// SDLKeyboardEvent.m // #import "SDLKeyboardEvent.h" SDLKeyboardEvent const SDLKeyboardEventKeypress = @"KEYPRESS"; SDLKeyboardEvent const SDLKeyboardEventSubmitted = @"ENTRY_SUBMITTED"; SDLKeyboardEvent const SDLKeyboardEventCancelled = @"ENTRY_CANCELLED"; SDLKeyboardEvent const SDLKeyboardEventAborted = @"ENTRY_ABORTED"; SDLKeyboardEvent const SDLKeyboardEventVoice = @"ENTRY_VOICE";