/**************************************************************************** ** ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). ** Contact: http://www.qt-project.org/legal ** ** This file is part of the test suite of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and Digia. For licensing terms and ** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 2.1 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 2.1 requirements ** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional ** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #include #include #include #include "ASTItem.h" using namespace QPatternistSDK; /** * This is what the AST rendering is indented with. */ static const QLatin1String astIndent(" "); // STATIC DATA ASTItem::ASTItem(ASTItem *p, const QString &name, const QString &details, const QString &staticType, const QString &reqType) : m_name(name), m_details(details), m_reqType(reqType), m_staticType(staticType), m_parent(p) { } ASTItem::~ASTItem() { qDeleteAll(m_children); } QString ASTItem::toString() const { /* The first ASTItem* is a virtual root node, so skip "this". */ Q_ASSERT(m_children.count() == 1); TreeItem *treeChild = m_children.first(); Q_ASSERT(treeChild); ASTItem *astChild = static_cast(treeChild); return astChild->toString(QString()); } QString ASTItem::toString(const QString &indent) const { QString retval; retval += indent; retval += m_name; retval += QLatin1Char('('); retval += m_details; retval += QLatin1String(")\n"); const TreeItem::List::const_iterator end(m_children.constEnd()); for(TreeItem::List::const_iterator it(m_children.constBegin()); it != end; ++it) { TreeItem *treeChild = *it; /* Cast away the QPointer with its casting operator. */ ASTItem *astChild = static_cast(treeChild); retval += astChild->toString(indent + astIndent); } return retval; } QVariant ASTItem::data(const Qt::ItemDataRole role, int column) const { if(role != Qt::DisplayRole) return QVariant(); switch(column) { case 0: return m_name; case 1: return m_details; case 2: return m_staticType; case 3: return m_reqType; default: { Q_ASSERT(false); return QVariant(); } } } int ASTItem::columnCount() const { return 4; } TreeItem::List ASTItem::children() const { return m_children; } void ASTItem::appendChild(TreeItem *item) { m_children.append(item); } TreeItem *ASTItem::child(const unsigned int rowP) const { return m_children.value(rowP); } unsigned int ASTItem::childCount() const { return m_children.count(); } TreeItem *ASTItem::parent() const { return m_parent; } // vim: et:ts=4:sw=4:sts=4