This example illustrates the most primitive form of C++ class wrapping performed by SWIG. In this case, C++ classes are simply transformed into a collection of C-style functions that provide access to class members.
/* File : example.h */ class Shape { public: Shape() { nshapes++; } virtual ~Shape() { nshapes--; } double x, y; void move(double dx, double dy); virtual double area() = 0; virtual double perimeter() = 0; static int nshapes; }; class Circle : public Shape { private: double radius; public: Circle(double r) : radius(r) { } virtual double area(); virtual double perimeter(); }; class Square : public Shape { private: double width; public: Square(double w) : width(w) { } virtual double area(); virtual double perimeter(); };
Note: when creating a C++ extension, you must run SWIG with the -c++ option like this:/* File : example.i */ %module example %{ #include "example.h" %} /* Let's just grab the original header file here */ %include "example.h"
% swig -c++ -perl example.i
$c = new example::Circle(10.0);
$c->{x} = 15; # Set member data $x = $c->{x}; # Get member data
print "The area is ", $c->area();
$c->DESTROY(); # Deletes a shape
$n = $example::Shape::nshapes; # Get a static data member $example::Shapes::nshapes = 13; # Set a static data member