// SDLPrerecordedSpeech.m // #import "SDLPrerecordedSpeech.h" SDLPrerecordedSpeech const SDLPrerecordedSpeechHelp = @"HELP_JINGLE"; SDLPrerecordedSpeech const SDLPrerecordedSpeechInitial = @"INITIAL_JINGLE"; SDLPrerecordedSpeech const SDLPrerecordedSpeechListen = @"LISTEN_JINGLE"; SDLPrerecordedSpeech const SDLPrerecordedSpeechPositive = @"POSITIVE_JINGLE"; SDLPrerecordedSpeech const SDLPrerecordedSpeechNegative = @"NEGATIVE_JINGLE";