%module member_funcptr_galore %warnfilter(SWIGWARN_TYPEMAP_SWIGTYPELEAK_MSG) extra2; %warnfilter(SWIGWARN_TYPEMAP_SWIGTYPELEAK_MSG) extra3; %warnfilter(SWIGWARN_TYPEMAP_SWIGTYPELEAK_MSG) pp2; %warnfilter(SWIGWARN_TYPEMAP_SWIGTYPELEAK_MSG) pp3; %warnfilter(SWIGWARN_TYPEMAP_SWIGTYPELEAK_MSG) pp5; %warnfilter(SWIGWARN_TYPEMAP_SWIGTYPELEAK_MSG) ccextra2; %warnfilter(SWIGWARN_TYPEMAP_SWIGTYPELEAK_MSG) ccextra3; %warnfilter(SWIGWARN_TYPEMAP_SWIGTYPELEAK_MSG) cc2; %warnfilter(SWIGWARN_TYPEMAP_SWIGTYPELEAK_MSG) cc3; %warnfilter(SWIGWARN_TYPEMAP_SWIGTYPELEAK_MSG) cc5; %{ #if defined(__SUNPRO_CC) #pragma error_messages (off, badargtype2w) /* Formal argument ... is being passed extern "C" ... */ #pragma error_messages (off, wbadinit) /* Using extern "C" ... to initialize ... */ #pragma error_messages (off, wbadasg) /* Assigning extern "C" ... */ #endif %} %inline %{ namespace FunkSpace { struct Funktions { int addByValue(const int &a, int b) { return a+b; } int * addByPointer(const int &a, int b) { static int val; val = a+b; return &val; } int & addByReference(const int &a, int b) { static int val; val = a+b; return val; } }; } template struct Thing {}; namespace Space { class Shape { public: double x, y; double *z; void move(double dx, double dy); virtual double area(Shape &ref, int & (FunkSpace::Funktions::*d)(const int &, int)) { return 0.0; } virtual double area_const(Shape &ref, int & (FunkSpace::Funktions::*)(const int &, int) const) { return 0.0; } // Note: unnamed parameter virtual double zyx(int (FunkSpace::Funktions::*)() const) { return 0.0; } // Note: unnamed parameter virtual double abc(Thing ts, Thing< const Space::Shape * > tda[]) { return 0.0; } virtual ~Shape() {} }; } extern double do_op(Space::Shape *s, double (Space::Shape::*m)(void)); /* Functions that return member pointers */ extern double (Space::Shape::*areapt())(Space::Shape &, int & (FunkSpace::Funktions::*)(const int &, int)); extern double (Space::Shape::*abcpt())(Thing, Thing< const Space::Shape * > tda[]); /* Global variables that are member pointers */ extern double (Space::Shape::*areavar)(Space::Shape &, int & (FunkSpace::Funktions::*)(const int &, int)); extern double (Space::Shape::*abcvar)(Thing, Thing< const Space::Shape * >[]); %} %{ void Space::Shape::move(double dx, double dy) { x += dx; y += dy; } double do_op(Space::Shape *s, double (Space::Shape::*m)(void)) { return (s->*m)(); } double do_op_const(Space::Shape *s, double (Space::Shape::*m)(void) const) { return (s->*m)(); } double (Space::Shape::*areapt(Space::Shape &ref, int & (FunkSpace::Funktions::*d)(const int &, int)))(Space::Shape &, int & (FunkSpace::Funktions::*d)(const int &, int)) { return &Space::Shape::area; } double (Space::Shape::*areapt())(Space::Shape &, int & (FunkSpace::Funktions::*)(const int &, int)) { return 0; } double (Space::Shape::*abcpt())(Thing, Thing< const Space::Shape * >[]) { return &Space::Shape::abc; } /* Member pointer variables */ double (Space::Shape::*areavar)(Space::Shape &, int & (FunkSpace::Funktions::*)(const int &, int)) = &Space::Shape::area; double (Space::Shape::*abcvar)(Thing, Thing< const Space::Shape * >[]) = &Space::Shape::abc; %} /* Some constants */ %constant double (Space::Shape::*AREAPT)(Space::Shape &, int & (FunkSpace::Funktions::*)(const int &, int)) = &Space::Shape::area; %constant double (Space::Shape::*AREAPT_CONST)(Space::Shape &, int & (FunkSpace::Funktions::*)(const int &, int) const) = &Space::Shape::area_const; %constant double (Space::Shape::*PERIMPT)(Thing, Thing< const Space::Shape * >[]) = &Space::Shape::abc; %constant double (Space::Shape::*NULLPT)(void) = 0; %inline %{ int call1(int (FunkSpace::Funktions::*d)(const int &, int), int a, int b) { FunkSpace::Funktions f; return (f.*d)(a, b); } int call2(int * (FunkSpace::Funktions::*d)(const int &, int), int a, int b) { FunkSpace::Funktions f; return *(f.*d)(a, b); } int call3(int & (FunkSpace::Funktions::*d)(const int &, int), int a, int b) { FunkSpace::Funktions f; return (f.*d)(a, b); } %} %constant int (FunkSpace::Funktions::*ADD_BY_VALUE)(const int &, int) = &FunkSpace::Funktions::addByValue; %constant int * (FunkSpace::Funktions::*ADD_BY_POINTER)(const int &, int) = &FunkSpace::Funktions::addByPointer; %constant int & (FunkSpace::Funktions::*ADD_BY_REFERENCE)(const int &, int) = &FunkSpace::Funktions::addByReference; %inline %{ // parameter that is a member pointer containing a function ptr, urgh :) int unreal1(double (Space::Shape::*memptr)(Space::Shape &, int & (FunkSpace::Funktions::*)(const int &, int))) { return 0; } int unreal2(double (Space::Shape::*memptr)(Thing)) { return 0; } %} %inline %{ struct Funcs { short FF(bool) { return 0; } short CC(bool) const { return 0; } }; class MemberFuncPtrs { public: // member const function pointers, unnamed parameters int aaa1(short (Funcs::* )(bool) const) const; int aaa2(short (Funcs::* const *&)(bool) const) const; int aaa3(short (Funcs::* *& )(bool) const) const; int aaa4(short (Funcs::* *const& )(bool) const) const; int aaa5(short (Funcs::* & )(bool) const) const; int aaa6(short (Funcs::* const)(bool) const) const; int aaa7(short (Funcs::* const&)(bool) const) const; // member non-const function pointers, unnamed parameters int bbb1(short (Funcs::* )(bool)) const; int bbb2(short (Funcs::* const *&)(bool)) const; int bbb3(short (Funcs::* *& )(bool)) const; int bbb4(short (Funcs::* *const& )(bool)) const; int bbb5(short (Funcs::* & )(bool)) const; int bbb6(short (Funcs::* const)(bool)) const; int bbb7(short (Funcs::* const&)(bool)) const; // member const function pointers, named parameters int ppp1(short (Funcs::* pp1)(bool) const) const; int ppp2(short (Funcs::* const *& pp2)(bool) const) const; int ppp3(short (Funcs::* *& pp3)(bool) const) const; int ppp4(short (Funcs::* *const& pp4)(bool) const) const; int ppp5(short (Funcs::* & pp5)(bool) const) const; int ppp6(short (Funcs::* const pp6)(bool) const) const; int ppp7(short (Funcs::* const& pp7)(bool) const) const; // member non-const function pointers, named parameters int qqq1(short (Funcs::* qq1)(bool)) const; int qqq2(short (Funcs::* const *& qq2)(bool)) const; int qqq3(short (Funcs::* *& qq3)(bool)) const; int qqq4(short (Funcs::* *const& qq4)(bool)) const; int qqq5(short (Funcs::* & qq5)(bool)) const; int qqq6(short (Funcs::* const qq6)(bool)) const; int qqq7(short (Funcs::* const& qq7)(bool)) const; }; // member const function pointers, unnamed parameters int MemberFuncPtrs::aaa1(short (Funcs::* )(bool) const) const { return 0; } int MemberFuncPtrs::aaa2(short (Funcs::* const *&)(bool) const) const { return 0; } int MemberFuncPtrs::aaa3(short (Funcs::* *& )(bool) const) const { return 0; } int MemberFuncPtrs::aaa4(short (Funcs::* *const& )(bool) const) const { return 0; } int MemberFuncPtrs::aaa5(short (Funcs::* & )(bool) const) const { return 0; } int MemberFuncPtrs::aaa6(short (Funcs::* const)(bool) const) const { return 0; } int MemberFuncPtrs::aaa7(short (Funcs::* const&)(bool) const) const { return 0; } // member non-const function pointers, unnamed parameters int MemberFuncPtrs::bbb1(short (Funcs::* )(bool)) const { return 0; } int MemberFuncPtrs::bbb2(short (Funcs::* const *&)(bool)) const { return 0; } int MemberFuncPtrs::bbb3(short (Funcs::* *& )(bool)) const { return 0; } int MemberFuncPtrs::bbb4(short (Funcs::* *const& )(bool)) const { return 0; } int MemberFuncPtrs::bbb5(short (Funcs::* & )(bool)) const { return 0; } int MemberFuncPtrs::bbb6(short (Funcs::* const)(bool)) const { return 0; } int MemberFuncPtrs::bbb7(short (Funcs::* const&)(bool)) const { return 0; } // member const function pointers, named parameters int MemberFuncPtrs::ppp1(short (Funcs::* pp1)(bool) const) const { return 0; } int MemberFuncPtrs::ppp2(short (Funcs::* const *& pp2)(bool) const) const { return 0; } int MemberFuncPtrs::ppp3(short (Funcs::* *& pp3)(bool) const) const { return 0; } int MemberFuncPtrs::ppp4(short (Funcs::* *const& pp4)(bool) const) const { return 0; } int MemberFuncPtrs::ppp5(short (Funcs::* & pp5)(bool) const) const { return 0; } int MemberFuncPtrs::ppp6(short (Funcs::* const pp6)(bool) const) const { return 0; } int MemberFuncPtrs::ppp7(short (Funcs::* const& pp7)(bool) const) const { return 0; } // member non-const function pointers, named parameters int MemberFuncPtrs::qqq1(short (Funcs::* qq1)(bool)) const { return 0; } int MemberFuncPtrs::qqq2(short (Funcs::* const *& qq2)(bool)) const { return 0; } int MemberFuncPtrs::qqq3(short (Funcs::* *& qq3)(bool)) const { return 0; } int MemberFuncPtrs::qqq4(short (Funcs::* *const& qq4)(bool)) const { return 0; } int MemberFuncPtrs::qqq5(short (Funcs::* & qq5)(bool)) const { return 0; } int MemberFuncPtrs::qqq6(short (Funcs::* const qq6)(bool)) const { return 0; } int MemberFuncPtrs::qqq7(short (Funcs::* const& qq7)(bool)) const { return 0; } // member non-const function pointer variables short (Funcs::* pp1)(bool) = &Funcs::FF; short (Funcs::* const * extra2)(bool) = &pp1; short (Funcs::* * extra3)(bool) = &pp1; short (Funcs::* *const extra4)(bool) = &pp1; short (Funcs::* const *& pp2)(bool) = extra2; short (Funcs::* *& pp3)(bool) = extra3; short (Funcs::* *const& pp4)(bool) = extra4; short (Funcs::* & pp5)(bool) = pp1; short (Funcs::* const pp6)(bool) = &Funcs::FF; short (Funcs::* const& pp7)(bool) = pp1; // member const function pointer variables short (Funcs::* cc1)(bool) const = &Funcs::CC; short (Funcs::* const * ccextra2)(bool) const = &cc1; short (Funcs::* * ccextra3)(bool) const = &cc1; short (Funcs::* *const ccextra4)(bool) const = &cc1; short (Funcs::* const *& cc2)(bool) const = ccextra2; short (Funcs::* *& cc3)(bool) const = ccextra3; short (Funcs::* *const& cc4)(bool) const = ccextra4; short (Funcs::* & cc5)(bool) const = cc1; short (Funcs::* const cc6)(bool) const = &Funcs::CC; short (Funcs::* const& cc7)(bool) const = cc1; %}