/* gio-windows-2.0.vapi generated by vapigen, do not modify. */ [CCode (cprefix = "G", lower_case_cprefix = "g_")] namespace GLib { [CCode (cheader_filename = "gio/gwin32inputstream.h", type_id = "g_win32_input_stream_get_type ()")] public class Win32InputStream : GLib.InputStream { [CCode (has_construct_function = false, type = "GInputStream*")] public Win32InputStream (void* handle, bool close_handle); public bool get_close_handle (); public void set_close_handle (bool close_handle); public bool close_handle { get; set; } public void* handle { get; construct; } } [CCode (cheader_filename = "gio/gwin32outputstream.h", type_id = "g_win32_output_stream_get_type ()")] public class Win32OutputStream : GLib.OutputStream { [CCode (has_construct_function = false, type = "GOutputStream*")] public Win32OutputStream (void* handle, bool close_handle); public bool get_close_handle (); public void set_close_handle (bool close_handle); public bool close_handle { get; set; } public void* handle { get; construct; } } }