL_ values garray_T b_syn_patterns; // table for syntax patterns garray_T b_syn_clusters; // table for syntax clusters int b_spell_cluster_id; // @Spell cluster ID or 0 int b_nospell_cluster_id; // @NoSpell cluster ID or 0 int b_syn_containedin; // TRUE when there is an item with a // "containedin" argument int b_syn_sync_flags; // flags about how to sync short b_syn_sync_id; // group to sync on long b_syn_sync_minlines; // minimal sync lines offset long b_syn_sync_maxlines; // maximal sync lines offset long b_syn_sync_linebreaks; // offset for multi-line pattern char_u *b_syn_linecont_pat; // line continuation pattern regprog_T *b_syn_linecont_prog; // line continuation program #ifdef FEAT_PROFILE syn_time_T b_syn_linecont_time; #endif int b_syn_linecont_ic; // ignore-case flag for above int b_syn_topgrp; // for ":syntax include" # ifdef FEAT_CONCEAL int b_syn_conceal; // auto-conceal for :syn cmds # endif # ifdef FEAT_FOLDING int b_syn_folditems; // number of patterns with the HL_FOLD // flag set # endif /* * b_sst_array[] contains the state stack for a number of lines, for the * start of that line (col == 0). This avoids having to recompute the * syntax state too often. * b_sst_array[] is allocated to hold the state for all displayed lines, * and states for 1 out of about 20 other lines. * b_sst_array pointer to an array of synstate_T * b_sst_len number of entries in b_sst_array[] * b_sst_first pointer to first used entry in b_sst_array[] or NULL * b_sst_firstfree pointer to first free entry in b_sst_array[] or NULL * b_sst_freecount number of free entries in b_sst_array[] * b_sst_check_lnum entries after this lnum need to be checked for * validity (MAXLNUM means no check needed) */ synstate_T *b_sst_array; int b_sst_len; synstate_T *b_sst_first; synstate_T *b_sst_firstfree; int b_sst_freecount; linenr_T b_sst_check_lnum; short_u b_sst_lasttick; // last display tick #endif // FEAT_SYN_HL #ifdef FEAT_SPELL // for spell checking garray_T b_langp; // list of pointers to slang_T, see spell.c char_u b_spell_ismw[256]; // flags: is midword char char_u *b_spell_ismw_mb; // multi-byte midword chars char_u *b_p_spc; // 'spellcapcheck' regprog_T *b_cap_prog; // program for 'spellcapcheck' char_u *b_p_spf; // 'spellfile' char_u *b_p_spl; // 'spelllang' int b_cjk; // all CJK letters as OK #endif #if !defined(FEAT_SYN_HL) && !defined(FEAT_SPELL) int dummy; #endif char_u b_syn_chartab[32]; // syntax iskeyword option char_u *b_syn_isk; // iskeyword option } synblock_T; /* * buffer: structure that holds information about one file * * Several windows can share a single Buffer * A buffer is unallocated if there is no memfile for it. * A buffer is new if the associated file has never been loaded yet. */ struct file_buffer { memline_T b_ml; // associated memline (also contains line // count) buf_T *b_next; // links in list of buffers buf_T *b_prev; int b_nwindows; // nr of windows open on this buffer int b_flags; // various BF_ flags int b_locked; // Buffer is being closed or referenced, don't // let autocommands wipe it out. /* * b_ffname has the full path of the file (NULL for no name). * b_sfname is the name as the user typed it (or NULL). * b_fname is the same as b_sfname, unless ":cd" has been done, * then it is the same as b_ffname (NULL for no name). */ char_u *b_ffname; // full path file name, allocated char_u *b_sfname; // short file name, allocated, may be equal to // b_ffname char_u *b_fname; // current file name, points to b_ffname or // b_sfname #ifdef UNIX int b_dev_valid; // TRUE when b_dev has a valid number dev_t b_dev; // device number ino_t b_ino; // inode number #endif #ifdef FEAT_CW_EDITOR FSSpec b_FSSpec; // MacOS File Identification #endif #ifdef VMS char b_fab_rfm; // Record format char b_fab_rat; // Record attribute unsigned int b_fab_mrs; // Max record size #endif int b_fnum; // buffer number for this file. char_u b_key[VIM_SIZEOF_INT * 2 + 1]; // key used for buf_hashtab, holds b_fnum as // hex string int b_changed; // 'modified': Set to TRUE if something in the // file has been changed and not written out. dictitem16_T b_ct_di; // holds the b:changedtick value in // b_ct_di.di_tv.vval.v_number; // incremented for each change, also for undo #define CHANGEDTICK(buf) ((buf)->b_ct_di.di_tv.vval.v_number) varnumber_T b_last_changedtick; // b:changedtick when TextChanged or // TextChangedI was last triggered. varnumber_T b_last_changedtick_pum; // b:changedtick when TextChangedP was // last triggered. int b_saving; // Set to TRUE if we are in the middle of // saving the buffer. /* * Changes to a buffer require updating of the display. To minimize the * work, remember changes made and update everything at once. */ int b_mod_set; // TRUE when there are changes since the last // time the display was updated linenr_T b_mod_top; // topmost lnum that was changed linenr_T b_mod_bot; // lnum below last changed line, AFTER the // change long b_mod_xlines; // number of extra buffer lines inserted; // negative when lines were deleted wininfo_T *b_wininfo; // list of last used info for each window long b_mtime; // last change time of original file long b_mtime_read; // last change time when reading off_T b_orig_size; // size of original file in bytes int b_orig_mode; // mode of original file #ifdef FEAT_VIMINFO time_T b_last_used; // time when the buffer was last used; used // for viminfo #endif pos_T b_namedm[NMARKS]; // current named marks (mark.c) // These variables are set when VIsual_active becomes FALSE visualinfo_T b_visual; #ifdef FEAT_EVAL int b_visual_mode_eval; // b_visual.vi_mode for visualmode() #endif pos_T b_last_cursor; // cursor position when last unloading this // buffer pos_T b_last_insert; // where Insert mode was left pos_T b_last_change; // position of last change: '. mark #ifdef FEAT_JUMPLIST /* * the changelist contains old change positions */ pos_T b_changelist[JUMPLISTSIZE]; int b_changelistlen; // number of active entries int b_new_change; // set by u_savecommon() #endif /* * Character table, only used in charset.c for 'iskeyword' * 32 bytes of 8 bits: 1 bit per character 0-255. */ char_u b_chartab[32]; // Table used for mappings local to a buffer. mapblock_T *(b_maphash[256]); // First abbreviation local to a buffer. mapblock_T *b_first_abbr; // User commands local to the buffer. garray_T b_ucmds; // start and end of an operator, also used for '[ and '] pos_T b_op_start; pos_T b_op_start_orig; /* used for Insstart_orig */ pos_T b_op_end; #ifdef FEAT_VIMINFO int b_marks_read; // Have we read viminfo marks yet? #endif /* * The following only used in undo.c. */ u_header_T *b_u_oldhead; // pointer to oldest header u_header_T *b_u_newhead; // pointer to newest header; may not be valid // if b_u_curhead is not NULL u_header_T *b_u_curhead; // pointer to current header int b_u_numhead; // current number of headers int b_u_synced; // entry lists are synced long b_u_seq_last; // last used undo sequence number long b_u_save_nr_last; // counter for last file write long b_u_seq_cur; // hu_seq of header below which we are now time_T b_u_time_cur; // uh_time of header below which we are now long b_u_save_nr_cur; // file write nr after which we are now /* * variables for "U" command in undo.c */ undoline_T b_u_line_ptr; // saved line for "U" command linenr_T b_u_line_lnum; // line number of line in u_line colnr_T b_u_line_colnr; // optional column number int b_scanned; // ^N/^P have scanned this buffer // flags for use of ":lmap" and IM control long b_p_iminsert; // input mode for insert long b_p_imsearch; // input mode for search #define B_IMODE_USE_INSERT -1 // Use b_p_iminsert value for search #define B_IMODE_NONE 0 // Input via none #define B_IMODE_LMAP 1 // Input via langmap #define B_IMODE_IM 2 // Input via input method #define B_IMODE_LAST 2 #ifdef FEAT_KEYMAP short b_kmap_state; // using "lmap" mappings # define KEYMAP_INIT 1 // 'keymap' was set, call keymap_init() # define KEYMAP_LOADED 2 // 'keymap' mappings have been loaded garray_T b_kmap_ga; // the keymap table #endif /* * Options local to a buffer. * They are here because their value depends on the type of file * or contents of the file being edited. */ int b_p_initialized; // set when options initialized #ifdef FEAT_EVAL sctx_T b_p_script_ctx[BV_COUNT]; // SCTXs for buffer-local options #endif int b_p_ai; // 'autoindent' int b_p_ai_nopaste; // b_p_ai saved for paste mode char_u *b_p_bkc; // 'backupcopy' unsigned b_bkc_flags; // flags for 'backupcopy' int b_p_ci; // 'copyindent' int b_p_bin; // 'binary' int b_p_bomb; // 'bomb' char_u *b_p_bh; // 'bufhidden' char_u *b_p_bt; // 'buftype' #ifdef FEAT_QUICKFIX #define BUF_HAS_QF_ENTRY 1 #define BUF_HAS_LL_ENTRY 2 int b_has_qf_entry; #endif int b_p_bl; // 'buflisted' #ifdef FEAT_CINDENT int b_p_cin; // 'cindent' char_u *b_p_cino; // 'cinoptions' char_u *b_p_cink; // 'cinkeys' #endif #if defined(FEAT_CINDENT) || defined(FEAT_SMARTINDENT) char_u *b_p_cinw; // 'cinwords' #endif #ifdef FEAT_COMMENTS char_u *b_p_com; // 'comments' #endif #ifdef FEAT_FOLDING char_u *b_p_cms; // 'commentstring' #endif char_u *b_p_cpt; // 'complete' #ifdef BACKSLASH_IN_FILENAME char_u *b_p_csl; // 'completeslash' #endif #ifdef FEAT_COMPL_FUNC char_u *b_p_cfu; // 'completefunc' char_u *b_p_ofu; // 'omnifunc' #endif #ifdef FEAT_EVAL char_u *b_p_tfu; // 'tagfunc' #endif int b_p_eol; // 'endofline' int b_p_fixeol; // 'fixendofline' int b_p_et; // 'expandtab' int b_p_et_nobin; // b_p_et saved for binary mode int b_p_et_nopaste; // b_p_et saved for paste mode char_u *b_p_fenc; // 'fileencoding' char_u *b_p_ff; // 'fileformat' char_u *b_p_ft; // 'filetype' char_u *b_p_fo; // 'formatoptions' char_u *b_p_flp; // 'formatlistpat' int b_p_inf; // 'infercase' char_u *b_p_isk; // 'iskeyword' #ifdef FEAT_FIND_ID char_u *b_p_def; // 'define' local value char_u *b_p_inc; // 'include' # ifdef FEAT_EVAL char_u *b_p_inex; // 'includeexpr' long_u b_p_inex_flags; // flags for 'includeexpr' # endif #endif #if defined(FEAT_CINDENT) && defined(FEAT_EVAL) char_u *b_p_inde; // 'indentexpr' long_u b_p_inde_flags; // flags for 'indentexpr' char_u *b_p_indk; // 'indentkeys' #endif char_u *b_p_fp; // 'formatprg' #if defined(FEAT_EVAL) char_u *b_p_fex; // 'formatexpr' long_u b_p_fex_flags; // flags for 'formatexpr' #endif #ifdef FEAT_CRYPT char_u *b_p_key; // 'key' #endif char_u *b_p_kp; // 'keywordprg' #ifdef FEAT_LISP int b_p_lisp; // 'lisp' #endif char_u *b_p_menc; // 'makeencoding' char_u *b_p_mps; // 'matchpairs' int b_p_ml; // 'modeline' int b_p_ml_nobin; // b_p_ml saved for binary mode int b_p_ma; // 'modifiable' char_u *b_p_nf; // 'nrformats' int b_p_pi; // 'preserveindent' #ifdef FEAT_TEXTOBJ char_u *b_p_qe; // 'quoteescape' #endif int b_p_ro; // 'readonly' long b_p_sw; // 'shiftwidth' int b_p_sn; // 'shortname' #ifdef FEAT_SMARTINDENT int b_p_si; // 'smartindent' #endif long b_p_sts; // 'softtabstop' long b_p_sts_nopaste; // b_p_sts saved for paste mode #ifdef FEAT_SEARCHPATH char_u *b_p_sua; // 'suffixesadd' #endif int b_p_swf; // 'swapfile' #ifdef FEAT_SYN_HL long b_p_smc; // 'synmaxcol' char_u *b_p_syn; // 'syntax' #endif long b_p_ts; // 'tabstop' int b_p_tx; // 'textmode' long b_p_tw; // 'textwidth' long b_p_tw_nobin; // b_p_tw saved for binary mode long b_p_tw_nopaste; // b_p_tw saved for paste mode long b_p_wm; // 'wrapmargin' long b_p_wm_nobin; // b_p_wm saved for binary mode long b_p_wm_nopaste; // b_p_wm saved for paste mode #ifdef FEAT_VARTABS char_u *b_p_vsts; // 'varsofttabstop' int *b_p_vsts_array; // 'varsofttabstop' in internal format char_u *b_p_vsts_nopaste; // b_p_vsts saved for paste mode char_u *b_p_vts; // 'vartabstop' int *b_p_vts_array; // 'vartabstop' in internal format #endif #ifdef FEAT_KEYMAP char_u *b_p_keymap; // 'keymap' #endif /* * local values for options which are normally global */ #ifdef FEAT_QUICKFIX char_u *b_p_gp; // 'grepprg' local value char_u *b_p_mp; // 'makeprg' local value char_u *b_p_efm; // 'errorformat' local value #endif char_u *b_p_ep; // 'equalprg' local value char_u *b_p_path; // 'path' local value int b_p_ar; // 'autoread' local value char_u *b_p_tags; // 'tags' local value char_u *b_p_tc; // 'tagcase' local value unsigned b_tc_flags; // flags for 'tagcase' char_u *b_p_dict; // 'dictionary' local value char_u *b_p_tsr; // 'thesaurus' local value long b_p_ul; // 'undolevels' local value #ifdef FEAT_PERSISTENT_UNDO int b_p_udf; // 'undofile' #endif #ifdef FEAT_LISP char_u *b_p_lw; // 'lispwords' local value #endif #ifdef FEAT_TERMINAL long b_p_twsl; // 'termwinscroll' #endif /* * end of buffer options */ #ifdef FEAT_CINDENT // values set from b_p_cino int b_ind_level; int b_ind_open_imag; int b_ind_no_brace; int b_ind_first_open; int b_ind_open_extra; int b_ind_close_extra; int b_ind_open_left_imag; int b_ind_jump_label; int b_ind_case; int b_ind_case_code; int b_ind_case_break; int b_ind_param; int b_ind_func_type; int b_ind_comment; int b_ind_in_comment; int b_ind_in_comment2; int b_ind_cpp_baseclass; int b_ind_continuation; int b_ind_unclosed; int b_ind_unclosed2; int b_ind_unclosed_noignore; int b_ind_unclosed_wrapped; int b_ind_unclosed_whiteok; int b_ind_matching_paren; int b_ind_paren_prev; int b_ind_maxparen; int b_ind_maxcomment; int b_ind_scopedecl; int b_ind_scopedecl_code; int b_ind_java; int b_ind_js; int b_ind_keep_case_label; int b_ind_hash_comment; int b_ind_cpp_namespace; int b_ind_if_for_while; int b_ind_cpp_extern_c; #endif linenr_T b_no_eol_lnum; // non-zero lnum when last line of next binary // write should not have an end-of-line int b_start_eol; // last line had eol when it was read int b_start_ffc; // first char of 'ff' when edit started char_u *b_start_fenc; // 'fileencoding' when edit started or NULL int b_bad_char; // "++bad=" argument when edit started or 0 int b_start_bomb; // 'bomb' when it was read #ifdef FEAT_EVAL dictitem_T b_bufvar; // variable for "b:" Dictionary dict_T *b_vars; // internal variables, local to buffer listener_T *b_listener; list_T *b_recorded_changes; #endif #ifdef FEAT_TEXT_PROP int b_has_textprop; // TRUE when text props were added hashtab_T *b_proptypes; // text property types local to buffer #endif #if defined(FEAT_BEVAL) && defined(FEAT_EVAL) char_u *b_p_bexpr; // 'balloonexpr' local value long_u b_p_bexpr_flags;// flags for 'balloonexpr' #endif #ifdef FEAT_CRYPT char_u *b_p_cm; // 'cryptmethod' #endif // When a buffer is created, it starts without a swap file. b_may_swap is // then set to indicate that a swap file may be opened later. It is reset // if a swap file could not be opened. int b_may_swap; int b_did_warn; // Set to 1 if user has been warned on first // change of a read-only file // Two special kinds of buffers: // help buffer - used for help files, won't use a swap file. // spell buffer - used for spell info, never displayed and doesn't have a // file name. int b_help; // TRUE for help file buffer (when set b_p_bt // is "help") #ifdef FEAT_SPELL int b_spell; // TRUE for a spell file buffer, most fields // are not used! Use the B_SPELL macro to // access b_spell without #ifdef. #endif int b_shortname; // this file has an 8.3 file name #ifdef FEAT_JOB_CHANNEL char_u *b_prompt_text; // set by prompt_setprompt() callback_T b_prompt_callback; // set by prompt_setcallback() callback_T b_prompt_interrupt; // set by prompt_setinterrupt() int b_prompt_insert; // value for restart_edit when entering // a prompt buffer window. #endif #ifdef FEAT_MZSCHEME void *b_mzscheme_ref; // The MzScheme reference to this buffer #endif #ifdef FEAT_PERL void *b_perl_private; #endif #ifdef FEAT_PYTHON void *b_python_ref; // The Python reference to this buffer #endif #ifdef FEAT_PYTHON3 void *b_python3_ref; // The Python3 reference to this buffer #endif #ifdef FEAT_TCL void *b_tcl_ref; #endif #ifdef FEAT_RUBY void *b_ruby_ref; #endif #if defined(FEAT_SYN_HL) || defined(FEAT_SPELL) synblock_T b_s; // Info related to syntax highlighting. w_s // normally points to this, but some windows // may use a different synblock_T. #endif #ifdef FEAT_SIGNS signlist_T *b_signlist; // list of signs to draw # ifdef FEAT_NETBEANS_INTG int b_has_sign_column; // Flag that is set when a first sign is // added and remains set until the end of // the netbeans session. # endif #endif #ifdef FEAT_NETBEANS_INTG int b_netbeans_file; // TRUE when buffer is owned by NetBeans int b_was_netbeans_file;// TRUE if b_netbeans_file was once set #endif #ifdef FEAT_JOB_CHANNEL int b_write_to_channel; // TRUE when appended lines are written to // a channel. #endif #ifdef FEAT_CRYPT cryptstate_T *b_cryptstate; // Encryption state while reading or writing // the file. NULL when not using encryption. #endif int b_mapped_ctrl_c; // modes where CTRL-C is mapped #ifdef FEAT_TERMINAL term_T *b_term; // When not NULL this buffer is for a terminal // window. #endif #ifdef FEAT_DIFF int b_diff_failed; // internal diff failed for this buffer #endif }; // file_buffer #ifdef FEAT_DIFF /* * Stuff for diff mode. */ # define DB_COUNT 8 // up to eight buffers can be diff'ed /* * Each diffblock defines where a block of lines starts in each of the buffers * and how many lines it occupies in that buffer. When the lines are missing * in the buffer the df_count[] is zero. This is all counted in * buffer lines. * There is always at least one unchanged line in between the diffs. * Otherwise it would have been included in the diff above or below it. * df_lnum[] + df_count[] is the lnum below the change. When in one buffer * lines have been inserted, in the other buffer df_lnum[] is the line below * the insertion and df_count[] is zero. When appending lines at the end of * the buffer, df_lnum[] is one beyond the end! * This is using a linked list, because the number of differences is expected * to be reasonable small. The list is sorted on lnum. */ typedef struct diffblock_S diff_T; struct diffblock_S { diff_T *df_next; linenr_T df_lnum[DB_COUNT]; // line number in buffer linenr_T df_count[DB_COUNT]; // nr of inserted/changed lines }; #endif #define SNAP_HELP_IDX 0 #define SNAP_AUCMD_IDX 1 #define SNAP_COUNT 2 /* * Tab pages point to the top frame of each tab page. * Note: Most values are NOT valid for the current tab page! Use "curwin", * "firstwin", etc. for that. "tp_topframe" is always valid and can be * compared against "topframe" to find the current tab page. */ typedef struct tabpage_S tabpage_T; struct tabpage_S { tabpage_T *tp_next; // next tabpage or NULL frame_T *tp_topframe; // topframe for the windows win_T *tp_curwin; // current window in this Tab page win_T *tp_prevwin; // previous window in this Tab page win_T *tp_firstwin; // first window in this Tab page win_T *tp_lastwin; // last window in this Tab page #ifdef FEAT_TEXT_PROP win_T *tp_first_popupwin; // first popup window in this Tab page #endif long tp_old_Rows; // Rows when Tab page was left long tp_old_Columns; // Columns when Tab page was left long tp_ch_used; // value of 'cmdheight' when frame size // was set #ifdef FEAT_GUI int tp_prev_which_scrollbars[3]; // previous value of which_scrollbars #endif char_u *tp_localdir; // absolute path of local directory or // NULL #ifdef FEAT_DIFF diff_T *tp_first_diff; buf_T *(tp_diffbuf[DB_COUNT]); int tp_diff_invalid; // list of diffs is outdated int tp_diff_update; // update diffs before redrawing #endif frame_T *(tp_snapshot[SNAP_COUNT]); // window layout snapshots #ifdef FEAT_EVAL dictitem_T tp_winvar; // variable for "t:" Dictionary dict_T *tp_vars; // internal variables, local to tab page #endif #ifdef FEAT_PYTHON void *tp_python_ref; // The Python value for this tab page #endif #ifdef FEAT_PYTHON3 void *tp_python3_ref; // The Python value for this tab page #endif }; /* * Structure to cache info for displayed lines in w_lines[]. * Each logical line has one entry. * The entry tells how the logical line is currently displayed in the window. * This is updated when displaying the window. * When the display is changed (e.g., when clearing the screen) w_lines_valid * is changed to exclude invalid entries. * When making changes to the buffer, wl_valid is reset to indicate wl_size * may not reflect what is actually in the buffer. When wl_valid is FALSE, * the entries can only be used to count the number of displayed lines used. * wl_lnum and wl_lastlnum are invalid too. */ typedef struct w_line { linenr_T wl_lnum; // buffer line number for logical line short_u wl_size; // height in screen lines char wl_valid; // TRUE values are valid for text in buffer #ifdef FEAT_FOLDING char wl_folded; // TRUE when this is a range of folded lines linenr_T wl_lastlnum; // last buffer line number for logical line #endif } wline_T; /* * Windows are kept in a tree of frames. Each frame has a column (FR_COL) * or row (FR_ROW) layout or is a leaf, which has a window. */ struct frame_S { char fr_layout; // FR_LEAF, FR_COL or FR_ROW int fr_width; int fr_newwidth; // new width used in win_equal_rec() int fr_height; int fr_newheight; // new height used in win_equal_rec() frame_T *fr_parent; // containing frame or NULL frame_T *fr_next; // frame right or below in same parent, NULL // for last frame_T *fr_prev; // frame left or above in same parent, NULL // for first // fr_child and fr_win are mutually exclusive frame_T *fr_child; // first contained frame win_T *fr_win; // window that fills this frame }; #define FR_LEAF 0 // frame is a leaf #define FR_ROW 1 // frame with a row of windows #define FR_COL 2 // frame with a column of windows /* * Struct used for highlighting 'hlsearch' matches, matches defined by * ":match" and matches defined by match functions. * For 'hlsearch' there is one pattern for all windows. For ":match" and the * match functions there is a different pattern for each window. */ typedef struct { regmmatch_T rm; // points to the regexp program; contains last // found match (may continue in next line) buf_T *buf; // the buffer to search for a match linenr_T lnum; // the line to search for a match int attr; // attributes to be used for a match int attr_cur; // attributes currently active in win_line() linenr_T first_lnum; // first lnum to search for multi-line pat colnr_T startcol; // in win_line() points to char where HL starts colnr_T endcol; // in win_line() points to char where HL ends int is_addpos; // position specified directly by // matchaddpos(). TRUE/FALSE #ifdef FEAT_RELTIME proftime_T tm; // for a time limit #endif } match_T; // number of positions supported by matchaddpos() #define MAXPOSMATCH 8 /* * Same as lpos_T, but with additional field len. */ typedef struct { linenr_T lnum; // line number colnr_T col; // column number int len; // length: 0 - to the end of line } llpos_T; /* * posmatch_T provides an array for storing match items for matchaddpos() * function. */ typedef struct posmatch posmatch_T; struct posmatch { llpos_T pos[MAXPOSMATCH]; // array of positions int cur; // internal position counter linenr_T toplnum; // top buffer line linenr_T botlnum; // bottom buffer line }; /* * matchitem_T provides a linked list for storing match items for ":match" and * the match functions. */ typedef struct matchitem matchitem_T; struct matchitem { matchitem_T *next; int id; // match ID int priority; // match priority char_u *pattern; // pattern to highlight int hlg_id; // highlight group ID regmmatch_T match; // regexp program for pattern posmatch_T pos; // position matches match_T hl; // struct for doing the actual highlighting #ifdef FEAT_CONCEAL int conceal_char; // cchar for Conceal highlighting #endif }; // Structure to store last cursor position and topline. Used by check_lnums() // and reset_lnums(). typedef struct { int w_topline_save; // original topline value int w_topline_corr; // corrected topline value pos_T w_cursor_save; // original cursor position pos_T w_cursor_corr; // corrected cursor position } pos_save_T; #ifdef FEAT_MENU typedef struct { int wb_startcol; int wb_endcol; vimmenu_T *wb_menu; } winbar_item_T; #endif /* * Structure which contains all information that belongs to a window * * All row numbers are relative to the start of the window, except w_winrow. */ struct window_S { int w_id; // unique window ID buf_T *w_buffer; // buffer we are a window into win_T *w_prev; // link to previous window win_T *w_next; // link to next window #if defined(FEAT_SYN_HL) || defined(FEAT_SPELL) synblock_T *w_s; // for :ownsyntax #endif int w_closing; // window is being closed, don't let // autocommands close it too. frame_T *w_frame; // frame containing this window pos_T w_cursor; // cursor position in buffer colnr_T w_curswant; // The column we'd like to be at. This is // used to try to stay in the same column // for up/down cursor motions. int w_set_curswant; // If set, then update w_curswant the next // time through cursupdate() to the // current virtual column #ifdef FEAT_SYN_HL linenr_T w_last_cursorline; // where last time 'cursorline' was drawn #endif /* * the next seven are used to update the Visual highlighting */ char w_old_visual_mode; // last known VIsual_mode linenr_T w_old_cursor_lnum; // last known end of visual part colnr_T w_old_cursor_fcol; // first column for block visual part colnr_T w_old_cursor_lcol; // last column for block visual part linenr_T w_old_visual_lnum; // last known start of visual part colnr_T w_old_visual_col; // last known start of visual part colnr_T w_old_curswant; // last known value of Curswant /* * "w_topline", "w_leftcol" and "w_skipcol" specify the offsets for * displaying the buffer. */ linenr_T w_topline; // buffer line number of the line at the // top of the window char w_topline_was_set; // flag set to TRUE when topline is set, // e.g. by winrestview() #ifdef FEAT_DIFF int w_topfill; // number of filler lines above w_topline int w_old_topfill; // w_topfill at last redraw int w_botfill; // TRUE when filler lines are actually // below w_topline (at end of file) int w_old_botfill; // w_botfill at last redraw #endif colnr_T w_leftcol; // window column number of the left most // character in the window; used when // 'wrap' is off colnr_T w_skipcol; // starting column when a single line // doesn't fit in the window /* * Layout of the window in the screen. * May need to add "msg_scrolled" to "w_winrow" in rare situations. */ int w_winrow; // first row of window in screen int w_height; // number of rows in window, excluding // status/command/winbar line(s) int w_status_height; // number of status lines (0 or 1) int w_wincol; // Leftmost column of window in screen. int w_width; // Width of window, excluding separation. int w_vsep_width; // Number of separator columns (0 or 1). pos_save_T w_save_cursor; // backup of cursor pos and topline #ifdef FEAT_TEXT_PROP int w_popup_flags; // POPF_ values char_u *w_popup_title; poppos_T w_popup_pos; int w_popup_fixed; // do not shift popup to fit on screen int w_popup_prop_type; // when not zero: textprop type ID win_T *w_popup_prop_win; // window to search for textprop int w_popup_prop_id; // when not zero: textprop ID int w_zindex; int w_minheight; // "minheight" for popup window int w_minwidth; // "minwidth" for popup window int w_maxheight; // "maxheight" for popup window int w_maxwidth; // "maxwidth" for popup window int w_wantline; // "line" for popup window int w_wantcol; // "col" for popup window int w_firstline; // "firstline" for popup window int w_want_scrollbar; // when zero don't use a scrollbar int w_has_scrollbar; // 1 if scrollbar displayed, 0 otherwise char_u *w_scrollbar_highlight; // "scrollbarhighlight" char_u *w_thumb_highlight; // "thumbhighlight" int w_popup_padding[4]; // popup padding top/right/bot/left int w_popup_border[4]; // popup border top/right/bot/left char_u *w_border_highlight[4]; // popup border highlight int w_border_char[8]; // popup border characters int w_popup_leftoff; // columns left of the screen int w_popup_rightoff; // columns right of the screen varnumber_T w_popup_last_changedtick; // b:changedtick of popup buffer // when position was computed varnumber_T w_popup_prop_changedtick; // b:changedtick of buffer with // w_popup_prop_type when position // was computed int w_popup_prop_topline; // w_topline of window with // w_popup_prop_type when position was // computed linenr_T w_popup_last_curline; // last known w_cursor.lnum of window // with "cursorline" set callback_T w_close_cb; // popup close callback callback_T w_filter_cb; // popup filter callback int w_filter_mode; // mode when filter callback is used win_T *w_popup_curwin; // close popup if curwin differs linenr_T w_popup_lnum; // close popup if cursor not on this line colnr_T w_popup_mincol; // close popup if cursor before this col colnr_T w_popup_maxcol; // close popup if cursor after this col int w_popup_mouse_row; // close popup if mouse moves away int w_popup_mouse_mincol; // close popup if mouse moves away int w_popup_mouse_maxcol; // close popup if mouse moves away popclose_T w_popup_close; // allow closing the popup with the mouse list_T *w_popup_mask; // list of lists for "mask" char_u *w_popup_mask_cells; // cached mask cells int w_popup_mask_height; // height of w_popup_mask_cells int w_popup_mask_width; // width of w_popup_mask_cells # if defined(FEAT_TIMERS) timer_T *w_popup_timer; // timer for closing popup window # endif #endif /* * === start of cached values ==== */ /* * Recomputing is minimized by storing the result of computations. * Use functions in screen.c to check if they are valid and to update. * w_valid is a bitfield of flags, which indicate if specific values are * valid or need to be recomputed. See screen.c for values. */ int w_valid; pos_T w_valid_cursor; // last known position of w_cursor, used // to adjust w_valid colnr_T w_valid_leftcol; // last known w_leftcol /* * w_cline_height is the number of physical lines taken by the buffer line * that the cursor is on. We use this to avoid extra calls to plines(). */ int w_cline_height; // current size of cursor line #ifdef FEAT_FOLDING int w_cline_folded; // cursor line is folded #endif int w_cline_row; // starting row of the cursor line colnr_T w_virtcol; // column number of the cursor in the // buffer line, as opposed to the column // number we're at on the screen. This // makes a difference on lines which span // more than one screen line or when // w_leftcol is non-zero /* * w_wrow and w_wcol specify the cursor position in the window. * This is related to positions in the window, not in the display or * buffer, thus w_wrow is relative to w_winrow. */ int w_wrow, w_wcol; // cursor position in window linenr_T w_botline; // number of the line below the bottom of // the window int w_empty_rows; // number of ~ rows in window #ifdef FEAT_DIFF int w_filler_rows; // number of filler rows at the end of the // window #endif /* * Info about the lines currently in the window is remembered to avoid * recomputing it every time. The allocated size of w_lines[] is Rows. * Only the w_lines_valid entries are actually valid. * When the display is up-to-date w_lines[0].wl_lnum is equal to w_topline * and w_lines[w_lines_valid - 1].wl_lnum is equal to w_botline. * Between changing text and updating the display w_lines[] represents * what is currently displayed. wl_valid is reset to indicated this. * This is used for efficient redrawing. */ int w_lines_valid; // number of valid entries wline_T *w_lines; #ifdef FEAT_FOLDING garray_T w_folds; // array of nested folds char w_fold_manual; // when TRUE: some folds are opened/closed // manually char w_foldinvalid; // when TRUE: folding needs to be // recomputed #endif #ifdef FEAT_LINEBREAK int w_nrwidth; // width of 'number' and 'relativenumber' // column being used #endif /* * === end of cached values === */ int w_redr_type; // type of redraw to be performed on win int w_upd_rows; // number of window lines to update when // w_redr_type is REDRAW_TOP linenr_T w_redraw_top; // when != 0: first line needing redraw linenr_T w_redraw_bot; // when != 0: last line needing redraw int w_redr_status; // if TRUE status line must be redrawn #ifdef FEAT_CMDL_INFO // remember what is shown in the ruler for this window (if 'ruler' set) pos_T w_ru_cursor; // cursor position shown in ruler colnr_T w_ru_virtcol; // virtcol shown in ruler linenr_T w_ru_topline; // topline shown in ruler linenr_T w_ru_line_count; // line count used for ruler # ifdef FEAT_DIFF int w_ru_topfill; // topfill shown in ruler # endif char w_ru_empty; // TRUE if ruler shows 0-1 (empty line) #endif int w_alt_fnum; // alternate file (for # and CTRL-^) alist_T *w_alist; // pointer to arglist for this window int w_arg_idx; // current index in argument list (can be // out of range!) int w_arg_idx_invalid; // editing another file than w_arg_idx char_u *w_localdir; // absolute path of local directory or // NULL #ifdef FEAT_MENU vimmenu_T *w_winbar; // The root of the WinBar menu hierarchy. winbar_item_T *w_winbar_items; // list of items in the WinBar int w_winbar_height; // 1 if there is a window toolbar #endif /* * Options local to a window. * They are local because they influence the layout of the window or * depend on the window layout. * There are two values: w_onebuf_opt is local to the buffer currently in * this window, w_allbuf_opt is for all buffers in this window. */ winopt_T w_onebuf_opt; winopt_T w_allbuf_opt; // A few options have local flags for P_INSECURE. #ifdef FEAT_STL_OPT long_u w_p_stl_flags; // flags for 'statusline' #endif #ifdef FEAT_EVAL long_u w_p_fde_flags; // flags for 'foldexpr' long_u w_p_fdt_flags; // flags for 'foldtext' #endif #ifdef FEAT_SYN_HL int *w_p_cc_cols; // array of columns to highlight or NULL char_u w_p_culopt_flags; // flags for cursorline highlighting #endif #ifdef FEAT_LINEBREAK int w_p_brimin; // minimum width for breakindent int w_p_brishift; // additional shift for breakindent int w_p_brisbr; // sbr in 'briopt' #endif long w_p_siso; // 'sidescrolloff' local value long w_p_so; // 'scrolloff' local value // transform a pointer to a "onebuf" option into a "allbuf" option #define GLOBAL_WO(p) ((char *)p + sizeof(winopt_T)) long w_scbind_pos; #ifdef FEAT_EVAL dictitem_T w_winvar; /* variable for "w:" Dictionary */ dict_T *w_vars; /* internal variables, local to window */ #endif /* * The w_prev_pcmark field is used to check whether we really did jump to * a new line after setting the w_pcmark. If not, then we revert to * using the previous w_pcmark. */ pos_T w_pcmark; // previous context mark pos_T w_prev_pcmark; // previous w_pcmark #ifdef FEAT_JUMPLIST /* * the jumplist contains old cursor positions */ xfmark_T w_jumplist[JUMPLISTSIZE]; int w_jumplistlen; // number of active entries int w_jumplistidx; // current position int w_changelistidx; // current position in b_changelist #endif #ifdef FEAT_SEARCH_EXTRA matchitem_T *w_match_head; // head of match list int w_next_match_id; // next match ID #endif /* * the tagstack grows from 0 upwards: * entry 0: older * entry 1: newer * entry 2: newest */ taggy_T w_tagstack[TAGSTACKSIZE]; // the tag stack int w_tagstackidx; // idx just below active entry int w_tagstacklen; // number of tags on stack /* * w_fraction is the fractional row of the cursor within the window, from * 0 at the top row to FRACTION_MULT at the last row. * w_prev_fraction_row was the actual cursor row when w_fraction was last * calculated. */ int w_fraction; int w_prev_fraction_row; #ifdef FEAT_GUI scrollbar_T w_scrollbars[2]; // vert. Scrollbars for this window #endif #ifdef FEAT_LINEBREAK linenr_T w_nrwidth_line_count; // line count when ml_nrwidth_width // was computed. long w_nuw_cached; // 'numberwidth' option cached int w_nrwidth_width; // nr of chars to print line count. #endif #ifdef FEAT_QUICKFIX qf_info_T *w_llist; // Location list for this window /* * Location list reference used in the location list window. * In a non-location list window, w_llist_ref is NULL. */ qf_info_T *w_llist_ref; #endif #ifdef FEAT_MZSCHEME void *w_mzscheme_ref; // The MzScheme value for this window #endif #ifdef FEAT_PERL void *w_perl_private; #endif #ifdef FEAT_PYTHON void *w_python_ref; // The Python value for this window #endif #ifdef FEAT_PYTHON3 void *w_python3_ref; // The Python value for this window #endif #ifdef FEAT_TCL void *w_tcl_ref; #endif #ifdef FEAT_RUBY void *w_ruby_ref; #endif }; /* * Arguments for operators. */ typedef struct oparg_S { int op_type; // current pending operator type int regname; // register to use for the operator int motion_type; // type of the current cursor motion int motion_force; // force motion type: 'v', 'V' or CTRL-V int use_reg_one; // TRUE if delete uses reg 1 even when not // linewise int inclusive; // TRUE if char motion is inclusive (only // valid when motion_type is MCHAR int end_adjusted; // backuped b_op_end one char (only used by // do_format()) pos_T start; // start of the operator pos_T end; // end of the operator pos_T cursor_start; // cursor position before motion for "gw" long line_count; // number of lines from op_start to op_end // (inclusive) int empty; // op_start and op_end the same (only used by // do_change()) int is_VIsual; // operator on Visual area int block_mode; // current operator is Visual block mode colnr_T start_vcol; // start col for block mode operator colnr_T end_vcol; // end col for block mode operator long prev_opcount; // ca.opcount saved for K_CURSORHOLD long prev_count0; // ca.count0 saved for K_CURSORHOLD } oparg_T; /* * Arguments for Normal mode commands. */ typedef struct cmdarg_S { oparg_T *oap; // Operator arguments int prechar; // prefix character (optional, always 'g') int cmdchar; // command character int nchar; // next command character (optional) int ncharC1; // first composing character (optional) int ncharC2; // second composing character (optional) int extra_char; // yet another character (optional) long opcount; // count before an operator long count0; // count before command, default 0 long count1; // count before command, default 1 int arg; // extra argument from nv_cmds[] int retval; // return: CA_* values char_u *searchbuf; // return: pointer to search pattern or NULL } cmdarg_T; // values for retval: #define CA_COMMAND_BUSY 1 // skip restarting edit() once #define CA_NO_ADJ_OP_END 2 // don't adjust operator end #ifdef CURSOR_SHAPE /* * struct to store values from 'guicursor' and 'mouseshape' */ /* Indexes in shape_table[] */ #define SHAPE_IDX_N 0 // Normal mode #define SHAPE_IDX_V 1 // Visual mode #define SHAPE_IDX_I 2 // Insert mode #define SHAPE_IDX_R 3 // Replace mode #define SHAPE_IDX_C 4 // Command line Normal mode #define SHAPE_IDX_CI 5 // Command line Insert mode #define SHAPE_IDX_CR 6 // Command line Replace mode #define SHAPE_IDX_O 7 // Operator-pending mode #define SHAPE_IDX_VE 8 // Visual mode with 'selection' exclusive #define SHAPE_IDX_CLINE 9 // On command line #define SHAPE_IDX_STATUS 10 // A status line #define SHAPE_IDX_SDRAG 11 // dragging a status line #define SHAPE_IDX_VSEP 12 // A vertical separator line #define SHAPE_IDX_VDRAG 13 // dragging a vertical separator line #define SHAPE_IDX_MORE 14 // Hit-return or More #define SHAPE_IDX_MOREL 15 // Hit-return or More in last line #define SHAPE_IDX_SM 16 // showing matching paren #define SHAPE_IDX_COUNT 17 #define SHAPE_BLOCK 0 // block cursor #define SHAPE_HOR 1 // horizontal bar cursor #define SHAPE_VER 2 // vertical bar cursor #define MSHAPE_NUMBERED 1000 // offset for shapes identified by number #define MSHAPE_HIDE 1 // hide mouse pointer #define SHAPE_MOUSE 1 // used for mouse pointer shape #define SHAPE_CURSOR 2 // used for text cursor shape typedef struct cursor_entry { int shape; // one of the SHAPE_ defines int mshape; // one of the MSHAPE defines int percentage; // percentage of cell for bar long blinkwait; // blinking, wait time before blinking starts long blinkon; // blinking, on time long blinkoff; // blinking, off time int id; // highlight group ID int id_lm; // highlight group ID for :lmap mode char *name; // mode name (fixed) char used_for; // SHAPE_MOUSE and/or SHAPE_CURSOR } cursorentry_T; #endif // CURSOR_SHAPE #ifdef FEAT_MENU // Indices into vimmenu_T->strings[] and vimmenu_T->noremap[] for each mode #define MENU_INDEX_INVALID -1 #define MENU_INDEX_NORMAL 0 #define MENU_INDEX_VISUAL 1 #define MENU_INDEX_SELECT 2 #define MENU_INDEX_OP_PENDING 3 #define MENU_INDEX_INSERT 4 #define MENU_INDEX_CMDLINE 5 #define MENU_INDEX_TERMINAL 6 #define MENU_INDEX_TIP 7 #define MENU_MODES 8 // Menu modes #define MENU_NORMAL_MODE (1 << MENU_INDEX_NORMAL) #define MENU_VISUAL_MODE (1 << MENU_INDEX_VISUAL) #define MENU_SELECT_MODE (1 << MENU_INDEX_SELECT) #define MENU_OP_PENDING_MODE (1 << MENU_INDEX_OP_PENDING) #define MENU_INSERT_MODE (1 << MENU_INDEX_INSERT) #define MENU_CMDLINE_MODE (1 << MENU_INDEX_CMDLINE) #define MENU_TERMINAL_MODE (1 << MENU_INDEX_TERMINAL) #define MENU_TIP_MODE (1 << MENU_INDEX_TIP) #define MENU_ALL_MODES ((1 << MENU_INDEX_TIP) - 1) // note MENU_INDEX_TIP is not a 'real' mode // Start a menu name with this to not include it on the main menu bar #define MNU_HIDDEN_CHAR ']' struct VimMenu { int modes; // Which modes is this menu visible for? int enabled; // for which modes the menu is enabled char_u *name; // Name of menu, possibly translated char_u *dname; // Displayed Name ("name" without '&') #ifdef FEAT_MULTI_LANG char_u *en_name; // "name" untranslated, NULL when "name" // was not translated char_u *en_dname; // "dname" untranslated, NULL when "dname" // was not translated #endif int mnemonic; // mnemonic key (after '&') char_u *actext; // accelerator text (after TAB) int priority; // Menu order priority #ifdef FEAT_GUI void (*cb)(vimmenu_T *); // Call-back function #endif #ifdef FEAT_TOOLBAR char_u *iconfile; // name of file for icon or NULL int iconidx; // icon index (-1 if not set) int icon_builtin; // icon names is BuiltIn{nr} #endif char_u *strings[MENU_MODES]; // Mapped string for each mode int noremap[MENU_MODES]; // A REMAP_ flag for each mode char silent[MENU_MODES]; // A silent flag for each mode vimmenu_T *children; // Children of sub-menu vimmenu_T *parent; // Parent of menu vimmenu_T *next; // Next item in menu #ifdef FEAT_GUI_X11 Widget id; // Manage this to enable item Widget submenu_id; // If this is submenu, add children here #endif #ifdef FEAT_GUI_GTK GtkWidget *id; // Manage this to enable item GtkWidget *submenu_id; // If this is submenu, add children here # if defined(GTK_CHECK_VERSION) && !GTK_CHECK_VERSION(3,4,0) GtkWidget *tearoff_handle; # endif GtkWidget *label; // Used by "set wak=" code. #endif #ifdef FEAT_GUI_MOTIF int sensitive; // turn button on/off char **xpm; // pixmap data char *xpm_fname; // file with pixmap data #endif #ifdef FEAT_GUI_ATHENA Pixmap image; // Toolbar image #endif #ifdef FEAT_BEVAL_TIP BalloonEval *tip; // tooltip for this menu item #endif #ifdef FEAT_GUI_MSWIN UINT id; // Id of menu item HMENU submenu_id; // If this is submenu, add children here HWND tearoff_handle; // hWnd of tearoff if created #endif #ifdef FEAT_GUI_MAC // MenuHandle id; // short index; // the item index within the father menu short menu_id; // the menu id to which this item belong short submenu_id; // the menu id of the children (could be // get through some tricks) MenuHandle menu_handle; MenuHandle submenu_handle; #endif #ifdef FEAT_GUI_PHOTON PtWidget_t *id; PtWidget_t *submenu_id; #endif }; #else // For generating prototypes when FEAT_MENU isn't defined. typedef int vimmenu_T; #endif // FEAT_MENU /* * Struct to save values in before executing autocommands for a buffer that is * not the current buffer. */ typedef struct { buf_T *save_curbuf; // saved curbuf int use_aucmd_win; // using aucmd_win win_T *save_curwin; // saved curwin win_T *new_curwin; // new curwin win_T *save_prevwin; // saved prevwin bufref_T new_curbuf; // new curbuf char_u *globaldir; // saved value of globaldir } aco_save_T; /* * Generic option table item, only used for printer at the moment. */ typedef struct { const char *name; int hasnum; long number; char_u *string; // points into option string int strlen; int present; } option_table_T; /* * Structure to hold printing color and font attributes. */ typedef struct { long_u fg_color; long_u bg_color; int bold; int italic; int underline; int undercurl; } prt_text_attr_T; /* * Structure passed back to the generic printer code. */ typedef struct { int n_collated_copies; int n_uncollated_copies; int duplex; int chars_per_line; int lines_per_page; int has_color; prt_text_attr_T number; #ifdef FEAT_SYN_HL int modec; int do_syntax; #endif int user_abort; char_u *jobname; #ifdef FEAT_POSTSCRIPT char_u *outfile; char_u *arguments; #endif } prt_settings_T; #define PRINT_NUMBER_WIDTH 8 /* * Used for popup menu items. */ typedef struct { char_u *pum_text; // main menu text char_u *pum_kind; // extra kind text (may be truncated) char_u *pum_extra; // extra menu text (may be truncated) char_u *pum_info; // extra info } pumitem_T; /* * Structure used for get_tagfname(). */ typedef struct { char_u *tn_tags; // value of 'tags' when starting char_u *tn_np; // current position in tn_tags int tn_did_filefind_init; int tn_hf_idx; void *tn_search_ctx; } tagname_T; typedef struct { UINT32_T total[2]; UINT32_T state[8]; char_u buffer[64]; } context_sha256_T; /* * types for expressions. */ typedef enum { TYPE_UNKNOWN = 0, TYPE_EQUAL, // == TYPE_NEQUAL, // != TYPE_GREATER, // > TYPE_GEQUAL, // >= TYPE_SMALLER, // < TYPE_SEQUAL, // <= TYPE_MATCH, // =~ TYPE_NOMATCH, // !~ } exptype_T; /* * Structure used for reading in json_decode(). */ struct js_reader { char_u *js_buf; // text to be decoded char_u *js_end; // NUL in js_buf int js_used; // bytes used from js_buf int (*js_fill)(struct js_reader *); // function to fill the buffer or NULL; // return TRUE when the buffer was filled void *js_cookie; // can be used by js_fill int js_cookie_arg; // can be used by js_fill }; typedef struct js_reader js_read_T; // Maximum number of commands from + or -c arguments. #define MAX_ARG_CMDS 10 // values for "window_layout" #define WIN_HOR 1 // "-o" horizontally split windows #define WIN_VER 2 // "-O" vertically split windows #define WIN_TABS 3 // "-p" windows on tab pages // Struct for various parameters passed between main() and other functions. typedef struct { int argc; char **argv; char_u *fname; // first file to edit int evim_mode; // started as "evim" char_u *use_vimrc; // vimrc from -u argument int clean; // --clean argument int n_commands; // no. of commands from + or -c char_u *commands[MAX_ARG_CMDS]; // commands from + or -c arg. char_u cmds_tofree[MAX_ARG_CMDS]; // commands that need free() int n_pre_commands; // no. of commands from --cmd char_u *pre_commands[MAX_ARG_CMDS]; // commands from --cmd argument int edit_type; // type of editing to do char_u *tagname; // tag from -t argument #ifdef FEAT_QUICKFIX char_u *use_ef; // 'errorfile' from -q argument #endif int want_full_screen; int not_a_term; // no warning for missing term? int tty_fail; // exit if not a tty char_u *term; // specified terminal name #ifdef FEAT_CRYPT int ask_for_key; // -x argument #endif int no_swap_file; // "-n" argument used #ifdef FEAT_EVAL int use_debug_break_level; #endif int window_count; // number of windows to use int window_layout; // 0, WIN_HOR, WIN_VER or WIN_TABS #ifdef FEAT_CLIENTSERVER int serverArg; // TRUE when argument for a server char_u *serverName_arg; // cmdline arg for server name char_u *serverStr; // remote server command char_u *serverStrEnc; // encoding of serverStr char_u *servername; // allocated name for our server #endif #if !defined(UNIX) # define EXPAND_FILENAMES int literal; // don't expand file names #endif #ifdef MSWIN int full_path; // file name argument was full path #endif #ifdef FEAT_DIFF int diff_mode; // start with 'diff' set #endif } mparm_T; /* * Structure returned by get_lval() and used by set_var_lval(). * For a plain name: * "name" points to the variable name. * "exp_name" is NULL. * "tv" is NULL * For a magic braces name: * "name" points to the expanded variable name. * "exp_name" is non-NULL, to be freed later. * "tv" is NULL * For an index in a list: * "name" points to the (expanded) variable name. * "exp_name" NULL or non-NULL, to be freed later. * "tv" points to the (first) list item value * "li" points to the (first) list item * "range", "n1", "n2" and "empty2" indicate what items are used. * For an existing Dict item: * "name" points to the (expanded) variable name. * "exp_name" NULL or non-NULL, to be freed later. * "tv" points to the dict item value * "newkey" is NULL * For a non-existing Dict item: * "name" points to the (expanded) variable name. * "exp_name" NULL or non-NULL, to be freed later. * "tv" points to the Dictionary typval_T * "newkey" is the key for the new item. */ typedef struct lval_S { char_u *ll_name; // start of variable name (can be NULL) char_u *ll_exp_name; // NULL or expanded name in allocated memory. typval_T *ll_tv; // Typeval of item being used. If "newkey" // isn't NULL it's the Dict to which to add // the item. listitem_T *ll_li; // The list item or NULL. list_T *ll_list; // The list or NULL. int ll_range; // TRUE when a [i:j] range was used long ll_n1; // First index for list long ll_n2; // Second index for list range int ll_empty2; // Second index is empty: [i:] dict_T *ll_dict; // The Dictionary or NULL dictitem_T *ll_di; // The dictitem or NULL char_u *ll_newkey; // New key for Dict in alloc. mem or NULL. blob_T *ll_blob; // The Blob or NULL } lval_T; // Structure used to save the current state. Used when executing Normal mode // commands while in any other mode. typedef struct { int save_msg_scroll; int save_restart_edit; int save_msg_didout; int save_State; int save_insertmode; int save_finish_op; int save_opcount; int save_reg_executing; tasave_T tabuf; } save_state_T; typedef struct { varnumber_T vv_prevcount; varnumber_T vv_count; varnumber_T vv_count1; } vimvars_save_T; // Scope for changing directory typedef enum { CDSCOPE_GLOBAL, // :cd CDSCOPE_TABPAGE, // :tcd CDSCOPE_WINDOW // :lcd } cdscope_T; // Variable flavor typedef enum { VAR_FLAVOUR_DEFAULT, /* doesn't start with uppercase */ VAR_FLAVOUR_SESSION, /* starts with uppercase, some lower */ VAR_FLAVOUR_VIMINFO /* all uppercase */ } var_flavour_T; // argument for mouse_find_win() typedef enum { IGNORE_POPUP, // only check non-popup windows FIND_POPUP, // also find popup windows FAIL_POPUP // return NULL if mouse on popup window } mouse_find_T; // Symbolic names for some registers. #define DELETION_REGISTER 36 #ifdef FEAT_CLIPBOARD # define STAR_REGISTER 37 # ifdef FEAT_X11 # define PLUS_REGISTER 38 # else # define PLUS_REGISTER STAR_REGISTER // there is only one # endif #endif #ifdef FEAT_DND # define TILDE_REGISTER (PLUS_REGISTER + 1) #endif #ifdef FEAT_CLIPBOARD # ifdef FEAT_DND # define NUM_REGISTERS (TILDE_REGISTER + 1) # else # define NUM_REGISTERS (PLUS_REGISTER + 1) # endif #else # define NUM_REGISTERS 37 #endif // Each yank register has an array of pointers to lines. typedef struct { char_u **y_array; // pointer to array of line pointers linenr_T y_size; // number of lines in y_array char_u y_type; // MLINE, MCHAR or MBLOCK colnr_T y_width; // only set if y_type == MBLOCK #ifdef FEAT_VIMINFO time_t y_time_set; #endif } yankreg_T; // The offset for a search command is store in a soff struct // Note: only spats[0].off is really used typedef struct soffset { int dir; // search direction, '/' or '?' int line; // search has line offset int end; // search set cursor at end long off; // line or char offset } soffset_T; // A search pattern and its attributes are stored in a spat struct typedef struct spat { char_u *pat; // the pattern (in allocated memory) or NULL int magic; // magicness of the pattern int no_scs; // no smartcase for this pattern soffset_T off; } spat_T;