%module memberin1 %{ class String { private: char *str; public: // Constructor String(const char *s = 0) : str(0) { if (s != 0) { str = new char[strlen(s) + 1]; strcpy(str, s); } } // Copy constructor String(const String& other) { delete [] str; str = 0; if (other.str != 0) { str = new char[strlen(other.str) + 1]; strcpy(str, other.str); } } // Assignment operator String& operator=(const String& other) { if (&other != this) { delete [] str; str = 0; if (other.str != 0) { str = new char[strlen(other.str) + 1]; strcpy(str, other.str); } } return *this; } // String contents const char *c_str() const { return str; } // Destructor ~String() { delete [] str; } }; %} #ifdef SWIGRUBY %typemap(in) String { Check_Type($input, T_STRING); $1 = String(STR2CSTR($input)); } #endif %typemap(memberin) String { $1 = $input; } %inline %{ struct Person { String name; }; %}