/* wayland-client.vapi * * Copyright 2022 Corentin Noël * * Permission is hereby granted, free of charge, to any person obtaining * a copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial * portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Corentin Noël */ [CCode (cprefix = "wl_", lower_case_cprefix = "wl_", cheader_filename = "wayland-client.h")] namespace Wl { [Compact] [CCode (cname = "struct wl_display", free_function = "wl_display_disconnect")] public class Display { [CCode (cname = "wl_display_connect")] public Display.connect (string name); [CCode (cname = "wl_display_connect_to_fd")] public Display.connect_to_fd (int fd); public int get_fd (); public int dispatch (); public int dispatch_queue (Wl.EventQueue queue); public int dispatch_queue_pending (Wl.EventQueue queue); public int get_error (); public int dispatch_pending (); public uint32 get_protocol_error (out unowned Wl.Interface interface, out uint32 id); public int flush (); public int roundtrip_queue (Wl.EventQueue queue); public int roundtrip (); public Wl.EventQueue create_queue (); public int prepare_read_queue (Wl.EventQueue queue); public int prepare_read (); public void cancel_read (); public int read_events (); public Wl.Callback sync (); public Wl.Registry get_registry (); } [Compact] [CCode (cname = "struct wl_compositor", free_function = "wl_compositor_destroy")] public class Compositor { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); public Wl.Surface create_surface (); public Wl.Region create_region (); } [Compact] [CCode (cname = "struct wl_callback", free_function = "wl_callback_destroy")] public class Callback { public int add_listener (Wl.CallbackListener listener, void* data); public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); } [Compact] [CCode (cname = "struct wl_data_offer", free_function = "wl_data_offer_destroy")] public class DataOffer { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); } [Compact] [CCode (cname = "struct wl_data_source", free_function = "wl_data_source_destroy")] public class DataSource { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); } [Compact] [CCode (cname = "struct wl_data_device", free_function = "wl_data_device_destroy")] public class DataDevice { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); } [Compact] [CCode (cname = "struct wl_data_device_manager", free_function = "wl_data_device_manager_destroy")] public class DataDeviceManager { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); } [Compact] [CCode (cname = "struct wl_event_queue", free_function = "wl_event_queue_destroy")] public class EventQueue { } [Compact] [CCode (cname = "struct wl_proxy", free_function = "wl_proxy_destroy")] public class Proxy { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); public uint32 get_id (); public void set_tag ([CCode (array_length = false)] string[] tag); [CCode (array_length = false)] public unowned string[] get_tag (); public unowned string get_class (); } [Compact] [CCode (cname = "struct wl_surface", free_function = "wl_surface_destroy")] public class Surface : Wl.Proxy { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); public void attach (Wl.Buffer buffer, int32 x, int32 y); public void damage (int32 x, int32 y, int32 width, int32 height); public unowned Wl.Callback frame (); public void set_opaque_region (Wl.Region? region); public void set_input_region (Wl.Region? region); public void commit (); public void set_buffer_transform (int32 transform); public void set_buffer_scale (int32 transform); public void damage_buffer (int32 x, int32 y, int32 width, int32 height); } [Compact] [CCode (cname = "struct wl_buffer", free_function = "wl_buffer_destroy")] public class Buffer : Wl.Proxy { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); } [Compact] [CCode (cname = "struct wl_region", free_function = "wl_region_destroy")] public class Region : Wl.Proxy { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); public void add (int32 x, int32 y, int32 width, int32 height); public void subtract (int32 x, int32 y, int32 width, int32 height); } [Compact] [CCode (cname = "struct wl_interface")] public class Interface { public string name; public int version; [CCode (array_length = "method_count")] public Wl.Message[] methods; [CCode (array_length = "event_count")] public Wl.Message[] events; } [Compact] [CCode (cname = "struct wl_message")] public class Message { public string name; public string signature; [CCode (array_length = false)] public Wl.Interface?[] types; } [Compact] [CCode (cname = "struct wl_seat", free_function = "wl_seat_destroy")] public class Seat : Wl.Proxy { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); public Wl.Pointer get_pointer (); public Wl.Keyboard get_keyboard (); public Wl.Touch get_touch (); [DestroysInstance] public void release (); } [Compact] [CCode (cname = "struct wl_shell", free_function = "wl_shell_destroy")] public class Shell : Wl.Proxy { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); public Wl.ShellSurface get_shell_surface (Wl.Surface surface); } [Compact] [CCode (cname = "struct wl_shell_surface", free_function = "wl_shell_surface_destroy")] public class ShellSurface : Wl.Proxy { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); public void pong (uint32 serial); public void move (Wl.Seat seat, uint32 serial); public void resize (Wl.Seat seat, uint32 serial, uint32 edges); public void set_toplevel (); public void set_transient (Wl.Surface surface, int32 x, int32 y, uint32 flags); public void set_fullscreen (uint32 method, uint32 framerate, Wl.Output output); public void set_popup (Wl.Seat seat, uint32 serial, Wl.Surface parent, int32 x, int32 y, uint32 flags); public void set_maximized (Wl.Output output); public void set_title (string title); public void set_class (string class_); } [Compact] [CCode (cname = "struct wl_pointer", free_function = "wl_pointer_destroy")] public class Pointer : Wl.Proxy { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); [DestroysInstance] public void release (); } [Compact] [CCode (cname = "struct wl_registry", free_function = "wl_registry_destroy")] public class Registry { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); } [Compact] [CCode (cname = "struct wl_keyboard", free_function = "wl_keyboard_destroy")] public class Keyboard : Wl.Proxy { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); [DestroysInstance] public void release (); } [Compact] [CCode (cname = "struct wl_touch", free_function = "wl_touch_destroy")] public class Touch : Wl.Proxy { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); [DestroysInstance] public void release (); } [Compact] [CCode (cname = "struct wl_output", free_function = "wl_output_destroy")] public class Output : Wl.Proxy { public void set_user_data (void* user_data); public void* get_user_data (); public uint32 get_version (); [DestroysInstance] public void release (); public int add_listener (Wl.OutputListener listener, void* data); } [CCode (cname = "struct wl_callback_listener", has_type_id = false)] public struct CallbackListener { public Wl.CallbackListenerDone done; } [CCode (cprefix = "WL_SHELL_SURFACE_RESIZE_", cname = "enum wl_shell_surface_resize", has_type_id = false)] public enum ShellSurfaceResize { NONE, TOP, BOTTOM, LEFT, TOP_LEFT, BOTTOM_LEFT, RIGHT, TOP_RIGHT, BOTTOM_RIGHT } [CCode (cprefix = "WL_SHELL_SURFACE_TRANSIENT_", cname = "enum wl_shell_surface_transient", has_type_id = false)] public enum ShellSurfaceTranscient { INACTIVE } [CCode (cprefix = "WL_SHELL_SURFACE_FULLSCREEN_METHOD_", cname = "enum wl_shell_surface_fullscreen_method", has_type_id = false)] public enum ShellSurfaceFullscreenMethod { DEFAULT, SCALE, DRIVER, FILL } [CCode (cprefix = "WL_SEAT_CAPABILITY_", cname = "enum wl_seat_capability", has_type_id = false)] public enum SeatCapability { POINTER, KEYBOARD, TOUCH } [CCode (cprefix = "WL_POINTER_BUTTON_STATE_", cname = "enum wl_pointer_button_state", has_type_id = false)] public enum PointerButtonState { RELEASED, PRESSED } [CCode (cprefix = "WL_POINTER_AXIS_", cname = "enum wl_pointer_axis", has_type_id = false)] public enum PointerAxis { VERTICAL_SCROLL, HORIZONTAL_SCROLL } [CCode (cprefix = "WL_POINTER_AXIS_SOURCE_", cname = "enum wl_pointer_axis_source", has_type_id = false)] public enum PointerAxisSource { WHEEL, FINGER, CONTINUOUS, WHEEL_TILT } [CCode (cprefix = "WL_KEYBOARD_KEYMAP_FORMAT_", cname = "enum wl_keyboard_keymap_format", has_type_id = false)] public enum KeyboardKeymapFormat { NO_KEYMAP, XKB_V1 } [CCode (cprefix = "WL_KEYBOARD_KEY_STATE_", cname = "enum wl_keyboard_key_state", has_type_id = false)] public enum KeyboardKeyState { RELEASED, PRESSED } [CCode (cname = "struct wl_output_listener", has_type_id = false)] public struct OutputListener { public Wl.OutputListenerGeometry geometry; public Wl.OutputListenerMode mode; public Wl.OutputListenerDone done; public Wl.OutputListenerScale scale; } [CCode (cprefix = "WL_OUTPUT_SUBPIXEL_", cname = "enum wl_output_subpixel", has_type_id = false)] public enum OutputSubpixel { UNKNOWN, NONE, HORIZONTAL_RGB, HORIZONTAL_BGR, VERTICAL_RGB, VERTICAL_BGR } [CCode (cprefix = "WL_OUTPUT_TRANSFORM_", cname = "enum wl_output_transform", has_type_id = false)] public enum OutputTransform { NORMAL, [CCode (cname = "WL_OUTPUT_TRANSFORM_90")] _90, [CCode (cname = "WL_OUTPUT_TRANSFORM_180")] _180, [CCode (cname = "WL_OUTPUT_TRANSFORM_270")] _270, FLIPPED, FLIPPED_90, FLIPPED_180, FLIPPED_270 } [CCode (cprefix = "WL_OUTPUT_MODE_", cname = "enum wl_output_mode", has_type_id = false)] public enum OutputMode { CURRENT, PREFERRED } [CCode (has_target = false, has_typedef = false)] public delegate void CallbackListenerDone (void *data, Wl.Callback wl_callback, uint32 callback_data); [CCode (has_target = false, has_typedef = false)] public delegate void OutputListenerGeometry (void *data, Wl.Output wl_output, int32 x, int32 y, int32 physical_width, int32 physical_height, int32 subpixel, string make, string model, int32 transform); [CCode (has_target = false, has_typedef = false)] public delegate void OutputListenerMode (void *data, Wl.Output wl_output, uint32 flags, int32 width, int32 height, int32 refresh); [CCode (has_target = false, has_typedef = false)] public delegate void OutputListenerDone (void *data, Wl.Output wl_output); [CCode (has_target = false, has_typedef = false)] public delegate void OutputListenerScale (void *data, Wl.Output wl_output, int32 factor); [CCode (cname = "WAYLAND_VERSION_MAJOR")] public const int VERSION_MAJOR; [CCode (cname = "WAYLAND_VERSION_MINOR")] public const int VERSION_MINOR; [CCode (cname = "WAYLAND_VERSION_MICRO")] public const int VERSION_MICRO; [CCode (cname = "WAYLAND_VERSION")] public const string VERSION; }