/* vi:set ts=8 sts=4 sw=4 noet: * * VIM - Vi IMproved by Bram Moolenaar * * Do ":help uganda" in Vim to read copying and usage conditions. * Do ":help credits" in Vim to see a list of people who contributed. * See README.txt for an overview of the Vim source code. */ /* * screen.c: Lower level code for displaying on the screen. * * Output to the screen (console, terminal emulator or GUI window) is minimized * by remembering what is already on the screen, and only updating the parts * that changed. * * ScreenLines[off] Contains a copy of the whole screen, as it is currently * displayed (excluding text written by external commands). * ScreenAttrs[off] Contains the associated attributes. * LineOffset[row] Contains the offset into ScreenLines*[] and ScreenAttrs[] * for each line. * LineWraps[row] Flag for each line whether it wraps to the next line. * * For double-byte characters, two consecutive bytes in ScreenLines[] can form * one character which occupies two display cells. * For UTF-8 a multi-byte character is converted to Unicode and stored in * ScreenLinesUC[]. ScreenLines[] contains the first byte only. For an ASCII * character without composing chars ScreenLinesUC[] will be 0 and * ScreenLinesC[][] is not used. When the character occupies two display * cells the next byte in ScreenLines[] is 0. * ScreenLinesC[][] contain up to 'maxcombine' composing characters * (drawn on top of the first character). There is 0 after the last one used. * ScreenLines2[] is only used for euc-jp to store the second byte if the * first byte is 0x8e (single-width character). * * The screen_*() functions write to the screen and handle updating * ScreenLines[]. */ #include "vim.h" /* * The attributes that are actually active for writing to the screen. */ static int screen_attr = 0; static void screen_char_2(unsigned off, int row, int col); static void screenclear2(void); static void lineclear(unsigned off, int width, int attr); static void lineinvalid(unsigned off, int width); static int win_do_lines(win_T *wp, int row, int line_count, int mayclear, int del, int clear_attr); static void win_rest_invalid(win_T *wp); static void msg_pos_mode(void); static void recording_mode(int attr); // Ugly global: overrule attribute used by screen_char() static int screen_char_attr = 0; #if defined(FEAT_CONCEAL) || defined(PROTO) /* * Return TRUE if the cursor line in window "wp" may be concealed, according * to the 'concealcursor' option. */ int conceal_cursor_line(win_T *wp) { int c; if (*wp->w_p_cocu == NUL) return FALSE; if (get_real_state() & VISUAL) c = 'v'; else if (State & INSERT) c = 'i'; else if (State & NORMAL) c = 'n'; else if (State & CMDLINE) c = 'c'; else return FALSE; return vim_strchr(wp->w_p_cocu, c) != NULL; } /* * Check if the cursor line needs to be redrawn because of 'concealcursor'. * To be called after changing the state, "was_concealed" is the value of * "conceal_cursor_line()" before the change. * " */ void conceal_check_cursor_line(int was_concealed) { if (curwin->w_p_cole > 0 && conceal_cursor_line(curwin) != was_concealed) { int wcol = curwin->w_wcol; need_cursor_line_redraw = TRUE; // Need to recompute cursor column, e.g., when starting Visual mode // without concealing. curs_columns(TRUE); // When concealing now w_wcol will be computed wrong, keep the previous // value, it will be updated in win_line(). if (!was_concealed) curwin->w_wcol = wcol; } } #endif /* * Get 'wincolor' attribute for window "wp". If not set and "wp" is a popup * window then get the "Pmenu" highlight attribute. */ int get_wcr_attr(win_T *wp) { int wcr_attr = 0; if (*wp->w_p_wcr != NUL) wcr_attr = syn_name2attr(wp->w_p_wcr); #ifdef FEAT_PROP_POPUP else if (WIN_IS_POPUP(wp)) { if (wp->w_popup_flags & POPF_INFO) wcr_attr = HL_ATTR(HLF_PSI); // PmenuSel else wcr_attr = HL_ATTR(HLF_PNI); // Pmenu } #endif return wcr_attr; } /* * Call screen_fill() with the columns adjusted for 'rightleft' if needed. * Return the new offset. */ static int screen_fill_end( win_T *wp, int c1, int c2, int off, int width, int row, int endrow, int attr) { int nn = off + width; if (nn > wp->w_width) nn = wp->w_width; #ifdef FEAT_RIGHTLEFT if (wp->w_p_rl) { screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + endrow, W_ENDCOL(wp) - nn, (int)W_ENDCOL(wp) - off, c1, c2, attr); } else #endif screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + endrow, wp->w_wincol + off, (int)wp->w_wincol + nn, c1, c2, attr); return nn; } /* * Clear lines near the end the window and mark the unused lines with "c1". * use "c2" as the filler character. * When "draw_margin" is TRUE then draw the sign, fold and number columns. */ void win_draw_end( win_T *wp, int c1, int c2, int draw_margin, int row, int endrow, hlf_T hl) { int n = 0; int attr = HL_ATTR(hl); int wcr_attr = get_wcr_attr(wp); attr = hl_combine_attr(wcr_attr, attr); if (draw_margin) { #ifdef FEAT_FOLDING int fdc = compute_foldcolumn(wp, 0); if (fdc > 0) // draw the fold column n = screen_fill_end(wp, ' ', ' ', n, fdc, row, endrow, hl_combine_attr(wcr_attr, HL_ATTR(HLF_FC))); #endif #ifdef FEAT_SIGNS if (signcolumn_on(wp)) // draw the sign column n = screen_fill_end(wp, ' ', ' ', n, 2, row, endrow, hl_combine_attr(wcr_attr, HL_ATTR(HLF_SC))); #endif if ((wp->w_p_nu || wp->w_p_rnu) && vim_strchr(p_cpo, CPO_NUMCOL) == NULL) // draw the number column n = screen_fill_end(wp, ' ', ' ', n, number_width(wp) + 1, row, endrow, hl_combine_attr(wcr_attr, HL_ATTR(HLF_N))); } #ifdef FEAT_RIGHTLEFT if (wp->w_p_rl) { screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + endrow, wp->w_wincol, W_ENDCOL(wp) - 1 - n, c2, c2, attr); screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + endrow, W_ENDCOL(wp) - 1 - n, W_ENDCOL(wp) - n, c1, c2, attr); } else #endif { screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + endrow, wp->w_wincol + n, (int)W_ENDCOL(wp), c1, c2, attr); } set_empty_rows(wp, row); } #if defined(FEAT_FOLDING) || defined(PROTO) /* * Compute the width of the foldcolumn. Based on 'foldcolumn' and how much * space is available for window "wp", minus "col". */ int compute_foldcolumn(win_T *wp, int col) { int fdc = wp->w_p_fdc; int wmw = wp == curwin && p_wmw == 0 ? 1 : p_wmw; int wwidth = wp->w_width; if (fdc > wwidth - (col + wmw)) fdc = wwidth - (col + wmw); return fdc; } /* * Fill the foldcolumn at "p" for window "wp". * Only to be called when 'foldcolumn' > 0. * Returns the number of bytes stored in 'p'. When non-multibyte characters are * used for the fold column markers, this is equal to 'fdc' setting. Otherwise, * this will be greater than 'fdc'. */ size_t fill_foldcolumn( char_u *p, win_T *wp, int closed, // TRUE of FALSE linenr_T lnum) // current line number { int i = 0; int level; int first_level; int empty; int fdc = compute_foldcolumn(wp, 0); size_t byte_counter = 0; int symbol = 0; int len = 0; // Init to all spaces. vim_memset(p, ' ', MAX_MCO * fdc + 1); level = win_foldinfo.fi_level; empty = (fdc == 1) ? 0 : 1; // If the column is too narrow, we start at the lowest level that // fits and use numbers to indicate the depth. first_level = level - fdc - closed + 1 + empty; if (first_level < 1) first_level = 1; for (i = 0; i < MIN(fdc, level); i++) { if (win_foldinfo.fi_lnum == lnum && first_level + i >= win_foldinfo.fi_low_level) symbol = fill_foldopen; else if (first_level == 1) symbol = fill_foldsep; else if (first_level + i <= 9) symbol = '0' + first_level + i; else symbol = '>'; len = utf_char2bytes(symbol, &p[byte_counter]); byte_counter += len; if (first_level + i >= level) { i++; break; } } if (closed) { if (symbol != 0) { // rollback length and the character byte_counter -= len; if (len > 1) // for a multibyte character, erase all the bytes vim_memset(p + byte_counter, ' ', len); } symbol = fill_foldclosed; len = utf_char2bytes(symbol, &p[byte_counter]); byte_counter += len; } return MAX(byte_counter + (fdc - i), (size_t)fdc); } #endif // FEAT_FOLDING /* * Return if the composing characters at "off_from" and "off_to" differ. * Only to be used when ScreenLinesUC[off_from] != 0. */ static int comp_char_differs(int off_from, int off_to) { int i; for (i = 0; i < Screen_mco; ++i) { if (ScreenLinesC[i][off_from] != ScreenLinesC[i][off_to]) return TRUE; if (ScreenLinesC[i][off_from] == 0) break; } return FALSE; } /* * Check whether the given character needs redrawing: * - the (first byte of the) character is different * - the attributes are different * - the character is multi-byte and the next byte is different * - the character is two cells wide and the second cell differs. */ static int char_needs_redraw(int off_from, int off_to, int cols) { if (cols > 0 && ((ScreenLines[off_from] != ScreenLines[off_to] || ScreenAttrs[off_from] != ScreenAttrs[off_to]) || (enc_dbcs != 0 && MB_BYTE2LEN(ScreenLines[off_from]) > 1 && (enc_dbcs == DBCS_JPNU && ScreenLines[off_from] == 0x8e ? ScreenLines2[off_from] != ScreenLines2[off_to] : (cols > 1 && ScreenLines[off_from + 1] != ScreenLines[off_to + 1]))) || (enc_utf8 && (ScreenLinesUC[off_from] != ScreenLinesUC[off_to] || (ScreenLinesUC[off_from] != 0 && comp_char_differs(off_from, off_to)) || ((*mb_off2cells)(off_from, off_from + cols) > 1 && ScreenLines[off_from + 1] != ScreenLines[off_to + 1]))))) return TRUE; return FALSE; } #if defined(FEAT_TERMINAL) || defined(PROTO) /* * Return the index in ScreenLines[] for the current screen line. */ int screen_get_current_line_off() { return (int)(current_ScreenLine - ScreenLines); } #endif #ifdef FEAT_PROP_POPUP /* * Return TRUE if this position has a higher level popup or this cell is * transparent in the current popup. */ static int blocked_by_popup(int row, int col) { int off; if (!popup_visible) return FALSE; off = row * screen_Columns + col; return popup_mask[off] > screen_zindex || popup_transparent[off]; } #endif /* * Reset the highlighting. Used before clearing the screen. */ void reset_screen_attr(void) { #ifdef FEAT_GUI if (gui.in_use) // Use a code that will reset gui.highlight_mask in // gui_stop_highlight(). screen_attr = HL_ALL + 1; else #endif // Use attributes that is very unlikely to appear in text. screen_attr = HL_BOLD | HL_UNDERLINE | HL_INVERSE | HL_STRIKETHROUGH; } /* * Move one "cooked" screen line to the screen, but only the characters that * have actually changed. Handle insert/delete character. * "coloff" gives the first column on the screen for this line. * "endcol" gives the columns where valid characters are. * "clear_width" is the width of the window. It's > 0 if the rest of the line * needs to be cleared, negative otherwise. * "flags" can have bits: * SLF_POPUP popup window * SLF_RIGHTLEFT rightleft window: * When TRUE and "clear_width" > 0, clear columns 0 to "endcol" * When FALSE and "clear_width" > 0, clear columns "endcol" to "clear_width" */ void screen_line( int row, int coloff, int endcol, int clear_width, int flags UNUSED) { unsigned off_from; unsigned off_to; unsigned max_off_from; unsigned max_off_to; int col = 0; int hl; int force = FALSE; // force update rest of the line int redraw_this // bool: does character need redraw? #ifdef FEAT_GUI = TRUE // For GUI when while-loop empty #endif ; int redraw_next; // redraw_this for next character int clear_next = FALSE; int char_cells; // 1: normal char // 2: occupies two display cells # define CHAR_CELLS char_cells // Check for illegal row and col, just in case. if (row >= Rows) row = Rows - 1; if (endcol > Columns) endcol = Columns; # ifdef FEAT_CLIPBOARD clip_may_clear_selection(row, row); # endif off_from = (unsigned)(current_ScreenLine - ScreenLines); off_to = LineOffset[row] + coloff; max_off_from = off_from + screen_Columns; max_off_to = LineOffset[row] + screen_Columns; #ifdef FEAT_RIGHTLEFT if (flags & SLF_RIGHTLEFT) { // Clear rest first, because it's left of the text. if (clear_width > 0) { while (col <= endcol && ScreenLines[off_to] == ' ' && ScreenAttrs[off_to] == 0 && (!enc_utf8 || ScreenLinesUC[off_to] == 0)) { ++off_to; ++col; } if (col <= endcol) screen_fill(row, row + 1, col + coloff, endcol + coloff + 1, ' ', ' ', 0); } col = endcol + 1; off_to = LineOffset[row] + col + coloff; off_from += col; endcol = (clear_width > 0 ? clear_width : -clear_width); } #endif // FEAT_RIGHTLEFT #ifdef FEAT_PROP_POPUP // First char of a popup window may go on top of the right half of a // double-wide character. Clear the left half to avoid it getting the popup // window background color. if (coloff > 0 && enc_utf8 && ScreenLines[off_to] == 0 && ScreenLinesUC[off_to - 1] != 0 && (*mb_char2cells)(ScreenLinesUC[off_to - 1]) > 1) { ScreenLines[off_to - 1] = ' '; ScreenLinesUC[off_to - 1] = 0; screen_char(off_to - 1, row, col + coloff - 1); } #endif redraw_next = char_needs_redraw(off_from, off_to, endcol - col); while (col < endcol) { if (has_mbyte && (col + 1 < endcol)) char_cells = (*mb_off2cells)(off_from, max_off_from); else char_cells = 1; redraw_this = redraw_next; redraw_next = force || char_needs_redraw(off_from + CHAR_CELLS, off_to + CHAR_CELLS, endcol - col - CHAR_CELLS); #ifdef FEAT_GUI // If the next character was bold, then redraw the current character to // remove any pixels that might have spilt over into us. This only // happens in the GUI. if (redraw_next && gui.in_use) { hl = ScreenAttrs[off_to + CHAR_CELLS]; if (hl > HL_ALL) hl = syn_attr2attr(hl); if (hl & HL_BOLD) redraw_this = TRUE; } #endif #ifdef FEAT_PROP_POPUP if (blocked_by_popup(row, col + coloff)) redraw_this = FALSE; #endif if (redraw_this) { /* * Special handling when 'xs' termcap flag set (hpterm): * Attributes for characters are stored at the position where the * cursor is when writing the highlighting code. The * start-highlighting code must be written with the cursor on the * first highlighted character. The stop-highlighting code must * be written with the cursor just after the last highlighted * character. * Overwriting a character doesn't remove its highlighting. Need * to clear the rest of the line, and force redrawing it * completely. */ if ( p_wiv && !force #ifdef FEAT_GUI && !gui.in_use #endif && ScreenAttrs[off_to] != 0 && ScreenAttrs[off_from] != ScreenAttrs[off_to]) { /* * Need to remove highlighting attributes here. */ windgoto(row, col + coloff); out_str(T_CE); // clear rest of this screen line screen_start(); // don't know where cursor is now force = TRUE; // force redraw of rest of the line redraw_next = TRUE; // or else next char would miss out /* * If the previous character was highlighted, need to stop * highlighting at this character. */ if (col + coloff > 0 && ScreenAttrs[off_to - 1] != 0) { screen_attr = ScreenAttrs[off_to - 1]; term_windgoto(row, col + coloff); screen_stop_highlight(); } else screen_attr = 0; // highlighting has stopped } if (enc_dbcs != 0) { // Check if overwriting a double-byte with a single-byte or // the other way around requires another character to be // redrawn. For UTF-8 this isn't needed, because comparing // ScreenLinesUC[] is sufficient. if (char_cells == 1 && col + 1 < endcol && (*mb_off2cells)(off_to, max_off_to) > 1) { // Writing a single-cell character over a double-cell // character: need to redraw the next cell. ScreenLines[off_to + 1] = 0; redraw_next = TRUE; } else if (char_cells == 2 && col + 2 < endcol && (*mb_off2cells)(off_to, max_off_to) == 1 && (*mb_off2cells)(off_to + 1, max_off_to) > 1) { // Writing the second half of a double-cell character over // a double-cell character: need to redraw the second // cell. ScreenLines[off_to + 2] = 0; redraw_next = TRUE; } if (enc_dbcs == DBCS_JPNU) ScreenLines2[off_to] = ScreenLines2[off_from]; } // When writing a single-width character over a double-width // character and at the end of the redrawn text, need to clear out // the right half of the old character. // Also required when writing the right half of a double-width // char over the left half of an existing one. if (has_mbyte && col + char_cells == endcol && ((char_cells == 1 && (*mb_off2cells)(off_to, max_off_to) > 1) || (char_cells == 2 && (*mb_off2cells)(off_to, max_off_to) == 1 && (*mb_off2cells)(off_to + 1, max_off_to) > 1))) clear_next = TRUE; ScreenLines[off_to] = ScreenLines[off_from]; if (enc_utf8) { ScreenLinesUC[off_to] = ScreenLinesUC[off_from]; if (ScreenLinesUC[off_from] != 0) { int i; for (i = 0; i < Screen_mco; ++i) ScreenLinesC[i][off_to] = ScreenLinesC[i][off_from]; } } if (char_cells == 2) ScreenLines[off_to + 1] = ScreenLines[off_from + 1]; #if defined(FEAT_GUI) || defined(UNIX) // The bold trick makes a single column of pixels appear in the // next character. When a bold character is removed, the next // character should be redrawn too. This happens for our own GUI // and for some xterms. if ( # ifdef FEAT_GUI gui.in_use # endif # if defined(FEAT_GUI) && defined(UNIX) || # endif # ifdef UNIX term_is_xterm # endif ) { hl = ScreenAttrs[off_to]; if (hl > HL_ALL) hl = syn_attr2attr(hl); if (hl & HL_BOLD) redraw_next = TRUE; } #endif ScreenAttrs[off_to] = ScreenAttrs[off_from]; // For simplicity set the attributes of second half of a // double-wide character equal to the first half. if (char_cells == 2) ScreenAttrs[off_to + 1] = ScreenAttrs[off_from]; if (enc_dbcs != 0 && char_cells == 2) screen_char_2(off_to, row, col + coloff); else screen_char(off_to, row, col + coloff); } else if ( p_wiv #ifdef FEAT_GUI && !gui.in_use #endif && col + coloff > 0) { if (ScreenAttrs[off_to] == ScreenAttrs[off_to - 1]) { /* * Don't output stop-highlight when moving the cursor, it will * stop the highlighting when it should continue. */ screen_attr = 0; } else if (screen_attr != 0) screen_stop_highlight(); } off_to += CHAR_CELLS; off_from += CHAR_CELLS; col += CHAR_CELLS; } if (clear_next) { // Clear the second half of a double-wide character of which the left // half was overwritten with a single-wide character. ScreenLines[off_to] = ' '; if (enc_utf8) ScreenLinesUC[off_to] = 0; screen_char(off_to, row, col + coloff); } if (clear_width > 0 #ifdef FEAT_RIGHTLEFT && !(flags & SLF_RIGHTLEFT) #endif ) { #ifdef FEAT_GUI int startCol = col; #endif // blank out the rest of the line while (col < clear_width && ScreenLines[off_to] == ' ' && ScreenAttrs[off_to] == 0 && (!enc_utf8 || ScreenLinesUC[off_to] == 0)) { ++off_to; ++col; } if (col < clear_width) { #ifdef FEAT_GUI /* * In the GUI, clearing the rest of the line may leave pixels * behind if the first character cleared was bold. Some bold * fonts spill over the left. In this case we redraw the previous * character too. If we didn't skip any blanks above, then we * only redraw if the character wasn't already redrawn anyway. */ if (gui.in_use && (col > startCol || !redraw_this)) { hl = ScreenAttrs[off_to]; if (hl > HL_ALL || (hl & HL_BOLD)) { int prev_cells = 1; if (enc_utf8) // for utf-8, ScreenLines[char_offset + 1] == 0 means // that its width is 2. prev_cells = ScreenLines[off_to - 1] == 0 ? 2 : 1; else if (enc_dbcs != 0) { // find previous character by counting from first // column and get its width. unsigned off = LineOffset[row]; unsigned max_off = LineOffset[row] + screen_Columns; while (off < off_to) { prev_cells = (*mb_off2cells)(off, max_off); off += prev_cells; } } if (enc_dbcs != 0 && prev_cells > 1) screen_char_2(off_to - prev_cells, row, col + coloff - prev_cells); else screen_char(off_to - prev_cells, row, col + coloff - prev_cells); } } #endif screen_fill(row, row + 1, col + coloff, clear_width + coloff, ' ', ' ', 0); off_to += clear_width - col; col = clear_width; } } if (clear_width > 0 #ifdef FEAT_PROP_POPUP && !(flags & SLF_POPUP) // no separator for popup window #endif ) { // For a window that has a right neighbor, draw the separator char // right of the window contents. But not on top of a popup window. if (coloff + col < Columns) { #ifdef FEAT_PROP_POPUP if (!blocked_by_popup(row, col + coloff)) #endif { int c; c = fillchar_vsep(&hl); if (ScreenLines[off_to] != (schar_T)c || (enc_utf8 && (int)ScreenLinesUC[off_to] != (c >= 0x80 ? c : 0)) || ScreenAttrs[off_to] != hl) { ScreenLines[off_to] = c; ScreenAttrs[off_to] = hl; if (enc_utf8) { if (c >= 0x80) { ScreenLinesUC[off_to] = c; ScreenLinesC[0][off_to] = 0; } else ScreenLinesUC[off_to] = 0; } screen_char(off_to, row, col + coloff); } } } else LineWraps[row] = FALSE; } } #if defined(FEAT_RIGHTLEFT) || defined(PROTO) /* * Mirror text "str" for right-left displaying. * Only works for single-byte characters (e.g., numbers). */ void rl_mirror(char_u *str) { char_u *p1, *p2; int t; for (p1 = str, p2 = str + STRLEN(str) - 1; p1 < p2; ++p1, --p2) { t = *p1; *p1 = *p2; *p2 = t; } } #endif /* * Draw the verticap separator right of window "wp" starting with line "row". */ void draw_vsep_win(win_T *wp, int row) { int hl; int c; if (wp->w_vsep_width) { // draw the vertical separator right of this window c = fillchar_vsep(&hl); screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + wp->w_height, W_ENDCOL(wp), W_ENDCOL(wp) + 1, c, ' ', hl); } } #ifdef FEAT_WILDMENU static int skip_status_match_char(expand_T *xp, char_u *s); /* * Get the length of an item as it will be shown in the status line. */ static int status_match_len(expand_T *xp, char_u *s) { int len = 0; #ifdef FEAT_MENU int emenu = (xp->xp_context == EXPAND_MENUS || xp->xp_context == EXPAND_MENUNAMES); // Check for menu separators - replace with '|'. if (emenu && menu_is_separator(s)) return 1; #endif while (*s != NUL) { s += skip_status_match_char(xp, s); len += ptr2cells(s); MB_PTR_ADV(s); } return len; } /* * Return the number of characters that should be skipped in a status match. * These are backslashes used for escaping. Do show backslashes in help tags. */ static int skip_status_match_char(expand_T *xp, char_u *s) { if ((rem_backslash(s) && xp->xp_context != EXPAND_HELP) #ifdef FEAT_MENU || ((xp->xp_context == EXPAND_MENUS || xp->xp_context == EXPAND_MENUNAMES) && (s[0] == '\t' || (s[0] == '\\' && s[1] != NUL))) #endif ) { #ifndef BACKSLASH_IN_FILENAME if (xp->xp_shell && csh_like_shell() && s[1] == '\\' && s[2] == '!') return 2; #endif return 1; } return 0; } /* * Show wildchar matches in the status line. * Show at least the "match" item. * We start at item 'first_match' in the list and show all matches that fit. * * If inversion is possible we use it. Else '=' characters are used. */ void win_redr_status_matches( expand_T *xp, int num_matches, char_u **matches, // list of matches int match, int showtail) { #define L_MATCH(m) (showtail ? sm_gettail(matches[m]) : matches[m]) int row; char_u *buf; int len; int clen; // length in screen cells int fillchar; int attr; int i; int highlight = TRUE; char_u *selstart = NULL; int selstart_col = 0; char_u *selend = NULL; static int first_match = 0; int add_left = FALSE; char_u *s; #ifdef FEAT_MENU int emenu; #endif int l; if (matches == NULL) // interrupted completion? return; if (has_mbyte) buf = alloc(Columns * MB_MAXBYTES + 1); else buf = alloc(Columns + 1); if (buf == NULL) return; if (match == -1) // don't show match but original text { match = 0; highlight = FALSE; } // count 1 for the ending ">" clen = status_match_len(xp, L_MATCH(match)) + 3; if (match == 0) first_match = 0; else if (match < first_match) { // jumping left, as far as we can go first_match = match; add_left = TRUE; } else { // check if match fits on the screen for (i = first_match; i < match; ++i) clen += status_match_len(xp, L_MATCH(i)) + 2; if (first_match > 0) clen += 2; // jumping right, put match at the left if ((long)clen > Columns) { first_match = match; // if showing the last match, we can add some on the left clen = 2; for (i = match; i < num_matches; ++i) { clen += status_match_len(xp, L_MATCH(i)) + 2; if ((long)clen >= Columns) break; } if (i == num_matches) add_left = TRUE; } } if (add_left) while (first_match > 0) { clen += status_match_len(xp, L_MATCH(first_match - 1)) + 2; if ((long)clen >= Columns) break; --first_match; } fillchar = fillchar_status(&attr, curwin); if (first_match == 0) { *buf = NUL; len = 0; } else { STRCPY(buf, "< "); len = 2; } clen = len; i = first_match; while ((long)(clen + status_match_len(xp, L_MATCH(i)) + 2) < Columns) { if (i == match) { selstart = buf + len; selstart_col = clen; } s = L_MATCH(i); // Check for menu separators - replace with '|' #ifdef FEAT_MENU emenu = (xp->xp_context == EXPAND_MENUS || xp->xp_context == EXPAND_MENUNAMES); if (emenu && menu_is_separator(s)) { STRCPY(buf + len, transchar('|')); l = (int)STRLEN(buf + len); len += l; clen += l; } else #endif for ( ; *s != NUL; ++s) { s += skip_status_match_char(xp, s); clen += ptr2cells(s); if (has_mbyte && (l = (*mb_ptr2len)(s)) > 1) { STRNCPY(buf + len, s, l); s += l - 1; len += l; } else { STRCPY(buf + len, transchar_byte(*s)); len += (int)STRLEN(buf + len); } } if (i == match) selend = buf + len; *(buf + len++) = ' '; *(buf + len++) = ' '; clen += 2; if (++i == num_matches) break; } if (i != num_matches) { *(buf + len++) = '>'; ++clen; } buf[len] = NUL; row = cmdline_row - 1; if (row >= 0) { if (wild_menu_showing == 0) { if (msg_scrolled > 0) { // Put the wildmenu just above the command line. If there is // no room, scroll the screen one line up. if (cmdline_row == Rows - 1) { screen_del_lines(0, 0, 1, (int)Rows, TRUE, 0, NULL); ++msg_scrolled; } else { ++cmdline_row; ++row; } wild_menu_showing = WM_SCROLLED; } else { // Create status line if needed by setting 'laststatus' to 2. // Set 'winminheight' to zero to avoid that the window is // resized. if (lastwin->w_status_height == 0) { save_p_ls = p_ls; save_p_wmh = p_wmh; p_ls = 2; p_wmh = 0; last_status(FALSE); } wild_menu_showing = WM_SHOWN; } } screen_puts(buf, row, 0, attr); if (selstart != NULL && highlight) { *selend = NUL; screen_puts(selstart, row, selstart_col, HL_ATTR(HLF_WM)); } screen_fill(row, row + 1, clen, (int)Columns, fillchar, fillchar, attr); } win_redraw_last_status(topframe); vim_free(buf); } #endif /* * Return TRUE if the status line of window "wp" is connected to the status * line of the window right of it. If not, then it's a vertical separator. * Only call if (wp->w_vsep_width != 0). */ int stl_connected(win_T *wp) { frame_T *fr; fr = wp->w_frame; while (fr->fr_parent != NULL) { if (fr->fr_parent->fr_layout == FR_COL) { if (fr->fr_next != NULL) break; } else { if (fr->fr_next != NULL) return TRUE; } fr = fr->fr_parent; } return FALSE; } /* * Get the value to show for the language mappings, active 'keymap'. */ int get_keymap_str( win_T *wp, char_u *fmt, // format string containing one %s item char_u *buf, // buffer for the result int len) // length of buffer { char_u *p; if (wp->w_buffer->b_p_iminsert != B_IMODE_LMAP) return FALSE; { #ifdef FEAT_EVAL buf_T *old_curbuf = curbuf; win_T *old_curwin = curwin; char_u *s; curbuf = wp->w_buffer; curwin = wp; STRCPY(buf, "b:keymap_name"); // must be writable ++emsg_skip; s = p = eval_to_string(buf, FALSE); --emsg_skip; curbuf = old_curbuf; curwin = old_curwin; if (p == NULL || *p == NUL) #endif { #ifdef FEAT_KEYMAP if (wp->w_buffer->b_kmap_state & KEYMAP_LOADED) p = wp->w_buffer->b_p_keymap; else #endif p = (char_u *)"lang"; } if (vim_snprintf((char *)buf, len, (char *)fmt, p) > len - 1) buf[0] = NUL; #ifdef FEAT_EVAL vim_free(s); #endif } return buf[0] != NUL; } #if defined(FEAT_STL_OPT) || defined(PROTO) /* * Redraw the status line or ruler of window "wp". * When "wp" is NULL redraw the tab pages line from 'tabline'. */ void win_redr_custom( win_T *wp, int draw_ruler) // TRUE or FALSE { static int entered = FALSE; int attr; int curattr; int row; int col = 0; int maxwidth; int width; int n; int len; int fillchar; char_u buf[MAXPATHL]; char_u *stl; char_u *p; stl_hlrec_T *hltab; stl_hlrec_T *tabtab; int use_sandbox = FALSE; win_T *ewp; int p_crb_save; // There is a tiny chance that this gets called recursively: When // redrawing a status line triggers redrawing the ruler or tabline. // Avoid trouble by not allowing recursion. if (entered) return; entered = TRUE; // setup environment for the task at hand if (wp == NULL) { // Use 'tabline'. Always at the first line of the screen. stl = p_tal; row = 0; fillchar = ' '; attr = HL_ATTR(HLF_TPF); maxwidth = Columns; # ifdef FEAT_EVAL use_sandbox = was_set_insecurely((char_u *)"tabline", 0); # endif } else { row = statusline_row(wp); fillchar = fillchar_status(&attr, wp); maxwidth = wp->w_width; if (draw_ruler) { stl = p_ruf; // advance past any leading group spec - implicit in ru_col if (*stl == '%') { if (*++stl == '-') stl++; if (atoi((char *)stl)) while (VIM_ISDIGIT(*stl)) stl++; if (*stl++ != '(') stl = p_ruf; } col = ru_col - (Columns - wp->w_width); if (col < (wp->w_width + 1) / 2) col = (wp->w_width + 1) / 2; maxwidth = wp->w_width - col; if (!wp->w_status_height) { row = Rows - 1; --maxwidth; // writing in last column may cause scrolling fillchar = ' '; attr = 0; } # ifdef FEAT_EVAL use_sandbox = was_set_insecurely((char_u *)"rulerformat", 0); # endif } else { if (*wp->w_p_stl != NUL) stl = wp->w_p_stl; else stl = p_stl; # ifdef FEAT_EVAL use_sandbox = was_set_insecurely((char_u *)"statusline", *wp->w_p_stl == NUL ? 0 : OPT_LOCAL); # endif } col += wp->w_wincol; } if (maxwidth <= 0) goto theend; // Temporarily reset 'cursorbind', we don't want a side effect from moving // the cursor away and back. ewp = wp == NULL ? curwin : wp; p_crb_save = ewp->w_p_crb; ewp->w_p_crb = FALSE; // Make a copy, because the statusline may include a function call that // might change the option value and free the memory. stl = vim_strsave(stl); width = build_stl_str_hl(ewp, buf, sizeof(buf), stl, use_sandbox, fillchar, maxwidth, &hltab, &tabtab); vim_free(stl); ewp->w_p_crb = p_crb_save; // Make all characters printable. p = transstr(buf); if (p != NULL) { vim_strncpy(buf, p, sizeof(buf) - 1); vim_free(p); } // fill up with "fillchar" len = (int)STRLEN(buf); while (width < maxwidth && len < (int)sizeof(buf) - 1) { len += (*mb_char2bytes)(fillchar, buf + len); ++width; } buf[len] = NUL; /* * Draw each snippet with the specified highlighting. */ curattr = attr; p = buf; for (n = 0; hltab[n].start != NULL; n++) { len = (int)(hltab[n].start - p); screen_puts_len(p, len, row, col, curattr); col += vim_strnsize(p, len); p = hltab[n].start; if (hltab[n].userhl == 0) curattr = attr; else if (hltab[n].userhl < 0) curattr = syn_id2attr(-hltab[n].userhl); #ifdef FEAT_TERMINAL else if (wp != NULL && wp != curwin && bt_terminal(wp->w_buffer) && wp->w_status_height != 0) curattr = highlight_stltermnc[hltab[n].userhl - 1]; else if (wp != NULL && bt_terminal(wp->w_buffer) && wp->w_status_height != 0) curattr = highlight_stlterm[hltab[n].userhl - 1]; #endif else if (wp != NULL && wp != curwin && wp->w_status_height != 0) curattr = highlight_stlnc[hltab[n].userhl - 1]; else curattr = highlight_user[hltab[n].userhl - 1]; } screen_puts(p, row, col, curattr); if (wp == NULL) { // Fill the TabPageIdxs[] array for clicking in the tab pagesline. col = 0; len = 0; p = buf; fillchar = 0; for (n = 0; tabtab[n].start != NULL; n++) { len += vim_strnsize(p, (int)(tabtab[n].start - p)); while (col < len) TabPageIdxs[col++] = fillchar; p = tabtab[n].start; fillchar = tabtab[n].userhl; } while (col < Columns) TabPageIdxs[col++] = fillchar; } theend: entered = FALSE; } #endif // FEAT_STL_OPT /* * Output a single character directly to the screen and update ScreenLines. */ void screen_putchar(int c, int row, int col, int attr) { char_u buf[MB_MAXBYTES + 1]; if (has_mbyte) buf[(*mb_char2bytes)(c, buf)] = NUL; else { buf[0] = c; buf[1] = NUL; } screen_puts(buf, row, col, attr); } /* * Get a single character directly from ScreenLines into "bytes[]". * Also return its attribute in *attrp; */ void screen_getbytes(int row, int col, char_u *bytes, int *attrp) { unsigned off; // safety check if (ScreenLines != NULL && row < screen_Rows && col < screen_Columns) { off = LineOffset[row] + col; *attrp = ScreenAttrs[off]; bytes[0] = ScreenLines[off]; bytes[1] = NUL; if (enc_utf8 && ScreenLinesUC[off] != 0) bytes[utfc_char2bytes(off, bytes)] = NUL; else if (enc_dbcs == DBCS_JPNU && ScreenLines[off] == 0x8e) { bytes[0] = ScreenLines[off]; bytes[1] = ScreenLines2[off]; bytes[2] = NUL; } else if (enc_dbcs && MB_BYTE2LEN(bytes[0]) > 1) { bytes[1] = ScreenLines[off + 1]; bytes[2] = NUL; } } } /* * Return TRUE if composing characters for screen posn "off" differs from * composing characters in "u8cc". * Only to be used when ScreenLinesUC[off] != 0. */ static int screen_comp_differs(int off, int *u8cc) { int i; for (i = 0; i < Screen_mco; ++i) { if (ScreenLinesC[i][off] != (u8char_T)u8cc[i]) return TRUE; if (u8cc[i] == 0) break; } return FALSE; } /* * Put string '*text' on the screen at position 'row' and 'col', with * attributes 'attr', and update ScreenLines[] and ScreenAttrs[]. * Note: only outputs within one row, message is truncated at screen boundary! * Note: if ScreenLines[], row and/or col is invalid, nothing is done. */ void screen_puts( char_u *text, int row, int col, int attr) { screen_puts_len(text, -1, row, col, attr); } /* * Like screen_puts(), but output "text[len]". When "len" is -1 output up to * a NUL. */ void screen_puts_len( char_u *text, int textlen, int row, int col, int attr_arg) { int attr = attr_arg; unsigned off; char_u *ptr = text; int len = textlen; int c; unsigned max_off; int mbyte_blen = 1; int mbyte_cells = 1; int u8c = 0; int u8cc[MAX_MCO]; int clear_next_cell = FALSE; #ifdef FEAT_ARABIC int prev_c = 0; // previous Arabic character int pc, nc, nc1; int pcc[MAX_MCO]; #endif int force_redraw_this; int force_redraw_next = FALSE; int need_redraw; // Safety check. The check for negative row and column is to fix issue // #4102. TODO: find out why row/col could be negative. if (ScreenLines == NULL || row >= screen_Rows || row < 0 || col >= screen_Columns || col < 0) return; off = LineOffset[row] + col; // When drawing over the right half of a double-wide char clear out the // left half. Only needed in a terminal. if (has_mbyte && col > 0 && col < screen_Columns #ifdef FEAT_GUI && !gui.in_use #endif && mb_fix_col(col, row) != col) { ScreenLines[off - 1] = ' '; ScreenAttrs[off - 1] = 0; if (enc_utf8) { ScreenLinesUC[off - 1] = 0; ScreenLinesC[0][off - 1] = 0; } // redraw the previous cell, make it empty screen_char(off - 1, row, col - 1); // force the cell at "col" to be redrawn force_redraw_next = TRUE; } max_off = LineOffset[row] + screen_Columns; while (col < screen_Columns && (len < 0 || (int)(ptr - text) < len) && *ptr != NUL) { c = *ptr; // check if this is the first byte of a multibyte if (has_mbyte) { if (enc_utf8 && len > 0) mbyte_blen = utfc_ptr2len_len(ptr, (int)((text + len) - ptr)); else mbyte_blen = (*mb_ptr2len)(ptr); if (enc_dbcs == DBCS_JPNU && c == 0x8e) mbyte_cells = 1; else if (enc_dbcs != 0) mbyte_cells = mbyte_blen; else // enc_utf8 { if (len >= 0) u8c = utfc_ptr2char_len(ptr, u8cc, (int)((text + len) - ptr)); else u8c = utfc_ptr2char(ptr, u8cc); mbyte_cells = utf_char2cells(u8c); #ifdef FEAT_ARABIC if (p_arshape && !p_tbidi && ARABIC_CHAR(u8c)) { // Do Arabic shaping. if (len >= 0 && (int)(ptr - text) + mbyte_blen >= len) { // Past end of string to be displayed. nc = NUL; nc1 = NUL; } else { nc = utfc_ptr2char_len(ptr + mbyte_blen, pcc, (int)((text + len) - ptr - mbyte_blen)); nc1 = pcc[0]; } pc = prev_c; prev_c = u8c; u8c = arabic_shape(u8c, &c, &u8cc[0], nc, nc1, pc); } else prev_c = u8c; #endif if (col + mbyte_cells > screen_Columns) { // Only 1 cell left, but character requires 2 cells: // display a '>' in the last column to avoid wrapping. c = '>'; mbyte_cells = 1; } } } force_redraw_this = force_redraw_next; force_redraw_next = FALSE; need_redraw = ScreenLines[off] != c || (mbyte_cells == 2 && ScreenLines[off + 1] != (enc_dbcs ? ptr[1] : 0)) || (enc_dbcs == DBCS_JPNU && c == 0x8e && ScreenLines2[off] != ptr[1]) || (enc_utf8 && (ScreenLinesUC[off] != (u8char_T)(c < 0x80 && u8cc[0] == 0 ? 0 : u8c) || (ScreenLinesUC[off] != 0 && screen_comp_differs(off, u8cc)))) || ScreenAttrs[off] != attr || exmode_active; if ((need_redraw || force_redraw_this) #ifdef FEAT_PROP_POPUP && !blocked_by_popup(row, col) #endif ) { #if defined(FEAT_GUI) || defined(UNIX) // The bold trick makes a single row of pixels appear in the next // character. When a bold character is removed, the next // character should be redrawn too. This happens for our own GUI // and for some xterms. if (need_redraw && ScreenLines[off] != ' ' && ( # ifdef FEAT_GUI gui.in_use # endif # if defined(FEAT_GUI) && defined(UNIX) || # endif # ifdef UNIX term_is_xterm # endif )) { int n = ScreenAttrs[off]; if (n > HL_ALL) n = syn_attr2attr(n); if (n & HL_BOLD) force_redraw_next = TRUE; } #endif // When at the end of the text and overwriting a two-cell // character with a one-cell character, need to clear the next // cell. Also when overwriting the left half of a two-cell char // with the right half of a two-cell char. Do this only once // (mb_off2cells() may return 2 on the right half). if (clear_next_cell) clear_next_cell = FALSE; else if (has_mbyte && (len < 0 ? ptr[mbyte_blen] == NUL : ptr + mbyte_blen >= text + len) && ((mbyte_cells == 1 && (*mb_off2cells)(off, max_off) > 1) || (mbyte_cells == 2 && (*mb_off2cells)(off, max_off) == 1 && (*mb_off2cells)(off + 1, max_off) > 1))) clear_next_cell = TRUE; // Make sure we never leave a second byte of a double-byte behind, // it confuses mb_off2cells(). if (enc_dbcs && ((mbyte_cells == 1 && (*mb_off2cells)(off, max_off) > 1) || (mbyte_cells == 2 && (*mb_off2cells)(off, max_off) == 1 && (*mb_off2cells)(off + 1, max_off) > 1))) ScreenLines[off + mbyte_blen] = 0; ScreenLines[off] = c; ScreenAttrs[off] = attr; if (enc_utf8) { if (c < 0x80 && u8cc[0] == 0) ScreenLinesUC[off] = 0; else { int i; ScreenLinesUC[off] = u8c; for (i = 0; i < Screen_mco; ++i) { ScreenLinesC[i][off] = u8cc[i]; if (u8cc[i] == 0) break; } } if (mbyte_cells == 2) { ScreenLines[off + 1] = 0; ScreenAttrs[off + 1] = attr; } screen_char(off, row, col); } else if (mbyte_cells == 2) { ScreenLines[off + 1] = ptr[1]; ScreenAttrs[off + 1] = attr; screen_char_2(off, row, col); } else if (enc_dbcs == DBCS_JPNU && c == 0x8e) { ScreenLines2[off] = ptr[1]; screen_char(off, row, col); } else screen_char(off, row, col); } if (has_mbyte) { off += mbyte_cells; col += mbyte_cells; ptr += mbyte_blen; if (clear_next_cell) { // This only happens at the end, display one space next. // Keep the attribute from before. ptr = (char_u *)" "; len = -1; attr = ScreenAttrs[off]; } } else { ++off; ++col; ++ptr; } } // If we detected the next character needs to be redrawn, but the text // doesn't extend up to there, update the character here. if (force_redraw_next && col < screen_Columns) { if (enc_dbcs != 0 && dbcs_off2cells(off, max_off) > 1) screen_char_2(off, row, col); else screen_char(off, row, col); } } #if defined(FEAT_SEARCH_EXTRA) || defined(PROTO) /* * Prepare for 'hlsearch' highlighting. */ void start_search_hl(void) { if (p_hls && !no_hlsearch) { end_search_hl(); // just in case it wasn't called before last_pat_prog(&screen_search_hl.rm); screen_search_hl.attr = HL_ATTR(HLF_L); # ifdef FEAT_RELTIME // Set the time limit to 'redrawtime'. profile_setlimit(p_rdt, &screen_search_hl.tm); # endif } } /* * Clean up for 'hlsearch' highlighting. */ void end_search_hl(void) { if (screen_search_hl.rm.regprog != NULL) { vim_regfree(screen_search_hl.rm.regprog); screen_search_hl.rm.regprog = NULL; } } #endif static void screen_start_highlight(int attr) { attrentry_T *aep = NULL; screen_attr = attr; if (full_screen #ifdef MSWIN && termcap_active #endif ) { #ifdef FEAT_GUI if (gui.in_use) { char buf[20]; // The GUI handles this internally. sprintf(buf, "\033|%dh", attr); OUT_STR(buf); } else #endif { if (attr > HL_ALL) // special HL attr. { if (IS_CTERM) aep = syn_cterm_attr2entry(attr); else aep = syn_term_attr2entry(attr); if (aep == NULL) // did ":syntax clear" attr = 0; else attr = aep->ae_attr; } #if defined(FEAT_VTP) && defined(FEAT_TERMGUICOLORS) if (use_vtp()) { guicolor_T defguifg, defguibg; int defctermfg, defctermbg; // If FG and BG are unset, the color is undefined when // BOLD+INVERSE. Use Normal as the default value. get_default_console_color(&defctermfg, &defctermbg, &defguifg, &defguibg); if (p_tgc) { if (aep == NULL || COLOR_INVALID(aep->ae_u.cterm.fg_rgb)) term_fg_rgb_color(defguifg); if (aep == NULL || COLOR_INVALID(aep->ae_u.cterm.bg_rgb)) term_bg_rgb_color(defguibg); } else if (t_colors >= 256) { if (aep == NULL || aep->ae_u.cterm.fg_color == 0) term_fg_color(defctermfg); if (aep == NULL || aep->ae_u.cterm.bg_color == 0) term_bg_color(defctermbg); } } #endif if ((attr & HL_BOLD) && *T_MD != NUL) // bold out_str(T_MD); else if (aep != NULL && cterm_normal_fg_bold && ( #ifdef FEAT_TERMGUICOLORS p_tgc && aep->ae_u.cterm.fg_rgb != CTERMCOLOR ? aep->ae_u.cterm.fg_rgb != INVALCOLOR : #endif t_colors > 1 && aep->ae_u.cterm.fg_color)) // If the Normal FG color has BOLD attribute and the new HL // has a FG color defined, clear BOLD. out_str(T_ME); if ((attr & HL_STANDOUT) && *T_SO != NUL) // standout out_str(T_SO); if ((attr & HL_UNDERCURL) && *T_UCS != NUL) // undercurl out_str(T_UCS); if (((attr & HL_UNDERLINE) // underline or undercurl || ((attr & HL_UNDERCURL) && *T_UCS == NUL)) && *T_US != NUL) out_str(T_US); if ((attr & HL_ITALIC) && *T_CZH != NUL) // italic out_str(T_CZH); if ((attr & HL_INVERSE) && *T_MR != NUL) // inverse (reverse) out_str(T_MR); if ((attr & HL_STRIKETHROUGH) && *T_STS != NUL) // strike out_str(T_STS); /* * Output the color or start string after bold etc., in case the * bold etc. override the color setting. */ if (aep != NULL) { #ifdef FEAT_TERMGUICOLORS // When 'termguicolors' is set but fg or bg is unset, // fall back to the cterm colors. This helps for SpellBad, // where the GUI uses a red undercurl. if (p_tgc && aep->ae_u.cterm.fg_rgb != CTERMCOLOR) { if (aep->ae_u.cterm.fg_rgb != INVALCOLOR) term_fg_rgb_color(aep->ae_u.cterm.fg_rgb); } else #endif if (t_colors > 1) { if (aep->ae_u.cterm.fg_color) term_fg_color(aep->ae_u.cterm.fg_color - 1); } #ifdef FEAT_TERMGUICOLORS if (p_tgc && aep->ae_u.cterm.bg_rgb != CTERMCOLOR) { if (aep->ae_u.cterm.bg_rgb != INVALCOLOR) term_bg_rgb_color(aep->ae_u.cterm.bg_rgb); } else #endif if (t_colors > 1) { if (aep->ae_u.cterm.bg_color) term_bg_color(aep->ae_u.cterm.bg_color - 1); } #ifdef FEAT_TERMGUICOLORS if (p_tgc && aep->ae_u.cterm.ul_rgb != CTERMCOLOR) { if (aep->ae_u.cterm.ul_rgb != INVALCOLOR) term_ul_rgb_color(aep->ae_u.cterm.ul_rgb); } else #endif if (t_colors > 1) { if (aep->ae_u.cterm.ul_color) term_ul_color(aep->ae_u.cterm.ul_color - 1); } if (!IS_CTERM) { if (aep->ae_u.term.start != NULL) out_str(aep->ae_u.term.start); } } } } } void screen_stop_highlight(void) { int do_ME = FALSE; // output T_ME code #if defined(FEAT_VTP) && defined(FEAT_TERMGUICOLORS) int do_ME_fg = FALSE, do_ME_bg = FALSE; #endif if (screen_attr != 0 #ifdef MSWIN && termcap_active #endif ) { #ifdef FEAT_GUI if (gui.in_use) { char buf[20]; // use internal GUI code sprintf(buf, "\033|%dH", screen_attr); OUT_STR(buf); } else #endif { if (screen_attr > HL_ALL) // special HL attr. { attrentry_T *aep; if (IS_CTERM) { /* * Assume that t_me restores the original colors! */ aep = syn_cterm_attr2entry(screen_attr); if (aep != NULL && (( #ifdef FEAT_TERMGUICOLORS p_tgc && aep->ae_u.cterm.fg_rgb != CTERMCOLOR ? aep->ae_u.cterm.fg_rgb != INVALCOLOR # ifdef FEAT_VTP ? !(do_ME_fg = TRUE) : (do_ME_fg = FALSE) # endif : #endif aep->ae_u.cterm.fg_color) || ( #ifdef FEAT_TERMGUICOLORS p_tgc && aep->ae_u.cterm.bg_rgb != CTERMCOLOR ? aep->ae_u.cterm.bg_rgb != INVALCOLOR # ifdef FEAT_VTP ? !(do_ME_bg = TRUE) : (do_ME_bg = FALSE) # endif : #endif aep->ae_u.cterm.bg_color))) do_ME = TRUE; #if defined(FEAT_VTP) && defined(FEAT_TERMGUICOLORS) if (use_vtp()) { if (do_ME_fg && do_ME_bg) do_ME = TRUE; // FG and BG cannot be separated in T_ME, which is not // efficient. if (!do_ME && do_ME_fg) out_str((char_u *)"\033|39m"); // restore FG if (!do_ME && do_ME_bg) out_str((char_u *)"\033|49m"); // restore BG } else { // Process FG and BG at once. if (!do_ME) do_ME = do_ME_fg | do_ME_bg; } #endif } else { aep = syn_term_attr2entry(screen_attr); if (aep != NULL && aep->ae_u.term.stop != NULL) { if (STRCMP(aep->ae_u.term.stop, T_ME) == 0) do_ME = TRUE; else out_str(aep->ae_u.term.stop); } } if (aep == NULL) // did ":syntax clear" screen_attr = 0; else screen_attr = aep->ae_attr; } /* * Often all ending-codes are equal to T_ME. Avoid outputting the * same sequence several times. */ if (screen_attr & HL_STANDOUT) { if (STRCMP(T_SE, T_ME) == 0) do_ME = TRUE; else out_str(T_SE); } if ((screen_attr & HL_UNDERCURL) && *T_UCE != NUL) { if (STRCMP(T_UCE, T_ME) == 0) do_ME = TRUE; else out_str(T_UCE); } if ((screen_attr & HL_UNDERLINE) || ((screen_attr & HL_UNDERCURL) && *T_UCE == NUL)) { if (STRCMP(T_UE, T_ME) == 0) do_ME = TRUE; else out_str(T_UE); } if (screen_attr & HL_ITALIC) { if (STRCMP(T_CZR, T_ME) == 0) do_ME = TRUE; else out_str(T_CZR); } if (screen_attr & HL_STRIKETHROUGH) { if (STRCMP(T_STE, T_ME) == 0) do_ME = TRUE; else out_str(T_STE); } if (do_ME || (screen_attr & (HL_BOLD | HL_INVERSE))) out_str(T_ME); #ifdef FEAT_TERMGUICOLORS if (p_tgc) { if (cterm_normal_fg_gui_color != INVALCOLOR) term_fg_rgb_color(cterm_normal_fg_gui_color); if (cterm_normal_bg_gui_color != INVALCOLOR) term_bg_rgb_color(cterm_normal_bg_gui_color); if (cterm_normal_ul_gui_color != INVALCOLOR) term_ul_rgb_color(cterm_normal_ul_gui_color); } else #endif { if (t_colors > 1) { // set Normal cterm colors if (cterm_normal_fg_color != 0) term_fg_color(cterm_normal_fg_color - 1); if (cterm_normal_bg_color != 0) term_bg_color(cterm_normal_bg_color - 1); if (cterm_normal_ul_color != 0) term_ul_color(cterm_normal_ul_color - 1); if (cterm_normal_fg_bold) out_str(T_MD); } } } } screen_attr = 0; } /* * Reset the colors for a cterm. Used when leaving Vim. * The machine specific code may override this again. */ void reset_cterm_colors(void) { if (IS_CTERM) { // set Normal cterm colors #ifdef FEAT_TERMGUICOLORS if (p_tgc ? (cterm_normal_fg_gui_color != INVALCOLOR || cterm_normal_bg_gui_color != INVALCOLOR) : (cterm_normal_fg_color > 0 || cterm_normal_bg_color > 0)) #else if (cterm_normal_fg_color > 0 || cterm_normal_bg_color > 0) #endif { out_str(T_OP); screen_attr = -1; } if (cterm_normal_fg_bold) { out_str(T_ME); screen_attr = -1; } } } /* * Put character ScreenLines["off"] on the screen at position "row" and "col", * using the attributes from ScreenAttrs["off"]. */ void screen_char(unsigned off, int row, int col) { int attr; // Check for illegal values, just in case (could happen just after // resizing). if (row >= screen_Rows || col >= screen_Columns) return; // Skip if under the popup menu. // Popup windows with zindex higher than POPUPMENU_ZINDEX go on top. if (pum_under_menu(row, col, TRUE) #ifdef FEAT_PROP_POPUP && screen_zindex <= POPUPMENU_ZINDEX #endif ) return; #ifdef FEAT_PROP_POPUP if (blocked_by_popup(row, col)) return; #endif // Outputting a character in the last cell on the screen may scroll the // screen up. Only do it when the "xn" termcap property is set, otherwise // mark the character invalid (update it when scrolled up). if (*T_XN == NUL && row == screen_Rows - 1 && col == screen_Columns - 1 #ifdef FEAT_RIGHTLEFT // account for first command-line character in rightleft mode && !cmdmsg_rl #endif ) { ScreenAttrs[off] = (sattr_T)-1; return; } /* * Stop highlighting first, so it's easier to move the cursor. */ if (screen_char_attr != 0) attr = screen_char_attr; else attr = ScreenAttrs[off]; if (screen_attr != attr) screen_stop_highlight(); windgoto(row, col); if (screen_attr != attr) screen_start_highlight(attr); if (enc_utf8 && ScreenLinesUC[off] != 0) { char_u buf[MB_MAXBYTES + 1]; if (utf_ambiguous_width(ScreenLinesUC[off])) { if (*p_ambw == 'd' #ifdef FEAT_GUI && !gui.in_use #endif ) { // Clear the two screen cells. If the character is actually // single width it won't change the second cell. out_str((char_u *)" "); term_windgoto(row, col); } // not sure where the cursor is after drawing the ambiguous width // character screen_cur_col = 9999; } else if (utf_char2cells(ScreenLinesUC[off]) > 1) ++screen_cur_col; // Convert the UTF-8 character to bytes and write it. buf[utfc_char2bytes(off, buf)] = NUL; out_str(buf); } else { out_flush_check(); out_char(ScreenLines[off]); // double-byte character in single-width cell if (enc_dbcs == DBCS_JPNU && ScreenLines[off] == 0x8e) out_char(ScreenLines2[off]); } screen_cur_col++; } /* * Used for enc_dbcs only: Put one double-wide character at ScreenLines["off"] * on the screen at position 'row' and 'col'. * The attributes of the first byte is used for all. This is required to * output the two bytes of a double-byte character with nothing in between. */ static void screen_char_2(unsigned off, int row, int col) { // Check for illegal values (could be wrong when screen was resized). if (off + 1 >= (unsigned)(screen_Rows * screen_Columns)) return; // Outputting the last character on the screen may scrollup the screen. // Don't to it! Mark the character invalid (update it when scrolled up) if (row == screen_Rows - 1 && col >= screen_Columns - 2) { ScreenAttrs[off] = (sattr_T)-1; return; } // Output the first byte normally (positions the cursor), then write the // second byte directly. screen_char(off, row, col); out_char(ScreenLines[off + 1]); ++screen_cur_col; } /* * Draw a rectangle of the screen, inverted when "invert" is TRUE. * This uses the contents of ScreenLines[] and doesn't change it. */ void screen_draw_rectangle( int row, int col, int height, int width, int invert) { int r, c; int off; int max_off; // Can't use ScreenLines unless initialized if (ScreenLines == NULL) return; if (invert) screen_char_attr = HL_INVERSE; for (r = row; r < row + height; ++r) { off = LineOffset[r]; max_off = off + screen_Columns; for (c = col; c < col + width; ++c) { if (enc_dbcs != 0 && dbcs_off2cells(off + c, max_off) > 1) { screen_char_2(off + c, r, c); ++c; } else { screen_char(off + c, r, c); if (utf_off2cells(off + c, max_off) > 1) ++c; } } } screen_char_attr = 0; } /* * Redraw the characters for a vertically split window. */ static void redraw_block(int row, int end, win_T *wp) { int col; int width; # ifdef FEAT_CLIPBOARD clip_may_clear_selection(row, end - 1); # endif if (wp == NULL) { col = 0; width = Columns; } else { col = wp->w_wincol; width = wp->w_width; } screen_draw_rectangle(row, col, end - row, width, FALSE); } void space_to_screenline(int off, int attr) { ScreenLines[off] = ' '; ScreenAttrs[off] = attr; if (enc_utf8) ScreenLinesUC[off] = 0; } /* * Fill the screen from "start_row" to "end_row" (exclusive), from "start_col" * to "end_col" (exclusive) with character "c1" in first column followed by * "c2" in the other columns. Use attributes "attr". */ void screen_fill( int start_row, int end_row, int start_col, int end_col, int c1, int c2, int attr) { int row; int col; int off; int end_off; int did_delete; int c; int norm_term; #if defined(FEAT_GUI) || defined(UNIX) int force_next = FALSE; #endif if (end_row > screen_Rows) // safety check end_row = screen_Rows; if (end_col > screen_Columns) // safety check end_col = screen_Columns; if (ScreenLines == NULL || start_row >= end_row || start_col >= end_col) // nothing to do return; // it's a "normal" terminal when not in a GUI or cterm norm_term = ( #ifdef FEAT_GUI !gui.in_use && #endif !IS_CTERM); for (row = start_row; row < end_row; ++row) { if (has_mbyte #ifdef FEAT_GUI && !gui.in_use #endif ) { // When drawing over the right half of a double-wide char clear // out the left half. When drawing over the left half of a // double wide-char clear out the right half. Only needed in a // terminal. if (start_col > 0 && mb_fix_col(start_col, row) != start_col) screen_puts_len((char_u *)" ", 1, row, start_col - 1, 0); if (end_col < screen_Columns && mb_fix_col(end_col, row) != end_col) screen_puts_len((char_u *)" ", 1, row, end_col, 0); } /* * Try to use delete-line termcap code, when no attributes or in a * "normal" terminal, where a bold/italic space is just a * space. */ did_delete = FALSE; if (c2 == ' ' && end_col == Columns && can_clear(T_CE) && (attr == 0 || (norm_term && attr <= HL_ALL && ((attr & ~(HL_BOLD | HL_ITALIC)) == 0)))) { /* * check if we really need to clear something */ col = start_col; if (c1 != ' ') // don't clear first char ++col; off = LineOffset[row] + col; end_off = LineOffset[row] + end_col; // skip blanks (used often, keep it fast!) if (enc_utf8) while (off < end_off && ScreenLines[off] == ' ' && ScreenAttrs[off] == 0 && ScreenLinesUC[off] == 0) ++off; else while (off < end_off && ScreenLines[off] == ' ' && ScreenAttrs[off] == 0) ++off; if (off < end_off) // something to be cleared { col = off - LineOffset[row]; screen_stop_highlight(); term_windgoto(row, col);// clear rest of this screen line out_str(T_CE); screen_start(); // don't know where cursor is now col = end_col - col; while (col--) // clear chars in ScreenLines { space_to_screenline(off, 0); ++off; } } did_delete = TRUE; // the chars are cleared now } off = LineOffset[row] + start_col; c = c1; for (col = start_col; col < end_col; ++col) { if ((ScreenLines[off] != c || (enc_utf8 && (int)ScreenLinesUC[off] != (c >= 0x80 ? c : 0)) || ScreenAttrs[off] != attr #if defined(FEAT_GUI) || defined(UNIX) || force_next #endif ) #ifdef FEAT_PROP_POPUP // Skip if under a(nother) popup. && !blocked_by_popup(row, col) #endif ) { #if defined(FEAT_GUI) || defined(UNIX) // The bold trick may make a single row of pixels appear in // the next character. When a bold character is removed, the // next character should be redrawn too. This happens for our // own GUI and for some xterms. if ( # ifdef FEAT_GUI gui.in_use # endif # if defined(FEAT_GUI) && defined(UNIX) || # endif # ifdef UNIX term_is_xterm # endif ) { if (ScreenLines[off] != ' ' && (ScreenAttrs[off] > HL_ALL || ScreenAttrs[off] & HL_BOLD)) force_next = TRUE; else force_next = FALSE; } #endif ScreenLines[off] = c; if (enc_utf8) { if (c >= 0x80) { ScreenLinesUC[off] = c; ScreenLinesC[0][off] = 0; } else ScreenLinesUC[off] = 0; } ScreenAttrs[off] = attr; if (!did_delete || c != ' ') screen_char(off, row, col); } ++off; if (col == start_col) { if (did_delete) break; c = c2; } } if (end_col == Columns) LineWraps[row] = FALSE; if (row == Rows - 1) // overwritten the command line { redraw_cmdline = TRUE; if (start_col == 0 && end_col == Columns && c1 == ' ' && c2 == ' ' && attr == 0) clear_cmdline = FALSE; // command line has been cleared if (start_col == 0) mode_displayed = FALSE; // mode cleared or overwritten } } } /* * Check if there should be a delay. Used before clearing or redrawing the * screen or the command line. */ void check_for_delay(int check_msg_scroll) { if ((emsg_on_display || (check_msg_scroll && msg_scroll)) && !did_wait_return && emsg_silent == 0 && !in_assert_fails) { out_flush(); ui_delay(1006L, TRUE); emsg_on_display = FALSE; if (check_msg_scroll) msg_scroll = FALSE; } } /* * Init TabPageIdxs[] to zero: Clicking outside of tabs has no effect. */ static void clear_TabPageIdxs(void) { int scol; for (scol = 0; scol < Columns; ++scol) TabPageIdxs[scol] = 0; } /* * screen_valid - allocate screen buffers if size changed * If "doclear" is TRUE: clear screen if it has been resized. * Returns TRUE if there is a valid screen to write to. * Returns FALSE when starting up and screen not initialized yet. */ int screen_valid(int doclear) { screenalloc(doclear); // allocate screen buffers if size changed return (ScreenLines != NULL); } /* * Resize the shell to Rows and Columns. * Allocate ScreenLines[] and associated items. * * There may be some time between setting Rows and Columns and (re)allocating * ScreenLines[]. This happens when starting up and when (manually) changing * the shell size. Always use screen_Rows and screen_Columns to access items * in ScreenLines[]. Use Rows and Columns for positioning text etc. where the * final size of the shell is needed. */ void screenalloc(int doclear) { int new_row, old_row; #ifdef FEAT_GUI int old_Rows; #endif win_T *wp; int outofmem = FALSE; int len; schar_T *new_ScreenLines; u8char_T *new_ScreenLinesUC = NULL; u8char_T *new_ScreenLinesC[MAX_MCO]; schar_T *new_ScreenLines2 = NULL; int i; sattr_T *new_ScreenAttrs; unsigned *new_LineOffset; char_u *new_LineWraps; short *new_TabPageIdxs; #ifdef FEAT_PROP_POPUP short *new_popup_mask; short *new_popup_mask_next; char *new_popup_transparent; #endif tabpage_T *tp; static int entered = FALSE; // avoid recursiveness static int done_outofmem_msg = FALSE; // did outofmem message int retry_count = 0; retry: /* * Allocation of the screen buffers is done only when the size changes and * when Rows and Columns have been set and we have started doing full * screen stuff. */ if ((ScreenLines != NULL && Rows == screen_Rows && Columns == screen_Columns && enc_utf8 == (ScreenLinesUC != NULL) && (enc_dbcs == DBCS_JPNU) == (ScreenLines2 != NULL) && p_mco == Screen_mco) || Rows == 0 || Columns == 0 || (!full_screen && ScreenLines == NULL)) return; /* * It's possible that we produce an out-of-memory message below, which * will cause this function to be called again. To break the loop, just * return here. */ if (entered) return; entered = TRUE; /* * Note that the window sizes are updated before reallocating the arrays, * thus we must not redraw here! */ ++RedrawingDisabled; win_new_shellsize(); // fit the windows in the new sized shell #ifdef FEAT_GUI_HAIKU vim_lock_screen(); // be safe, put it here #endif comp_col(); // recompute columns for shown command and ruler /* * We're changing the size of the screen. * - Allocate new arrays for ScreenLines and ScreenAttrs. * - Move lines from the old arrays into the new arrays, clear extra * lines (unless the screen is going to be cleared). * - Free the old arrays. * * If anything fails, make ScreenLines NULL, so we don't do anything! * Continuing with the old ScreenLines may result in a crash, because the * size is wrong. */ FOR_ALL_TAB_WINDOWS(tp, wp) win_free_lsize(wp); if (aucmd_win != NULL) win_free_lsize(aucmd_win); #ifdef FEAT_PROP_POPUP // global popup windows FOR_ALL_POPUPWINS(wp) win_free_lsize(wp); // tab-local popup windows FOR_ALL_TABPAGES(tp) FOR_ALL_POPUPWINS_IN_TAB(tp, wp) win_free_lsize(wp); #endif new_ScreenLines = LALLOC_MULT(schar_T, (Rows + 1) * Columns); vim_memset(new_ScreenLinesC, 0, sizeof(u8char_T *) * MAX_MCO); if (enc_utf8) { new_ScreenLinesUC = LALLOC_MULT(u8char_T, (Rows + 1) * Columns); for (i = 0; i < p_mco; ++i) new_ScreenLinesC[i] = LALLOC_CLEAR_MULT(u8char_T, (Rows + 1) * Columns); } if (enc_dbcs == DBCS_JPNU) new_ScreenLines2 = LALLOC_MULT(schar_T, (Rows + 1) * Columns); new_ScreenAttrs = LALLOC_MULT(sattr_T, (Rows + 1) * Columns); new_LineOffset = LALLOC_MULT(unsigned, Rows); new_LineWraps = LALLOC_MULT(char_u, Rows); new_TabPageIdxs = LALLOC_MULT(short, Columns); #ifdef FEAT_PROP_POPUP new_popup_mask = LALLOC_MULT(short, Rows * Columns); new_popup_mask_next = LALLOC_MULT(short, Rows * Columns); new_popup_transparent = LALLOC_MULT(char, Rows * Columns); #endif FOR_ALL_TAB_WINDOWS(tp, wp) { if (win_alloc_lines(wp) == FAIL) { outofmem = TRUE; goto give_up; } } if (aucmd_win != NULL && aucmd_win->w_lines == NULL && win_alloc_lines(aucmd_win) == FAIL) outofmem = TRUE; #ifdef FEAT_PROP_POPUP // global popup windows FOR_ALL_POPUPWINS(wp) if (win_alloc_lines(wp) == FAIL) { outofmem = TRUE; goto give_up; } // tab-local popup windows FOR_ALL_TABPAGES(tp) FOR_ALL_POPUPWINS_IN_TAB(tp, wp) if (win_alloc_lines(wp) == FAIL) { outofmem = TRUE; goto give_up; } #endif give_up: for (i = 0; i < p_mco; ++i) if (new_ScreenLinesC[i] == NULL) break; if (new_ScreenLines == NULL || (enc_utf8 && (new_ScreenLinesUC == NULL || i != p_mco)) || (enc_dbcs == DBCS_JPNU && new_ScreenLines2 == NULL) || new_ScreenAttrs == NULL || new_LineOffset == NULL || new_LineWraps == NULL || new_TabPageIdxs == NULL #ifdef FEAT_PROP_POPUP || new_popup_mask == NULL || new_popup_mask_next == NULL || new_popup_transparent == NULL #endif || outofmem) { if (ScreenLines != NULL || !done_outofmem_msg) { // guess the size do_outofmem_msg((long_u)((Rows + 1) * Columns)); // Remember we did this to avoid getting outofmem messages over // and over again. done_outofmem_msg = TRUE; } VIM_CLEAR(new_ScreenLines); VIM_CLEAR(new_ScreenLinesUC); for (i = 0; i < p_mco; ++i) VIM_CLEAR(new_ScreenLinesC[i]); VIM_CLEAR(new_ScreenLines2); VIM_CLEAR(new_ScreenAttrs); VIM_CLEAR(new_LineOffset); VIM_CLEAR(new_LineWraps); VIM_CLEAR(new_TabPageIdxs); #ifdef FEAT_PROP_POPUP VIM_CLEAR(new_popup_mask); VIM_CLEAR(new_popup_mask_next); VIM_CLEAR(new_popup_transparent); #endif } else { done_outofmem_msg = FALSE; for (new_row = 0; new_row < Rows; ++new_row) { new_LineOffset[new_row] = new_row * Columns; new_LineWraps[new_row] = FALSE; /* * If the screen is not going to be cleared, copy as much as * possible from the old screen to the new one and clear the rest * (used when resizing the window at the "--more--" prompt or when * executing an external command, for the GUI). */ if (!doclear) { (void)vim_memset(new_ScreenLines + new_row * Columns, ' ', (size_t)Columns * sizeof(schar_T)); if (enc_utf8) { (void)vim_memset(new_ScreenLinesUC + new_row * Columns, 0, (size_t)Columns * sizeof(u8char_T)); for (i = 0; i < p_mco; ++i) (void)vim_memset(new_ScreenLinesC[i] + new_row * Columns, 0, (size_t)Columns * sizeof(u8char_T)); } if (enc_dbcs == DBCS_JPNU) (void)vim_memset(new_ScreenLines2 + new_row * Columns, 0, (size_t)Columns * sizeof(schar_T)); (void)vim_memset(new_ScreenAttrs + new_row * Columns, 0, (size_t)Columns * sizeof(sattr_T)); old_row = new_row + (screen_Rows - Rows); if (old_row >= 0 && ScreenLines != NULL) { if (screen_Columns < Columns) len = screen_Columns; else len = Columns; // When switching to utf-8 don't copy characters, they // may be invalid now. Also when p_mco changes. if (!(enc_utf8 && ScreenLinesUC == NULL) && p_mco == Screen_mco) mch_memmove(new_ScreenLines + new_LineOffset[new_row], ScreenLines + LineOffset[old_row], (size_t)len * sizeof(schar_T)); if (enc_utf8 && ScreenLinesUC != NULL && p_mco == Screen_mco) { mch_memmove(new_ScreenLinesUC + new_LineOffset[new_row], ScreenLinesUC + LineOffset[old_row], (size_t)len * sizeof(u8char_T)); for (i = 0; i < p_mco; ++i) mch_memmove(new_ScreenLinesC[i] + new_LineOffset[new_row], ScreenLinesC[i] + LineOffset[old_row], (size_t)len * sizeof(u8char_T)); } if (enc_dbcs == DBCS_JPNU && ScreenLines2 != NULL) mch_memmove(new_ScreenLines2 + new_LineOffset[new_row], ScreenLines2 + LineOffset[old_row], (size_t)len * sizeof(schar_T)); mch_memmove(new_ScreenAttrs + new_LineOffset[new_row], ScreenAttrs + LineOffset[old_row], (size_t)len * sizeof(sattr_T)); } } } // Use the last line of the screen for the current line. current_ScreenLine = new_ScreenLines + Rows * Columns; #ifdef FEAT_PROP_POPUP vim_memset(new_popup_mask, 0, Rows * Columns * sizeof(short)); vim_memset(new_popup_transparent, 0, Rows * Columns * sizeof(char)); #endif } free_screenlines(); // NOTE: this may result in all pointers to become NULL. ScreenLines = new_ScreenLines; ScreenLinesUC = new_ScreenLinesUC; for (i = 0; i < p_mco; ++i) ScreenLinesC[i] = new_ScreenLinesC[i]; Screen_mco = p_mco; ScreenLines2 = new_ScreenLines2; ScreenAttrs = new_ScreenAttrs; LineOffset = new_LineOffset; LineWraps = new_LineWraps; TabPageIdxs = new_TabPageIdxs; #ifdef FEAT_PROP_POPUP popup_mask = new_popup_mask; popup_mask_next = new_popup_mask_next; popup_transparent = new_popup_transparent; popup_mask_refresh = TRUE; #endif // It's important that screen_Rows and screen_Columns reflect the actual // size of ScreenLines[]. Set them before calling anything. #ifdef FEAT_GUI old_Rows = screen_Rows; #endif screen_Rows = Rows; screen_Columns = Columns; must_redraw = CLEAR; // need to clear the screen later if (doclear) screenclear2(); #ifdef FEAT_GUI else if (gui.in_use && !gui.starting && ScreenLines != NULL && old_Rows != Rows) { gui_redraw_block(0, 0, (int)Rows - 1, (int)Columns - 1, 0); // Adjust the position of the cursor, for when executing an external // command. if (msg_row >= Rows) // Rows got smaller msg_row = Rows - 1; // put cursor at last row else if (Rows > old_Rows) // Rows got bigger msg_row += Rows - old_Rows; // put cursor in same place if (msg_col >= Columns) // Columns got smaller msg_col = Columns - 1; // put cursor at last column } #endif clear_TabPageIdxs(); #ifdef FEAT_GUI_HAIKU vim_unlock_screen(); #endif entered = FALSE; --RedrawingDisabled; /* * Do not apply autocommands more than 3 times to avoid an endless loop * in case applying autocommands always changes Rows or Columns. */ if (starting == 0 && ++retry_count <= 3) { apply_autocmds(EVENT_VIMRESIZED, NULL, NULL, FALSE, curbuf); // In rare cases, autocommands may have altered Rows or Columns, // jump back to check if we need to allocate the screen again. goto retry; } } void free_screenlines(void) { int i; VIM_CLEAR(ScreenLinesUC); for (i = 0; i < Screen_mco; ++i) VIM_CLEAR(ScreenLinesC[i]); VIM_CLEAR(ScreenLines2); VIM_CLEAR(ScreenLines); VIM_CLEAR(ScreenAttrs); VIM_CLEAR(LineOffset); VIM_CLEAR(LineWraps); VIM_CLEAR(TabPageIdxs); #ifdef FEAT_PROP_POPUP VIM_CLEAR(popup_mask); VIM_CLEAR(popup_mask_next); VIM_CLEAR(popup_transparent); #endif } void screenclear(void) { check_for_delay(FALSE); screenalloc(FALSE); // allocate screen buffers if size changed screenclear2(); // clear the screen } static void screenclear2(void) { int i; if (starting == NO_SCREEN || ScreenLines == NULL #ifdef FEAT_GUI || (gui.in_use && gui.starting) #endif ) return; #ifdef FEAT_GUI if (!gui.in_use) #endif screen_attr = -1; // force setting the Normal colors screen_stop_highlight(); // don't want highlighting here #ifdef FEAT_CLIPBOARD // disable selection without redrawing it clip_scroll_selection(9999); #endif // blank out ScreenLines for (i = 0; i < Rows; ++i) { lineclear(LineOffset[i], (int)Columns, 0); LineWraps[i] = FALSE; } if (can_clear(T_CL)) { out_str(T_CL); // clear the display clear_cmdline = FALSE; mode_displayed = FALSE; } else { // can't clear the screen, mark all chars with invalid attributes for (i = 0; i < Rows; ++i) lineinvalid(LineOffset[i], (int)Columns); clear_cmdline = TRUE; } screen_cleared = TRUE; // can use contents of ScreenLines now win_rest_invalid(firstwin); redraw_cmdline = TRUE; redraw_tabline = TRUE; if (must_redraw == CLEAR) // no need to clear again must_redraw = NOT_VALID; compute_cmdrow(); msg_row = cmdline_row; // put cursor on last line for messages msg_col = 0; screen_start(); // don't know where cursor is now msg_scrolled = 0; // can't scroll back msg_didany = FALSE; msg_didout = FALSE; } /* * Clear one line in ScreenLines. */ static void lineclear(unsigned off, int width, int attr) { (void)vim_memset(ScreenLines + off, ' ', (size_t)width * sizeof(schar_T)); if (enc_utf8) (void)vim_memset(ScreenLinesUC + off, 0, (size_t)width * sizeof(u8char_T)); (void)vim_memset(ScreenAttrs + off, attr, (size_t)width * sizeof(sattr_T)); } /* * Mark one line in ScreenLines invalid by setting the attributes to an * invalid value. */ static void lineinvalid(unsigned off, int width) { (void)vim_memset(ScreenAttrs + off, -1, (size_t)width * sizeof(sattr_T)); } /* * To be called when characters were sent to the terminal directly, outputting * test on "screen_lnum". */ void line_was_clobbered(int screen_lnum) { lineinvalid(LineOffset[screen_lnum], (int)Columns); } /* * Copy part of a Screenline for vertically split window "wp". */ static void linecopy(int to, int from, win_T *wp) { unsigned off_to = LineOffset[to] + wp->w_wincol; unsigned off_from = LineOffset[from] + wp->w_wincol; mch_memmove(ScreenLines + off_to, ScreenLines + off_from, wp->w_width * sizeof(schar_T)); if (enc_utf8) { int i; mch_memmove(ScreenLinesUC + off_to, ScreenLinesUC + off_from, wp->w_width * sizeof(u8char_T)); for (i = 0; i < p_mco; ++i) mch_memmove(ScreenLinesC[i] + off_to, ScreenLinesC[i] + off_from, wp->w_width * sizeof(u8char_T)); } if (enc_dbcs == DBCS_JPNU) mch_memmove(ScreenLines2 + off_to, ScreenLines2 + off_from, wp->w_width * sizeof(schar_T)); mch_memmove(ScreenAttrs + off_to, ScreenAttrs + off_from, wp->w_width * sizeof(sattr_T)); } /* * Return TRUE if clearing with term string "p" would work. * It can't work when the string is empty or it won't set the right background. * Don't clear to end-of-line when there are popups, it may cause flicker. */ int can_clear(char_u *p) { return (*p != NUL && (t_colors <= 1 #ifdef FEAT_GUI || gui.in_use #endif #ifdef FEAT_TERMGUICOLORS || (p_tgc && cterm_normal_bg_gui_color == INVALCOLOR) || (!p_tgc && cterm_normal_bg_color == 0) #else || cterm_normal_bg_color == 0 #endif || *T_UT != NUL) #ifdef FEAT_PROP_POPUP && !(p == T_CE && popup_visible) #endif ); } /* * Reset cursor position. Use whenever cursor was moved because of outputting * something directly to the screen (shell commands) or a terminal control * code. */ void screen_start(void) { screen_cur_row = screen_cur_col = 9999; } /* * Move the cursor to position "row","col" in the screen. * This tries to find the most efficient way to move, minimizing the number of * characters sent to the terminal. */ void windgoto(int row, int col) { sattr_T *p; int i; int plan; int cost; int wouldbe_col; int noinvcurs; char_u *bs; int goto_cost; int attr; #define GOTO_COST 7 // assume a term_windgoto() takes about 7 chars #define HIGHL_COST 5 // assume unhighlight takes 5 chars #define PLAN_LE 1 #define PLAN_CR 2 #define PLAN_NL 3 #define PLAN_WRITE 4 // Can't use ScreenLines unless initialized if (ScreenLines == NULL) return; if (col != screen_cur_col || row != screen_cur_row) { // Check for valid position. if (row < 0) // window without text lines? row = 0; if (row >= screen_Rows) row = screen_Rows - 1; if (col >= screen_Columns) col = screen_Columns - 1; // check if no cursor movement is allowed in highlight mode if (screen_attr && *T_MS == NUL) noinvcurs = HIGHL_COST; else noinvcurs = 0; goto_cost = GOTO_COST + noinvcurs; /* * Plan how to do the positioning: * 1. Use CR to move it to column 0, same row. * 2. Use T_LE to move it a few columns to the left. * 3. Use NL to move a few lines down, column 0. * 4. Move a few columns to the right with T_ND or by writing chars. * * Don't do this if the cursor went beyond the last column, the cursor * position is unknown then (some terminals wrap, some don't ) * * First check if the highlighting attributes allow us to write * characters to move the cursor to the right. */ if (row >= screen_cur_row && screen_cur_col < Columns) { /* * If the cursor is in the same row, bigger col, we can use CR * or T_LE. */ bs = NULL; // init for GCC attr = screen_attr; if (row == screen_cur_row && col < screen_cur_col) { // "le" is preferred over "bc", because "bc" is obsolete if (*T_LE) bs = T_LE; // "cursor left" else bs = T_BC; // "backspace character (old) if (*bs) cost = (screen_cur_col - col) * (int)STRLEN(bs); else cost = 999; if (col + 1 < cost) // using CR is less characters { plan = PLAN_CR; wouldbe_col = 0; cost = 1; // CR is just one character } else { plan = PLAN_LE; wouldbe_col = col; } if (noinvcurs) // will stop highlighting { cost += noinvcurs; attr = 0; } } /* * If the cursor is above where we want to be, we can use CR LF. */ else if (row > screen_cur_row) { plan = PLAN_NL; wouldbe_col = 0; cost = (row - screen_cur_row) * 2; // CR LF if (noinvcurs) // will stop highlighting { cost += noinvcurs; attr = 0; } } /* * If the cursor is in the same row, smaller col, just use write. */ else { plan = PLAN_WRITE; wouldbe_col = screen_cur_col; cost = 0; } /* * Check if any characters that need to be written have the * correct attributes. Also avoid UTF-8 characters. */ i = col - wouldbe_col; if (i > 0) cost += i; if (cost < goto_cost && i > 0) { /* * Check if the attributes are correct without additionally * stopping highlighting. */ p = ScreenAttrs + LineOffset[row] + wouldbe_col; while (i && *p++ == attr) --i; if (i != 0) { /* * Try if it works when highlighting is stopped here. */ if (*--p == 0) { cost += noinvcurs; while (i && *p++ == 0) --i; } if (i != 0) cost = 999; // different attributes, don't do it } if (enc_utf8) { // Don't use an UTF-8 char for positioning, it's slow. for (i = wouldbe_col; i < col; ++i) if (ScreenLinesUC[LineOffset[row] + i] != 0) { cost = 999; break; } } } /* * We can do it without term_windgoto()! */ if (cost < goto_cost) { if (plan == PLAN_LE) { if (noinvcurs) screen_stop_highlight(); while (screen_cur_col > col) { out_str(bs); --screen_cur_col; } } else if (plan == PLAN_CR) { if (noinvcurs) screen_stop_highlight(); out_char('\r'); screen_cur_col = 0; } else if (plan == PLAN_NL) { if (noinvcurs) screen_stop_highlight(); while (screen_cur_row < row) { out_char('\n'); ++screen_cur_row; } screen_cur_col = 0; } i = col - screen_cur_col; if (i > 0) { /* * Use cursor-right if it's one character only. Avoids * removing a line of pixels from the last bold char, when * using the bold trick in the GUI. */ if (T_ND[0] != NUL && T_ND[1] == NUL) { while (i-- > 0) out_char(*T_ND); } else { int off; off = LineOffset[row] + screen_cur_col; while (i-- > 0) { if (ScreenAttrs[off] != screen_attr) screen_stop_highlight(); out_flush_check(); out_char(ScreenLines[off]); if (enc_dbcs == DBCS_JPNU && ScreenLines[off] == 0x8e) out_char(ScreenLines2[off]); ++off; } } } } } else cost = 999; if (cost >= goto_cost) { if (noinvcurs) screen_stop_highlight(); if (row == screen_cur_row && (col > screen_cur_col) && *T_CRI != NUL) term_cursor_right(col - screen_cur_col); else term_windgoto(row, col); } screen_cur_row = row; screen_cur_col = col; } } /* * Set cursor to its position in the current window. */ void setcursor(void) { setcursor_mayforce(FALSE); } /* * Set cursor to its position in the current window. * When "force" is TRUE also when not redrawing. */ void setcursor_mayforce(int force) { if (force || redrawing()) { validate_cursor(); windgoto(W_WINROW(curwin) + curwin->w_wrow, curwin->w_wincol + ( #ifdef FEAT_RIGHTLEFT // With 'rightleft' set and the cursor on a double-wide // character, position it on the leftmost column. curwin->w_p_rl ? ((int)curwin->w_width - curwin->w_wcol - ((has_mbyte && (*mb_ptr2cells)(ml_get_cursor()) == 2 && vim_isprintc(gchar_cursor())) ? 2 : 1)) : #endif curwin->w_wcol)); } } /* * Insert 'line_count' lines at 'row' in window 'wp'. * If 'invalid' is TRUE the wp->w_lines[].wl_lnum is invalidated. * If 'mayclear' is TRUE the screen will be cleared if it is faster than * scrolling. * Returns FAIL if the lines are not inserted, OK for success. */ int win_ins_lines( win_T *wp, int row, int line_count, int invalid, int mayclear) { int did_delete; int nextrow; int lastrow; int retval; if (invalid) wp->w_lines_valid = 0; if (wp->w_height < 5) return FAIL; if (line_count > wp->w_height - row) line_count = wp->w_height - row; retval = win_do_lines(wp, row, line_count, mayclear, FALSE, 0); if (retval != MAYBE) return retval; /* * If there is a next window or a status line, we first try to delete the * lines at the bottom to avoid messing what is after the window. * If this fails and there are following windows, don't do anything to * avoid messing up those windows, better just redraw. */ did_delete = FALSE; if (wp->w_next != NULL || wp->w_status_height) { if (screen_del_lines(0, W_WINROW(wp) + wp->w_height - line_count, line_count, (int)Rows, FALSE, 0, NULL) == OK) did_delete = TRUE; else if (wp->w_next) return FAIL; } /* * if no lines deleted, blank the lines that will end up below the window */ if (!did_delete) { wp->w_redr_status = TRUE; redraw_cmdline = TRUE; nextrow = W_WINROW(wp) + wp->w_height + wp->w_status_height; lastrow = nextrow + line_count; if (lastrow > Rows) lastrow = Rows; screen_fill(nextrow - line_count, lastrow - line_count, wp->w_wincol, (int)W_ENDCOL(wp), ' ', ' ', 0); } if (screen_ins_lines(0, W_WINROW(wp) + row, line_count, (int)Rows, 0, NULL) == FAIL) { // deletion will have messed up other windows if (did_delete) { wp->w_redr_status = TRUE; win_rest_invalid(W_NEXT(wp)); } return FAIL; } return OK; } /* * Delete "line_count" window lines at "row" in window "wp". * If "invalid" is TRUE curwin->w_lines[] is invalidated. * If "mayclear" is TRUE the screen will be cleared if it is faster than * scrolling * Return OK for success, FAIL if the lines are not deleted. */ int win_del_lines( win_T *wp, int row, int line_count, int invalid, int mayclear, int clear_attr) // for clearing lines { int retval; if (invalid) wp->w_lines_valid = 0; if (line_count > wp->w_height - row) line_count = wp->w_height - row; retval = win_do_lines(wp, row, line_count, mayclear, TRUE, clear_attr); if (retval != MAYBE) return retval; if (screen_del_lines(0, W_WINROW(wp) + row, line_count, (int)Rows, FALSE, clear_attr, NULL) == FAIL) return FAIL; /* * If there are windows or status lines below, try to put them at the * correct place. If we can't do that, they have to be redrawn. */ if (wp->w_next || wp->w_status_height || cmdline_row < Rows - 1) { if (screen_ins_lines(0, W_WINROW(wp) + wp->w_height - line_count, line_count, (int)Rows, clear_attr, NULL) == FAIL) { wp->w_redr_status = TRUE; win_rest_invalid(wp->w_next); } } /* * If this is the last window and there is no status line, redraw the * command line later. */ else redraw_cmdline = TRUE; return OK; } /* * Common code for win_ins_lines() and win_del_lines(). * Returns OK or FAIL when the work has been done. * Returns MAYBE when not finished yet. */ static int win_do_lines( win_T *wp, int row, int line_count, int mayclear, int del, int clear_attr) { int retval; if (!redrawing() || line_count <= 0) return FAIL; // When inserting lines would result in loss of command output, just redraw // the lines. if (no_win_do_lines_ins && !del) return FAIL; // only a few lines left: redraw is faster if (mayclear && Rows - line_count < 5 && wp->w_width == Columns) { if (!no_win_do_lines_ins) screenclear(); // will set wp->w_lines_valid to 0 return FAIL; } #ifdef FEAT_PROP_POPUP // this doesn't work when there are popups visible if (popup_visible) return FAIL; #endif // Delete all remaining lines if (row + line_count >= wp->w_height) { screen_fill(W_WINROW(wp) + row, W_WINROW(wp) + wp->w_height, wp->w_wincol, (int)W_ENDCOL(wp), ' ', ' ', 0); return OK; } /* * When scrolling, the message on the command line should be cleared, * otherwise it will stay there forever. * Don't do this when avoiding to insert lines. */ if (!no_win_do_lines_ins) clear_cmdline = TRUE; /* * If the terminal can set a scroll region, use that. * Always do this in a vertically split window. This will redraw from * ScreenLines[] when t_CV isn't defined. That's faster than using * win_line(). * Don't use a scroll region when we are going to redraw the text, writing * a character in the lower right corner of the scroll region may cause a * scroll-up . */ if (scroll_region || wp->w_width != Columns) { if (scroll_region && (wp->w_width == Columns || *T_CSV != NUL)) scroll_region_set(wp, row); if (del) retval = screen_del_lines(W_WINROW(wp) + row, 0, line_count, wp->w_height - row, FALSE, clear_attr, wp); else retval = screen_ins_lines(W_WINROW(wp) + row, 0, line_count, wp->w_height - row, clear_attr, wp); if (scroll_region && (wp->w_width == Columns || *T_CSV != NUL)) scroll_region_reset(); return retval; } if (wp->w_next != NULL && p_tf) // don't delete/insert on fast terminal return FAIL; return MAYBE; } /* * window 'wp' and everything after it is messed up, mark it for redraw */ static void win_rest_invalid(win_T *wp) { while (wp != NULL) { redraw_win_later(wp, NOT_VALID); wp->w_redr_status = TRUE; wp = wp->w_next; } redraw_cmdline = TRUE; } /* * The rest of the routines in this file perform screen manipulations. The * given operation is performed physically on the screen. The corresponding * change is also made to the internal screen image. In this way, the editor * anticipates the effect of editing changes on the appearance of the screen. * That way, when we call screenupdate a complete redraw isn't usually * necessary. Another advantage is that we can keep adding code to anticipate * screen changes, and in the meantime, everything still works. */ /* * types for inserting or deleting lines */ #define USE_T_CAL 1 #define USE_T_CDL 2 #define USE_T_AL 3 #define USE_T_CE 4 #define USE_T_DL 5 #define USE_T_SR 6 #define USE_NL 7 #define USE_T_CD 8 #define USE_REDRAW 9 /* * insert lines on the screen and update ScreenLines[] * "end" is the line after the scrolled part. Normally it is Rows. * When scrolling region used "off" is the offset from the top for the region. * "row" and "end" are relative to the start of the region. * * return FAIL for failure, OK for success. */ int screen_ins_lines( int off, int row, int line_count, int end, int clear_attr, win_T *wp) // NULL or window to use width from { int i; int j; unsigned temp; int cursor_row; int cursor_col = 0; int type; int result_empty; int can_ce = can_clear(T_CE); /* * FAIL if * - there is no valid screen * - the line count is less than one * - the line count is more than 'ttyscroll' * - "end" is more than "Rows" (safety check, should not happen) * - redrawing for a callback and there is a modeless selection * - there is a popup window */ if (!screen_valid(TRUE) || line_count <= 0 || line_count > p_ttyscroll || end > Rows #ifdef FEAT_CLIPBOARD || (clip_star.state != SELECT_CLEARED && redrawing_for_callback > 0) #endif #ifdef FEAT_PROP_POPUP || popup_visible #endif ) return FAIL; /* * There are seven ways to insert lines: * 0. When in a vertically split window and t_CV isn't set, redraw the * characters from ScreenLines[]. * 1. Use T_CD (clear to end of display) if it exists and the result of * the insert is just empty lines * 2. Use T_CAL (insert multiple lines) if it exists and T_AL is not * present or line_count > 1. It looks better if we do all the inserts * at once. * 3. Use T_CDL (delete multiple lines) if it exists and the result of the * insert is just empty lines and T_CE is not present or line_count > * 1. * 4. Use T_AL (insert line) if it exists. * 5. Use T_CE (erase line) if it exists and the result of the insert is * just empty lines. * 6. Use T_DL (delete line) if it exists and the result of the insert is * just empty lines. * 7. Use T_SR (scroll reverse) if it exists and inserting at row 0 and * the 'da' flag is not set or we have clear line capability. * 8. redraw the characters from ScreenLines[]. * * Careful: In a hpterm scroll reverse doesn't work as expected, it moves * the scrollbar for the window. It does have insert line, use that if it * exists. */ result_empty = (row + line_count >= end); if (wp != NULL && wp->w_width != Columns && *T_CSV == NUL) { // Avoid that lines are first cleared here and then redrawn, which // results in many characters updated twice. This happens with CTRL-F // in a vertically split window. With line-by-line scrolling // USE_REDRAW should be faster. if (line_count > 3) return FAIL; type = USE_REDRAW; } else if (can_clear(T_CD) && result_empty) type = USE_T_CD; else if (*T_CAL != NUL && (line_count > 1 || *T_AL == NUL)) type = USE_T_CAL; else if (*T_CDL != NUL && result_empty && (line_count > 1 || !can_ce)) type = USE_T_CDL; else if (*T_AL != NUL) type = USE_T_AL; else if (can_ce && result_empty) type = USE_T_CE; else if (*T_DL != NUL && result_empty) type = USE_T_DL; else if (*T_SR != NUL && row == 0 && (*T_DA == NUL || can_ce)) type = USE_T_SR; else return FAIL; /* * For clearing the lines screen_del_lines() is used. This will also take * care of t_db if necessary. */ if (type == USE_T_CD || type == USE_T_CDL || type == USE_T_CE || type == USE_T_DL) return screen_del_lines(off, row, line_count, end, FALSE, 0, wp); /* * If text is retained below the screen, first clear or delete as many * lines at the bottom of the window as are about to be inserted so that * the deleted lines won't later surface during a screen_del_lines. */ if (*T_DB) screen_del_lines(off, end - line_count, line_count, end, FALSE, 0, wp); #ifdef FEAT_CLIPBOARD // Remove a modeless selection when inserting lines halfway the screen // or not the full width of the screen. if (off + row > 0 || (wp != NULL && wp->w_width != Columns)) clip_clear_selection(&clip_star); else clip_scroll_selection(-line_count); #endif #ifdef FEAT_GUI_HAIKU vim_lock_screen(); #endif #ifdef FEAT_GUI // Don't update the GUI cursor here, ScreenLines[] is invalid until the // scrolling is actually carried out. gui_dont_update_cursor(row + off <= gui.cursor_row); #endif if (wp != NULL && wp->w_wincol != 0 && *T_CSV != NUL && *T_CCS == NUL) cursor_col = wp->w_wincol; if (*T_CCS != NUL) // cursor relative to region cursor_row = row; else cursor_row = row + off; /* * Shift LineOffset[] line_count down to reflect the inserted lines. * Clear the inserted lines in ScreenLines[]. */ row += off; end += off; for (i = 0; i < line_count; ++i) { if (wp != NULL && wp->w_width != Columns) { // need to copy part of a line j = end - 1 - i; while ((j -= line_count) >= row) linecopy(j + line_count, j, wp); j += line_count; if (can_clear((char_u *)" ")) lineclear(LineOffset[j] + wp->w_wincol, wp->w_width, clear_attr); else lineinvalid(LineOffset[j] + wp->w_wincol, wp->w_width); LineWraps[j] = FALSE; } else { j = end - 1 - i; temp = LineOffset[j]; while ((j -= line_count) >= row) { LineOffset[j + line_count] = LineOffset[j]; LineWraps[j + line_count] = LineWraps[j]; } LineOffset[j + line_count] = temp; LineWraps[j + line_count] = FALSE; if (can_clear((char_u *)" ")) lineclear(temp, (int)Columns, clear_attr); else lineinvalid(temp, (int)Columns); } } #ifdef FEAT_GUI_HAIKU vim_unlock_screen(); #endif screen_stop_highlight(); windgoto(cursor_row, cursor_col); if (clear_attr != 0) screen_start_highlight(clear_attr); // redraw the characters if (type == USE_REDRAW) redraw_block(row, end, wp); else if (type == USE_T_CAL) { term_append_lines(line_count); screen_start(); // don't know where cursor is now } else { for (i = 0; i < line_count; i++) { if (type == USE_T_AL) { if (i && cursor_row != 0) windgoto(cursor_row, cursor_col); out_str(T_AL); } else // type == USE_T_SR out_str(T_SR); screen_start(); // don't know where cursor is now } } /* * With scroll-reverse and 'da' flag set we need to clear the lines that * have been scrolled down into the region. */ if (type == USE_T_SR && *T_DA) { for (i = 0; i < line_count; ++i) { windgoto(off + i, cursor_col); out_str(T_CE); screen_start(); // don't know where cursor is now } } #ifdef FEAT_GUI gui_can_update_cursor(); if (gui.in_use) out_flush(); // always flush after a scroll #endif return OK; } /* * Delete lines on the screen and update ScreenLines[]. * "end" is the line after the scrolled part. Normally it is Rows. * When scrolling region used "off" is the offset from the top for the region. * "row" and "end" are relative to the start of the region. * * Return OK for success, FAIL if the lines are not deleted. */ int screen_del_lines( int off, int row, int line_count, int end, int force, // even when line_count > p_ttyscroll int clear_attr, // used for clearing lines win_T *wp) // NULL or window to use width from { int j; int i; unsigned temp; int cursor_row; int cursor_col = 0; int cursor_end; int result_empty; // result is empty until end of region int can_delete; // deleting line codes can be used int type; /* * FAIL if * - there is no valid screen * - the screen has to be redrawn completely * - the line count is less than one * - the line count is more than 'ttyscroll' * - "end" is more than "Rows" (safety check, should not happen) * - redrawing for a callback and there is a modeless selection */ if (!screen_valid(TRUE) || line_count <= 0 || (!force && line_count > p_ttyscroll) || end > Rows #ifdef FEAT_CLIPBOARD || (clip_star.state != SELECT_CLEARED && redrawing_for_callback > 0) #endif ) return FAIL; /* * Check if the rest of the current region will become empty. */ result_empty = row + line_count >= end; /* * We can delete lines only when 'db' flag not set or when 'ce' option * available. */ can_delete = (*T_DB == NUL || can_clear(T_CE)); /* * There are six ways to delete lines: * 0. When in a vertically split window and t_CV isn't set, redraw the * characters from ScreenLines[]. * 1. Use T_CD if it exists and the result is empty. * 2. Use newlines if row == 0 and count == 1 or T_CDL does not exist. * 3. Use T_CDL (delete multiple lines) if it exists and line_count > 1 or * none of the other ways work. * 4. Use T_CE (erase line) if the result is empty. * 5. Use T_DL (delete line) if it exists. * 6. redraw the characters from ScreenLines[]. */ if (wp != NULL && wp->w_width != Columns && *T_CSV == NUL) { // Avoid that lines are first cleared here and then redrawn, which // results in many characters updated twice. This happens with CTRL-F // in a vertically split window. With line-by-line scrolling // USE_REDRAW should be faster. if (line_count > 3) return FAIL; type = USE_REDRAW; } else if (can_clear(T_CD) && result_empty) type = USE_T_CD; else if (row == 0 && ( #ifndef AMIGA // On the Amiga, somehow '\n' on the last line doesn't always scroll // up, so use delete-line command line_count == 1 || #endif *T_CDL == NUL)) type = USE_NL; else if (*T_CDL != NUL && line_count > 1 && can_delete) type = USE_T_CDL; else if (can_clear(T_CE) && result_empty && (wp == NULL || wp->w_width == Columns)) type = USE_T_CE; else if (*T_DL != NUL && can_delete) type = USE_T_DL; else if (*T_CDL != NUL && can_delete) type = USE_T_CDL; else return FAIL; #ifdef FEAT_CLIPBOARD // Remove a modeless selection when deleting lines halfway the screen or // not the full width of the screen. if (off + row > 0 || (wp != NULL && wp->w_width != Columns)) clip_clear_selection(&clip_star); else clip_scroll_selection(line_count); #endif #ifdef FEAT_GUI_HAIKU vim_lock_screen(); #endif #ifdef FEAT_GUI // Don't update the GUI cursor here, ScreenLines[] is invalid until the // scrolling is actually carried out. gui_dont_update_cursor(gui.cursor_row >= row + off && gui.cursor_row < end + off); #endif if (wp != NULL && wp->w_wincol != 0 && *T_CSV != NUL && *T_CCS == NUL) cursor_col = wp->w_wincol; if (*T_CCS != NUL) // cursor relative to region { cursor_row = row; cursor_end = end; } else { cursor_row = row + off; cursor_end = end + off; } /* * Now shift LineOffset[] line_count up to reflect the deleted lines. * Clear the inserted lines in ScreenLines[]. */ row += off; end += off; for (i = 0; i < line_count; ++i) { if (wp != NULL && wp->w_width != Columns) { // need to copy part of a line j = row + i; while ((j += line_count) <= end - 1) linecopy(j - line_count, j, wp); j -= line_count; if (can_clear((char_u *)" ")) lineclear(LineOffset[j] + wp->w_wincol, wp->w_width, clear_attr); else lineinvalid(LineOffset[j] + wp->w_wincol, wp->w_width); LineWraps[j] = FALSE; } else { // whole width, moving the line pointers is faster j = row + i; temp = LineOffset[j]; while ((j += line_count) <= end - 1) { LineOffset[j - line_count] = LineOffset[j]; LineWraps[j - line_count] = LineWraps[j]; } LineOffset[j - line_count] = temp; LineWraps[j - line_count] = FALSE; if (can_clear((char_u *)" ")) lineclear(temp, (int)Columns, clear_attr); else lineinvalid(temp, (int)Columns); } } #ifdef FEAT_GUI_HAIKU vim_unlock_screen(); #endif if (screen_attr != clear_attr) screen_stop_highlight(); if (clear_attr != 0) screen_start_highlight(clear_attr); // redraw the characters if (type == USE_REDRAW) redraw_block(row, end, wp); else if (type == USE_T_CD) // delete the lines { windgoto(cursor_row, cursor_col); out_str(T_CD); screen_start(); // don't know where cursor is now } else if (type == USE_T_CDL) { windgoto(cursor_row, cursor_col); term_delete_lines(line_count); screen_start(); // don't know where cursor is now } /* * Deleting lines at top of the screen or scroll region: Just scroll * the whole screen (scroll region) up by outputting newlines on the * last line. */ else if (type == USE_NL) { windgoto(cursor_end - 1, cursor_col); for (i = line_count; --i >= 0; ) out_char('\n'); // cursor will remain on same line } else { for (i = line_count; --i >= 0; ) { if (type == USE_T_DL) { windgoto(cursor_row, cursor_col); out_str(T_DL); // delete a line } else // type == USE_T_CE { windgoto(cursor_row + i, cursor_col); out_str(T_CE); // erase a line } screen_start(); // don't know where cursor is now } } /* * If the 'db' flag is set, we need to clear the lines that have been * scrolled up at the bottom of the region. */ if (*T_DB && (type == USE_T_DL || type == USE_T_CDL)) { for (i = line_count; i > 0; --i) { windgoto(cursor_end - i, cursor_col); out_str(T_CE); // erase a line screen_start(); // don't know where cursor is now } } #ifdef FEAT_GUI gui_can_update_cursor(); if (gui.in_use) out_flush(); // always flush after a scroll #endif return OK; } /* * Return TRUE when postponing displaying the mode message: when not redrawing * or inside a mapping. */ int skip_showmode() { // Call char_avail() only when we are going to show something, because it // takes a bit of time. redrawing() may also call char_avail_avail(). if (global_busy || msg_silent != 0 || !redrawing() || (char_avail() && !KeyTyped)) { redraw_mode = TRUE; // show mode later return TRUE; } return FALSE; } /* * Show the current mode and ruler. * * If clear_cmdline is TRUE, clear the rest of the cmdline. * If clear_cmdline is FALSE there may be a message there that needs to be * cleared only if a mode is shown. * If redraw_mode is TRUE show or clear the mode. * Return the length of the message (0 if no message). */ int showmode(void) { int need_clear; int length = 0; int do_mode; int attr; int nwr_save; int sub_attr; do_mode = ((p_smd && msg_silent == 0) && ((State & INSERT) || restart_edit != NUL || VIsual_active)); if (do_mode || reg_recording != 0) { if (skip_showmode()) return 0; // show mode later nwr_save = need_wait_return; // wait a bit before overwriting an important message check_for_delay(FALSE); // if the cmdline is more than one line high, erase top lines need_clear = clear_cmdline; if (clear_cmdline && cmdline_row < Rows - 1) msg_clr_cmdline(); // will reset clear_cmdline // Position on the last line in the window, column 0 msg_pos_mode(); cursor_off(); attr = HL_ATTR(HLF_CM); // Highlight mode if (do_mode) { msg_puts_attr("--", attr); #if defined(FEAT_XIM) if ( # ifdef FEAT_GUI_GTK preedit_get_status() # else im_get_status() # endif ) # ifdef FEAT_GUI_GTK // most of the time, it's not XIM being used msg_puts_attr(" IM", attr); # else msg_puts_attr(" XIM", attr); # endif #endif // CTRL-X in Insert mode if (edit_submode != NULL && !shortmess(SHM_COMPLETIONMENU)) { // These messages can get long, avoid a wrap in a narrow // window. Prefer showing edit_submode_extra. length = (Rows - msg_row) * Columns - 3; if (edit_submode_extra != NULL) length -= vim_strsize(edit_submode_extra); if (length > 0) { if (edit_submode_pre != NULL) length -= vim_strsize(edit_submode_pre); if (length - vim_strsize(edit_submode) > 0) { if (edit_submode_pre != NULL) msg_puts_attr((char *)edit_submode_pre, attr); msg_puts_attr((char *)edit_submode, attr); } if (edit_submode_extra != NULL) { msg_puts_attr(" ", attr); // add a space in between if ((int)edit_submode_highl < (int)HLF_COUNT) sub_attr = HL_ATTR(edit_submode_highl); else sub_attr = attr; msg_puts_attr((char *)edit_submode_extra, sub_attr); } } } else { if (State & VREPLACE_FLAG) msg_puts_attr(_(" VREPLACE"), attr); else if (State & REPLACE_FLAG) msg_puts_attr(_(" REPLACE"), attr); else if (State & INSERT) { #ifdef FEAT_RIGHTLEFT if (p_ri) msg_puts_attr(_(" REVERSE"), attr); #endif msg_puts_attr(_(" INSERT"), attr); } else if (restart_edit == 'I' || restart_edit == 'i' || restart_edit == 'a' || restart_edit == 'A') msg_puts_attr(_(" (insert)"), attr); else if (restart_edit == 'R') msg_puts_attr(_(" (replace)"), attr); else if (restart_edit == 'V') msg_puts_attr(_(" (vreplace)"), attr); #ifdef FEAT_RIGHTLEFT if (p_hkmap) msg_puts_attr(_(" Hebrew"), attr); #endif #ifdef FEAT_KEYMAP if (State & LANGMAP) { # ifdef FEAT_ARABIC if (curwin->w_p_arab) msg_puts_attr(_(" Arabic"), attr); else # endif if (get_keymap_str(curwin, (char_u *)" (%s)", NameBuff, MAXPATHL)) msg_puts_attr((char *)NameBuff, attr); } #endif if ((State & INSERT) && p_paste) msg_puts_attr(_(" (paste)"), attr); if (VIsual_active) { char *p; // Don't concatenate separate words to avoid translation // problems. switch ((VIsual_select ? 4 : 0) + (VIsual_mode == Ctrl_V) * 2 + (VIsual_mode == 'V')) { case 0: p = N_(" VISUAL"); break; case 1: p = N_(" VISUAL LINE"); break; case 2: p = N_(" VISUAL BLOCK"); break; case 4: p = N_(" SELECT"); break; case 5: p = N_(" SELECT LINE"); break; default: p = N_(" SELECT BLOCK"); break; } msg_puts_attr(_(p), attr); } msg_puts_attr(" --", attr); } need_clear = TRUE; } if (reg_recording != 0 && edit_submode == NULL) // otherwise it gets too long { recording_mode(attr); need_clear = TRUE; } mode_displayed = TRUE; if (need_clear || clear_cmdline || redraw_mode) msg_clr_eos(); msg_didout = FALSE; // overwrite this message length = msg_col; msg_col = 0; need_wait_return = nwr_save; // never ask for hit-return for this } else if (clear_cmdline && msg_silent == 0) // Clear the whole command line. Will reset "clear_cmdline". msg_clr_cmdline(); else if (redraw_mode) { msg_pos_mode(); msg_clr_eos(); } #ifdef FEAT_CMDL_INFO // In Visual mode the size of the selected area must be redrawn. if (VIsual_active) clear_showcmd(); // If the last window has no status line, the ruler is after the mode // message and must be redrawn if (redrawing() && lastwin->w_status_height == 0) win_redr_ruler(lastwin, TRUE, FALSE); #endif redraw_cmdline = FALSE; redraw_mode = FALSE; clear_cmdline = FALSE; return length; } /* * Position for a mode message. */ static void msg_pos_mode(void) { msg_col = 0; msg_row = Rows - 1; } /* * Delete mode message. Used when ESC is typed which is expected to end * Insert mode (but Insert mode didn't end yet!). * Caller should check "mode_displayed". */ void unshowmode(int force) { /* * Don't delete it right now, when not redrawing or inside a mapping. */ if (!redrawing() || (!force && char_avail() && !KeyTyped)) redraw_cmdline = TRUE; // delete mode later else clearmode(); } /* * Clear the mode message. */ void clearmode(void) { int save_msg_row = msg_row; int save_msg_col = msg_col; msg_pos_mode(); if (reg_recording != 0) recording_mode(HL_ATTR(HLF_CM)); msg_clr_eos(); msg_col = save_msg_col; msg_row = save_msg_row; } static void recording_mode(int attr) { msg_puts_attr(_("recording"), attr); if (!shortmess(SHM_RECORDING)) { char s[4]; sprintf(s, " @%c", reg_recording); msg_puts_attr(s, attr); } } /* * Draw the tab pages line at the top of the Vim window. */ void draw_tabline(void) { int tabcount = 0; tabpage_T *tp; int tabwidth; int col = 0; int scol = 0; int attr; win_T *wp; win_T *cwp; int wincount; int modified; int c; int len; int attr_sel = HL_ATTR(HLF_TPS); int attr_nosel = HL_ATTR(HLF_TP); int attr_fill = HL_ATTR(HLF_TPF); char_u *p; int room; int use_sep_chars = (t_colors < 8 #ifdef FEAT_GUI && !gui.in_use #endif #ifdef FEAT_TERMGUICOLORS && !p_tgc #endif ); if (ScreenLines == NULL) return; redraw_tabline = FALSE; #ifdef FEAT_GUI_TABLINE // Take care of a GUI tabline. if (gui_use_tabline()) { gui_update_tabline(); return; } #endif if (tabline_height() < 1) return; #if defined(FEAT_STL_OPT) clear_TabPageIdxs(); // Use the 'tabline' option if it's set. if (*p_tal != NUL) { int saved_did_emsg = did_emsg; // Check for an error. If there is one we would loop in redrawing the // screen. Avoid that by making 'tabline' empty. did_emsg = FALSE; win_redr_custom(NULL, FALSE); if (did_emsg) set_string_option_direct((char_u *)"tabline", -1, (char_u *)"", OPT_FREE, SID_ERROR); did_emsg |= saved_did_emsg; } else #endif { FOR_ALL_TABPAGES(tp) ++tabcount; tabwidth = (Columns - 1 + tabcount / 2) / tabcount; if (tabwidth < 6) tabwidth = 6; attr = attr_nosel; tabcount = 0; for (tp = first_tabpage; tp != NULL && col < Columns - 4; tp = tp->tp_next) { scol = col; if (tp->tp_topframe == topframe) attr = attr_sel; if (use_sep_chars && col > 0) screen_putchar('|', 0, col++, attr); if (tp->tp_topframe != topframe) attr = attr_nosel; screen_putchar(' ', 0, col++, attr); if (tp == curtab) { cwp = curwin; wp = firstwin; } else { cwp = tp->tp_curwin; wp = tp->tp_firstwin; } modified = FALSE; for (wincount = 0; wp != NULL; wp = wp->w_next, ++wincount) if (bufIsChanged(wp->w_buffer)) modified = TRUE; if (modified || wincount > 1) { if (wincount > 1) { vim_snprintf((char *)NameBuff, MAXPATHL, "%d", wincount); len = (int)STRLEN(NameBuff); if (col + len >= Columns - 3) break; screen_puts_len(NameBuff, len, 0, col, #if defined(FEAT_SYN_HL) hl_combine_attr(attr, HL_ATTR(HLF_T)) #else attr #endif ); col += len; } if (modified) screen_puts_len((char_u *)"+", 1, 0, col++, attr); screen_putchar(' ', 0, col++, attr); } room = scol - col + tabwidth - 1; if (room > 0) { // Get buffer name in NameBuff[] get_trans_bufname(cwp->w_buffer); shorten_dir(NameBuff); len = vim_strsize(NameBuff); p = NameBuff; if (has_mbyte) while (len > room) { len -= ptr2cells(p); MB_PTR_ADV(p); } else if (len > room) { p += len - room; len = room; } if (len > Columns - col - 1) len = Columns - col - 1; screen_puts_len(p, (int)STRLEN(p), 0, col, attr); col += len; } screen_putchar(' ', 0, col++, attr); // Store the tab page number in TabPageIdxs[], so that // jump_to_mouse() knows where each one is. ++tabcount; while (scol < col) TabPageIdxs[scol++] = tabcount; } if (use_sep_chars) c = '_'; else c = ' '; screen_fill(0, 1, col, (int)Columns, c, c, attr_fill); // Put an "X" for closing the current tab if there are several. if (first_tabpage->tp_next != NULL) { screen_putchar('X', 0, (int)Columns - 1, attr_nosel); TabPageIdxs[Columns - 1] = -999; } } // Reset the flag here again, in case evaluating 'tabline' causes it to be // set. redraw_tabline = FALSE; } /* * Get buffer name for "buf" into NameBuff[]. * Takes care of special buffer names and translates special characters. */ void get_trans_bufname(buf_T *buf) { if (buf_spname(buf) != NULL) vim_strncpy(NameBuff, buf_spname(buf), MAXPATHL - 1); else home_replace(buf, buf->b_fname, NameBuff, MAXPATHL, TRUE); trans_characters(NameBuff, MAXPATHL); } /* * Get the character to use in a status line. Get its attributes in "*attr". */ int fillchar_status(int *attr, win_T *wp) { int fill; #ifdef FEAT_TERMINAL if (bt_terminal(wp->w_buffer)) { if (wp == curwin) { *attr = HL_ATTR(HLF_ST); fill = fill_stl; } else { *attr = HL_ATTR(HLF_STNC); fill = fill_stlnc; } } else #endif if (wp == curwin) { *attr = HL_ATTR(HLF_S); fill = fill_stl; } else { *attr = HL_ATTR(HLF_SNC); fill = fill_stlnc; } // Use fill when there is highlighting, and highlighting of current // window differs, or the fillchars differ, or this is not the // current window if (*attr != 0 && ((HL_ATTR(HLF_S) != HL_ATTR(HLF_SNC) || wp != curwin || ONE_WINDOW) || (fill_stl != fill_stlnc))) return fill; if (wp == curwin) return '^'; return '='; } /* * Get the character to use in a separator between vertically split windows. * Get its attributes in "*attr". */ int fillchar_vsep(int *attr) { *attr = HL_ATTR(HLF_C); if (*attr == 0 && fill_vert == ' ') return '|'; else return fill_vert; } /* * Return TRUE if redrawing should currently be done. */ int redrawing(void) { #ifdef FEAT_EVAL if (disable_redraw_for_testing) return 0; else #endif return ((!RedrawingDisabled #ifdef FEAT_EVAL || ignore_redraw_flag_for_testing #endif ) && !(p_lz && char_avail() && !KeyTyped && !do_redraw)); } /* * Return TRUE if printing messages should currently be done. */ int messaging(void) { return (!(p_lz && char_avail() && !KeyTyped)); } /* * Compute columns for ruler and shown command. 'sc_col' is also used to * decide what the maximum length of a message on the status line can be. * If there is a status line for the last window, 'sc_col' is independent * of 'ru_col'. */ #define COL_RULER 17 // columns needed by standard ruler void comp_col(void) { #if defined(FEAT_CMDL_INFO) int last_has_status = (p_ls == 2 || (p_ls == 1 && !ONE_WINDOW)); sc_col = 0; ru_col = 0; if (p_ru) { # ifdef FEAT_STL_OPT ru_col = (ru_wid ? ru_wid : COL_RULER) + 1; # else ru_col = COL_RULER + 1; # endif // no last status line, adjust sc_col if (!last_has_status) sc_col = ru_col; } if (p_sc) { sc_col += SHOWCMD_COLS; if (!p_ru || last_has_status) // no need for separating space ++sc_col; } sc_col = Columns - sc_col; ru_col = Columns - ru_col; if (sc_col <= 0) // screen too narrow, will become a mess sc_col = 1; if (ru_col <= 0) ru_col = 1; #else sc_col = Columns; ru_col = Columns; #endif #ifdef FEAT_EVAL set_vim_var_nr(VV_ECHOSPACE, sc_col - 1); #endif } #if defined(FEAT_LINEBREAK) || defined(PROTO) /* * Return the width of the 'number' and 'relativenumber' column. * Caller may need to check if 'number' or 'relativenumber' is set. * Otherwise it depends on 'numberwidth' and the line count. */ int number_width(win_T *wp) { int n; linenr_T lnum; if (wp->w_p_rnu && !wp->w_p_nu) // cursor line shows "0" lnum = wp->w_height; else // cursor line shows absolute line number lnum = wp->w_buffer->b_ml.ml_line_count; if (lnum == wp->w_nrwidth_line_count && wp->w_nuw_cached == wp->w_p_nuw) return wp->w_nrwidth_width; wp->w_nrwidth_line_count = lnum; n = 0; do { lnum /= 10; ++n; } while (lnum > 0); // 'numberwidth' gives the minimal width plus one if (n < wp->w_p_nuw - 1) n = wp->w_p_nuw - 1; # ifdef FEAT_SIGNS // If 'signcolumn' is set to 'number' and there is a sign to display, then // the minimal width for the number column is 2. if (n < 2 && get_first_valid_sign(wp) != NULL && (*wp->w_p_scl == 'n' && *(wp->w_p_scl + 1) == 'u')) n = 2; # endif wp->w_nrwidth_width = n; wp->w_nuw_cached = wp->w_p_nuw; return n; } #endif #if defined(FEAT_EVAL) || defined(PROTO) /* * Return the current cursor column. This is the actual position on the * screen. First column is 0. */ int screen_screencol(void) { return screen_cur_col; } /* * Return the current cursor row. This is the actual position on the screen. * First row is 0. */ int screen_screenrow(void) { return screen_cur_row; } #endif /* * Calls mb_ptr2char_adv(p) and returns the character. * If "p" starts with "\x", "\u" or "\U" the hex or unicode value is used. */ static int get_encoded_char_adv(char_u **p) { char_u *s = *p; if (s[0] == '\\' && (s[1] == 'x' || s[1] == 'u' || s[1] == 'U')) { varnumber_T num = 0; int bytes; int n; for (bytes = s[1] == 'x' ? 1 : s[1] == 'u' ? 2 : 4; bytes > 0; --bytes) { *p += 2; n = hexhex2nr(*p); if (n < 0) return 0; num = num * 256 + n; } *p += 2; return num; } return mb_ptr2char_adv(p); } /* * Handle setting 'listchars' or 'fillchars'. * Assume monocell characters. * Returns error message, NULL if it's OK. */ char * set_chars_option(win_T *wp, char_u **varp) { int round, i, len, entries; char_u *p, *s; int c1 = 0, c2 = 0, c3 = 0; char_u *last_multispace = NULL; // Last occurrence of "multispace:" int multispace_len = 0; // Length of lcs-multispace string struct charstab { int *cp; char *name; }; static struct charstab filltab[] = { {&fill_stl, "stl"}, {&fill_stlnc, "stlnc"}, {&fill_vert, "vert"}, {&fill_fold, "fold"}, {&fill_foldopen, "foldopen"}, {&fill_foldclosed, "foldclose"}, {&fill_foldsep, "foldsep"}, {&fill_diff, "diff"}, {&fill_eob, "eob"}, }; static lcs_chars_T lcs_chars; struct charstab lcstab[] = { {&lcs_chars.eol, "eol"}, {&lcs_chars.ext, "extends"}, {&lcs_chars.nbsp, "nbsp"}, {&lcs_chars.prec, "precedes"}, {&lcs_chars.space, "space"}, {&lcs_chars.tab2, "tab"}, {&lcs_chars.trail, "trail"}, {&lcs_chars.lead, "lead"}, #ifdef FEAT_CONCEAL {&lcs_chars.conceal, "conceal"}, #else {NULL, "conceal"}, #endif }; struct charstab *tab; if (varp == &p_lcs || varp == &wp->w_p_lcs) { tab = lcstab; CLEAR_FIELD(lcs_chars); entries = ARRAY_LENGTH(lcstab); if (varp == &wp->w_p_lcs && wp->w_p_lcs[0] == NUL) varp = &p_lcs; } else { tab = filltab; entries = ARRAY_LENGTH(filltab); } // first round: check for valid value, second round: assign values for (round = 0; round <= 1; ++round) { if (round > 0) { // After checking that the value is valid: set defaults: space for // 'fillchars', NUL for 'listchars' for (i = 0; i < entries; ++i) if (tab[i].cp != NULL) *(tab[i].cp) = ((varp == &p_lcs || varp == &wp->w_p_lcs) ? NUL : ' '); if (varp == &p_lcs || varp == &wp->w_p_lcs) { lcs_chars.tab1 = NUL; lcs_chars.tab3 = NUL; if (multispace_len > 0) { lcs_chars.multispace = ALLOC_MULT(int, multispace_len + 1); lcs_chars.multispace[multispace_len] = NUL; } else lcs_chars.multispace = NULL; } else { fill_diff = '-'; fill_foldopen = '-'; fill_foldclosed = '+'; fill_foldsep = '|'; fill_eob = '~'; } } p = *varp; while (*p) { for (i = 0; i < entries; ++i) { len = (int)STRLEN(tab[i].name); if (STRNCMP(p, tab[i].name, len) == 0 && p[len] == ':' && p[len + 1] != NUL) { c2 = c3 = 0; s = p + len + 1; c1 = get_encoded_char_adv(&s); if (char2cells(c1) > 1) return e_invalid_argument; if (tab[i].cp == &lcs_chars.tab2) { if (*s == NUL) return e_invalid_argument; c2 = get_encoded_char_adv(&s); if (char2cells(c2) > 1) return e_invalid_argument; if (!(*s == ',' || *s == NUL)) { c3 = get_encoded_char_adv(&s); if (char2cells(c3) > 1) return e_invalid_argument; } } if (*s == ',' || *s == NUL) { if (round > 0) { if (tab[i].cp == &lcs_chars.tab2) { lcs_chars.tab1 = c1; lcs_chars.tab2 = c2; lcs_chars.tab3 = c3; } else if (tab[i].cp != NULL) *(tab[i].cp) = c1; } p = s; break; } } } if (i == entries) { len = (int)STRLEN("multispace"); if ((varp == &p_lcs || varp == &wp->w_p_lcs) && STRNCMP(p, "multispace", len) == 0 && p[len] == ':' && p[len + 1] != NUL) { s = p + len + 1; if (round == 0) { // Get length of lcs-multispace string in first round last_multispace = p; multispace_len = 0; while (*s != NUL && *s != ',') { c1 = get_encoded_char_adv(&s); if (char2cells(c1) > 1) return e_invalid_argument; ++multispace_len; } if (multispace_len == 0) // lcs-multispace cannot be an empty string return e_invalid_argument; p = s; } else { int multispace_pos = 0; while (*s != NUL && *s != ',') { c1 = get_encoded_char_adv(&s); if (p == last_multispace) lcs_chars.multispace[multispace_pos++] = c1; } p = s; } } else return e_invalid_argument; } if (*p == ',') ++p; } } if (tab == lcstab) { if (wp->w_lcs_chars.multispace != NULL) vim_free(wp->w_lcs_chars.multispace); wp->w_lcs_chars = lcs_chars; } return NULL; // no error }