getName() . " is a " . $e->getPosition() . "\n"; printf("Just call her \"%s\"\n", $e->getTitle()); print "----------------------\n"; # Create a new EmployeeList instance. This class does not have a C++ # director wrapper, but can be used freely with other classes that do. $list = new EmployeeList(); # EmployeeList owns its items, so we must surrender ownership of objects # we add. This involves first clearing the ->thisown member to tell the # C++ director to start reference counting. $e->thisown = 0; $list->addEmployee($e); print "----------------------\n"; # Now we access the first four items in list (three are C++ objects that # EmployeeList's constructor adds, the last is our CEO). The virtual # methods of all these instances are treated the same. For items 0, 1, and # 2, both all methods resolve in C++. For item 3, our CEO, getTitle calls # getPosition which resolves in PHP. The call to getPosition is # slightly different, however, from the e.getPosition() call above, since # now the object reference has been "laundered" by passing through # EmployeeList as an Employee*. Previously, PHP resolved the call # immediately in CEO, but now PHP thinks the object is an instance of # class Employee (actually EmployeePtr). So the call passes through the # Employee proxy class and on to the C wrappers and C++ director, # eventually ending up back at the CEO implementation of getPosition(). # The call to getTitle() for item 3 runs the C++ Employee::getTitle() # method, which in turn calls getPosition(). This virtual method call # passes down through the C++ director class to the PHP implementation # in CEO. All this routing takes place transparently. print "(position, title) for items 0-3:\n"; printf(" %s, \"%s\"\n", $list->get_item(0)->getPosition(), $list->get_item(0)->getTitle()); printf(" %s, \"%s\"\n", $list->get_item(1)->getPosition(), $list->get_item(1)->getTitle()); printf(" %s, \"%s\"\n", $list->get_item(2)->getPosition(), $list->get_item(2)->getTitle()); printf(" %s, \"%s\"\n", $list->get_item(3)->getPosition(), $list->get_item(3)->getTitle()); print "----------------------\n"; # Time to delete the EmployeeList, which will delete all the Employee* # items it contains. The last item is our CEO, which gets destroyed as its # reference count goes to zero. The PHP destructor runs, and is still # able to call the getName() method since the underlying C++ object still # exists. After this destructor runs the remaining C++ destructors run as # usual to destroy the object. unset($list); print "----------------------\n"; # All done. print "php exit\n";