/* Unix SMB/CIFS implementation. Echo server service example Copyright (C) 2010 Kai Blin This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "includes.h" #include "echo_server/echo_server.h" /* Get at the config file settings */ #include "param/param.h" /* This defines task_server_terminate */ #include "smbd/process_model.h" /* We get load_interface_list from here */ #include "socket/netif.h" /* NTSTATUS-related stuff */ #include "libcli/util/ntstatus.h" /* tsocket-related functions */ #include "lib/tsocket/tsocket.h" #include "libds/common/roles.h" NTSTATUS server_service_echo_init(TALLOC_CTX *); /* Structure to hold an echo server socket */ struct echo_socket { /* This can come handy for the task struct in there */ struct echo_server *echo; struct tsocket_address *local_address; }; /* Structure to hold udp socket */ struct echo_udp_socket { struct echo_socket *echo_socket; struct tdgram_context *dgram; struct tevent_queue *send_queue; }; /* * Main processing function. * * This is the start of the package processing. * In the echo server it doesn't do much, but for more complicated servers, * your code goes here (or at least is called from here. */ static NTSTATUS echo_process(struct echo_server *echo, TALLOC_CTX *mem_ctx, DATA_BLOB *in, DATA_BLOB *out) { uint8_t *buf = talloc_memdup(mem_ctx, in->data, in->length); NT_STATUS_HAVE_NO_MEMORY(buf); out->data = buf; out->length = in->length; return NT_STATUS_OK; } /* Structure keeping track of a single UDP echo server call */ struct echo_udp_call { /* The UDP packet came from here, our reply goes there as well */ struct tsocket_address *src; DATA_BLOB in; DATA_BLOB out; }; /** Prototype of the send callback */ static void echo_udp_call_sendto_done(struct tevent_req *subreq); /* Callback to receive UDP packets */ static void echo_udp_call_loop(struct tevent_req *subreq) { /* * Our socket structure is the callback data. Get it in a * type-safe way */ struct echo_udp_socket *sock = tevent_req_callback_data(subreq, struct echo_udp_socket); struct echo_udp_call *call; uint8_t *buf; ssize_t len; NTSTATUS status; int sys_errno; call = talloc(sock, struct echo_udp_call); if (call == NULL) { goto done; } len = tdgram_recvfrom_recv(subreq, &sys_errno, call, &buf, &call->src); TALLOC_FREE(subreq); if (len == -1) { TALLOC_FREE(call); goto done; } call->in.data = buf; call->in.length = len; DEBUG(10, ("Received echo UDP packet of %lu bytes from %s\n", (long)len, tsocket_address_string(call->src, call))); /* Handle the data coming in and compute the reply */ status = echo_process(sock->echo_socket->echo, call, &call->in, &call->out); if (!NT_STATUS_IS_OK(status)) { TALLOC_FREE(call); DEBUG(0, ("echo_process returned %s\n", nt_errstr(status))); goto done; } /* I said the task struct would come in handy. */ subreq = tdgram_sendto_queue_send(call, sock->echo_socket->echo->task->event_ctx, sock->dgram, sock->send_queue, call->out.data, call->out.length, call->src); if (subreq == NULL) { TALLOC_FREE(call); goto done; } tevent_req_set_callback(subreq, echo_udp_call_sendto_done, call); done: /* Now loop for the next incoming UDP packet, the async way */ subreq = tdgram_recvfrom_send(sock, sock->echo_socket->echo->task->event_ctx, sock->dgram); if (subreq == NULL) { task_server_terminate(sock->echo_socket->echo->task, "no memory for tdgram_recvfrom_send", true); return; } tevent_req_set_callback(subreq, echo_udp_call_loop, sock); } /* Callback to send UDP replies */ static void echo_udp_call_sendto_done(struct tevent_req *subreq) { struct echo_udp_call *call = tevent_req_callback_data(subreq, struct echo_udp_call); int sys_errno; tdgram_sendto_queue_recv(subreq, &sys_errno); /* * We don't actually care about the error, just get on with our life. * We already set a new echo_udp_call_loop callback already, so we're * almost done, just some memory to free. */ TALLOC_FREE(call); } /* Start listening on a given address */ static NTSTATUS echo_add_socket(struct echo_server *echo, const struct model_ops *ops, const char *name, const char *address, uint16_t port) { struct echo_socket *echo_socket; struct echo_udp_socket *echo_udp_socket; struct tevent_req *udpsubreq; NTSTATUS status; int ret; echo_socket = talloc(echo, struct echo_socket); NT_STATUS_HAVE_NO_MEMORY(echo_socket); echo_socket->echo = echo; /* * Initialize the tsocket_address. * The nifty part is the "ip" string. This tells tsocket to autodetect * ipv4 or ipv6 based on the IP address string passed. */ ret = tsocket_address_inet_from_strings(echo_socket, "ip", address, port, &echo_socket->local_address); if (ret != 0) { status = map_nt_error_from_unix_common(errno); return status; } /* Now set up the udp socket */ echo_udp_socket = talloc(echo_socket, struct echo_udp_socket); NT_STATUS_HAVE_NO_MEMORY(echo_udp_socket); echo_udp_socket->echo_socket = echo_socket; ret = tdgram_inet_udp_socket(echo_socket->local_address, NULL, echo_udp_socket, &echo_udp_socket->dgram); if (ret != 0) { status = map_nt_error_from_unix_common(errno); DEBUG(0, ("Failed to bind to %s:%u UDP - %s\n", address, port, nt_errstr(status))); return status; } /* * We set up a send queue so we can have multiple UDP packets in flight */ echo_udp_socket->send_queue = tevent_queue_create(echo_udp_socket, "echo_udp_send_queue"); NT_STATUS_HAVE_NO_MEMORY(echo_udp_socket->send_queue); /* * To handle the UDP requests, set up a new tevent request as a * subrequest of the current one. */ udpsubreq = tdgram_recvfrom_send(echo_udp_socket, echo->task->event_ctx, echo_udp_socket->dgram); NT_STATUS_HAVE_NO_MEMORY(udpsubreq); tevent_req_set_callback(udpsubreq, echo_udp_call_loop, echo_udp_socket); return NT_STATUS_OK; } /* Set up the listening sockets */ static NTSTATUS echo_startup_interfaces(struct echo_server *echo, struct loadparm_context *lp_ctx, struct interface *ifaces, const struct model_ops *model_ops) { int num_interfaces; TALLOC_CTX *tmp_ctx = talloc_new(echo); NTSTATUS status; int i; num_interfaces = iface_list_count(ifaces); for(i=0; ilp_ctx)) { case ROLE_STANDALONE: /* Yes, we want to run the echo server */ break; case ROLE_DOMAIN_MEMBER: task_server_terminate(task, "echo: Not starting echo server " \ "for domain members", false); return; case ROLE_ACTIVE_DIRECTORY_DC: /* Yes, we want to run the echo server */ break; } load_interface_list(task, task->lp_ctx, &ifaces); if (iface_list_count(ifaces) == 0) { task_server_terminate(task, "echo: No network interfaces configured", false); return; } task_server_set_title(task, "task[echo]"); echo = talloc_zero(task, struct echo_server); if (echo == NULL) { task_server_terminate(task, "echo: Out of memory", true); return; } echo->task = task; status = echo_startup_interfaces(echo, task->lp_ctx, ifaces, task->model_ops); if (!NT_STATUS_IS_OK(status)) { task_server_terminate(task, "echo: Failed to set up interfaces", true); return; } } /* * Register this server service with the main samba process. * * This is the function you need to put into the wscript_build file as * init_function. All the real work happens in "echo_task_init" above. */ NTSTATUS server_service_echo_init(TALLOC_CTX *ctx) { struct service_details details = { .inhibit_fork_on_accept = true, .inhibit_pre_fork = true }; return register_server_service(ctx, "echo", echo_task_init, &details); }