require 'thread' require 'net/ssh/gateway' require 'net/ssh/multi/server' require 'net/ssh/multi/dynamic_server' require 'net/ssh/multi/server_list' require 'net/ssh/multi/channel' require 'net/ssh/multi/pending_connection' require 'net/ssh/multi/session_actions' require 'net/ssh/multi/subsession' module Net; module SSH; module Multi # Represents a collection of connections to various servers. It provides an # interface for organizing the connections (#group), as well as a way to # scope commands to a subset of all connections (#with). You can also provide # a default gateway connection that servers should use when connecting # (#via). It exposes an interface similar to Net::SSH::Connection::Session # for opening SSH channels and executing commands, allowing for these # operations to be done in parallel across multiple connections. # # Net::SSH::Multi.start do |session| # # access servers via a gateway # session.via 'gateway', 'gateway-user' # # # define the servers we want to use # session.use 'user1@host1' # session.use 'user2@host2' # # # define servers in groups for more granular access # session.group :app do # session.use 'user@app1' # session.use 'user@app2' # end # # # execute commands on all servers # session.exec "uptime" # # # execute commands on a subset of servers # session.with(:app).exec "hostname" # # # run the aggregated event loop # session.loop # end # # Note that connections are established lazily, as soon as they are needed. # You can force the connections to be opened immediately, though, using the # #connect! method. # # == Concurrent Connection Limiting # # Sometimes you may be dealing with a large number of servers, and if you # try to have connections open to all of them simultaneously you'll run into # open file handle limitations and such. If this happens to you, you can set # the #concurrent_connections property of the session. Net::SSH::Multi will # then ensure that no more than this number of connections are ever open # simultaneously. # # Net::SSH::Multi.start(:concurrent_connections => 5) do |session| # # ... # end # # Opening channels and executing commands will still work exactly as before, # but Net::SSH::Multi will transparently close finished connections and open # pending ones. # # == Controlling Connection Errors # # By default, Net::SSH::Multi will raise an exception if a connection error # occurs when connecting to a server. This will typically bubble up and abort # the entire connection process. Sometimes, however, you might wish to ignore # connection errors, for instance when starting a daemon on a large number of # boxes and you know that some of the boxes are going to be unavailable. # # To do this, simply set the #on_error property of the session to :ignore # (or to :warn, if you want a warning message when a connection attempt # fails): # # Net::SSH::Multi.start(:on_error => :ignore) do |session| # # ... # end # # The default is :fail, which causes the exception to bubble up. Additionally, # you can specify a Proc object as the value for #on_error, which will be # invoked with the server in question if the connection attempt fails. You # can force the connection attempt to retry by throwing the :go symbol, with # :retry as the payload, or force the exception to be reraised by throwing # :go with :raise as the payload: # # handler = Proc.new do |server| # server[:connection_attempts] ||= 0 # if server[:connection_attempts] < 3 # server[:connection_attempts] += 1 # throw :go, :retry # else # throw :go, :raise # end # end # # Net::SSH::Multi.start(:on_error => handler) do |session| # # ... # end # # Any other thrown value (or no thrown value at all) will result in the # failure being ignored. # # == Lazily Evaluated Server Definitions # # Sometimes you might be dealing with an environment where you don't know the # names or addresses of the servers until runtime. You can certainly dynamically # build server names and pass them to #use, but if the operation to determine # the server names is expensive, you might want to defer it until the server # is actually needed (especially if the logic of your program is such that # you might not even need to connect to that server every time the program # runs). # # You can do this by passing a block to #use: # # session.use do |opt| # lookup_ip_address_of_remote_host # end # # See #use for more information about this usage. class Session include SessionActions # The Net::SSH::Multi::ServerList managed by this session. attr_reader :server_list # The default Net::SSH::Gateway instance to use to connect to the servers. # If +nil+, no default gateway will be used. attr_reader :default_gateway # The hash of group definitions, mapping each group name to a corresponding # Net::SSH::Multi::ServerList. attr_reader :groups # The number of allowed concurrent connections. No more than this number # of sessions will be open at any given time. attr_accessor :concurrent_connections # How connection errors should be handled. This defaults to :fail, but # may be set to :ignore if connection errors should be ignored, or # :warn if connection errors should cause a warning. attr_accessor :on_error # The default user name to use when connecting to a server. If a user name # is not given for a particular server, this value will be used. It defaults # to ENV['USER'] || ENV['USERNAME'], or "unknown" if neither of those are # set. attr_accessor :default_user # The number of connections that are currently open. attr_reader :open_connections #:nodoc: # The list of "open" groups, which will receive subsequent server definitions. # See #use and #group. attr_reader :open_groups #:nodoc: # Creates a new Net::SSH::Multi::Session instance. Initially, it contains # no server definitions, no group definitions, and no default gateway. # # You can set the #concurrent_connections property in the options. Setting # it to +nil+ (the default) will cause Net::SSH::Multi to ignore any # concurrent connection limit and allow all defined sessions to be open # simultaneously. Setting it to an integer will cause Net::SSH::Multi to # allow no more than that number of concurrently open sessions, opening # subsequent sessions only when other sessions finish and close. # # Net::SSH::Multi.start(:concurrent_connections => 10) do |session| # session.use ... # end def initialize(options={}) @server_list = ServerList.new @groups = Hash.new { |h,k| h[k] = ServerList.new } @gateway = nil @open_groups = [] @connect_threads = [] @on_error = :fail @default_user = ENV['USER'] || ENV['USERNAME'] || "unknown" @open_connections = 0 @pending_sessions = [] @session_mutex = Mutex.new options.each { |opt, value| send("#{opt}=", value) } end # At its simplest, this associates a named group with a server definition. # It can be used in either of two ways: # # First, you can use it to associate a group (or array of groups) with a # server definition (or array of server definitions). The server definitions # must already exist in the #server_list array (typically by calling #use): # # server1 = session.use('host1', 'user1') # server2 = session.use('host2', 'user2') # session.group :app => server1, :web => server2 # session.group :staging => [server1, server2] # session.group %w(xen linux) => server2 # session.group %w(rackspace backup) => [server1, server2] # # Secondly, instead of a mapping of groups to servers, you can just # provide a list of group names, and then a block. Inside the block, any # calls to #use will automatically associate the new server definition with # those groups. You can nest #group calls, too, which will aggregate the # group definitions. # # session.group :rackspace, :backup do # session.use 'host1', 'user1' # session.group :xen do # session.use 'host2', 'user2' # end # end def group(*args) mapping = args.last.is_a?(Hash) ? args.pop : {} if mapping.any? && block_given? raise ArgumentError, "must provide group mapping OR block, not both" elsif block_given? begin saved_groups = open_groups.dup open_groups.concat(args.map { |a| a.to_sym }).uniq! yield self ensure open_groups.replace(saved_groups) end else mapping.each do |key, value| (open_groups + Array(key)).uniq.each do |grp| groups[grp.to_sym].concat(Array(value)) end end end end # Sets up a default gateway to use when establishing connections to servers. # Note that any servers defined prior to this invocation will not use the # default gateway; it only affects servers defined subsequently. # # session.via 'gateway.host', 'user' # # You may override the default gateway on a per-server basis by passing the # :via key to the #use method; see #use for details. def via(host, user, options={}) @default_gateway = Net::SSH::Gateway.new(host, user, options) self end # Defines a new server definition, to be managed by this session. The # server is at the given +host+, and will be connected to as the given # +user+. The other options are passed as-is to the Net::SSH session # constructor. # # If a default gateway has been specified previously (with #via) it will # be passed to the new server definition. You can override this by passing # a different Net::SSH::Gateway instance (or +nil+) with the :via key in # the +options+. # # session.use 'host' # session.use 'user@host2', :via => nil # session.use 'host3', :user => "user3", :via => Net::SSH::Gateway.new('gateway.host', 'user') # # If only a single host is given, the new server instance is returned. You # can give multiple hosts at a time, though, in which case an array of # server instances will be returned. # # server1, server2 = session.use "host1", "host2" # # If given a block, this will save the block as a Net::SSH::Multi::DynamicServer # definition, to be evaluated lazily the first time the server is needed. # The block will recive any options hash given to #use, and should return # +nil+ (if no servers are to be added), a String or an array of Strings # (to be interpreted as a connection specification), or a Server or an # array of Servers. def use(*hosts, &block) options = hosts.last.is_a?(Hash) ? hosts.pop : {} options = { :via => default_gateway }.merge(options) results = hosts.map do |host| server_list.add(Server.new(self, host, options)) end if block results << server_list.add(DynamicServer.new(self, options, block)) end group [] => results results.length > 1 ? results : results.first end # Essentially an alias for #servers_for without any arguments. This is used # primarily to satistfy the expectations of the Net::SSH::Multi::SessionActions # module. def servers servers_for end # Returns the set of servers that match the given criteria. It can be used # in any (or all) of three ways. # # First, you can omit any arguments. In this case, the full list of servers # will be returned. # # all = session.servers_for # # Second, you can simply specify a list of group names. All servers in all # named groups will be returned. If a server belongs to multiple matching # groups, then it will appear only once in the list (the resulting list # will contain only unique servers). # # servers = session.servers_for(:app, :db) # # Last, you can specify a hash with group names as keys, and property # constraints as the values. These property constraints are either "only" # constraints (which restrict the set of servers to "only" those that match # the given properties) or "except" constraints (which restrict the set of # servers to those whose properties do _not_ match). Properties are described # when the server is defined (via the :properties key): # # session.group :db do # session.use 'dbmain', 'user', :properties => { :primary => true } # session.use 'dbslave', 'user2' # session.use 'dbslve2', 'user2' # end # # # return ONLY on the servers in the :db group which have the :primary # # property set to true. # primary = session.servers_for(:db => { :only => { :primary => true } }) # # You can, naturally, combine these methods: # # # all servers in :app and :web, and all servers in :db with the # # :primary property set to true # servers = session.servers_for(:app, :web, :db => { :only => { :primary => true } }) def servers_for(*criteria) if criteria.empty? server_list.flatten else # normalize the criteria list, so that every entry is a key to a # criteria hash (possibly empty). criteria = criteria.inject({}) do |hash, entry| case entry when Hash then hash.merge(entry) else hash.merge(entry => {}) end end list = criteria.inject([]) do |aggregator, (group, properties)| raise ArgumentError, "the value for any group must be a Hash, but got a #{properties.class} for #{group.inspect}" unless properties.is_a?(Hash) bad_keys = properties.keys - [:only, :except] raise ArgumentError, "unknown constraint(s) #{bad_keys.inspect} for #{group.inspect}" unless bad_keys.empty? servers = groups[group].select do |server| (properties[:only] || {}).all? { |prop, value| server[prop] == value } && !(properties[:except] || {}).any? { |prop, value| server[prop] == value } end aggregator.concat(servers) end list.uniq end end # Returns a new Net::SSH::Multi::Subsession instance consisting of the # servers that meet the given criteria. If a block is given, the # subsession will be yielded to it. See #servers_for for a discussion of # how these criteria are interpreted. # # session.with(:app).exec('hostname') # # session.with(:app, :db => { :primary => true }) do |s| # s.exec 'date' # s.exec 'uptime' # end def with(*groups) subsession = Subsession.new(self, servers_for(*groups)) yield subsession if block_given? subsession end # Works as #with, but for specific servers rather than groups. It will # return a new subsession (Net::SSH::Multi::Subsession) consisting of # the given servers. (Note that it requires that the servers in question # have been created via calls to #use on this session object, or things # will not work quite right.) If a block is given, the new subsession # will also be yielded to the block. # # srv1 = session.use('host1', 'user') # srv2 = session.use('host2', 'user') # # ... # session.on(srv1, srv2).exec('hostname') def on(*servers) subsession = Subsession.new(self, servers) yield subsession if block_given? subsession end # Closes the multi-session by shutting down all open server sessions, and # the default gateway (if one was specified using #via). Note that other # gateway connections (e.g., those passed to #use directly) will _not_ be # closed by this method, and must be managed externally. def close server_list.each { |server| server.close_channels } loop(0) { busy?(true) } server_list.each { |server| server.close } default_gateway.shutdown! if default_gateway end alias :loop_forever :loop # Run the aggregated event loop for all open server sessions, until the given # block returns +false+. If no block is given, the loop will run for as # long as #busy? returns +true+ (in other words, for as long as there are # any (non-invisible) channels open). def loop(wait=nil, &block) running = block || Proc.new { |c| busy? } loop_forever { break unless process(wait, &running) } end # Run a single iteration of the aggregated event loop for all open server # sessions. The +wait+ parameter indicates how long to wait for an event # to appear on any of the different sessions; +nil+ (the default) means # "wait forever". If the block is given, then it will be used to determine # whether #process returns +true+ (the block did not return +false+), or # +false+ (the block returned +false+). def process(wait=nil, &block) realize_pending_connections! wait = @connect_threads.any? ? 0 : wait return false unless preprocess(&block) readers = server_list.map { |s| s.readers }.flatten writers = server_list.map { |s| s.writers }.flatten readers, writers, = IO.select(readers, writers, nil, wait) if readers return postprocess(readers, writers) else return true end end # Runs the preprocess stage on all servers. Returns false if the block # returns false, and true if there either is no block, or it returns true. # This is called as part of the #process method. def preprocess(&block) #:nodoc: return false if block && !block[self] server_list.each { |server| server.preprocess } block.nil? || block[self] end # Runs the postprocess stage on all servers. Always returns true. This is # called as part of the #process method. def postprocess(readers, writers) #:nodoc: server_list.each { |server| server.postprocess(readers, writers) } true end # Takes the #concurrent_connections property into account, and tries to # return a new session for the given server. If the concurrent connections # limit has been reached, then a Net::SSH::Multi::PendingConnection instance # will be returned instead, which will be realized into an actual session # as soon as a slot opens up. # # If +force+ is true, the concurrent_connections check is skipped and a real # connection is always returned. def next_session(server, force=false) #:nodoc: # don't retry a failed attempt return nil if server.failed? @session_mutex.synchronize do if !force && concurrent_connections && concurrent_connections <= open_connections connection = PendingConnection.new(server) @pending_sessions << connection return connection end # Only increment the open_connections count if the connection # is not being forced. Incase of a force, it will already be # incremented. if !force @open_connections += 1 end end begin server.new_session # I don't understand why this should be necessary--StandardError is a # subclass of Exception, after all--but without explicitly rescuing # StandardError, things like Errno::* and SocketError don't get caught # here! rescue Exception, StandardError => e server.fail! @session_mutex.synchronize { @open_connections -= 1 } case on_error when :ignore then # do nothing when :warn then warn("error connecting to #{server}: #{e.class} (#{e.message})") when Proc then go = catch(:go) { on_error.call(server); nil } case go when nil, :ignore then # nothing when :retry then retry when :raise then raise else warn "unknown 'go' command: #{go.inspect}" end else raise end return nil end end # Tells the session that the given server has closed its connection. The # session indicates that a new connection slot is available, which may be # filled by the next pending connection on the next event loop iteration. def server_closed(server) #:nodoc: @session_mutex.synchronize do unless @pending_sessions.delete(server.session) @open_connections -= 1 end end end # Invoked by the event loop. If there is a concurrent_connections limit in # effect, this will close any non-busy sessions and try to open as many # new sessions as it can. It does this in threads, so that existing processing # can continue. # # If there is no concurrent_connections limit in effect, then this method # does nothing. def realize_pending_connections! #:nodoc: return unless concurrent_connections server_list.each do |server| server.close if !server.busy?(true) server.update_session! end @connect_threads.delete_if { |t| !t.alive? } count = concurrent_connections ? (concurrent_connections - open_connections) : @pending_sessions.length count.times do session = @pending_sessions.pop or break # Increment the open_connections count here to prevent # creation of connection thread again before that is # incremented by the thread. @session_mutex.synchronize { @open_connections += 1 } @connect_threads << Thread.new do session.replace_with(next_session(session.server, true)) end end end end end; end; end