/* drawscreen.c */ int update_screen(int type_arg); void showruler(int always); void win_redr_ruler(win_T *wp, int always, int ignore_pum); void after_updating_screen(int may_resize_shell); void update_curbuf(int type); void update_debug_sign(buf_T *buf, linenr_T lnum); void updateWindow(win_T *wp); int redraw_asap(int type); void redraw_after_callback(int call_update_screen); void redraw_later(int type); void redraw_win_later(win_T *wp, int type); void redraw_later_clear(void); void redraw_all_later(int type); void redraw_curbuf_later(int type); void redraw_buf_later(buf_T *buf, int type); void redraw_buf_line_later(buf_T *buf, linenr_T lnum); void redraw_buf_and_status_later(buf_T *buf, int type); void status_redraw_all(void); void status_redraw_curbuf(void); void redraw_statuslines(void); void win_redraw_last_status(frame_T *frp); void redrawWinline(win_T *wp, linenr_T lnum); /* vim: set ft=c : */