Packages: gio-2.0 D-Bus Program: client struct FooStruct { int i; string s; public FooStruct (int i, string s) { this.i = i; this.s = s; } } [DBus (name = "org.example.Test")] interface Test : Object { public abstract FooStruct test_property { owned get; set; } public abstract FooStruct test_struct (FooStruct f, out FooStruct g) throws IOError; } void main () { // client Test test = Bus.get_proxy_sync (BusType.SESSION, "org.example.Test", "/org/example/test", DBusProxyFlags.DO_NOT_LOAD_PROPERTIES); FooStruct f, g, h; f = FooStruct (42, "hello"); h = test.test_struct (f, out g); assert (g.i == 23); assert (g.s == "world"); assert (h.i == 11); assert (h.s == "vala"); test.test_property = f; g = test.test_property; assert (g.i == 42); assert (g.s == "hello"); } Program: server struct FooStruct { int i; string s; public FooStruct (int i, string s) { this.i = i; this.s = s; } } [DBus (name = "org.example.Test")] class Test : Object { public FooStruct test_property { owned get; set; } public FooStruct test_struct (FooStruct f, out FooStruct g) { assert (f.i == 42); assert (f.s == "hello"); g = FooStruct (23, "world"); return FooStruct (11, "vala"); } } MainLoop main_loop; void client_exit (Pid pid, int status) { // client finished, terminate server assert (status == 0); main_loop.quit (); } void main () { var conn = Bus.get_sync (BusType.SESSION); conn.register_object ("/org/example/test", new Test ()); // try to register service in session bus var request_result = conn.call_sync ("org.freedesktop.DBus", "/org/freedesktop/DBus", "org.freedesktop.DBus", "RequestName", new Variant ("(su)", "org.example.Test", 0x4), null, 0, -1); assert ((uint) request_result.get_child_value (0) == 1); // server ready, spawn client Pid client_pid; Process.spawn_async (null, { "dbus_structs_client" }, null, SpawnFlags.DO_NOT_REAP_CHILD, null, out client_pid); ChildWatch.add (client_pid, client_exit); main_loop = new MainLoop (); main_loop.run (); }