/* * malloc.h * * Internals for the memory allocator */ #include #include /* * This is the minimum chunk size we will ask the kernel for; this should * be a multiple of the page size on all architectures. */ #define MALLOC_CHUNK_SIZE 65536 #define MALLOC_CHUNK_MASK (MALLOC_CHUNK_SIZE-1) /* * This structure should be a power of two. This becomes the * alignment unit. */ struct free_arena_header; struct arena_header { size_t type; size_t size; /* Also gives the location of the next entry */ struct free_arena_header *next, *prev; }; #ifdef DEBUG_MALLOC #define ARENA_TYPE_USED 0x64e69c70 #define ARENA_TYPE_FREE 0x012d610a #define ARENA_TYPE_HEAD 0x971676b5 #define ARENA_TYPE_DEAD 0xeeeeeeee #else #define ARENA_TYPE_USED 0 #define ARENA_TYPE_FREE 1 #define ARENA_TYPE_HEAD 2 #endif #define ARENA_SIZE_MASK (~(uintptr_t)(sizeof(struct arena_header)-1)) #define ARENA_ALIGN_UP(p) ((char *)(((uintptr_t)(p) + ~ARENA_SIZE_MASK) & ARENA_SIZE_MASK)) #define ARENA_ALIGN_DOWN(p) ((char *)((uintptr_t)(p) & ARENA_SIZE_MASK)) /* * This structure should be no more than twice the size of the * previous structure. */ struct free_arena_header { struct arena_header a; struct free_arena_header *next_free, *prev_free; }; extern struct free_arena_header __malloc_head; void __inject_free_block(struct free_arena_header *ah);