/**************************************************************************** ** ** Copyright (C) 2016 Kurt Pattyn . ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the QtWebSockets module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QWEBSOCKETSERVER_P_H #define QWEBSOCKETSERVER_P_H // // W A R N I N G // ------------- // // This file is not part of the Qt API. It exists purely as an // implementation detail. This header file may change from version to // version without notice, or even be removed. // // We mean it. // #include #include #include #include #include #include "qwebsocket.h" #ifndef QT_NO_SSL #include #include #endif QT_BEGIN_NAMESPACE class QTcpServer; class QWebSocketServer; class QWebSocketServerPrivate : public QObjectPrivate { Q_DISABLE_COPY(QWebSocketServerPrivate) public: Q_DECLARE_PUBLIC(QWebSocketServer) enum SslMode { SecureMode = true, NonSecureMode }; explicit QWebSocketServerPrivate(const QString &serverName, SslMode secureMode, QWebSocketServer * const pWebSocketServer); virtual ~QWebSocketServerPrivate(); void init(); void close(bool aboutToDestroy = false); QString errorString() const; bool hasPendingConnections() const; bool isListening() const; bool listen(const QHostAddress &address = QHostAddress::Any, quint16 port = 0); int maxPendingConnections() const; virtual QWebSocket *nextPendingConnection(); void pauseAccepting(); #ifndef QT_NO_NETWORKPROXY QNetworkProxy proxy() const; void setProxy(const QNetworkProxy &networkProxy); #endif void resumeAccepting(); QHostAddress serverAddress() const; QWebSocketProtocol::CloseCode serverError() const; quint16 serverPort() const; void setMaxPendingConnections(int numConnections); bool setSocketDescriptor(qintptr socketDescriptor); qintptr socketDescriptor() const; QList supportedVersions() const; QStringList supportedProtocols() const; QStringList supportedExtensions() const; void setServerName(const QString &serverName); QString serverName() const; SslMode secureMode() const; #ifndef QT_NO_SSL void setSslConfiguration(const QSslConfiguration &sslConfiguration); QSslConfiguration sslConfiguration() const; #endif void setError(QWebSocketProtocol::CloseCode code, const QString &errorString); QWebSocketServer * const q_ptr; private: QTcpServer *m_pTcpServer; QString m_serverName; SslMode m_secureMode; QQueue m_pendingConnections; QWebSocketProtocol::CloseCode m_error; QString m_errorString; int m_maxPendingConnections; void addPendingConnection(QWebSocket *pWebSocket); void setErrorFromSocketError(QAbstractSocket::SocketError error, const QString &errorDescription); void onNewConnection(); void onSocketDisconnected(); void handshakeReceived(); }; QT_END_NAMESPACE #endif // QWEBSOCKETSERVER_P_H