// SDLVRCapabilities.h // #import "SDLEnum.h" /** * The VR capabilities of the connected SDL platform. * * @since SDL 1.0 */ @interface SDLVRCapabilities : SDLEnum { } /** * Convert String to SDLVRCapabilities * @param value The value of the string to get an object for * @return SDLVRCapabilities */ + (SDLVRCapabilities *)valueOf:(NSString *)value; /** * @abstract Store the enumeration of all possible SDLVRCapabilities * @return an array that store all possible SDLVRCapabilities */ + (NSArray *)values; /** * @abstract The SDL platform is capable of recognizing spoken text in the current language. * @return an SDLVRCapabilities instance pointer with value of *TEXT* */ + (SDLVRCapabilities *)TEXT; @end