/* * free.c * * Very simple linked-list based malloc()/free(). */ #include #include "malloc.h" static struct free_arena_header *__free_block(struct free_arena_header *ah) { struct free_arena_header *pah, *nah; pah = ah->a.prev; nah = ah->a.next; if (pah->a.type == ARENA_TYPE_FREE && (char *)pah + pah->a.size == (char *)ah) { /* Coalesce into the previous block */ pah->a.size += ah->a.size; pah->a.next = nah; nah->a.prev = pah; #ifdef DEBUG_MALLOC ah->a.type = ARENA_TYPE_DEAD; #endif ah = pah; pah = ah->a.prev; } else { /* Need to add this block to the free chain */ ah->a.type = ARENA_TYPE_FREE; ah->next_free = __malloc_head.next_free; ah->prev_free = &__malloc_head; __malloc_head.next_free = ah; ah->next_free->prev_free = ah; } /* In either of the previous cases, we might be able to merge with the subsequent block... */ if (nah->a.type == ARENA_TYPE_FREE && (char *)ah + ah->a.size == (char *)nah) { ah->a.size += nah->a.size; /* Remove the old block from the chains */ nah->next_free->prev_free = nah->prev_free; nah->prev_free->next_free = nah->next_free; ah->a.next = nah->a.next; nah->a.next->a.prev = ah; #ifdef DEBUG_MALLOC nah->a.type = ARENA_TYPE_DEAD; #endif } /* Return the block that contains the called block */ return ah; } /* * This is used to insert a block which is not previously on the * free list. Only the a.size field of the arena header is assumed * to be valid. */ void __inject_free_block(struct free_arena_header *ah) { struct free_arena_header *nah; size_t a_end = (size_t) ah + ah->a.size; size_t n_end; for (nah = __malloc_head.a.next; nah->a.type != ARENA_TYPE_HEAD; nah = nah->a.next) { n_end = (size_t) nah + nah->a.size; /* Is nah entirely beyond this block? */ if ((size_t) nah >= a_end) break; /* Is this block entirely beyond nah? */ if ((size_t) ah >= n_end) continue; /* Otherwise we have some sort of overlap - reject this block */ return; } /* Now, nah should point to the successor block */ ah->a.next = nah; ah->a.prev = nah->a.prev; nah->a.prev = ah; ah->a.prev->a.next = ah; __free_block(ah); } void free(void *ptr) { struct free_arena_header *ah; if (!ptr) return; ah = (struct free_arena_header *) ((struct arena_header *)ptr - 1); #ifdef DEBUG_MALLOC assert(ah->a.type == ARENA_TYPE_USED); #endif __free_block(ah); /* Here we could insert code to return memory to the system. */ }