// SDLPresetBankCapabilities.h // #import "SDLRPCMessage.h" /** * Contains information about on-screen preset capabilities. * * @since SDL 2.0 */ NS_ASSUME_NONNULL_BEGIN @interface SDLPresetBankCapabilities : SDLRPCStruct /** * @abstract If Onscreen custom presets are available. * * Required, Boolean */ @property (strong, nonatomic) NSNumber *onScreenPresetsAvailable; @end NS_ASSUME_NONNULL_END