// SDLBitsPerSample.h // #import "SDLEnum.h" /** * Describes different bit depth options for PerformAudioPassThru * * @since SDL 2.0 */ typedef SDLEnum SDLBitsPerSample SDL_SWIFT_ENUM; /** * @abstract 8 bits per sample */ extern SDLBitsPerSample const SDLBitsPerSample8Bit; /** * @abstract 16 bits per sample */ extern SDLBitsPerSample const SDLBitsPerSample16Bit;