/* ----------------------------------------------------------------------- * * * Copyright 2009 Erwan Velu - All Rights Reserved * * Permission is hereby granted, free of charge, to any person * obtaining a copy of this software and associated documentation * files (the "Software"), to deal in the Software without * restriction, including without limitation the rights to use, * copy, modify, merge, publish, distribute, sublicense, and/or * sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following * conditions: * * The above copyright notice and this permission notice shall * be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES * OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * ----------------------------------------------------------------------- * Ansi Sequences can be found here : * http://ascii-table.com/ansi-escape-sequences-vt-100.php * http://en.wikipedia.org/wiki/ANSI_escape_code */ #include #include #include #include #include #include "libansi.h" void display_cursor(bool status) { if (status == true) { fputs(CSI "?25h", stdout); } else { fputs(CSI "?25l", stdout); } } void clear_end_of_line(void) { fputs(CSI "0K", stdout); } void move_cursor_left(int count) { char buffer[10]; memset(buffer,0,sizeof(buffer)); sprintf(buffer,CSI "%dD",count); fputs(buffer, stdout); } void move_cursor_right(int count) { char buffer[10]; memset(buffer,0,sizeof(buffer)); sprintf(buffer, CSI "%dC", count); fputs(buffer, stdout); } void set_cursor_blink(bool status) { if (status == true) fputs("\033[05m",stdout); else fputs("\033[0m",stdout); } void clear_line(void) { fputs(CSI "2K", stdout); } void clear_beginning_of_line(void) { fputs(CSI "1K", stdout); } void move_cursor_to_column(int count) { char buffer[10]; memset(buffer,0,sizeof(buffer)); sprintf(buffer, CSI "%dG", count); fputs(buffer, stdout); } void move_cursor_to_next_line(void) { fputs("\033e", stdout); } void disable_utf8(void) { fputs("\033%@", stdout); } void set_g1_special_char(void){ fputs("\033)0", stdout); } void set_us_g0_charset(void) { fputs("\033(B\1#0", stdout); } void clear_entire_screen(void) { fputs(CSI "2J", stdout); } /** * cprint_vga2ansi - given a VGA attribute, print a character * @chr: character to print * @attr: vga attribute * * Convert the VGA attribute @attr to an ANSI escape sequence and * print it. * For performance, SGR parameters are cached. To reset them, * call cprint_vga2ansi('0', '0'). **/ static void cprint_vga2ansi(const char chr, const char attr) { static const char ansi_char[8] = "04261537"; static uint16_t last_attr = 0x300; char buf[16], *p; if (chr == '0' && attr == '0') { last_attr = 0x300; return; } if (attr != last_attr) { bool reset = false; p = buf; *p++ = '\033'; *p++ = '['; if (last_attr & ~attr & 0x88) { *p++ = '0'; *p++ = ';'; /* Reset last_attr to unknown to handle * background/foreground attributes correctly */ last_attr = 0x300; reset = true; } if (attr & 0x08) { *p++ = '1'; *p++ = ';'; } if (attr & 0x80) { *p++ = '4'; *p++ = ';'; } if (reset || (attr ^ last_attr) & 0x07) { *p++ = '3'; *p++ = ansi_char[attr & 7]; *p++ = ';'; } if (reset || (attr ^ last_attr) & 0x70) { *p++ = '4'; *p++ = ansi_char[(attr >> 4) & 7]; *p++ = ';'; } p[-1] = 'm'; /* We'll have generated at least one semicolon */ p[0] = '\0'; last_attr = attr; fputs(buf, stdout); } putchar(chr); } /* * cls - clear and initialize the entire screen * * Note: when initializing xterm, one has to specify that * G1 points to the alternate character set (this is not true * by default). Without the initial printf "\033)0", line drawing * characters won't be displayed. */ void cls(void) { fputs("\033e\033%@\033)0\033(B\1#0\033[?25l\033[2J", stdout); /* Reset SGR parameters cache */ cprint_vga2ansi('0', '0'); } void reset_colors(void) { csprint(CSI "1D", 0x07); } /** * cprint - given a VGA attribute, print a single character at cursor * @chr: character to print * @attr: VGA attribute * @times: number of times to print @chr * * Note: @attr is a VGA attribute. **/ void cprint(const char chr, const char attr, unsigned int times) { while (times--) cprint_vga2ansi(chr, attr); } /** * csprint - given a VGA attribute, print a NULL-terminated string * @str: string to print * @attr: VGA attribute **/ void csprint(const char *str, const char attr) { while (*str) { cprint(*str, attr, 1); str++; } } /** * clearwindow - fill a given a region on the screen * @top, @left, @bot, @right: coordinates to fill * @fillchar: character to use to fill the region * @fillattr: character attribute (VGA) **/ void clearwindow(const char top, const char left, const char bot, const char right, const char fillchar, const char fillattr) { char x; for (x = top; x < bot + 1; x++) { gotoxy(x, left); cprint(fillchar, fillattr, right - left + 1); } }