var example = require("example"); // Try to set the values of some global variables example.ivar = 42; example.svar = -31000; example.lvar = 65537; example.uivar = 123456; example.usvar = 61000; example.ulvar = 654321; example.scvar = -13; example.ucvar = 251; example.cvar = "S"; example.fvar = 3.14159; example.dvar = 2.1828; example.strvar = "Hello World"; example.iptrvar= example.new_int(37); example.ptptr = example.new_Point(37,42); example.name = "Bill"; // Now console.log out the values of the variables console.log("Variables (values printed from Javascript)"); console.log("ivar = " + example.ivar); console.log("svar = " + example.svar); console.log("lvar = " + example.lvar); console.log("uivar = " + example.uivar); console.log("usvar = " + example.usvar); console.log("ulvar = " + example.ulvar); console.log("scvar = " + example.scvar); console.log("ucvar = " + example.ucvar); console.log("fvar = " + example.fvar); console.log("dvar = " + example.dvar); console.log("cvar = " + example.cvar); console.log("strvar = " + example.strvar); console.log("cstrvar = " + example.cstrvar); console.log("iptrvar = " + example.iptrvar); console.log("name = " + example.name); console.log("ptptr = " + example.ptptr + ": " + example.Point_print(example.ptptr)); console.log("pt = " + example.pt + ": " + example.Point_print(example.pt)); console.log("\nVariables (values printed from C)"); example.print_vars(); console.log("\nNow I'm going to try and modify some read only variables"); console.log("Tring to set 'path'"); try{ example.path = "Whoa!"; console.log("Hey, what's going on?!?! This shouldn't work"); } catch(e){ console.log("Good."); } console.log("Trying to set 'status'"); try{ example.status = 0; console.log("Hey, what's going on?!?! This shouldn't work"); } catch(e){ console.log("Good."); } console.log("\nI'm going to try and update a structure variable."); example.pt = example.ptptr; console.log("The new value is: "); example.pt_print(); console.log("You should see the value: " + example.Point_print(example.ptptr));