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authorBram Moolenaar <Bram@vim.org>2016-02-19 21:05:03 +0100
committerBram Moolenaar <Bram@vim.org>2016-02-19 21:05:03 +0100
commited5a78e11c80c7b13b233149fd4273b71fc96262 (patch)
treec05db792f1cf6dc7707b66cbc04a5dae538979fa /src/proto/channel.pro
parent223b723be0703137cf6373e23f8ae5c02e92ef82 (diff)
downloadvim-git-ed5a78e11c80c7b13b233149fd4273b71fc96262.tar.gz
patch 7.4.1355v7.4.1355
Problem: Win32 console and GUI handle channels differently. Solution: Consolidate code between Win32 console and GUI.
Diffstat (limited to 'src/proto/channel.pro')
-rw-r--r--src/proto/channel.pro1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/proto/channel.pro b/src/proto/channel.pro
index 265fe0519..8f9293300 100644
--- a/src/proto/channel.pro
+++ b/src/proto/channel.pro
@@ -30,6 +30,7 @@ void channel_read(channel_T *channel, int which, char *func);
char_u *channel_read_block(channel_T *channel);
int channel_read_json_block(channel_T *channel, int id, typval_T **rettv);
channel_T *channel_fd2channel(sock_T fd, int *whichp);
+void channel_handle_events(void);
int channel_send(channel_T *channel, char_u *buf, char *fun);
int channel_poll_setup(int nfd_in, void *fds_in);
int channel_poll_check(int ret_in, void *fds_in);