/* SPDX-License-Identifier: LGPL-2.1-or-later */ #pragma once #include #include #include #include "gpt.h" #include "hashmap.h" #include "macro.h" /* Forward declare this type so that the headers below can use it */ typedef struct Resource Resource; #include "sysupdate-instance.h" typedef enum ResourceType { RESOURCE_URL_FILE, RESOURCE_URL_TAR, RESOURCE_TAR, RESOURCE_PARTITION, RESOURCE_REGULAR_FILE, RESOURCE_DIRECTORY, RESOURCE_SUBVOLUME, _RESOURCE_TYPE_MAX, _RESOURCE_TYPE_INVALID = -EINVAL, } ResourceType; static inline bool RESOURCE_IS_SOURCE(ResourceType t) { return IN_SET(t, RESOURCE_URL_FILE, RESOURCE_URL_TAR, RESOURCE_TAR, RESOURCE_REGULAR_FILE, RESOURCE_DIRECTORY, RESOURCE_SUBVOLUME); } static inline bool RESOURCE_IS_TARGET(ResourceType t) { return IN_SET(t, RESOURCE_PARTITION, RESOURCE_REGULAR_FILE, RESOURCE_DIRECTORY, RESOURCE_SUBVOLUME); } /* Returns true for all resources that deal with file system objects, i.e. where we operate on top of the * file system layer, instead of below. */ static inline bool RESOURCE_IS_FILESYSTEM(ResourceType t) { return IN_SET(t, RESOURCE_TAR, RESOURCE_REGULAR_FILE, RESOURCE_DIRECTORY, RESOURCE_SUBVOLUME); } static inline bool RESOURCE_IS_TAR(ResourceType t) { return IN_SET(t, RESOURCE_TAR, RESOURCE_URL_TAR); } static inline bool RESOURCE_IS_URL(ResourceType t) { return IN_SET(t, RESOURCE_URL_TAR, RESOURCE_URL_FILE); } struct Resource { ResourceType type; /* Where to look for instances, and what to match precisely */ char *path; bool path_auto; /* automatically find root path (only available if target resource, not source resource) */ char **patterns; GptPartitionType partition_type; bool partition_type_set; /* All instances of this resource we found */ Instance **instances; size_t n_instances; /* If this is a partition resource (RESOURCE_PARTITION), then how many partition slots are currently unassigned, that we can use */ size_t n_empty; }; void resource_destroy(Resource *rr); int resource_load_instances(Resource *rr, bool verify, Hashmap **web_cache); Instance* resource_find_instance(Resource *rr, const char *version); int resource_resolve_path(Resource *rr, const char *root, const char *node); ResourceType resource_type_from_string(const char *s) _pure_; const char *resource_type_to_string(ResourceType t) _const_;