*.ref unowned *.unref destroys_instance=false BroadwayRenderer cheader_filename="gsk/broadway/gskbroadwayrenderer.h" GLRenderer cheader_filename="gsk/gl/gskglrenderer.h" NglRenderer cname="GskRenderer" cheader_filename="gsk/gl/gskglrenderer.h" Renderer // Factory method .new_for_surface symbol_type="function" name="for_surface" GLShader .format_args* skip=false ParseErrorFunc skip RenderNode .deserialize skip=false // Vala-specific, not really bugs ///////////////////////////////// value_get_render_node.value ref value_set_render_node.value ref value_take_render_node.value ref